<Lib.lua>
fast = 15
function hoge()
ret = "require TEST!"
return ret
end
<test.lua>
import "UnityEngine"
require("Lua/Lib")
local test = {}
function main()
print("Hello Woooooooooorld")
--hoge()
text = "日本語OK?"
--test.ret = hoge()
test.ret = fast
test.text = text
--local obj = GameObject.Find("Text"):GetComponent(UI.Text)
--obj.text = "booooo"
return test
end
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