local function object()
local obj = {}
local variable1 = 5
local variable2 = "Hello John!"
local mt = {
-- get a value from this object
__index = function(obj, name)
if name=="variable1" then
return variable1
elseif name=="variable2" then
return variable2
end
end,
__newindex = function(obj, name, value)
if name=="variable1" then
variable1 = value
elseif name=="variable2" then
variable2 = value
end
end,
}
setmetatable(obj, mt)
return obj
end
local o1 = object()
print(o1.variable1, o1.variable2)
o1.variable1 = 100
o1.variable2 = "Hi!"
print(o1.variable1, o1.variable2)
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