[13:58] <07+Mat> well
[13:58] <07+Mat> they made breeding use a special rng
[13:59] <07+Mat> that gets stored with the 2 daycare pkms
[13:59] * Sixonesix ([email protected]) has joined #smogonwifi
[13:59] * ChanServ sets mode: +v Sixonesix
[13:59] <07+Mat> and the rng state, the random number it starts with
[13:59] <07+Mat> they make one when you first start a new game
[13:59] <07+Mat> and once you save that state is written to the save
[13:59] <07+Mat> when you load the game, quite soon after the game boots,
[13:59] * Mac ([email protected]) has joined #smogonwifi
[14:00] <07+Mat> the game generates a new seed for that boot for the egg rng
[14:00] <07+Mat> then overwrites it with the old seed not once but twie
[14:00] <07+Mat> *twice
[14:00] <07+Mat> once when it loads in data from the save and onced when it copies the daycare pkms to the right place
[14:00] <07+Mat> so you end up always having the same seed that was made when you start the game
[14:00] <drcossack> Hopefully it's fixed for the eng version.
[14:00] <styrofoameon> so that's good for us?
[14:00] <07+Mat> i fixed it with an ar code
[14:01] <drcossack> no styro, it's bad.
[14:01] <07+Mat> but idk if anyone wants to use that
[14:01] <styrofoameon> or makes it like emerald?
[14:01] <07+Mat> http://pastebin.com/mWNMyaXA
[14:01] <07+Mat> it means everything but pid is always set
[14:01] <07+Mat> and if you think you can waste and egg and rng the second, you're screwesd due to steps, npcs, etc
[14:01] <Zari> including shinyness
[14:01] <07+Mat> shininess is part of the pid, so that's ok
[14:02] <Zari> ah
[14:02] <Zari> nvm thne
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[14:02] <Zari> *then
[14:02] <&religiousjedi> isn't nature part of PID?
[14:02] <07+Mat> no
[14:02] <Mac> mat, stupid q but...
[14:02] <07+Mat> not in gen 5
[14:02] <Mac> that ar code "fixes" b2w2 breeding?
[14:02] <styrofoameon> ah, so it is for practical purposes impossible to breed-rng?
[14:02] <07+Mat> unless you rng for a seed when you first start your game
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[14:03] <07+Mat> that's a lot of foresight, but certainly do-able
[14:03] <&religiousjedi> so basically…my endeavors for breeding a specific nature are gonna be worthless?
[14:03] <07+Mat> oh yeah
[14:03] <styrofoameon> I suspect this is not a coincidence...
[14:03] <&religiousjedi> :/
[14:03] <07+Mat> it screws over rngers and resetters
[14:03] <07+Mat> not normal players
[14:03] <07+Mat> which is sort of interesting
[14:03] <~Nexus> who here was sitting there when they were programming this to say whether it is or is not
[14:04] <@Toast|Work> <--
[14:04] <%cassie> alot
[14:04] <07+Mat> granted, i wasn't there
[14:04] <07+Mat> but to me it looks like a stupid mistake
[14:04] <%cassie> i wonder if he has it activated here
[14:04] <~Nexus> I thought you'd be Mat :(
[14:04] <07+Mat> based on the cose
[14:04] <@Toast|Work> Likely it was a mistake
[14:04] <&religiousjedi> what'll be the point of breeding in BW2 then?
[14:04] <07+Mat> *code
[14:04] <@Toast|Work> because that does eliminate a lot of random
[14:04] <07+Mat> [14:02] <Mac> that ar code "fixes" b2w2 breeding?
[14:04] <07+Mat> yes
[14:04] <Mac> :3
[14:04] <&religiousjedi> Quick! Any worthy new egg moves for Pokes?
[14:04] <Mac> no
[14:04] <07+Mat> it makes the game use the new seed that gets generated every boot
[14:05] <07+Mat> instead of the old static one
[14:05] <Mac> cool
[14:05] <@Toast|Work> So, what happens with an everstone?
[14:05] <~Nexus> rj everything you can breed in BW2 you can bree in BW
[14:05] <styrofoameon> so how does that interact with everstones and such?
[14:05] <07+Mat> everstone passing is static too
[14:05] <@Toast|Work> wtf.
[14:05] <~Nexus> breed*
[14:05] <07+Mat> ether you'll always pass or never pass
[14:05] <07+Mat> those people saying bred 50 straight of the same nature were neither crazy nor lying
[14:05] <07+Mat> never would've seen that coming
[14:05] <@Toast|Work> At this point I'm about 97% sure it was a mistake.
[14:06] * HozuAway is now known as Hozu
[14:06] <&religiousjedi> don't you go Fi on us Toast!
[14:06] <~Nexus> lol Fi
[14:06] <styrofoameon> so you basically need to rng an everstone positive when you start the game? That's ugly.
[14:06] <07+Mat> yes
[14:06] <~Nexus> "I'm 98% sure that chest is important", it has the boss key....
[14:06] <@Toast|Work> Fi?
[14:06] <styrofoameon> and if you didn't...you still have a 50-50 chance.
[14:07] <~Nexus> Toast Link's sidekick in Skyward Sword
[14:07] <07+Mat> you'llalso always get the same nidoM/F and illumise/volbeat
[14:07] <07+Mat> not that that'sa huge thing
[14:07] <@Toast|Work> Ohh
[14:07] <&religiousjedi> aka Master Sword.
[14:07] <drcossack> Fi sucked.
[14:07] <&religiousjedi> oops…spoiler?
[14:07] <&religiousjedi> Fi is hawt.
[14:07] <styrofoameon> and the same ability/gender I would assume
[14:07] <07+Mat> those are part of the pid
[14:07] <07+Mat> so no
[14:07] <&religiousjedi> I'd do her over hillbilly SS Zelda
[14:07] <EspyOwner> Lol
[14:07] <~Nexus> Fi was only good for generating random statistics for obvious events
[14:08] <09+Hozu> wtf is wrong with you.
[14:08] <07+Mat> pid is random, everything else important is set
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