?using System.Linq;
using Turbo.Plugins.Default;
namespace Turbo.Plugins.RuneB
{
public class ArchonWizPlugin : BasePlugin, IInGameTopPainter, ICustomizer
{
public bool ShowWarnings { get; set; }
public bool ShowInTown { get; set; }
public bool ShowZeiCircle { get; set; }
public bool ShowRashaElements { get; set; }
public bool ShowArchonCD { get; set; }
public bool ShowArchonRemain { get; set; }
public bool AlwaysShowElements { get; set; }
public bool AlwaysShowZei { get; set; }
public float WarningYPos { get; set; }
public float WarningYPosIncr { get; set; }
public float ArchonCDandRemainYPos { get; set; }
public float RashaIndicatorsYpos { get; set; }
public GroundCircleDecorator ZeiRanceIndicator { get; set; }
public TopLabelDecorator ArchonCDLabel { get; set; }
public TopLabelDecorator ArchonCooldownLabel { get; set; }
public TopLabelDecorator ArchonRemainingLabel { get; set; }
public IFont WarningFont { get; set; }
public IFont ArchonCDFont { get; set; }
public IFont ArchonRemainFont { get; set; }
public IFont ArchonRemainSoonFont { get; set; }
public IBrush RashaBackgroundBrush { get; set; }
public IBrush FireBrush { get; set; }
public IBrush ArcaneBrush { get; set; }
public IBrush LightningBrush { get; set; }
public IBrush ColdBrush { get; set; }
public IBrush GreyBrush { get; set; }
private IPlayerSkill _archonSkill;
private IPlayerSkill _magicWeaponSkill;
private IPlayerSkill _energyArmorSkill;
/*AXYD added*/
private IPlayerSkill _stormArmorSkill;
private IPlayerSkill _iceArmorSkill;
private IPlayerSkill _familiarSkill;
public bool ShowStormArmor = false;
public bool ShowIceArmor = false;
public bool ShowFamiliar = false;
/*add end*/
private float HudWidth{get {return Hud.Window.Size.Width; }}
private float HudHeight{get { return Hud.Window.Size.Height; }}
private float _lWidth, _lHeight, _lRashaSize, _lRashaSizeMod, _arcCDRemain, _tick;
private bool _timerRunning = false;
public ArchonWizPlugin()
{
Enabled = true;
}
public void Customize()
{
Hud.RunOnPlugin<PlayerBottomBuffListPlugin>(plugin =>
{
plugin.BuffPainter.ShowTimeLeftNumbers = true;
plugin.RuleCalculator.Rules.Add(new BuffRule(134872) { IconIndex = 2, MinimumIconCount = 1, ShowTimeLeft = false, ShowStacks = true, IconSizeMultiplier = 1.3f }); // Archon
plugin.RuleCalculator.Rules.Add(new BuffRule(429855) { IconIndex = 5, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false, IconSizeMultiplier = 1.3f }); // Tal Rasha
});
}
public override void Load(IController hud)
{
base.Load(hud);
// Public vars
ShowWarnings = true;
ShowInTown = true;
ShowZeiCircle = true;
ShowRashaElements = true;
ShowArchonCD = true;
ShowArchonRemain = true;
AlwaysShowElements = false;
AlwaysShowZei = false;
WarningYPos = 0.27f;
WarningYPosIncr = 0.022f; // Distance between warnings
ArchonCDandRemainYPos = 0.495f; // Just below tal rasha icons = 0.605f;
RashaIndicatorsYpos = 0.585f;
WarningFont = Hud.Render.CreateFont("tahoma", 13f, 200, 255, 0, 0, false, false, true);
ArchonCDFont = Hud.Render.CreateFont("tahoma", 12f, 255, 140, 140, 180, false, false, true);
ArchonRemainFont = Hud.Render.CreateFont("tahoma", 12f, 255, 80, 140, 210, false, false, true);
ArchonRemainSoonFont = Hud.Render.CreateFont("tahoma", 14.5f, 255, 255, 0, 0, false, false, true);
RashaBackgroundBrush = Hud.Render.CreateBrush(100, 30, 30, 30, 0);
GreyBrush = Hud.Render.CreateBrush(255, 50, 50, 50, 0);
FireBrush = Hud.Render.CreateBrush(255, 200, 130, 30, 0);
ArcaneBrush = Hud.Render.CreateBrush(255, 180, 80, 180, 0);
LightningBrush = Hud.Render.CreateBrush(255, 0, 65, 145, 0);
ColdBrush = Hud.Render.CreateBrush(255, 80, 130, 180, 0);
ZeiRanceIndicator = new GroundCircleDecorator(Hud)
{
Brush = Hud.Render.CreateBrush(50, 165, 223, 255, 4.5f),
Radius = 50f
};
ArchonCooldownLabel = new TopLabelDecorator(Hud)
{
TextFont = Hud.Render.CreateFont("tahoma", 10f, 255, 140, 140, 180, false, false, 160, 0, 0, 0, true),
TextFunc = ArchonCooldown,
};
// Private vars
_lWidth = 80;
_lHeight = 15;
_lRashaSize = 24f;
_lRashaSizeMod = 0.9f;
}
public void PaintTopInGame(ClipState clipState)
{
if (clipState != ClipState.BeforeClip) return;
if (Hud.Game.IsInGame && Hud.Game.Me.HeroClassDefinition.HeroClass == HeroClass.Wizard && !(Hud.Game.Me.IsInTown && !ShowInTown))
{
var me = Hud.Game.Me;
UpdateSkills(me);
//If Disentegration Wave is channelled, draw zei circle
if ((me.Powers.BuffIsActive(392891, 4) || AlwaysShowZei) && ShowZeiCircle)
ZeiRanceIndicator.Paint(me, me.FloorCoordinate, null);
//Draw missing buff warnings
if (ShowWarnings && !me.IsDead)
DrawWarnings(me);
//Draw indicators for each tal rasha element
if ((me.Powers.BuffIsActive(429855, 5) || AlwaysShowElements) && ShowRashaElements)
TalRashaElements(me);
//Draw Archon cooldown
if (_archonSkill != null && ShowArchonCD)
ArchonCooldownLabel.Paint(HudWidth * 0.5f - _lWidth / 2, HudHeight * (ArchonCDandRemainYPos+0.015f), _lWidth, _lHeight, HorizontalAlign.Center);
//Draw Archon time remaining
if (_archonSkill != null && ShowArchonRemain)
ArchonRemaining(me);
}
}
public string ArchonCooldown()
{
string s = "";
if (_archonSkill.CooldownFinishTick > Hud.Game.CurrentGameTick)
{
var c = (_archonSkill.CooldownFinishTick - Hud.Game.CurrentGameTick) / 60.0d;
s = string.Format("\u267F {0:N1} \u267F", c);
}
return s;
}
private void ArchonRemaining(IPlayer me)
{
if (me.Powers.BuffIsActive(134872, 2))
{
if (!_timerRunning)
_tick = Hud.Game.CurrentGameTick;
_timerRunning = true;
var r = 20f - ((Hud.Game.CurrentGameTick - _tick) / 60.0d);
if (r > 3f)
{
var layout = ArchonRemainFont.GetTextLayout(string.Format("{0:N1}", r));
ArchonRemainFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * (ArchonCDandRemainYPos + 0.015f));
}
else
{
string str = string.Format("{0:N1}", r);
if (r <= 3 && r > 2) str = string.Format("\u231A {0:N1} \u231A", r);
if (r <= 2 && r > 1) str = string.Format("\u231B {0:N1} \u231B", r);
if (r <= 1) str = string.Format("\u25B6 {0:N1} \u25C0", r);
var layout = ArchonRemainSoonFont.GetTextLayout(str);
ArchonRemainSoonFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * (ArchonCDandRemainYPos + 0.005f));
}
}
else _timerRunning = false;
}
private void TalRashaElements(IPlayer me)
{
RashaBackgroundBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) - _lRashaSize * 1.6f, HudHeight * RashaIndicatorsYpos - _lRashaSize * 0.1f, _lRashaSize * 4.1f, _lRashaSize * 1.1f);
if (me.Powers.BuffIsActive(429855, 1)) ArcaneBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) - _lRashaSize * 1.5f, HudHeight * RashaIndicatorsYpos, _lRashaSize * _lRashaSizeMod, _lRashaSize * _lRashaSizeMod);
else DrawGreyBrush(-_lRashaSize * 1.5f);
if (me.Powers.BuffIsActive(429855, 2)) ColdBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) - _lRashaSize / 2, HudHeight * RashaIndicatorsYpos, _lRashaSize * _lRashaSizeMod, _lRashaSize * _lRashaSizeMod);
else DrawGreyBrush(-_lRashaSize / 2);
if (me.Powers.BuffIsActive(429855, 3)) FireBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) + _lRashaSize / 2, HudHeight * RashaIndicatorsYpos, _lRashaSize * _lRashaSizeMod, _lRashaSize * _lRashaSizeMod);
else DrawGreyBrush(_lRashaSize / 2);
if (me.Powers.BuffIsActive(429855, 4)) LightningBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) + _lRashaSize * 1.5f, HudHeight * RashaIndicatorsYpos, _lRashaSize * _lRashaSizeMod, _lRashaSize * _lRashaSizeMod);
else DrawGreyBrush(_lRashaSize * 1.5f);
}
private void DrawGreyBrush(float xPos)
{
GreyBrush.DrawRectangle((HudWidth * 0.5f - _lRashaSize * .5f) + xPos, HudHeight * RashaIndicatorsYpos, _lRashaSize * _lRashaSizeMod, _lRashaSize * _lRashaSizeMod);
}
private void DrawWarnings(IPlayer me)
{
//IN ARCHON
if (me.Powers.BuffIsActive(134872, 2)) //Archon
{
if (!me.Powers.BuffIsActive(135663, 0)) //Slow Time
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + /*me.Powers.GetBuff(135663).SnoPower.NameLocalized*/"Bubble Up" + " \u2996\u22EF"); // UsedWizardPowers returns "Archon" instead of "Slow Time" so i used GetBuff() instead
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * WarningYPos);
}
}
else
{//NOT IN ARCHON
if (_magicWeaponSkill != null)
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + Hud.Sno.SnoPowers.Wizard_MagicWeapon.NameLocalized + " \u2996\u22EF");
if (!me.Powers.BuffIsActive(76108, 0))
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * WarningYPos);
}
if (_energyArmorSkill != null)
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + Hud.Sno.SnoPowers.Wizard_EnergyArmor.NameLocalized + " \u2996\u22EF");
if (!me.Powers.BuffIsActive(86991, 0) && !me.Powers.BuffIsActive(86991, 1) && !me.Powers.BuffIsActive(86991, 2) && !me.Powers.BuffIsActive(86991, 3) && !me.Powers.BuffIsActive(86991, 4) && !me.Powers.BuffIsActive(86991, 5))
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * (WarningYPos+WarningYPosIncr));
}
/*Axyd added*/
if (_stormArmorSkill != null && ShowStormArmor == true)
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + Hud.Sno.SnoPowers.Wizard_StormArmor.NameLocalized + " \u2996\u22EF");
if (!me.Powers.BuffIsActive(74499, 0) && !me.Powers.BuffIsActive(74499, 1) && !me.Powers.BuffIsActive(74499, 2) && !me.Powers.BuffIsActive(74499, 3) && !me.Powers.BuffIsActive(74499, 4) && !me.Powers.BuffIsActive(74499, 5))
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * (WarningYPos+WarningYPosIncr));
}
if (_iceArmorSkill != null && ShowIceArmor == true)
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + Hud.Sno.SnoPowers.Wizard_IceArmor.NameLocalized + " \u2996\u22EF");
if (!me.Powers.BuffIsActive(73223, 0) && !me.Powers.BuffIsActive(73223, 1) && !me.Powers.BuffIsActive(73223, 2) && !me.Powers.BuffIsActive(73223, 3) && !me.Powers.BuffIsActive(73223, 4) && !me.Powers.BuffIsActive(73223, 5))
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * (WarningYPos+WarningYPosIncr));
}
if (_familiarSkill != null && ShowFamiliar == true)
{
var layout = WarningFont.GetTextLayout("\u22EF\u2995 " + Hud.Sno.SnoPowers.Wizard_Familiar.NameLocalized + " \u2996\u22EF");
if (!me.Powers.BuffIsActive(99120, 0))
WarningFont.DrawText(layout, HudWidth * 0.5f - (layout.Metrics.Width * 0.5f), HudHeight * WarningYPos);
}
/*add end*/
}
}
private void UpdateSkills(IPlayer me)
{
_archonSkill = null;
_magicWeaponSkill = null;
_energyArmorSkill = null;
/*Axyd added*/
_stormArmorSkill = null;
_iceArmorSkill = null;
_familiarSkill = null;
/*add end*/
me.Powers.UsedSkills.ForEach(skill =>
{
if (skill.SnoPower.Sno == 134872) _archonSkill = skill;
if (skill.SnoPower.Sno == 76108) _magicWeaponSkill = skill;
if (skill.SnoPower.Sno == 86991) _energyArmorSkill = skill;
/*Axyd added*/
if (skill.SnoPower.Sno == 74499) _stormArmorSkill = skill;
if (skill.SnoPower.Sno == 73223) _iceArmorSkill = skill;
if (skill.SnoPower.Sno == 99120) _familiarSkill = skill;
/*add end*/
});
}
}
}
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