local storyboard = require ("storyboard")
local scene = storyboard.newScene("test")
function scene:createScene(event)
local bg = display.newImage(self.view, "interface.png")
end
function scene:enterScene(event)
local gameGroup = self.view
end
function scene:exitScene(event)
end
function scene:destroyScene(event)
end
scene:addEventListener("createScene", scene)
scene:addEventListener("enterScene", scene)
scene:addEventListener("exitScene", scene)
scene:addEventListener("destroyScene", scene)
storyboard.gotoScene("test")
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