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command-line volume control tool for windows (vctl.cs)

hiro1357 | PRO | 07/07/18 06:04:32 PM UTC | 0 ⭐ | 346 👁️ | Never ⏰ | []
C# |

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# https://stackoverflow.com/questions/21355891/change-audio-level-from-powershell
# csc -out:vctl.exe vctl.cs
# usage: vctl.exe 30 0   ...set to 30%, un-mute
#        vctl.exe 30 1   ...set to 30%, mute
 
using System;
using System.Runtime.InteropServices;
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IAudioEndpointVolume
{
    // f(), g(), ... are unused COM method slots. Define these if you care
    int f(); int g(); int h(); int i();
    int SetMasterVolumeLevelScalar(float fLevel, System.Guid pguidEventContext);
    int j();
    int GetMasterVolumeLevelScalar(out float pfLevel);
    int k(); int l(); int m(); int n();
    int SetMute([MarshalAs(UnmanagedType.Bool)] bool bMute, System.Guid pguidEventContext);
    int GetMute(out bool pbMute);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IMMDevice
{
    int Activate(ref System.Guid id, int clsCtx, int activationParams, out IAudioEndpointVolume aev);
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IMMDeviceEnumerator
{
    int f(); // Unused
    int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
}
[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")] class MMDeviceEnumeratorComObject { }
public class Audio
{
    static IAudioEndpointVolume Vol()
    {
        var enumerator = new MMDeviceEnumeratorComObject() as IMMDeviceEnumerator;
        IMMDevice dev = null;
        Marshal.ThrowExceptionForHR(enumerator.GetDefaultAudioEndpoint(/*eRender*/ 0, /*eMultimedia*/ 1, out dev));
        IAudioEndpointVolume epv = null;
        var epvid = typeof(IAudioEndpointVolume).GUID;
        Marshal.ThrowExceptionForHR(dev.Activate(ref epvid, /*CLSCTX_ALL*/ 23, 0, out epv));
        return epv;
    }
    public static float Volume
    {
        get { float v = -1; Marshal.ThrowExceptionForHR(Vol().GetMasterVolumeLevelScalar(out v)); return v; }
        set { Marshal.ThrowExceptionForHR(Vol().SetMasterVolumeLevelScalar(value, System.Guid.Empty)); }
    }
    public static bool Mute
    {
        get { bool mute; Marshal.ThrowExceptionForHR(Vol().GetMute(out mute)); return mute; }
        set { Marshal.ThrowExceptionForHR(Vol().SetMute(value, System.Guid.Empty)); }
    }
}
 
public class VCtl
{
    public static void Main(string[] args)
    {
        int vol;
        int mute;
        if (args.Length < 2) {
            return;
        }
 
        Int32.TryParse(args[0], out vol);
        Int32.TryParse(args[1], out mute);
        Audio.Volume = vol/ (float)100;
        if (0 < mute) {
            Audio.Mute = true;
        } else {
            Audio.Mute = false;
        }
    }
}

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