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Rebirth Cheat Engine Table

Zamiel | PRO | 08/17/15 05:00:55 AM UTC | 0 ⭐ | 1118 👁️ | Never ⏰ | []
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<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="18">
  <CheatEntries>
    <CheatEntry>
      <ID>96</ID>
      <Description>"The Binding of Isaac [11/02/2015 update] AikonCWD"</Description>
      <LastState Value="" Activated="0" RealAddress="00000000"/>
      <Color>FF00FF</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>94</ID>
      <Description>"&gt;&gt;&gt; Search Player Structure &lt;&lt;&lt;"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="1"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : isaac-ng.exe
  Version: 11/02/2015 STEAM Update
  Author : AikonCWD
 
  This script search player structure and fill pointers
  Also provides the option to use "Starter Pack's"
}
 
[ENABLE]
 
aobscanmodule(FindStructure,isaac-ng.exe,8B 82 68 0B 00 00)
alloc(newmem,$1000)
 
label(code)
label(return)
 
globalalloc(pHearts,4)
 
globalalloc(packGodmode,4)
globalalloc(packItemkeeper,4)
globalalloc(packBossRoom,4)
globalalloc(packKrampus,4)
globalalloc(packRevealMap,4)
globalalloc(packFriends,4)
globalalloc(packNoCurse,4)
globalalloc(packLuck,4)
globalalloc(packBersek,4)
 
label(pGodmode)
label(pItemkeeper)
label(pBossRoom)
label(pKrampus)
label(pRevealMap)
label(pFriends)
label(pNoCurse)
label(pLuck)
label(pBersek)
 
newmem:
 
code:
  mov eax,[edx+00000B68]
  mov [pHearts],edx            //Get the base address of player structure
 
  //  Starter Pack Routine
 
  cmp [packGodmode],1
  jne pGodmode
  mov [edx+b50],10             //Max Red Hearts
  mov [edx+b54],10             //Red Hearts
  mov [edx+b5c],8              //Grey Hearts
  mov [edx+b60],3              //Black Hearts
  mov [edx+eb0],9              //Lives
pGodmode:
 
  cmp [packItemkeeper],1
  jne pItemkeeper
  mov [edx+b6c],1              //Gold Key
  mov [edx+b74],63             //Coins
  mov [edx+b70],63             //Bombs
  mov [edx+b68],63             //Keys
pItemkeeper:
 
  cmp [packBossRoom],1
  jne pBossRoom
  mov [edx+2f98],1             //Card = 1
  mov [edx+2f94],5             //Card ID
pBossRoom:
 
  cmp [packKrampus],1
  jne pKrampus
  mov [edx+cc8],125            //Held Item
  mov [edx+ccc],6              //Item Charge
pKrampus:
 
  cmp [packRevealMap],1
  jne pRevealMap
  mov [edx+2f98],1             //Card = 1
  mov [edx+2f94],20            //Card ID
pRevealMap:
 
  cmp [packFriends],1
  jne pFriends
  mov [edx+2f98],1             //Card = 1
  mov [edx+2f94],22            //Card ID
pFriends:
 
  cmp [packNoCurse],1
  jne pNoCurse
  mov [edx+2f98],1             //Card = 1
  mov [edx+2f94],1F            //Card ID
pNoCurse:
 
  cmp [packLuck],1
  jne pLuck
  mov [edx+cb8],(float)7       //Luck
pLuck:
 
  cmp [packBersek],1
  jne pBersek
  mov [edx+c02],4              //Attack Type
  mov [edx+bf0],(float)30      //Damage
  mov [edx+be0],2              //Attack Speed
  mov [edx+bf4],(float)-50     //Attack Range
  mov [edx+be4],(float)4       //Attack Range Mult.
  mov [edx+cb4],(float)1.75    //Mov. Speed
pBersek:
 
  jmp return
 
FindStructure:
  jmp code
  nop
return:
  registersymbol(FindStructure)
 
[DISABLE]
 
{$lua}
getAddressList().getMemoryRecordByID(200).Active=false
getAddressList().getMemoryRecordByID(287).Active=false
getAddressList().getMemoryRecordByID(286).Active=false
getAddressList().getMemoryRecordByID(285).Active=false
getAddressList().getMemoryRecordByID(284).Active=false
getAddressList().getMemoryRecordByID(283).Active=false
getAddressList().getMemoryRecordByID(282).Active=false
getAddressList().getMemoryRecordByID(281).Active=false
getAddressList().getMemoryRecordByID(280).Active=false
{$asm}
 
FindStructure:
  db 8B 82 68 0B 00 00
 
unregistersymbol(FindStructure)
dealloc(newmem)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1538AB
 
"isaac-ng.exe"+15387B: 8B C6                 -  mov eax,esi
"isaac-ng.exe"+15387D: E8 EE F3 EA FF        -  call isaac-ng.exe+2C70
"isaac-ng.exe"+153882: 8B 9D B8 FE FF FF     -  mov ebx,[ebp-00000148]
"isaac-ng.exe"+153888: D9 03                 -  fld dword ptr [ebx]
"isaac-ng.exe"+15388A: 8B 95 08 FF FF FF     -  mov edx,[ebp-000000F8]
"isaac-ng.exe"+153890: D8 85 34 FF FF FF     -  fadd dword ptr [ebp-000000CC]
"isaac-ng.exe"+153896: D9 9D 34 FF FF FF     -  fstp dword ptr [ebp-000000CC]
"isaac-ng.exe"+15389C: D9 43 04              -  fld dword ptr [ebx+04]
"isaac-ng.exe"+15389F: D8 85 38 FF FF FF     -  fadd dword ptr [ebp-000000C8]
"isaac-ng.exe"+1538A5: D9 9D 38 FF FF FF     -  fstp dword ptr [ebp-000000C8]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1538AB: 8B 82 68 0B 00 00     -  mov eax,[edx+00000B68]
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+1538B1: 50                    -  push eax
"isaac-ng.exe"+1538B2: 68 28 78 51 00        -  push isaac-ng.exe+1C7828
"isaac-ng.exe"+1538B7: 6A 10                 -  push 10
"isaac-ng.exe"+1538B9: 68 88 EA 56 00        -  push isaac-ng.exe+21EA88
"isaac-ng.exe"+1538BE: FF 15 40 B2 50 00     -  call dword ptr [isaac-ng.exe+1BB240]
"isaac-ng.exe"+1538C4: 83 C9 FF              -  or ecx,-01
"isaac-ng.exe"+1538C7: 8B C4                 -  mov eax,esp
"isaac-ng.exe"+1538C9: 89 A5 1C FF FF FF     -  mov [ebp-000000E4],esp
"isaac-ng.exe"+1538CF: E8 DC AB 01 00        -  call isaac-ng.exe+16E4B0
"isaac-ng.exe"+1538D4: D9 85 38 FF FF FF     -  fld dword ptr [ebp-000000C8]
 
  mov [eax+b50],10             //Max Red Hearts
  mov [eax+b54],10             //Red Hearts
  mov [eax+b5c],8              //Grey Hearts
  mov [eax+b60],3              //Black Hearts
  mov [eax+eb0],9              //Lives
  mov [eax+b6c],1              //Gold Key
  mov [eax+2f98],1             //Card = 1
  mov [eax+2f94],5             //Card ID
  mov [eax+cc8],125            //Held Item
  mov [eax+ccc],6              //Item Charge
  mov [eax+d64],8              //Trinket ID
  mov [eax+b74],63             //Coins
  mov [eax+b70],63             //Bombs
  mov [eax+b68],63             //Keys
  mov [eax+cb8],(float)7       //Luck
  mov [eax+c02],4              //Attack Type
  mov [eax+bf0],(float)30      //Damage
  mov [eax+be0],2              //Attack Speed
  mov [eax+bf4],(float)-50     //Attack Range
  mov [eax+be4],(float)4       //Attack Range Mult.
  mov [eax+cb4],(float)1.75    //Mov. Speed
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>279</ID>
          <Description>"&gt;&gt;&gt; Starter Pack's &lt;&lt;&lt;"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="0" RealAddress="00000000"/>
          <Color>008000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>288</ID>
              <Description>"Real GodMode by Akizman"</Description>
              <LastState Activated="0"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{
 
    This "Real GodMode" was coded by Akizman
    Full crredits to him
 
}
 
[ENABLE]
 
aobscanmodule(GM,isaac-ng.exe,8B 83 94 0B 00 00 3B C7) // should be unique
alloc(newmem,$1000)
 
label(code)
label(return)
 
newmem:
 
code:
  mov eax,[ebx+00000B94]
  mov byte ptr [ebx+00000B94],3B
  jmp return
 
GM:
  jmp code
  nop
return:
registersymbol(GM)
 
[DISABLE]
 
GM:
  db 8B 83 94 0B 00 00
 
unregistersymbol(GM)
dealloc(newmem)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+E7D6A
 
"isaac-ng.exe"+E7D3B: 89 54 24 24                       -  mov [esp+24],edx
"isaac-ng.exe"+E7D3F: 74 1C                             -  je isaac-ng.exe+E7D5D
"isaac-ng.exe"+E7D41: D9 44 24 20                       -  fld dword ptr [esp+20]
"isaac-ng.exe"+E7D45: DC 05 F0 05 3A 01                 -  fadd qword ptr [isaac-ng.exe+1E05F0]
"isaac-ng.exe"+E7D4B: D9 5C 24 20                       -  fstp dword ptr [esp+20]
"isaac-ng.exe"+E7D4F: D9 44 24 24                       -  fld dword ptr [esp+24]
"isaac-ng.exe"+E7D53: DC 25 80 06 3A 01                 -  fsub qword ptr [isaac-ng.exe+1E0680]
"isaac-ng.exe"+E7D59: D9 5C 24 24                       -  fstp dword ptr [esp+24]
"isaac-ng.exe"+E7D5D: 80 BB 0D 03 00 00 00              -  cmp byte ptr [ebx+0000030D],00
"isaac-ng.exe"+E7D64: 0F 84 9D 02 00 00                 -  je isaac-ng.exe+E8007
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+E7D6A: 8B 83 94 0B 00 00                 -  mov eax,[ebx+00000B94]
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+E7D70: 3B C7                             -  cmp eax,edi
"isaac-ng.exe"+E7D72: 7E 1A                             -  jle isaac-ng.exe+E7D8E
"isaac-ng.exe"+E7D74: 99                                -  cdq
"isaac-ng.exe"+E7D75: B9 06 00 00 00                    -  mov ecx,00000006
"isaac-ng.exe"+E7D7A: F7 F9                             -  idiv ecx
"isaac-ng.exe"+E7D7C: 83 FA 03                          -  cmp edx,03
"isaac-ng.exe"+E7D7F: 7D 0D                             -  jnl isaac-ng.exe+E7D8E
"isaac-ng.exe"+E7D81: 80 BB 90 0B 00 00 00              -  cmp byte ptr [ebx+00000B90],00
"isaac-ng.exe"+E7D88: 0F 84 79 02 00 00                 -  je isaac-ng.exe+E8007
"isaac-ng.exe"+E7D8E: BE 01 00 00 00                    -  mov esi,00000001
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>200</ID>
              <Description>"GoodMode -&gt; Infinite Hearts"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 packGodmode:
  dd 1
 
[DISABLE]
 packGodmode:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>285</ID>
              <Description>"ItemKeeper -&gt; Coins, Bombs, Keys = 99"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 packItemkeeper:
  dd 1
 
[DISABLE]
 packItemkeeper:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>283</ID>
              <Description>"Combo Killer -&gt; Infinite Krampus Rage!"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 packKrampus:
  dd 1
 
[DISABLE]
 packKrampus:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>287</ID>
              <Description>"Berseker -&gt; Give full dmg stats"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 packBersek:
  dd 1
 
[DISABLE]
 packBersek:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>286</ID>
              <Description>"Bad Luck? -&gt; Give full luck stat"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 packLuck:
  dd 1
 
[DISABLE]
 packLuck:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>284</ID>
              <Description>"Speedrunner -&gt; Teleport to Boss Room"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 
{$lua}
getAddressList().getMemoryRecordByID(282).Active=false
getAddressList().getMemoryRecordByID(281).Active=false
getAddressList().getMemoryRecordByID(280).Active=false
{$asm}
 
 packBossRoom:
  dd 1
 
[DISABLE]
 packBossRoom:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>282</ID>
              <Description>"Where I am? -&gt; Reveal Map, Secret Rooms, etc..."</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 
{$lua}
getAddressList().getMemoryRecordByID(284).Active=false
getAddressList().getMemoryRecordByID(281).Active=false
getAddressList().getMemoryRecordByID(280).Active=false
{$asm}
 
 packRevealMap:
  dd 1
 
[DISABLE]
 packRevealMap:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>281</ID>
              <Description>"I need friends -&gt; Infinite spiders and flyes"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
 
{$lua}
getAddressList().getMemoryRecordByID(284).Active=false
getAddressList().getMemoryRecordByID(282).Active=false
getAddressList().getMemoryRecordByID(280).Active=false
{$asm}
 
 packFriends:
  dd 1
 
[DISABLE]
 packFriends:
  dd 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>280</ID>
              <Description>"No curses plz -&gt; Remove the current curse"</Description>
              <LastState Activated="0"/>
              <Color>800000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}
getAddressList().getMemoryRecordByID(284).Active=false
getAddressList().getMemoryRecordByID(282).Active=false
getAddressList().getMemoryRecordByID(281).Active=false
{$asm}
 
 packNoCurse:
  dd 1
 
[DISABLE]
 packNoCurse:
  dd 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>73</ID>
          <Description>"Hearts"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="0" RealAddress="00000000"/>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>32</ID>
              <Description>"Max Hearts"</Description>
              <LastState Value="6" Activated="0" RealAddress="157C8B78"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>B50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>16</ID>
              <Description>"Red Hearts"</Description>
              <LastState Value="6" Activated="0" RealAddress="157C8B7C"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>B54</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>33</ID>
              <Description>"Eternal Heart"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:None
1:Eternal Heart
</DropDownList>
              <LastState Value="0" Activated="0" RealAddress="157C8B80"/>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>B58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>27</ID>
              <Description>"Grey Hearts"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8B84"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>B5C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Black Hearts"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8B88"/>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>12</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>B60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>48</ID>
              <Description>"Lives"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8ED8"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>EB0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>69</ID>
          <Description>"Pickup Items"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="0" RealAddress="00000000"/>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Coins"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8B9C"/>
              <Color>80000008</Color>
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              <ID>28</ID>
              <Description>"Bombs"</Description>
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              <ID>29</ID>
              <Description>"Keys"</Description>
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              <Color>80000008</Color>
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            <CheatEntry>
              <ID>191</ID>
              <Description>"Gold Key"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Yes
0:Nope
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        <CheatEntry>
          <ID>70</ID>
          <Description>"Cards &amp; Pills"</Description>
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              <ID>52</ID>
              <Description>"Item Type #1"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Pills
1:Cards
</DropDownList>
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              <Address>pHearts</Address>
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                <Offset>2F98</Offset>
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              <ID>38</ID>
              <Description>"Card/Pill item #1"</Description>
              <DropDownList ReadOnly="1" DisplayValueAsItem="1">0:Nothing
1:O The Fool - Where your journey begins [teleport to starting room] 
2:I The Magician - May you never miss your goal [homing tears for current room] 
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none] 
4:III The Empress - May your rage bring power [+damage and speed in current room] 
5:IV The Emperor - Challenge me! [teleport to boss] 
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts] 
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts] 
8:VII The Chariot - May nothing stand before you [temporary invincibility] 
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin] 
10:IX The Hermit - May you see what life has to offer [teleport to shop] 
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine] 
12:XI Strength - May your power bring rage [+1 stats and size for current room] 
13:XII The Hanged Man - May you find enlightenment [flight for current room] 
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room] 
15:XIV Temperance - May you be pure in heart [spawn blood donation machine] 
16:XV The Devil - Revel in the power of your darkness [+damage in current room] 
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room] 
18:XVII The Stars - May you find what you desire [teleport to item room] 
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room] 
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map] 
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar] 
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms] 
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none] 
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none] 
25:2 of Spades - Item multiplier [2x current keys; +2 if none] 
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2] 
27:Joker, The - ??? [teleport to angel/devil room] 
28:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls] 
29:Jera - Abundance [double pickups in current room] 
30:Ehwaz - Passage [create a trapdoor] 
31:Dagaz - Purity [remove floor's curse; 1 soul heart if none] 
32:Ansuz - Vision [reveal entire map, secrets, icon rooms] 
33:Perthro - Change [change pedestal item] 
34:Berkano - Companionship [summon 3 blue spiders + 3 blue flies] 
36:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door] 
35:Algiz - Resistance [temporary invincibility, slightly longer] 
37:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free] 
38:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets] 
39:Card Against Humanity, A - Something stinks… [fill entire room with poop] 
40:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
</DropDownList>
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              <ID>194</ID>
              <Description>"Item Type #2"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Pills
1:Cards
</DropDownList>
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            <CheatEntry>
              <ID>195</ID>
              <Description>"Card/Pill item #2"</Description>
              <DropDownList ReadOnly="1" DisplayValueAsItem="1">0:Nothing
1:O The Fool - Where your journey begins [teleport to starting room] 
2:I The Magician - May you never miss your goal [homing tears for current room] 
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none] 
4:III The Empress - May your rage bring power [+damage and speed in current room] 
5:IV The Emperor - Challenge me! [teleport to boss] 
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts] 
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts] 
8:VII The Chariot - May nothing stand before you [temporary invincibility] 
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin] 
10:IX The Hermit - May you see what life has to offer [teleport to shop] 
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine] 
12:XI Strength - May your power bring rage [+1 stats and size for current room] 
13:XII The Hanged Man - May you find enlightenment [flight for current room] 
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room] 
15:XIV Temperance - May you be pure in heart [spawn blood donation machine] 
16:XV The Devil - Revel in the power of your darkness [+damage in current room] 
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room] 
18:XVII The Stars - May you find what you desire [teleport to item room] 
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room] 
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map] 
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar] 
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms] 
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none] 
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none] 
25:2 of Spades - Item multiplier [2x current keys; +2 if none] 
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2] 
27:Joker, The - ??? [teleport to angel/devil room] 
28:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls] 
29:Jera - Abundance [double pickups in current room] 
30:Ehwaz - Passage [create a trapdoor] 
31:Dagaz - Purity [remove floor's curse; 1 soul heart if none] 
32:Ansuz - Vision [reveal entire map, secrets, icon rooms] 
33:Perthro - Change [change pedestal item] 
34:Berkano - Companionship [summon 3 blue spiders + 3 blue flies] 
36:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door] 
35:Algiz - Resistance [temporary invincibility, slightly longer] 
37:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free] 
38:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets] 
39:Card Against Humanity, A - Something stinks… [fill entire room with poop] 
40:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
</DropDownList>
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        <CheatEntry>
          <ID>71</ID>
          <Description>"Held Item"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>80000008</Color>
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          <CheatEntries>
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              <ID>51</ID>
              <Description>"Current Held Item"</Description>
              <DropDownList ReadOnly="1" DisplayValueAsItem="1">320:???’s Only Friend - Controlled friend 
15:&lt;3 - HP up 
11:1up! - Extra life 
245:20/20 - Double shot 
191:3 Dollar Bill - Rainbow tears 
116:9 Volt - Quicker charge 
132:A Lump of Coal - My Xmas present 
130:A Pony - Flight + dash attack 
74:A Quarter - +25 coins 
346:A Snack - HP up
230:Abaddon - Evil + DMG + fear shot 
188:Abel - Mirrored buddy 
65:Anarchist Cookbook - Summon bombs 
214:Anemic - Toxic blood 
161:Ankh - Eternal life? 
222:Anti-Gravity - Anti-gravity tears + tears up 
308:Aquarius - Trail of tears 
300:Aries - Ramming speed 
207:Ball of Bandages - Gotta lick 'em all! 
231:Ball of Tar - Sticky feet... 
272:BBF - Big Beautiful Fly 
274:Best Bud - Sworn protector 
136:Best Friend - Friends 'till the end 
247:BFFs! - Your friends rule 
279:Big Fan - Fat protector 
260:Black Candle - Curse immunity + evil up 
226:Black Lotus - HP up x3 
286:Blank Card - Card mimic 
119:Blood Bag - HP up 
254:Blood Clot - DMG + range up 
7:Blood of the Martyr - DMG up 
186:Blood Rights - Mass enemy damage at a cost 
157:Bloody Lust - Rage! 
342:Blue Cap -HP + tears up + shot speed down 
246:Blue Map - Secrets 
273:Bob’s Brain - Explosive thoughts 
125:Bobby-Bomb - Homing bombs 
140:Bobs Curse - +5 poison bombs 
42:Bob's Rotten Head - Reusable ranged bomb 
250:Bogo Bombs - 1+1 BOOM! 
131:Bomb Bag - Gives bombs 
78:Book of Revelations - Reusable soul protection 
287:Book of Secrets - ??? 
58:Book of Shadows - Temporary invincibility 
19:Boom! - 10 bombs 
198:Box - Stuff 
288:Box of Spiders - It’s a box of spiders 
25:Breakfast - HP up 
326:Breath of Life - Invincibility at a cost 
118:Brimstone - Blood laser barrage 
337:Broken Watch - I think it’s broken 
8:Brother Bobby - Friends 'till the end 
129:Bucket of Lard - HP up 
144:Bum Friend - He’s greedy 
209:Butt Bombs - Toxic blast +5 bombs 
294:Butter Bean - Reusable knock-back 
340:Caffeine Pill - Speed up + size down 
319:Cain’s Other Eye - Near sighted friend 
301:Cancer - HP up + you feel protected 
164:Candle - Reusable flames 
307:Capricorn - All stats up 
165:Cat-o-Nine-Tails - Shot speed + damage up 
162:Celtic Cross - You feel blessed 
216:Ceremonial Robe - Sin up 
208:Champion Belt - DMG + challenge up 
62:Charm of the Vampire - Kills heal 
154:Chemical Peel - DMG up 
69:Chocolate Milk - Charge shots 
21:Compass - The end is near 
241:Contract From Below - Wealth… but at what cost? 
296:Converter - Convert your soul 
160:Crack the Sky - Holy white death 
59:-crashes game- 
61:-crashes game- 
224:Cricket’s Body - Splash damage + tears up 
4:Cricket's Head - DMG up 
158:Crystal Ball - I see my future 
73:Cube of Meat - Gotta meat 'em all 
48:Cupid’s Arrow - Piercing shots 
316:Cursed Eye - Cursed charge shot 
285:D10 - Reroll enemies 
283:D100 - REEROLLLLL! 
166:D20 - Reroll the basics 
284:D4 - Reroll into something else 
170:Daddy Longlegs - Daddy’s love 
175:Dad's Key - Opens all doors... 
278:Dark Bum - He wants to take your life 
259:Dark Matter - Fear shot 
117:Dead Bird - Protective buddy 
81:Dead Cat - 9 lives 
185:Dead Dove - Flight + spectral tears 
336:Dead Onion - Toxic aura tears 
124:Dead Sea Scrolls - It’s a mystery 
237:Death’s Touch - Penetrative shots + DMG up 
85:Deck of Cards - Reusable card generator 
113:Demon Baby - Auto-turret friend 
24:Dessert - HP up 
23:Dinner - HP up 
57:Distant Admiration - Attack fly 
47:Doctor's Remote - Reusable air strike 
18:Dollar - $$$ 
52:Dr. Fetus - ??? 
265:Dry Baby - Immortal friend 
236:E. Coli - Turdy touch 
168:Epic Fetus - On-demand air strike 
310:Eve’s Mascara - Shot speed down + DMG up 
240:Experimental Treatment - All stats up… then shuffled 
204:Fanny Pack - Filled with goodies 
179:Fate - Flight eternal 
257:Fire Mind - Flaming tears 
291:Flush! - ... 
128:Forever Alone - Attack fly 
127:Forget Me Now - I don’t remember... 
318:Gemini - Conjoined friend 
163:Ghost Baby - Spectral buddy 
225:Gimpy - Sweet suffering 
210:Gnawed Leaf - Unbreakable 
215:Goat Head - He accepts your offering 
331:Godhead - God tears 
70:Growth Hormones - Speed + DMG up 
112:Guardian Angel - Extra protection 
206:Guillotine - An out-of-body experience 
212:Guppy’s Collar - Eternal life? 
187:Guppy’s Hairball - Swing it 
134:Guppy’s Tail - Cursed? 
145:Guppy's Head - Reusable fly hive 
133:Guppy's Paw - Soul converter 
156:Habit - Item martyr 
10:Halo of Flies - Projectile protection 
167:Harlequin Baby - Double shot buddy 
293:Head of Krampus - Krampus rage 
269:Headless Baby - Bloody friend 
248:Hive Mind - Giant spiders and flies 
184:Holy Grail - Flight + HP up 
313:Holy Mantle - Holy Shield 
178:Holy Water - Splash! 
256:Hot Bombs - Burning blast +5 bombs 
282:How to Jump - It’s time you learn how 
203:Humbleing Bundle - 1+1 free 4Evar 
242:Infamy - Damage reduction 
148:Infestation - They grow inside 
234:Infestation 2 - Infestation shot 
149:Ipecac - Explosive shots 
201:Iron Bar - Concussive tears 
276:Isaac’s Heart - Protect it 
323:Isaac’s Tears - Collected tears 
135:IV Bag - Portable blood bank 
197:Jesus Juice - Damage + range up 
311:Judas’ Shadow - Sweet revenge 
266:Juicy Sack - Sticky babies 
40:Kamikaze - Become the bomb! 
238:Key Piece 1 - ??? 
239:Key Piece 2 - ??? 
343:Latch Key - Luck up 
332:Lazarus’ Rags - Eternal Life? 
270:Leech - Blood sucker 
56:Lemon Mishap - Oops... 
302:Leo - Stompy 
304:Libra - You feel balanced 
275:Lil’ Brimstone - Evil Friend 
277:Lil’ Haunt - Fear him 
252:Little Baggy - Extra pill room 
96:Little C.H.A.D. - Gives kisses 
88:Little Chubby - Attack buddy 
99:Little Gish - Sticky friend 
100:Little Steven - Psychic friend 
87:Loki's Horns - Cross tears 
82:Lord of the Pit - Demon wings 
213:Lost Contact - Shielded tears 
46:Lucky Foot - Luck up 
22:Lunch - HP up 
312:Maggy's Bow - HP up + you feel healthy 
194:Magic 8 Ball - Shot speed up 
295:Magic Fingers - Pay to play 
12:Magic Mushroom - All stats up! 
253:Magic Scab - HP + luck up 
53:Magneto - Item snatcher 
344:Match Book - Evil up 
193:Meat! - DMG + HP up 
202:Midas’ Touch - Golden touch 
71:Mini Mush - Speed + range up 
258:Missing No. - Syntax error 
262:Missing Page 2 - Evil up. Your enemies will pay! 
173:Mitre - You feel blessed 
195:Mom’s Coin Purse - What’s all this? 
200:Mom’s Eyeshadow - Charm tears 
228:Mom’s Perfume - Fear shot 
139:Mom’s Purse - More trinket room 
217:Mom’s Wig - You feel itchy... 
102:Mom's Bottle of Pills - Reusable pill generator 
39:Mom's Bra - Mass fear 
110:Mom's Contacts - Freeze effect 
55:Mom's Eye - Eye in the back of your head 
30:Mom's Heels - Range up 
199:Mom's Key - Less is now more +2 keys 
114:Mom's Knife - Stab stab stab 
31:Mom's Lipstick - Range up 
41:Mom's Pad - Gross... 
29:Mom's Underwear - Range up 
109:Money = Power - $$$ = DMG 
322:Mongo Baby - Mongo friend 
123:Monster Manual - Temporary buddy generator 
229:Monstro’s Lung - Charged attack 
86:Monstro's Tooth - Summon Monstro 
37:Mr. Boom - Reusable bomb buddy 
106:Mr. Mega - Blast damage 
153:Mutant Spider - Quad shot 
77:My Little Unicorn - Temporary badass 
5:My Reflection - Boomerang tears 
317:Mysterious Liquid - Toxic splash damage 
271:Mysterious Sack - ? 
35:Necronomicon - Mass room damage 
147:Notched Axe - Rocks don’t stand a chance 
0:-nothing- 
6:Number One - Tears up 
121:Odd Mushroom (thick) - DMG up 
120:Odd Mushroom (tiny) - Fire rate up 
219:Old Bandage - HP up 
115:Ouija Board - Spectral tears 
141:Pageant Boy - Ultimate grand supreme 
297:Pandora's Box - ?? 
51:Pentagram - DMG up 
75:PhD - Better pills 
227:Piggy Bank - My life savings 
309:Pisces - Tears up + knock-back shot 
218:Placenta - Regeneration + HP up 
169:Polyphemus - Mega tears 
177:Portable Slot - Gamble 24/7 
146:Prayer Card - Reusable eternity 
261:Proptosis - Short range mega tears 
281:Punching Bag - Scape goat 
190:Pyro - 99 bombs 
223:Pyromaniac - It hurts so good +5 bombs 
174:Rainbow Baby - Random buddy 
16:Raw Liver - HP up 
126:Razor Blade - Feel my pain 
289:Red Candle - Flame on 
137:Remote Detonator - Remote bomb detonation 
95:Robo-Baby - Friends 'till the bbbbzzzt 
267:Robo-Baby 2.0 - We worked out all the kinks 
14:Roid Rage - Speed and range up 
72:Rosary - Faith up 
268:Rotten Baby - Infested friend 
26:Rotten Meat - HP up 
221:Rubber Cement - Bouncing tears 
94:Sack of Pennies - Gives money 
182:Sacred Heart - Homing shots + DMG up 
172:Sacrificial Dagger - My fate protects me 
220:Sad Bombs - Tear blasts +5 bombs 
339:Safety Pin - Evil + range + shot speed up 
306:Sagittarius - Penetrative shot + speed up 
321:Samson’s Chains - The ol’ ball and chains 
292:Satanic Bible - Reusable evil 
142:Scapular - You have been blessed 
325:Scissors - Lose your head 
305:Scorpio - Poison shots 
255:Screw - Tears + shot speed up 
205:Sharp Plug - Charge with blood 
49:SHOOP DA WHOOP! - BLLLARRRRGGG! 
280:Sissy Longlegs -She loves you 
67:Sister Maggy - Friends 'till the end 
9:Skatole - Fly love 
17:Skeleton Key - 99 keys 
264:Smart Fly - Revenge fly 
189:SMB Super Fan - All stats up 
330:Soy Milk - DMG down + tears way up 
143:Speed Ball - Speed + shot speed up 
91:Spelunker's Hat - See-through doors 
89:Spider Bite - Slow effect 
171:Spider Butt - Mass enemy slowdown + damage 
211:Spiderbaby - Spider revenge 
159:Spirit of the night - Scary 
3:Spoon Bender - Homing shots 
196:Squeezy - Tears up 
251:Starter Deck - Extra card room 
64:Steam Sale - 50% off 
176:Stem Cells - HP up 
50:Steven - DMG up 
138:Stigmata - DMG + HP up 
232:Stop Watch - Let’s slow this down a bit... 
315:Strange Attractor - Magnetic tears 
92:Super Bandage - +2 hearts 
345:Synthoil - DMG + range up 
38:Tammy's Head - Reusable tear burst 
299:Taurus - Speed down + rage is building 
244:Tech.5 - It’s still being tested... 
68:Technology - Laser tears 
152:Technology 2 - Laser 
192:Telepathy For Dummies - Temporary psychic shot 
44:Teleport! - Teleport! 
63:The Battery - Stores energy 
111:The Bean - Toot on command 
28:The Belt - Speed up 
33:The Bible - Temporary flight 
180:The Black Bean - Toot on touch 
334:The Body - I feel all 
34:The Book of Belial - Temporary DMG up 
97:The Book of Sin - Reusable item generator 
338:The Boomerang - It will never leave you 
103:The Common Cold - Poison damage 
105:The D6 - Reroll your destiny 
93:The Gamekid - Temporary Man-Pac 
101:The Halo - All stats up 
66:The Hourglass - Temporary enemy slowdown 
2:The Inner Eye - Triple shot 
290:The Jar - Save your life 
60:The Ladder - Building bridges 
329:The Ludovico Technique - Controlled tears 
79:The Mark - DMG up 
333:The Mind - I know all 
151:The Mulligan - They grow inside 
83:The Nail - Temporary demon form 
328:The Negative - Fate chosen 
80:The Pact - DMG + tears up 
104:The Parasite - Split shot 
155:The Peeper - Plop! 
107:The Pinking Shears - Cut and run 
327:The Polaroid - Fate chosen 
36:The Poop - Plop! 
98:The Relic - Soul generator 
1:The Sad Onion - Tears up 
90:The Small Rock - DMG up 
335:The Soul - I am all 
13:The Virus - Poison touch 
108:The Wafer - Damage resistance 
249:There’s Options - More options 
314:Thunder Thighs - HP up + speed down + you feel stompy 
233:Tiny Planet - Orbiting tears + range up 
183:Tooth Picks - Tears + shot speed up 
341:Torn Photo - Tears + shot speed up 
150:Tough Love - Tooth shot 
20:Transcendance - We all float down here... 
54:Treasure Map - Full visible map 
243:Trinity Shield - You feel guarded 
324:Undefined - Undefined 
298:Unicorn Stump - You feel stumped 
303:Virgo - You feel refreshed and protected 
84:We Need to go Deeper! - Reusable level skip 
181:White Pony - Flight + holy death 
122:Whore of Babylon - Curse up 
32:Wire Coat Hanger - Tears up 
27:Wooden Spoon - Speed up 
76:X-Ray Vision - I've seen everything 
45:Yum Heart - Reusable regeneration 
</DropDownList>
              <LastState Value="105" Activated="0" RealAddress="157C8CF0"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>CC8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>60</ID>
              <Description>"Current Held Item Charge"</Description>
              <LastState Value="6" Activated="1" RealAddress="157C8CF4"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>CCC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>63</ID>
              <Description>"Current Held Item Overcharge"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8D08"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>CE0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>61</ID>
              <Description>"Current Trinket"</Description>
              <DropDownList ReadOnly="1" DisplayValueAsItem="1">0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
</DropDownList>
              <LastState Value="26" Activated="0" RealAddress="157C8D8C"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>D64</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>62</ID>
              <Description>"Second Trinket"</Description>
              <DropDownList ReadOnly="1" DisplayValueAsItem="1">0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
</DropDownList>
              <LastState Value="0" Activated="0" RealAddress="157C8D90"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>D68</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>72</ID>
          <Description>"Player Stats"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>64</ID>
              <Description>"Attack Type"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Normal 
2:Beam 
3:Lasers 
4:Knife 
5:Bombs 
6:Aimed Missile 
7:Shotgun Tears 
8:Aimed Destructive Floating Ball
9:Unknow
</DropDownList>
              <LastState Value="1" Activated="0" RealAddress="157C8BC8"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BA0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>67</ID>
              <Description>"Attack Style"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Normal
1:Circle
2:Stationary
3:Stationary + Circle
4:Spread when hit
5:Spread + Circle
6:Stationary +  Spread
7:Stationary + Spread + Circle
8:Bouncing
9:Circle + Bouncing
10:Stationary + Bouncing
11:Stationary + Circle + Piercing
12:Spread + Bouncing
13:Spread + Circle + Piercing
14:Stationary + Spread + Bouncing
15:Stationary + Spread + Circle + Piercing
16:Fear shot
17:Circle + Fear shot
18:Stationary + Fear shot
19:Stationary + Circle + Fear shot
20:Spread  + Fear shot
512:Pulsing
2048:Flat
16384:Zig-zag
</DropDownList>
              <LastState Value="16384" Activated="0" RealAddress="157C8C2A"/>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>C02</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>74</ID>
              <Description>"Attack Damage"</Description>
              <LastState Value="3.5" Activated="0" RealAddress="157C8C18"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BF0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>65</ID>
              <Description>"Attack Speed"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">10:Normal Speed
9:Normal Speed+
8:Fast Speed
7:Fast Speed+
6:Super Speed
5:Super Speed+
4:Mega Speed
3:Mega Speed+
2:Hyper Mega Fast Speed
1:Hyper Mega Fast Speed+
</DropDownList>
              <LastState Value="10" Activated="0" RealAddress="157C8C08"/>
              <Color>000000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BE0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>108</ID>
              <Description>"Attack Range Value"</Description>
              <LastState Value="-33.75" Activated="0" RealAddress="157C8C1C"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BF4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>110</ID>
              <Description>"Attack Range Multiplier"</Description>
              <LastState Value="1" Activated="0" RealAddress="157C8C0C"/>
              <Color>000000</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BE4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>196</ID>
              <Description>"Shot Height"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8C20"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>BF8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>192</ID>
              <Description>"Attack Color #1"</Description>
              <LastState Value="1" Activated="0" RealAddress="157C8C30"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>C08</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>193</ID>
              <Description>"Attack Color #2"</Description>
              <LastState Value="1" Activated="0" RealAddress="157C8C34"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>C0C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>109</ID>
              <Description>"Mov. Speed"</Description>
              <LastState Value="1" Activated="0" RealAddress="157C8CDC"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>CB4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>75</ID>
              <Description>"Luck"</Description>
              <LastState Value="0" Activated="0" RealAddress="157C8CE0"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>CB8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>175</ID>
          <Description>"Movement &amp; Coordinates"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="0" RealAddress="00000000"/>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>185</ID>
              <Description>"Movement Allowed"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
              <LastState Value="1" Activated="0" RealAddress="157C8794"/>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>76C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>176</ID>
              <Description>"X"</Description>
              <LastState Value="144.8424225" Activated="0" RealAddress="157C843C"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>414</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>177</ID>
              <Description>"Y"</Description>
              <LastState Value="274.7827759" Activated="0" RealAddress="157C8440"/>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>pHearts</Address>
              <Offsets>
                <Offset>418</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>328</ID>
      <Description>"Pedestal Script"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ by HenryEx
  for The Binding of Isaac: Rebirth
 
  This script allows you to set the item that will be picked up the next time
  you touch a pedestal.
}
 
[ENABLE]
aobscanmodule(AOB_pedInj,isaac-ng.exe,83 7F 14 00 0F 86 * * * * 53 E8 * * * * 84 C0)
alloc(PedScript,256)
alloc(JmpAddr,4)
 
// Declaration section
registersymbol(AOB_pedInj)
registersymbol(PedScript)
label(_WriteJump)
label(_Code)
label(_ExitPS)
label(_BackPS)
 
//=========================================
// Hacking Point
 
AOB_pedInj:
 jmp _Code
 nop
_BackPS:
 
//=========================================
// Var Section
JmpAddr:
 readmem(AOB_pedInj+6,4)
 
PedScript:
 dd 0  // Item ID to pick up
 
//=========================================
// Code Section
_Code:
 push eax
 mov eax,[PedScript]
 cmp eax,0
 jz short _ExitPS
 
 mov [edi+14],eax
 xor eax,eax
 mov [PedScript],eax
 
_ExitPS:
 mov eax,_BackPS+4
 add eax,[JmpAddr]
 sub eax,_WriteJump+6
 mov dword ptr [_WriteJump+2],eax
 pop eax
 cmp dword ptr [edi+14],00
 
_WriteJump:
 db 0F 86 00 00 00 00  // jbe long + saved memory addr
 jmp _BackPS+4
 
 
[DISABLE]
AOB_pedInj:
  db 83 7F 14 00 0F 86
 
unregistersymbol(AOB_pedInj)
unregistersymbol(PedScript)
 
dealloc(JmpAddr)
dealloc(PedScript)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+A9098
 
"isaac-ng.exe"+A9068: C6 44 24 13 01           -  mov byte ptr [esp+13],01
"isaac-ng.exe"+A906D: E9 95 0E 00 00           -  jmp isaac-ng.exe+A9F07
"isaac-ng.exe"+A9072: 83 F8 32                 -  cmp eax,32
"isaac-ng.exe"+A9075: 0F 84 E4 0D 00 00        -  je isaac-ng.exe+A9E5F
"isaac-ng.exe"+A907B: 3D 68 01 00 00           -  cmp eax,00000168
"isaac-ng.exe"+A9080: 0F 84 D9 0D 00 00        -  je isaac-ng.exe+A9E5F
"isaac-ng.exe"+A9086: 83 F8 3C                 -  cmp eax,3C
"isaac-ng.exe"+A9089: 0F 84 D5 0D 00 00        -  je isaac-ng.exe+A9E64
"isaac-ng.exe"+A908F: 83 F8 64                 -  cmp eax,64
"isaac-ng.exe"+A9092: 0F 85 CD 05 00 00        -  jne isaac-ng.exe+A9665
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+A9098: 83 7F 14 00              -  cmp dword ptr [edi+14],00
"isaac-ng.exe"+A909C: 0F 86 C3 05 00 00        -  jbe isaac-ng.exe+A9665
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+A90A2: 53                       -  push ebx
"isaac-ng.exe"+A90A3: E8 E8 85 04 00           -  call isaac-ng.exe+F1690
"isaac-ng.exe"+A90A8: 84 C0                    -  test al,al
"isaac-ng.exe"+A90AA: 0F 85 B5 05 00 00        -  jne isaac-ng.exe+A9665
"isaac-ng.exe"+A90B0: 83 BB 20 30 00 00 00     -  cmp dword ptr [ebx+00003020],00
"isaac-ng.exe"+A90B7: 0F 85 A8 05 00 00        -  jne isaac-ng.exe+A9665
"isaac-ng.exe"+A90BD: 8B 3D F4 A1 1E 01        -  mov edi,[isaac-ng.exe+21A1F4]
"isaac-ng.exe"+A90C3: 8B 87 34 D7 0C 00        -  mov eax,[edi+000CD734]
"isaac-ng.exe"+A90C9: 8B 4C 24 14              -  mov ecx,[esp+14]
"isaac-ng.exe"+A90CD: 2B 81 00 04 00 00        -  sub eax,[ecx+00000400]
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>329</ID>
          <Description>"Item to pick up"</Description>
          <DropDownList ReadOnly="1" DisplayValueAsItem="1">320:???’s Only Friend - Controlled friend
15:&lt;3 - HP up
11:1up! - Extra life
245:20/20 - Double shot
191:3 Dollar Bill - Rainbow tears
116:9 Volt - Quicker charge
132:A Lump of Coal - My Xmas present
130:A Pony - Flight + dash attack
74:A Quarter - +25 coins
346:A Snack - HP up
230:Abaddon - Evil + DMG + fear shot
188:Abel - Mirrored buddy
65:Anarchist Cookbook - Summon bombs
214:Anemic - Toxic blood
161:Ankh - Eternal life?
222:Anti-Gravity - Anti-gravity tears + tears up
308:Aquarius - Trail of tears
300:Aries - Ramming speed
207:Ball of Bandages - Gotta lick 'em all!
231:Ball of Tar - Sticky feet...
272:BBF - Big Beautiful Fly
274:Best Bud - Sworn protector
136:Best Friend - Friends 'till the end
247:BFFs! - Your friends rule
279:Big Fan - Fat protector
260:Black Candle - Curse immunity + evil up
226:Black Lotus - HP up x3
286:Blank Card - Card mimic
119:Blood Bag - HP up
254:Blood Clot - DMG + range up
7:Blood of the Martyr - DMG up
186:Blood Rights - Mass enemy damage at a cost
157:Bloody Lust - Rage!
342:Blue Cap -HP + tears up + shot speed down
246:Blue Map - Secrets
273:Bob’s Brain - Explosive thoughts
125:Bobby-Bomb - Homing bombs
140:Bobs Curse - +5 poison bombs
42:Bob's Rotten Head - Reusable ranged bomb
250:Bogo Bombs - 1+1 BOOM!
131:Bomb Bag - Gives bombs
78:Book of Revelations - Reusable soul protection
287:Book of Secrets - ???
58:Book of Shadows - Temporary invincibility
19:Boom! - 10 bombs
198:Box - Stuff
288:Box of Spiders - It’s a box of spiders
25:Breakfast - HP up
326:Breath of Life - Invincibility at a cost
118:Brimstone - Blood laser barrage
337:Broken Watch - I think it’s broken
8:Brother Bobby - Friends 'till the end
129:Bucket of Lard - HP up
144:Bum Friend - He’s greedy
209:Butt Bombs - Toxic blast +5 bombs
294:Butter Bean - Reusable knock-back
340:Caffeine Pill - Speed up + size down
319:Cain’s Other Eye - Near sighted friend
301:Cancer - HP up + you feel protected
164:Candle - Reusable flames
307:Capricorn - All stats up
165:Cat-o-Nine-Tails - Shot speed + damage up
162:Celtic Cross - You feel blessed
216:Ceremonial Robe - Sin up
208:Champion Belt - DMG + challenge up
62:Charm of the Vampire - Kills heal
154:Chemical Peel - DMG up
69:Chocolate Milk - Charge shots
21:Compass - The end is near
241:Contract From Below - Wealth… but at what cost?
296:Converter - Convert your soul
160:Crack the Sky - Holy white death
59:-crashes game-
61:-crashes game-
224:Cricket’s Body - Splash damage + tears up
4:Cricket's Head - DMG up
158:Crystal Ball - I see my future
73:Cube of Meat - Gotta meat 'em all
48:Cupid’s Arrow - Piercing shots
316:Cursed Eye - Cursed charge shot
285:D10 - Reroll enemies
283:D100 - REEROLLLLL!
166:D20 - Reroll the basics
284:D4 - Reroll into something else
170:Daddy Longlegs - Daddy’s love
175:Dad's Key - Opens all doors...
278:Dark Bum - He wants to take your life
259:Dark Matter - Fear shot
117:Dead Bird - Protective buddy
81:Dead Cat - 9 lives
185:Dead Dove - Flight + spectral tears
336:Dead Onion - Toxic aura tears
124:Dead Sea Scrolls - It’s a mystery
237:Death’s Touch - Penetrative shots + DMG up
85:Deck of Cards - Reusable card generator
113:Demon Baby - Auto-turret friend
24:Dessert - HP up
23:Dinner - HP up
57:Distant Admiration - Attack fly
47:Doctor's Remote - Reusable air strike
18:Dollar - $$$
52:Dr. Fetus - ???
265:Dry Baby - Immortal friend
236:E. Coli - Turdy touch
168:Epic Fetus - On-demand air strike
310:Eve’s Mascara - Shot speed down + DMG up
240:Experimental Treatment - All stats up… then shuffled
204:Fanny Pack - Filled with goodies
179:Fate - Flight eternal
257:Fire Mind - Flaming tears
291:Flush! - ...
128:Forever Alone - Attack fly
127:Forget Me Now - I don’t remember...
318:Gemini - Conjoined friend
163:Ghost Baby - Spectral buddy
225:Gimpy - Sweet suffering
210:Gnawed Leaf - Unbreakable
215:Goat Head - He accepts your offering
331:Godhead - God tears
70:Growth Hormones - Speed + DMG up
112:Guardian Angel - Extra protection
206:Guillotine - An out-of-body experience
212:Guppy’s Collar - Eternal life?
187:Guppy’s Hairball - Swing it
134:Guppy’s Tail - Cursed?
145:Guppy's Head - Reusable fly hive
133:Guppy's Paw - Soul converter
156:Habit - Item martyr
10:Halo of Flies - Projectile protection
167:Harlequin Baby - Double shot buddy
293:Head of Krampus - Krampus rage
269:Headless Baby - Bloody friend
248:Hive Mind - Giant spiders and flies
184:Holy Grail - Flight + HP up
313:Holy Mantle - Holy Shield
178:Holy Water - Splash!
256:Hot Bombs - Burning blast +5 bombs
282:How to Jump - It’s time you learn how
203:Humbleing Bundle - 1+1 free 4Evar
242:Infamy - Damage reduction
148:Infestation - They grow inside
234:Infestation 2 - Infestation shot
149:Ipecac - Explosive shots
201:Iron Bar - Concussive tears
276:Isaac’s Heart - Protect it
323:Isaac’s Tears - Collected tears
135:IV Bag - Portable blood bank
197:Jesus Juice - Damage + range up
311:Judas’ Shadow - Sweet revenge
266:Juicy Sack - Sticky babies
40:Kamikaze - Become the bomb!
238:Key Piece 1 - ???
239:Key Piece 2 - ???
343:Latch Key - Luck up
332:Lazarus’ Rags - Eternal Life?
270:Leech - Blood sucker
56:Lemon Mishap - Oops...
302:Leo - Stompy
304:Libra - You feel balanced
275:Lil’ Brimstone - Evil Friend
277:Lil’ Haunt - Fear him
252:Little Baggy - Extra pill room
96:Little C.H.A.D. - Gives kisses
88:Little Chubby - Attack buddy
99:Little Gish - Sticky friend
100:Little Steven - Psychic friend
87:Loki's Horns - Cross tears
82:Lord of the Pit - Demon wings
213:Lost Contact - Shielded tears
46:Lucky Foot - Luck up
22:Lunch - HP up
312:Maggy's Bow - HP up + you feel healthy
194:Magic 8 Ball - Shot speed up
295:Magic Fingers - Pay to play
12:Magic Mushroom - All stats up!
253:Magic Scab - HP + luck up
53:Magneto - Item snatcher
344:Match Book - Evil up
193:Meat! - DMG + HP up
202:Midas’ Touch - Golden touch
71:Mini Mush - Speed + range up
258:Missing No. - Syntax error
262:Missing Page 2 - Evil up. Your enemies will pay!
173:Mitre - You feel blessed
195:Mom’s Coin Purse - What’s all this?
200:Mom’s Eyeshadow - Charm tears
228:Mom’s Perfume - Fear shot
139:Mom’s Purse - More trinket room
217:Mom’s Wig - You feel itchy...
102:Mom's Bottle of Pills - Reusable pill generator
39:Mom's Bra - Mass fear
110:Mom's Contacts - Freeze effect
55:Mom's Eye - Eye in the back of your head
30:Mom's Heels - Range up
199:Mom's Key - Less is now more +2 keys
114:Mom's Knife - Stab stab stab
31:Mom's Lipstick - Range up
41:Mom's Pad - Gross...
29:Mom's Underwear - Range up
109:Money = Power - $$$ = DMG
322:Mongo Baby - Mongo friend
123:Monster Manual - Temporary buddy generator
229:Monstro’s Lung - Charged attack
86:Monstro's Tooth - Summon Monstro
37:Mr. Boom - Reusable bomb buddy
106:Mr. Mega - Blast damage
153:Mutant Spider - Quad shot
77:My Little Unicorn - Temporary badass
5:My Reflection - Boomerang tears
317:Mysterious Liquid - Toxic splash damage
271:Mysterious Sack - ?
35:Necronomicon - Mass room damage
147:Notched Axe - Rocks don’t stand a chance
0:-nothing-
6:Number One - Tears up
121:Odd Mushroom (thick) - DMG up
120:Odd Mushroom (tiny) - Fire rate up
219:Old Bandage - HP up
115:Ouija Board - Spectral tears
141:Pageant Boy - Ultimate grand supreme
297:Pandora's Box - ??
51:Pentagram - DMG up
75:PhD - Better pills
227:Piggy Bank - My life savings
309:Pisces - Tears up + knock-back shot
218:Placenta - Regeneration + HP up
169:Polyphemus - Mega tears
177:Portable Slot - Gamble 24/7
146:Prayer Card - Reusable eternity
261:Proptosis - Short range mega tears
281:Punching Bag - Scape goat
190:Pyro - 99 bombs
223:Pyromaniac - It hurts so good +5 bombs
174:Rainbow Baby - Random buddy
16:Raw Liver - HP up
126:Razor Blade - Feel my pain
289:Red Candle - Flame on
137:Remote Detonator - Remote bomb detonation
95:Robo-Baby - Friends 'till the bbbbzzzt
267:Robo-Baby 2.0 - We worked out all the kinks
14:Roid Rage - Speed and range up
72:Rosary - Faith up
268:Rotten Baby - Infested friend
26:Rotten Meat - HP up
221:Rubber Cement - Bouncing tears
94:Sack of Pennies - Gives money
182:Sacred Heart - Homing shots + DMG up
172:Sacrificial Dagger - My fate protects me
220:Sad Bombs - Tear blasts +5 bombs
339:Safety Pin - Evil + range + shot speed up
306:Sagittarius - Penetrative shot + speed up
321:Samson’s Chains - The ol’ ball and chains
292:Satanic Bible - Reusable evil
142:Scapular - You have been blessed
325:Scissors - Lose your head
305:Scorpio - Poison shots
255:Screw - Tears + shot speed up
205:Sharp Plug - Charge with blood
49:SHOOP DA WHOOP! - BLLLARRRRGGG!
280:Sissy Longlegs -She loves you
67:Sister Maggy - Friends 'till the end
9:Skatole - Fly love
17:Skeleton Key - 99 keys
264:Smart Fly - Revenge fly
189:SMB Super Fan - All stats up
330:Soy Milk - DMG down + tears way up
143:Speed Ball - Speed + shot speed up
91:Spelunker's Hat - See-through doors
89:Spider Bite - Slow effect
171:Spider Butt - Mass enemy slowdown + damage
211:Spiderbaby - Spider revenge
159:Spirit of the night - Scary
3:Spoon Bender - Homing shots
196:Squeezy - Tears up
251:Starter Deck - Extra card room
64:Steam Sale - 50% off
176:Stem Cells - HP up
50:Steven - DMG up
138:Stigmata - DMG + HP up
232:Stop Watch - Let’s slow this down a bit...
315:Strange Attractor - Magnetic tears
92:Super Bandage - +2 hearts
345:Synthoil - DMG + range up
38:Tammy's Head - Reusable tear burst
299:Taurus - Speed down + rage is building
244:Tech.5 - It’s still being tested...
68:Technology - Laser tears
152:Technology 2 - Laser
192:Telepathy For Dummies - Temporary psychic shot
44:Teleport! - Teleport!
63:The Battery - Stores energy
111:The Bean - Toot on command
28:The Belt - Speed up
33:The Bible - Temporary flight
180:The Black Bean - Toot on touch
334:The Body - I feel all
34:The Book of Belial - Temporary DMG up
97:The Book of Sin - Reusable item generator
338:The Boomerang - It will never leave you
103:The Common Cold - Poison damage
105:The D6 - Reroll your destiny
93:The Gamekid - Temporary Man-Pac
101:The Halo - All stats up
66:The Hourglass - Temporary enemy slowdown
2:The Inner Eye - Triple shot
290:The Jar - Save your life
60:The Ladder - Building bridges
329:The Ludovico Technique - Controlled tears
79:The Mark - DMG up
333:The Mind - I know all
151:The Mulligan - They grow inside
83:The Nail - Temporary demon form
328:The Negative - Fate chosen
80:The Pact - DMG + tears up
104:The Parasite - Split shot
155:The Peeper - Plop!
107:The Pinking Shears - Cut and run
327:The Polaroid - Fate chosen
36:The Poop - Plop!
98:The Relic - Soul generator
1:The Sad Onion - Tears up
90:The Small Rock - DMG up
335:The Soul - I am all
13:The Virus - Poison touch
108:The Wafer - Damage resistance
249:There’s Options - More options
314:Thunder Thighs - HP up + speed down + you feel stompy
233:Tiny Planet - Orbiting tears + range up
183:Tooth Picks - Tears + shot speed up
341:Torn Photo - Tears + shot speed up
150:Tough Love - Tooth shot
20:Transcendance - We all float down here...
54:Treasure Map - Full visible map
243:Trinity Shield - You feel guarded
324:Undefined - Undefined
298:Unicorn Stump - You feel stumped
303:Virgo - You feel refreshed and protected
84:We Need to go Deeper! - Reusable level skip
181:White Pony - Flight + holy death
122:Whore of Babylon - Curse up
32:Wire Coat Hanger - Tears up
27:Wooden Spoon - Speed up
76:X-Ray Vision - I've seen everything
45:Yum Heart - Reusable regeneration
</DropDownList>
          <LastState Value="??" Activated="0" RealAddress="06230000"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>PedScript</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>295</ID>
      <Description>"Find Current Floor"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : isaac-ng.exe
  Version: 11/02/2015 STEAM Update
  Author : AikonCWD
 
  This script search current floor (can be edited!)
}
 
[ENABLE]
 
aobscanmodule(FindCurrentFloor,isaac-ng.exe,8B 39 8A 51 04)
alloc(newmem,$1000)
 
label(code)
label(return)
globalalloc(pFloor,4)
 
newmem:
 
code:
  mov edi,[ecx]
  mov [pFloor],ecx
  mov dl,[ecx+04]
  jmp return
 
FindCurrentFloor:
  jmp code
return:
registersymbol(FindCurrentFloor)
 
[DISABLE]
 
FindCurrentFloor:
  db 8B 39 8A 51 04
 
unregistersymbol(FindCurrentFloor)
dealloc(newmem)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+101FD9
 
"isaac-ng.exe"+101FA6: 8D B3 84 0E 00 00     -  lea esi,[ebx+00000E84]
"isaac-ng.exe"+101FAC: 56                    -  push esi
"isaac-ng.exe"+101FAD: 8D BB 9C 0E 00 00     -  lea edi,[ebx+00000E9C]
"isaac-ng.exe"+101FB3: E8 68 EF F0 FF        -  call isaac-ng.exe+10F20
"isaac-ng.exe"+101FB8: B9 28 E4 58 01        -  mov ecx,isaac-ng.exe+21E428
"isaac-ng.exe"+101FBD: E8 FE DC 06 00        -  call isaac-ng.exe+16FCC0
"isaac-ng.exe"+101FC2: E8 49 6E F3 FF        -  call isaac-ng.exe+38E10
"isaac-ng.exe"+101FC7: 8B 0D F4 A1 58 01     -  mov ecx,[isaac-ng.exe+21A1F4]
"isaac-ng.exe"+101FCD: A1 FC BC 58 01        -  mov eax,[isaac-ng.exe+21BCFC]
"isaac-ng.exe"+101FD2: 80 B8 BA F4 02 00 00  -  cmp byte ptr [eax+0002F4BA],00
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+101FD9: 8B 39                 -  mov edi,[ecx]
"isaac-ng.exe"+101FDB: 8A 51 04              -  mov dl,[ecx+04]
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+101FDE: 0F 84 66 28 00 00     -  je isaac-ng.exe+10484A
"isaac-ng.exe"+101FE4: D9 81 4C D7 0C 00     -  fld dword ptr [ecx+000CD74C]
"isaac-ng.exe"+101FEA: D9 5C 24 1C           -  fstp dword ptr [esp+1C]
"isaac-ng.exe"+101FEE: D9 EE                 -  fldz 
"isaac-ng.exe"+101FF0: D8 5C 24 1C           -  fcomp dword ptr [esp+1C]
"isaac-ng.exe"+101FF4: DF E0                 -  fnstsw ax
"isaac-ng.exe"+101FF6: F6 C4 05              -  test ah,05
"isaac-ng.exe"+101FF9: 7B 21                 -  jnp isaac-ng.exe+10201C
"isaac-ng.exe"+101FFB: F6 41 08 01           -  test byte ptr [ecx+08],01
"isaac-ng.exe"+101FFF: 75 1B                 -  jne isaac-ng.exe+10201C
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>91</ID>
          <Description>"Current Floor"</Description>
          <LastState Value="1" Activated="0" RealAddress="04C40020"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pFloor</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>215</ID>
      <Description>"Unlock Achievements"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="0" RealAddress="00000000"/>
      <Color>FF0000</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>205</ID>
          <Description>""Tinted/Marked Rock" unlocker!"</Description>
          <LastState Activated="0"/>
          <Color>000000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : isaac-ng.exe
  Version: 11/02/2015 STEAM Update
  Author : AikonCWD
 
  This script add 100 to the Tinted/Marked Rock counter
  You will unlock Lucky Rock + A Small Rock + Mr. Mega
}
 
[ENABLE]
 
aobscanmodule(FindTintedRocks,isaac-ng.exe,89 84 8E F4 00 00 00) // should be unique
alloc(newmem,$1000)
 
label(code)
label(return)
 
newmem:
 
code:
  mov eax,64    //100 (hex)
  mov [esi+ecx*4+000000F4],eax
  jmp return
 
FindTintedRocks:
  jmp code
  nop
  nop
return:
registersymbol(FindTintedRocks)
 
[DISABLE]
 
FindTintedRocks:
  db 89 84 8E F4 00 00 00
 
unregistersymbol(FindTintedRocks)
dealloc(newmem)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1205FA
 
"isaac-ng.exe"+1205D5: 57                                -  push edi
"isaac-ng.exe"+1205D6: 0F 85 95 02 00 00                 -  jne isaac-ng.exe+120871
"isaac-ng.exe"+1205DC: 8B 84 8E F4 00 00 00              -  mov eax,[esi+ecx*4+000000F4]
"isaac-ng.exe"+1205E3: 8B FA                             -  mov edi,edx
"isaac-ng.exe"+1205E5: F7 DF                             -  neg edi
"isaac-ng.exe"+1205E7: 3B F8                             -  cmp edi,eax
"isaac-ng.exe"+1205E9: 7E 0D                             -  jle isaac-ng.exe+1205F8
"isaac-ng.exe"+1205EB: C7 84 8E F4 00 00 00 00 00 00 00  -  mov [esi+ecx*4+000000F4],00000000
"isaac-ng.exe"+1205F6: EB 09                             -  jmp isaac-ng.exe+120601
"isaac-ng.exe"+1205F8: 03 C2                             -  add eax,edx
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1205FA: 89 84 8E F4 00 00 00              -  mov [esi+ecx*4+000000F4],eax
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+120601: BB 64 00 00 00                    -  mov ebx,00000064
"isaac-ng.exe"+120606: C6 06 01                          -  mov byte ptr [esi],01
"isaac-ng.exe"+120609: 39 9E FC 00 00 00                 -  cmp [esi+000000FC],ebx
"isaac-ng.exe"+12060F: 72 09                             -  jb isaac-ng.exe+12061A
"isaac-ng.exe"+120611: 6A 55                             -  push 55
"isaac-ng.exe"+120613: 8B CE                             -  mov ecx,esi
"isaac-ng.exe"+120615: E8 36 FF FF FF                    -  call isaac-ng.exe+120550
"isaac-ng.exe"+12061A: BF 0A 00 00 00                    -  mov edi,0000000A
"isaac-ng.exe"+12061F: 39 BE 00 01 00 00                 -  cmp [esi+00000100],edi
"isaac-ng.exe"+120625: 72 09                             -  jb isaac-ng.exe+120630
}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>101</ID>
          <Description>""The Lost" unlocker!"</Description>
          <LastState Activated="0"/>
          <Color>000000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : isaac-ng.exe
  Version: 11/02/2015 STEAM Update
  Author : AikonCWD
 
  This script unlocks The Lost when you die
}
 
[ENABLE]
 
aobscanmodule(INJECT,isaac-ng.exe,75 5B 8B 4D E4 39 4D CC 75 53 38 55 B3 75 4E 39 45 A8 75 49 47 83 FF 04 73 0E)
alloc(newmem,$1000)
 
newmem:
 
INJECT:
db 90 90 8B 4D E4 39 4D CC 90 90 38 55 B3 90 90 39 45 A8 90 90 47 83 FF 04 EB 0E
registersymbol(INJECT)
 
[DISABLE]
 
INJECT:
db 75 5B 8B 4D E4 39 4D CC 75 53 38 55 B3 75 4E 39 45 A8 75 49 47 83 FF 04 73 0E
 
unregistersymbol(INJECT)
dealloc(newmem)
 
{
isaac-ng.exe+14CC3C - 75 5B                 - jne isaac-ng.exe+14CC99
isaac-ng.exe+14CC3E - 8B 4D E4              - mov ecx,[ebp-1C]
isaac-ng.exe+14CC41 - 39 4D CC              - cmp [ebp-34],ecx
isaac-ng.exe+14CC44 - 75 53                 - jne isaac-ng.exe+14CC99
isaac-ng.exe+14CC46 - 38 55 B3              - cmp [ebp-4D],dl
isaac-ng.exe+14CC49 - 75 4E                 - jne isaac-ng.exe+14CC99
isaac-ng.exe+14CC4B - 39 45 A8              - cmp [ebp-58],eax
isaac-ng.exe+14CC4E - 75 49                 - jne isaac-ng.exe+14CC99
isaac-ng.exe+14CC50 - 47                    - inc edi
isaac-ng.exe+14CC51 - 83 FF 04              - cmp edi,04
isaac-ng.exe+14CC54 - 73 0E                 - jae isaac-ng.exe+14CC64
isaac-ng.exe+14CC56 - 89 BE 3C010000        - mov [esi+0000013C],edi
isaac-ng.exe+14CC5C - C6 06 01              - mov byte ptr [esi],01
isaac-ng.exe+14CC5F - E9 4FFFFFFF           - jmp isaac-ng.exe+14CBB3
isaac-ng.exe+14CC64 - 68 F882A400           - push isaac-ng.exe+1C82F8
}
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>115</ID>
      <Description>"Main menu -&gt; Find Stats"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : isaac-ng.exe
  Version: 11/02/2015 STEAM Update
  Author : AikonCWD
 
  This script search the stats values
  Go to stats menu and activate this script
}
 
[ENABLE]
 
aobscanmodule(SearchStats,isaac-ng.exe,8B 91 24 01 00 00 89 57 08)
alloc(newmem,$1000)
 
label(code)
label(return)
 
globalalloc(pStats,4)
 
newmem:
 
code:
  mov edx,[ecx+00000124]
  mov [pStats],ecx
  jmp return
 
SearchStats:
  jmp code
  nop
return:
registersymbol(SearchStats)
 
[DISABLE]
 
SearchStats:
  db 8B 91 24 01 00 00
 
unregistersymbol(SearchStats)
dealloc(newmem)
 
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+16E288
 
"isaac-ng.exe"+16E26D: 3D 5B 01 00 00        -  cmp eax,0000015B
"isaac-ng.exe"+16E272: 7C EC                 -  jnge isaac-ng.exe+16E260
"isaac-ng.exe"+16E274: 89 1F                 -  mov [edi],ebx
"isaac-ng.exe"+16E276: 33 C0                 -  xor eax,eax
"isaac-ng.exe"+16E278: 38 5C 01 4C           -  cmp [ecx+eax+4C],bl
"isaac-ng.exe"+16E27C: 74 02                 -  je isaac-ng.exe+16E280
"isaac-ng.exe"+16E27E: FF 07                 -  inc [edi]
"isaac-ng.exe"+16E280: 40                    -  inc eax
"isaac-ng.exe"+16E281: 3D B3 00 00 00        -  cmp eax,000000B3
"isaac-ng.exe"+16E286: 7C F0                 -  jnge isaac-ng.exe+16E278
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+16E288: 8B 91 24 01 00 00     -  mov edx,[ecx+00000124]
// ---------- DONE INJECTING  ----------
"isaac-ng.exe"+16E28E: 89 57 08              -  mov [edi+08],edx
"isaac-ng.exe"+16E291: 8B 81 04 01 00 00     -  mov eax,[ecx+00000104]
"isaac-ng.exe"+16E297: 89 47 0C              -  mov [edi+0C],eax
"isaac-ng.exe"+16E29A: 39 1F                 -  cmp [edi],ebx
"isaac-ng.exe"+16E29C: 7E 53                 -  jle isaac-ng.exe+16E2F1
"isaac-ng.exe"+16E29E: 39 5F 58              -  cmp [edi+58],ebx
"isaac-ng.exe"+16E2A1: 0F 84 A5 00 00 00     -  je isaac-ng.exe+16E34C
"isaac-ng.exe"+16E2A7: 8B 4F 54              -  mov ecx,[edi+54]
"isaac-ng.exe"+16E2AA: 83 C7 54              -  add edi,54
"isaac-ng.exe"+16E2AD: 83 B9 78 02 00 00 08  -  cmp dword ptr [ecx+00000278],08
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>169</ID>
          <Description>"Deaths"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000124"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>124</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>170</ID>
          <Description>"Mom Kills"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000104"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>104</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>242</ID>
          <Description>"Rocks Destroyed"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000108"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>108</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>246</ID>
          <Description>"Tinted/Marked Rocks Destroryed"</Description>
          <LastState Value="??" Activated="0" RealAddress="0000010C"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>10C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>243</ID>
          <Description>"Poop Destroyed"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000110"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>110</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>238</ID>
          <Description>"Shop Keepers Destroyed"</Description>
          <LastState Value="??" Activated="0" RealAddress="0000012C"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>12C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>244</ID>
          <Description>"Shell Game Played"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000134"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>134</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>240</ID>
          <Description>"Slot Machines Destroyed"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000144"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>144</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"Donated Coins"</Description>
          <LastState Value="??" Activated="0" RealAddress="0000014C"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>14C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>174</ID>
          <Description>"Eden Tokens"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000150"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>150</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>171</ID>
          <Description>"Win Streak"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000154"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>154</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>278</ID>
          <Description>"Loss Streak"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000278"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>278</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>172</ID>
          <Description>"Best Streak"</Description>
          <LastState Value="??" Activated="0" RealAddress="00000158"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>pStats</Address>
          <Offsets>
            <Offset>158</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>pHearts</Name>
      <Address>04E10000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pStarterPack</Name>
      <Address>05ED0010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameMods</Name>
      <Address>05ED0020</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pPedestal</Name>
      <Address>04E100C0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pFloor</Name>
      <Address>04E100A0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pStats</Name>
      <Address>04E100B0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packGodmode</Name>
      <Address>04E10010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packItemkeeper</Name>
      <Address>04E10020</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packBossRoom</Name>
      <Address>04E10030</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packKrampus</Name>
      <Address>04E10040</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packRevealMap</Name>
      <Address>04E10050</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packFriends</Name>
      <Address>04E10060</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packNoCurse</Name>
      <Address>04E10070</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packLuck</Name>
      <Address>04E10080</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>packBersek</Name>
      <Address>04E10090</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>PedestalItemSwap</Name>
      <Address> 00E592DC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>PedestalItemPick</Name>
      <Address> 00E5949D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>FindStructure</Name>
      <Address> 00F0413B</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <Comments>The Binding of Isaac: Rebirth - Cheat Table
Version: 11/02/2015 STEAM Update
Author:  AikonCWD
====================================
1) Click "Search player structure" and wait 3 seconds, then expand Hearts, Items, etc...
2) Click "Search current floor" will show the current floor number, edit floor number and beat current floor, then you will be teleported to that floor.
3) Click "The Lost unlocker!" and go die/suicide, you will unlock The Lost character.
4) Click "Tinted/Marked Rock unlocker!" and destroy a marked/tinted rock to get the achievements (Lucky Rock + A Small Rock + Mr. Mega)
5) Click "Pedestal Script" then find a pedestal, pick the item and you will be able to edit the pedestal. Leave and enter the room to show the new item you edited. Don't deactivate the mandatory script! You must pick the item from pedestal before you can edit.
6) Click "Search Stats" to edit your scores like death counts, mom kills, eden tokens, etc... You must enter to the stats main menu! Then click the script
7) Teleporthack script is working. Double-click the script to read the usage/tutorial
8) Activate "Starter Pack's" and you can select any combination of pack's to use ingame. Some Packs are based on Cards/Runes, so you need to press Q ingame.
</Comments>
</CheatTable>

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