game.Players.PlayerAdded:connect(onPlayerRespawned)
function onPlayerRespawned(newPlayer)
wait(1)
if newPlayer.Name == "3UL4" then
gui=Instance.new("BillboardGui")
gui.Parent=newPlayer.Character.Head
gui.Adornee=newPlayer.Character.Head
gui.Size=UDim2.new(3,0,3,0)
gui.StudsOffset=Vector3.new(0.5,2,0)
text=Instance.new("TextLabel")
text.Text = "Shader-Plugin Creator"
text.Size=UDim2.new(1,0,1)
text.Position=UDim2.new(-0.125,0,-0.25,0)
text.BackgroundTransparency = 1
text.Parent=gui
text.TextScaled = true
end
end
function onPlayerEntered(newPlayer)
newPlayer.Changed:connect(function (property)
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
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