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asCullManager

Brick | PRO | 10/08/16 09:32:23 AM UTC | 0 ⭐ | 227 👁️ | Never ⏰ | []
C++ |

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struct __declspec(align(4)) asCullManager
{
  asCullManager::VTbl *vtable;
  DWORD dword4;
  DWORD dword8;
  DWORD dwordC;
  _DWORD SomeFlags;
  DWORD dword14;
  _DWORD dword18;
  _DWORD CurrentCameras;
  struct asCamera *CameraArray[16];
  int field_60;
  int CurrentCullables;
  int MaxCullables;
  int CurrentCullables2D;
  int MaxCullables2D;
  int CurrentCullables2DFG;
  int MaxCullables2DFG;
  struct asCullable **CullableArray;
  struct asCullable **Cullables2D;
  struct asCullable **Cullables2DFG;
  int *CullablesMatrixes;
  int SomeOtherFlags;
  int field_90;
  int field_94;
  int Timer1;
  int Timer2;
  int field_A0;
  char ShouldReset;
  char field_A5;
  char field_A6;
  char field_A7;
};

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    01/01/70 12:00:00 AM UTC
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