local isRadarExtended = false
Citizen.CreateThread(function()
local held_timer = 0
while true do
Wait(20)
-- extend minimap on keypress
if IsControlPressed( 0, 20 ) then
held_timer = held_timer + 1
if held_timer == 15 then
if not isRadarExtended then
PlaySoundFrontend(-1, "CONTINUE", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
SetRadarBigmapEnabled( true, false )
isRadarExtended = true
else
PlaySoundFrontend(-1, "EXIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1)
SetRadarBigmapEnabled( false, false )
isRadarExtended = false
end
end
else
held_timer = 0
end
end
end)
function GetMinimapAnchor()
-- Safezone goes from 1.0 (no gap) to 0.9 (5% gap (1/20))
-- 0.05 * ((safezone - 0.9) * 10)
local safezone = GetSafeZoneSize()
local safezone_x = 1.0 / 20.0
local safezone_y = 1.0 / 20.0
local aspect_ratio = GetAspectRatio(0)
local res_x, res_y = GetActiveScreenResolution()
local ultra_wide = (aspect_ratio > 2.3)
local xscale = 1.0 / res_x
local yscale = (1.0 / res_y)
local Minimap = {}
if IsRadarEnabled() and not IsRadarHidden() then
if isRadarExtended then
Minimap.width = xscale * (res_x / (2.52 * aspect_ratio))
Minimap.height = yscale * (res_y / 2.438)
else
Minimap.width = xscale * (res_x / (4 * aspect_ratio))
Minimap.height = yscale * (res_y / 5.674)
end
if not ultra_wide then
Minimap.left_x = xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10)))
else
if aspect_ratio < 2.4 then
Minimap.left_x = 0.1185 + (xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10))))
elseif aspect_ratio < 5.4 then
Minimap.left_x = 0.1185 + (xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10))))
else
Minimap.left_x = xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10)))
end
end
Minimap.bottom_y = 1.0 - yscale * (res_y * (safezone_y * ((math.abs(safezone - 1.0)) * 10)))
Minimap.right_x = Minimap.left_x + Minimap.width
Minimap.top_y = Minimap.bottom_y - Minimap.height
Minimap.x = Minimap.left_x
Minimap.y = Minimap.top_y
Minimap.xunit = xscale
Minimap.yunit = yscale
else
Minimap.width = -1.0
Minimap.height = -1.0
Minimap.left_x = -1.0
Minimap.bottom_y = -1.0
Minimap.right_x = -1.0
Minimap.top_y = -1.0
Minimap.x = -1.0
Minimap.y = -1.0
Minimap.xunit = -1.0
Minimap.yunit = -1.0
end
return Minimap
end
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