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BloodknightStudios | PRO | 07/13/16 08:18:56 PM UTC | 0 ⭐ | 544 👁️ | Never ⏰ | []
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                        treeView = GuiEditorTreeView;
                        new GuiTreeViewCtrl(GuiEditorTreeView) {
   exec( "./scripts/guiEditorTreeView.ed.cs" );
   GuiEditorTreeView.init();
   GuiEditorTreeView.open( %content );
   GuiEditorTreeView.expandItem( 1 );
   GuiEditorTreeView.update();
   GuiEditorTreeView.update();
   %action = UndoActionDeleteObject::create( %set, %this.getTrash(), GuiEditorTreeView );
   GuiEditorTreeView.update();
   GuiEditorTreeView.update();
      GuiEditorTreeView.clearSelection();
      GuiEditorTreeView.addSelection( %ctrl );
      GuiEditorTreeView.addSelection( %ctrl );
      GuiEditorTreeView.scrollVisibleByObjectId( %ctrl );
      GuiEditorTreeView.removeSelection( %ctrl );
      GuiEditorTreeView.clearSelection();
   GuiEditorTreeView.update();
function GuiEditorTreeView::init(%this)
         item[ 0 ] = "Rename" TAB "" TAB "GuiEditorTreeView.showItemRenameCtrl( GuiEditorTreeView.findItemByObjectId( %this.object ) );";
         item[ 0 ] = "Rename" TAB "" TAB "GuiEditorTreeView.showItemRenameCtrl( GuiEditorTreeView.findItemByObjectId( %this.object ) );";
         item[ 3 ] = "Locked" TAB "" TAB "%this.object.setLocked( !%this.object.locked ); GuiEditorTreeView.update();";
         item[ 4 ] = "Hidden" TAB "" TAB "%this.object.setVisible( !%this.object.isVisible() ); GuiEditorTreeView.update();";
function GuiEditorTreeView::update( %this )
      GuiEditorTreeView.clear();
      GuiEditorTreeView.open( %obj );
      GuiEditorTreeView.clearSelection();
         GuiEditorTreeView.addSelection( %selection.getObject( %i ) );
function GuiEditorTreeView::onDefineIcons(%this)
   GuiEditorTreeView.buildIconTable( %icons );
function GuiEditorTreeView::onRightMouseDown( %this, %item, %pts, %obj )
function GuiEditorTreeView::onAddSelection(%this,%ctrl)
function GuiEditorTreeView::onRemoveSelection( %this, %ctrl )
function GuiEditorTreeView::onDeleteSelection(%this)
function GuiEditorTreeView::onSelect( %this, %obj )
function GuiEditorTreeView::isValidDragTarget( %this, %id, %obj )
function GuiEditorTreeView::onBeginReparenting( %this )
function GuiEditorTreeView::onReparent( %this, %obj, %oldParent, %newParent )
function GuiEditorTreeView::onEndReparenting( %this )
   GuiEditorTreeView.update();
   GuiEditorTreeView.update();
   %act.tree = GuiEditorTreeView;
   %act = UndoActionAddObject::create(%set, %this.getTrash(), GuiEditorTreeView);
   %act = UndoActionAddObject::create(%selection, %this.getTrash(), GuiEditorTreeView);
   %act = UndoActionDeleteObject::create(%selection, %this.getTrash(), GuiEditorTreeView);
   GuiEditorTreeView.update();

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    01/01/70 12:00:00 AM UTC
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