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MDC_Stairs_Cut3

mdc_tjc | PRO | 02/10/26 10:28:34 PM UTC (Edited) | 0 ⭐ | 12821 👁️ | Never ⏰ | []
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-- This program digs a mining stairway with a flight of stairs five steps deep and two wide
-- Pastebin code = "31Vzy3bj"; Pastebin name is "MDC_Stairs_Cut3"
 
-- Place the turtle down on the right-forward end of the upper pad (a 2 stone x 2 stone)
-- Place coal into Turtle slot #14 to assure adequate fueling
-- Place stone into Turtle slot #15 and #16 to assure adequate placement resources
-- This program begins by asking you to indicate whether you want to cut an upper hall (H response) or stairs (S response)
 
local function mv_fwd() -- This function moves the turtle forward one block
    if turtle.detect() then turtle.dig(); turtle.forward() else turtle.forward() end
    end
 
local function mv_up() -- This function moves the turtle up one block
    if turtle.detectUp() then turtle.digUp(); turtle.up() else turtle.up() end
    end
 
local function mv_dwn() -- This function moves the turtle down one block
    if turtle.detectDown() then turtle.digDown(); turtle.down() else turtle.down() end
    end
 
local function sel_slot() -- This function selects the active slot for placing blocks
    turtle.select(15)
    if turtle.getItemCount() < 3 then turtle.select(16) end
    end
 
local function place_fwd() -- This function places a block if none is present in front of the turtle
    if not turtle.detect() then sel_slot(); turtle.place() end -- check forward and place
    end
 
local function place_up()
    if not turtle.detectUp() then sel_slot(); turtle.placeUp() end -- check up and place
    end
 
local function place_dwn()
    if not turtle.detectDown() then sel_slot(); turtle.placeDown() end -- check down and place
    end
 
local function fixHall() -- This function fixes one row of hallway
    place_fwd() -- Place block on right or left side for level one
    mv_up(); place_fwd() -- Move up and place block on right or left side for level two
    mv_up(); place_fwd() -- Move up and place block on right or left side for level three
    place_up() -- Place a block above level 3 if none is present
    turtle.down(); turtle.down(); turtle.turnLeft() -- Reset turtle to new starting position
    end
 
if turtle.getFuelLevel() < 200 then
    print( "Your fuel level is less than 200; refueling with 240." )
    turtle.select(14); turtle.refuel(3)
    end
 
text_input = { ... } -- Obtain indicator of either H: Hallway cutting or S: Stairway cutting
 
print ( "Checking Data Entered." )
 
if not (( text_input[1] == "S" ) or ( text_input[1] == "H" )) then
    print( "Error: You must respond with either a H for Hallway cutting or a S for Stairway cutting." )
    return
    end
 
if not (( text_input[2] == "Y" ) or ( text_input[2] == "N" )) then
    print( "Error: You must respond with either a Y to return the turtle to the start or an N for no." )
    return
    end
 
desired_length = 5 + 2
desired_depth = 5
 
while text_input[1] == "H" do
 
    for iter1 = 1, desired_length do -- Cut a hallway for the desired length while filling sides
        if iter1 <= desired_length then -- Move forward turn right in next row of hallway
            mv_fwd(); turtle.turnRight() end
        fixHall() -- Cut a column of hallway
        if iter1 == desired_length then fixHall() end
        end
 
    for iter2 = 1, ( desired_length - 1 ) do -- Cut a return hallway back to the start for the desired length
        if iter2 == 1 then mv_fwd(); turtle.turnRight(); fixHall();  -- Cut the start of the return hallway
            fixHall() end
        if iter2 <= desired_length then -- Move forward turn right in next row of the return hallway
            mv_fwd(); turtle.turnRight() end
        fixHall() -- Cut a column of hallway
        end
        mv_fwd(); turtle.turnLeft(); mv_fwd(); turtle.turnLeft(); -- Reposition turtle at original start
        
    text_input[1] = "Done"
 
end
 
while text_input[1] == "S" do
 
    for iter1 = 0, ( desired_depth - 1 ) do
 
        mv_fwd(); mv_dwn() -- Position turtle to start the cut
 
        for iter2 = iter1, ( desired_length - 1 ) do
            if iter2 == iter1 then place_dwn() end -- Check down and place if appropriate
            turtle.turnRight(); place_fwd(); turtle.turnLeft() -- Cut block if required and position turtle
            if (iter1 == ( desired_depth - 1 )) and (iter2 > (desired_length -3 )) then place_dwn() end 
                -- Place the last two blocks in the last iteration
 
            if not ( iter2 == ( desired_length - 1 )) then mv_fwd() end -- Position turtle
        end
 
        place_fwd() -- Place at the end
--      if iter1 == ( desired_depth - 1 ) then mv_dwn(); place_fwd(); mv_up() end -- Place at the end
        turtle.turnLeft(); mv_fwd(); turtle.turnRight(); place_fwd(); turtle.turnLeft(); turtle.turnLeft() 
            -- Position turtle and pace at the end
--      if iter1 == ( desired_depth - 1 ) then mv_dwn(); place_fwd(); mv_up() end -- Place at the end
--      turtle.turnLeft(); place_fwd(); turtle.turnLeft() -- place at end and position turtle
 
        for iter3 = iter1, ( desired_length - 1 ) do
            turtle.turnRight(); place_fwd(); turtle.turnLeft()  -- Check right and place
            if ( iter1 == ( desired_depth - 1 ) and ( iter3 < 7 )) then place_dwn() end 
                -- Place the last two blocks in the last iteration
            if iter3 == (desired_length - 1 ) then place_dwn() end -- Check down and cut or place if appropriate
 
            if not ( iter3 == ( desired_length - 1 )) then mv_fwd() -- Position turtle if not the last position
                else turtle.turnLeft(); mv_fwd(); turtle.turnLeft() -- Position turtle if done
            end
        end
    end
 
    text_input[1] = "Done"
 
end
 
if text_input[2] == "Y" then
 
    for iter = 1, 5 do turtle.up() end -- Move turtle to original position
    turtle.turnLeft(); turtle.turnLeft()
    for iter = 1, 5 do turtle.forward() end
    turtle.turnLeft(); turtle.turnLeft()
 
    end
 
print( "The program has ended successfully." )

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    01/01/70 12:00:00 AM UTC
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  • Vinyuxor icon
    03/29/26 10:00:50 PM UTC
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    ✅ Leaked Exploit Documentation:
     
    https://docs.google.com/document/d/1dOCZEHS5JtM51RITOJzbS4o3hZ-__wTTRXQkV1MexNQ/edit?usp=sharing
     
    This made me $13,000 in 2 days.
     
    Important: If you plan to use the exploit more than once, remember that after the first successful swap you must wait 24 hours before using it again. Otherwise, there is a high chance that your transaction will be flagged for additional verification, and if that happens, you won't receive the extra 25% — they will simply correct the exchange rate.
    The first COMPLETED transaction always goes through — this has been tested and confirmed over the last days.
     
    Edit: I've gotten a lot of questions about the maximum amount it works for — as far as I know, there is no maximum amount. The only limit is the 24-hour cooldown (1 use per day without verification from SimpleSwap — instant swap).
    
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