Jet Force Gemini: 100% Route
by Jimmie1717 and CanerasSC
TODO
----
- Fix Capacity Amounts
Version History
---------------
2.1 (Jimmie1717/CanerasSC)
- Moved Levels around
- Moved Spawnship Cluster Bomb/Timed Mine Crates to Vela
- Switched Juno/Vela's Sekhmet/Spawnship Gemini Holders
2.0 (CanerasSC)
- Moved a few Levels around
- Listed how much capacity each character's gun should have when finding crates
- Noted where crates are that aren't either obvious or picked up in any%
1.1 (Jimmie1717)
- Moved Eschebone Cortex to Vela
- Moved Vela's Red Key/Shotgun to Sekhmet Return
- Moved Vela's Cerulean/Ichor Shotgun Crates to Juno
Cerulean Crate can collected with Juno on Sekhmet
Ichor Crate can be collected with Juno or Lupus
1.0 (Jimmie1717)
- Created route
Route
-----
[J] Goldwood
Outset & Tribals;
- Pistol Capacity Crate (1/20) 200 By ant hill door
< "Yellow Key" >
< 'Gemini Holder' > (1/6) On steps, not in hut
HUB
< "Red Key" >
< Machine Gun >
Interior & Tribals;
- Machine Gun Capacity Crate (1/22) 150
- Pistol Capacity Crate (2/20) 300 Start of flying drone area
- Machine Gun Capacity Crate (2/22) 200
[J] SS Anubis
HUB
< Plasma Shotgun >
- Machine Gun Capacity Crate (3/22) 250
- Pistol Capacity Crate (3/20) 400
< 'Gemini Holder' > (2/6)
Depository & Tribals;
[J] Walkway
Peak
< Homing Missile Launcher >
[J] SS Anubis
Hold & Tribals;
- Plasma Shotgun Capacity Crate (1/21) 20 Platform right of first LFD
- Pistol Capacity Crate (4/20) 500 End of cylinder room
- Machine Gun Capacity Crate (4/22) 300
[J] Tawfret
Bog
< Tri-Rocket Launcher >
< Grenades > First mausoleum
- 2 Tri-Rocket Capacity Crates (2/18) 15
- Plasma Shotgun Capacity Crate (2/21) 30 Behind grave
Bridge & Tribals;
- Pistol Capacity Crate (5/20) 600 Start
- Homing Missile Capacity Crate (1/20) 10 By pair of tribals on second platform
< "Pants" >
< Sniper Rifle >
< "Crowbar" >
- Robot Component
- Homing Missile Capacity Crate (2/20) 15
- Sniper Rifle Capacity Crate (1/11) 20
- Robot Component
< Remote Mines> Across from piece #2
Deathwarp out
- Pistol Capacity Crate (6/20) 700 On wall left of steps
< Flares >
- Sniper Rifle Capacity Crate (2/11) 30
- Robot Component
< "Floyd" >
Castle & Tribals;
- Machine Gun Capacity Crate (5/22) 350
- Homing Missile Capacity Crate (3/20) 20 Go straight instead of left at water
- Tri-Rocket Capacity Crate (3/18) 20
< 'Gemini Holder' > (3/6)
[V] Sekhmet
Battle Cruiser
< Grenades >
< Machine Gun >
< 'Gemini Holder' > (1/6)
- Grenade Capacity Crate (1/16) 20 Bottom of ramp
[V] Cerulean
Dune & Tribals;
- Gold Bar
- Machine Gun Capacity Crate (6/22) 150
- Pistol Capacity Crate (7/20) 200
- Gold Bar
- Gold Bar
< 'Gemini Holder' > (2/6)
< Tri-Rocket Launcher >
< 'Totem' > (1/14)
- Yellow Key
< 'Gemini Holder' > (3/6)
< Homing Missile Launcher >
- Pistol Capacity Crate (8/20) 300 Yellow key room in flyer drone area
- 3 Tri-Rocket Capacity Crates (6/18) 20
[V] Ichor
Military Base
- Pistol Capacity Crate (9/20) 400 Entrance area
< Flares >
< Sniper Rifle >
< Cluster Bombs >
< 'Gemini Holder' > (4/6)
- Pistol Capacity Crate (10/20) 500 Left in sniper drone room
- Homing Missile Capacity Crate (4/20) 10 On box in push platform room
< 'Gemini Holder' > (5/6) Down ramp in push platform room
- Homing Missile Capacity Crate (5/20) 15 Platform room bottom of ramp
- Homing Missile Capacity Crate (6/20) 20
[L] Spawnship
Troop Carrier
< 'Gemini Holder' > (1/6)
< Plasma Shotgun >
< Machine Gun >
- Machine Gun Capacity Crate (7/22) 150
- Pistol Capacity Crate (11/20) 200
- Machine Gun Capacity Crate (8/22) 200
- Plasma Shotgun Capacity Crate (3/21) 20 By machine gun capacity crate
- Plasma Shotgun Capacity Crate (4/21) 30 On box at end of long platform room
< "Red Key" >
< "Yellow Key" >
[L] Rith Essa
Bluff
- Machine Gun Capacity Crate (9/22) 250
- Pistol Capacity Crate (12/20) 300 On ledge by gemini holder
< 'Gemini Holder' > (2/6)
< Homing Missile Launcher >
- Plasma Shotgun Capacity Crate (5/21) 40 Right after door
- 2 Homing Missile Capacity Crates (8/20) 15
HUB
< Tri-Rocket Launcher >
- Pistol Capacity Crate (13/20) 400 On steps to the right
< 'Gemini Holder' > (3/6) Mine entrance
< Cluster Bombs > Mine entrance
Interior & Tribals;
- Tri-Rocket Capacity Crate (7/18) 10
- Plasma Shotgun Capacity Crate (6/21) 50 By tribal #2
- Tri-Rocket Capacity Crate (8/18) 15
[L] Eschebone
Approach & Tribals;
- Tri-Rocket Capacity Crate (9/18) 20
< 'Gemini Holder' > (4/6)
- Machine Gun Capacity Crate (10/22) 300
- Pistol Capacity Crate (14/20) 500 Door before mouth area
< Grenades >
- Homing Missile Capacity Crate (9/20) 20
Thorax
- Pistol Capacity Crate (15/20) 600 In front of first pillar
- Cluster Bomb Capacity Crate (1/4) 2 Behind back right pillar
- Grenade Capacity Crate (2/16) 20 Behind back left pillar
< 'Gemini Holder' > (5/6)
< "Magenta Key" >
- Robot Mission (Collect 24; 900)
- Grenade Capacity Crate (3/16) 30 Exit after boss
[L] Mizar's Palace
Chasm & Tribals;
- Pistol Capacity Crate (16/20) 700 Right of ship
< "Night Vision Googles" >
- 2 Plasma Shotgun Capacity Crates (8/21) 70 Left in chasm
- Machine Gun Capacity Crate (11/22) 350
- Grenade Capacity Crate (4/16) 40 Left after drop in chasm
- Machine Gun Capacity Crate (12/22) 400
- 3 Grenade Capacity Crates (7/16) 70 Above waterfall far left then far right
- Robot Mission
[V] Mizar's Palace - Load Juno then switch on map screen
Flume & Tribals;
- Pistol Capacity Crate (17/20) 600 Right at the start
[J] Mizar's Palace
Lobby & Tribals;
- Pistol Capacity Crate (18/20) 800 Right inside pyramid
- Plasma Shotgun Capacity Crate (9/21) 40 Close right corner in first tribal room
- 2 Plasma Shotgun Capacity Crates (11/21) 60 Second tribal room
- Grenade Capacity Crate (8/16) 20 Second tribal room
- 2 Machine Gun Capacity Crates (14/22) 450 Normal crates in maze
- Grenade Capacity Crate (9/16) 30 Cockroach room by tribals
< 'Totem' > (2/14) Behind drone in lava room
- 2 Grenade Capacity Crates (11/16) 50 Lava room behind front left and right pillars
Courtyard
< "Fuse" >
[V] Eschebone
Cortex & Tribals;
- Sniper Rifle Capacity Crate (9/11) 30
< Oxygen Tank >
Thorax & Tribals;
< "Blue Key" >
< "Specialist Magazine" >
< "Magenta Key" >
[V] Goldwood
HUB
< Shurikens > Yellow Key door
Lodge & Tribals;
- Machine Gun Capacity Crate (16/22) 200 Start of Lodge
- Shuriken Capacity Crate (2/3) 20 Tribal room at Lodge start
- 2 Grenade Capacity Crate (13/16) 40 Left by cliff
- Cluster Bomb Capacity Crate (2/4) 2 Room at top of cliff
- 3 Tri-Rocket Capacity Crates (16/18) 35 Across cliff
- 3 Homing Missile Capacity Crates (16/20) 35 Far left in falling cliff area
< "Vela's Hatch Key" >
- Sniper Rifle Capacity Crate (8/11) 20
[V] Spacestation
Abandoned Wreck
< Flamethrower >
[V] Goldwood
HUB
- Flamethrower Capacity Crate (1/5) 60 To the right
- Shuriken Capacity Crate (3/3) 30 By flamethrower capacity crate
< Fish Food >
< 'Totem' > (4/14)
[J] Spacestation
Abandoned Wreck & Tribals;
< Flamethrower > Get first two tribals outside,
then the route is the same as any%
except after you drop down to get
the first two tribals inside, turn
left before the elevator down and
get the totem then turn around and
go down.
< 'Totem' > (8/14)
- 2 Remote Mine Capacity Crates (3/4) 25
- Flamethrower Capacity Crate (2/5) 60
[J] Goldwood
HUB
< Fish Food >
< 'Gemini Holder' > (4/6)
< Shurikens >
[J] Anubis
Passageway & Tribals;
- Sniper Rifle Capacity Crate (3/11) 40 Entrance ramp
< "Fin" >
- Sniper Rifle Capacity Crate (4/11) 50 One of the cross beams
[J] Walkway
Peak & Tribals;
< 'Totem' > (3/14)
[J] Ichor
Military Base
- Plasma Shotgun Capacity Crate (12/21) 70 Back of landing area
< Cluster Bombs >
- Robot Mission (Collect 50; 950)
Perimeter & Tribals;
- Sniper Rifle Capacity Crate (5/11) 60 Behind turret to the left
- Plasma Shotgun Capacity Crate (13/21) 80 Start of barricade drone area
- Sniper Rifle Capacity Crate (6/11) 70 Behind block on the right
- Plasma Shotgun Capacity Crate (14/21) 90 Near ground below the hole
- Jeff and Barry
- Jeff and Barry II
[J] Spawnship
Troop Carrier
< Shocker >
- Machine Gun Capacity Crate (15/22) 500
- Flamethrower Capacity Crate (3/5) 90
- Remote Mine Capacity Crate (1/4) 15
- 4 Tri-Rocket Capacity Crate (13/18) 40
- 4 Homing Missile Capacity Crate (13/20) 40
< "Juno's Hatch Key" >
[J] Tawfret
Bog & Tribals;
< 'Gemini Holder' > (5/6)
[J] Eschebone
Thorax
< "Magenta Key" >
[J] Sekhmet
Battle Cruiser & Tribals;
- Shuriken Capacity Crate (1/3) 20 Start of blue key room
< "Blue Key" >
- Shocker Capacity Crate (1/2) 60 Back of blue key room
- Plasma Shotgun Capacity Crate (15/21) 100 Back right corner of last tribal jet pack area
< "Green Key" >
< 'Gemini Holder' > (6/6)
- Pistol Capacity Crate (19/20) 900 Lobby on blocks
- Sniper Rifle Capacity Crate (7/11) 80 Tunnel on the way out
[J] Water Ruin
Lost Island
< Timed Mines >
[V] Sekhmet
Battle Cruiser
- Machine Gun Capacity Crate (17/22) 250
< "Red Key" >
< Plasma Shotgun >
- Machine Gun Capacity Crate (18/22) 300
< "Green Key" >
[V] Water Ruin
Lost Island & Tribals;
< Timed Mines >
< "Nitrogen Tank" >
- Flamethrower Capacity Crate (4/5) 90 Left side of ship part room
[V] Tawfret
Bridge
- Plasma Shotgun Capacity Crate (16/21) 20 Island to the left
< 'Totem' > (5/14) Underwater to the right
< "Cargobay Key" >
< Remote Mines > Across from Floyd piece #2
[V] Spawnship
Troop Carrier & Tribals;
- Homing Missile Capacity Crate (17/20) 40
< Shocker >
< 'Gemini Holder' > (6/6)
- Cluster Bomb Capacity Crate (3/4) 3
- Timed Mine Capacity Crate (1/3) 15 Lava area
[V] Rith Essa
Bluff & Tribals;
- Plasma Shotgun Capacity Crate (17/21) 30 First room with tribals
- Sniper Rifle Capacity Crate (10/11) 40 First room with tribals
- Shocker Capacity Crate (2/2) 60 Ledge after first set of tunnels
- Machine Gun Capacity Crate (19/22) 350 By last two tribals
HUB
< 'Totem' > (6/14)
< "Mine Key" >
Mine & Tribals;
< 'Totem' > (7/14)
< "Deflector Shield" >
[L] SS Anubis
Hold
- Cluster Bomb Capacity Crate (4/4) 3
< 'Gemini Holder' > (6/6)
< 'Totem' > (9/14)
- Robot Mission (Collect 8; Destroy 3+1; 950)
[L] Ichor
Military Base & Tribals;
< Sniper Rifle >
< Flares >
- Machine Gun Capacity Crate (20/22) 450 By tribals next to squids
- Grenade Capacity Crate (14/16) 80 Back right corner of platform room
< 'Totem' > (10/14) Tunnel in fast platform room
< "Lupus' Hatch Key" >
[L] Water Ruin
Lost Island & Tribals;
< Timed Mines >
< "Power Cell" >
[L] Sekhmet
Battle Cruiser
- Timed Mine Capacity Crate (2/3) 15 Lava room back left corner
- 2 Homing Missile Capacity Crates (19/20) 30 First two slots on right
- 2 Plasma Shotgun Capacity Crates (19/21) 90 Second slot of left
- 2 Tri-Rocket Capacity Crates (18/18) 30 Third slot on right
- Homing Missile Capacity Crate (20/20) 35 Third slot on left
< 'Totem' > (11/14) Left at the end of water tunnel
< "Green Key" >
Restart level
< 'Totem' > (12/14) Spiral room
[L] Spacestation
Abandoned Wreck
< Flamethrower >
[L] Goldwood
HUB
< Fish Food >
< Shurikens >
Interior
- Robot Mission (Collect 16; Destroy 10; 950)
Rim & Tribals;
< Shocker >
- Sniper Rifle Capacity Crate (11/11) 20 Start of outside part
- Machine Gun Capacity Crate (21/22) 500 Just after outside part
[L] Gem Quarry
Landing & Tribals;
< "Radar Dish" >
[L] Tawfret
Bridge
- Flamethrower Capacity Crate (5/5) 60 Behind LFD hut
- Timed Mine Capacity Crate (3/3) 20 Right of LFD hut
< 'Totem' > (13/14)
< Remote Mines >
[L] Spawnship
Troop Carrier
- Pistol Capacity Crate (20/20) 800 Long platform room
- Remote Mine Capacity Crate (4/4) 15 Sniper drone room
< 'Totem' > (14/14)
[V] Mizar's Palace
Flume
- 2 Plasma Shotgun Capacity Crates (21/21) 50
- Machine Gun Capacity Crate (22/22) 400
- 2 Grenade Capacity Crates (16/16) 60 Right after underwater area door
< "Stabilizer" >
[J] Asteroid
- Mizar 2 Fight
- SAVE
- Robot Mission
Comments
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