YesNoAlways_SampleUsage
int status;
using (var y = new
YesNoAlwaysForm(SMR.SavePrefText))
{
y.ShowDialog();
status = y.Status; // Get Result.
}
// YesNoAlways Status Legend:
// 1 = Yes, 2 = No,
// 3 = Yes as Pref. 4 = No as Pref.
switch (status)
{
case 1:
OneTimeYes();
break;
//case 2:
//OneTimeNo(); // Does nothing here.
case 3:
PrefOfYes();
break;
case 4:
PrefOfNo();
break;
}
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