using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ControladorItem : MonoBehaviour
{
private int id;
public void Click()
{
string texto = GetComponentInChildren<Text>().text;
transform.parent.GetComponent<ControladorScrollView>().Seleciona(texto, id);
}
public void SetaId(int numero)
{
id = numero;
}
}
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