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crsandu | PRO | 11/03/13 12:42:28 PM UTC | 0 ⭐ | 330 👁️ | Never ⏰ | []
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local version = "0.1"
local servername = " "
local gmname = "Server"
 local MAX_PLAYERS = GetMaxPlayers();
local MaxPlayers = 100;
local Player = {};
 function InitGamemode()
   for i = 0, MaxPlayers - 1 do
                Player[i] = {};
                Player[i].loggedIn = nil;
   end
 		print("Wolfram");
 		SetGamemodeName(string.format("%s %s",gmname,version));
		EnableChat(0);
 end
function guiCharacter(playerid)
		local servernmd = CreateDraw(5200,200 , string.format("%s" , "Server name: Wolfram") , "Font_Old_10_White_Hi.TGA" ,236 , 236 , 236);
		ShowDraw(playerid , servernmd);
		local testowyRysunek = CreateDraw(5200,400 , string.format("%s" , "Administrator: ") , "Font_Old_10_White_Hi.TGA" ,236 , 236 , 236);
		ShowDraw(playerid , testowyRysunek);
		name = GetPlayerName(playerid);
end
 function OnGamemodeInit()
	print("------------------------------------------------------");
	print("Wolfram");
	print("Wolfram by ChrystianSandu");
	print("------------------------------------------------------");
	InitGamemode();
end
 function OnPlayerSpawn(playerid)
end
function OnPlayerConnect(playerid)
        FreezePlayer(playerid,1);
        Player[playerid].name = GetPlayerName(playerid);
        local file = io.open(Player[playerid].name..".par","r+");
        if file then
                SendPlayerMessage(playerid,230,230,230,"There is saved data for your character. Enter your credentials please!");
				FreezePlayer(playerid,1);
                file:close();
        else
                SendPlayerMessage(playerid,230,230,230,"No data exists for this name. Please register!");
        end
end
 function OnPlayerChangeClass(playerid, classid) 
    SpawnPlayer(playerid);
end
 function OnPlayerCommandText(playerid , cmdtext)
	local cmd , params = GetCommand(cmdtext);
         if cmd == "/register" then
                if Player[playerid].loggedIn == nil then
                        CMD_Register(playerid,params);
                else
                        SendPlayerMessage(playerid,230,230,230,"You've already registered a character!");
                end
        elseif cmd == "/login" then
                if Player[playerid].loggedIn == nil then
                        CMD_Login(playerid,params);
                else
                        SendPlayerMessage(playerid,230,230,230,"You're logged in already!");
                end
        elseif cmd == "/changepw" then
                if Player[playerid].loggedIn == 1 then
                        CMD_ChangePassword(playerid,params);
                else
                        SendPlayerMessage(playerid,230,230,230,"You need to be logged in!");
                end
        end
 	if cmd == "/b" then
	CMD_OOC(playerid , params);
 	elseif cmd == "/w" then
	CMD_PM(playerid , params);
 	elseif cmd == "/k" then
	CMD_k(playerid , params);
 	elseif cmdtext == "/suicide" then
	CMD_suicide(playerid, cmdtext)
 	elseif cmdtext == "/save" then
	CMD_save(playerid, cmdtext)
 	elseif cmdtext == "/help" then
	CMD_help(playerid, cmdtext)
 	elseif cmdtext == "/en" then
	CMD_en(playerid, cmdtext)
 	elseif cmdtext == "/ro" then
	CMD_ro(playerid, cmdtext)
 	elseif cmdtext == "/ruler" then
	CMD_ruler(playerid, cmdtext)
 	elseif cmdtext == "/cmdr" then
	CMD_cmdr(playerid, cmdtext)
 	elseif cmdtext == "/rulee" then
	CMD_rulee(playerid, cmdtext)
 	elseif cmdtext == "/cmde" then
	CMD_cmde(playerid, cmdtext)
 	elseif cmdtext == "/class" then
	CMD_class(playerid, params)
  	elseif cmdtext == "/trade" then
	Trade(playerid , cmdtext);
 	elseif cmdtext == "/g" then
	CMD_g(playerid, params);
	end
end
 ----------------------------------------------------------------
function Trade(playerid, params)
        local result, slot, amount, price = sscanf(params, "ddd");
        if result == 1 then
                local focus_id = GetFocus(playerid);
                if focus_id ~= -1 then
                        if IsNPC(focus_id) == 0 then
                                local item, item_amount = checkPlayerSlot(playerid, slot);
                                if item and item_amount >= amount then
                                        SendPlayerMessage(playerid, 0, 255, 0, "Send offer: "..item.." amount: "..amount);
                                        SendPlayerMessage(focus_id, 0, 255, 0, "Received offer: "..item.." amount: "..amount);
                                else
                                        SendPlayerMessage(playerid, 255, 0, 0, "You don't have this item or you don't have enough amount!");
                                end
                        else
                                SendPlayerMessage(playerid, 255, 0, 0, "You can't trade with bot!");
                        end
                else
                        SendPlayerMessage(playerid, 255, 0, 0, "You don't have any focus!");
                end
        else
                SendPlayerMessage(playerid, 255, 0, 0, "Type /trade slot amount price");
        end
end
 function CMD_suicide(playerid, cmdtext)
   SetPlayerHealth(playerid,0);
   SendPlayerMessage(playerid,255,250,200,"Te-ai sinucis");
end
 function CMD_help(playerid, cmdtext)
	SendPlayerMessage(playerid,119,61,200,"English or Romanian? (/en or /ro)");
end
 function CMD_save(playerid, cmdtext)
   WriteDatabase(playerid);
   SendPlayerMessage(playerid,10 , 255 , 0,"Salvare joc...");
   SendPlayerMessage(playerid,10 , 255 , 0,"Salvare completa");
 end
 function OnPlayerText(playerid , text)
	local name = GetPlayerName(playerid);
for i = 0, MAX_PLAYERS - 1 do
 	if GetDistancePlayers(playerid , i) <= 100 then
		if IsPlayerAdmin(playerid) == 1 
			then
			SendPlayerMessage(i , 153 , 0 , 77 , string.format("%s %s %s", name , "say:" , text)); 
		else
			SendPlayerMessage(i , 236 , 236 , 236 , string.format("%s %s %s" , name , "say:" , text)); 
	end
 	end
end
end
 function CMD_k(playerid , params)
local result , chattext = sscanf(params , "s")
local name = GetPlayerName(playerid);
		for i = 0, MAX_PLAYERS - 1 do
 	if GetDistancePlayers(playerid , i) <= 350 then
 		SendPlayerMessage(i , 102 , 0 , 0 , string.format("%s %s %s" ,name , "shout:" , chattext));
	end
 		end 
 end
 function CMD_g(playerid , params)
        if IsPlayerAdmin(playerid) == 1
        then
                local result, chattext = sscanf(params , "s");
                if result == 1 then
                    for i = 0, MAX_PLAYERS - 1 do
                    SendMessageToAll(i,156 , 78, 59 , string.format("%s %s %s" ,name , "global:" , chattext));
                    end
                end
        else
        SendPlayerMessage(playerid,10 , 255 , 0,"Nu esti administrator!");
        end
end
 function CMD_OOC(playerid , params)
local result , chattext = sscanf(params , "s")
local name = GetPlayerName(playerid);
		for i = 0, MAX_PLAYERS - 1 do
 	if GetDistancePlayers(playerid , i) <= 100 then
 		SendPlayerMessage(i , 122, 255 , 228 , string.format("%s : (%s)" ,name , chattext));
	end
 		end 
 end
 function CMD_PM(playerid , params)
	local name = GetPlayerName(playerid);
	local result , lid , msg = sscanf(params , "ds");
if result == 1 then
	if IsPlayerConnected(lid) then
 		SendPlayerMessage(lid , 236 , 236 , 236 , string.format("%s : %s" , name , msg));
		GameTextForPlayer(lid , 3000 , 3000 , "You have got PM!" , "Font_Old_20_White_Hi.TGA" , 236 , 236 , 236 , 1000);
		GameTextForPlayer(playerid , 3000 , 3000 , "Message sended!" , "Font_Old_20_White_Hi.TGA" , 236 , 236 , 236 , 1000);
 	else
		GameTextForPlayer(playerid , 3000 , 3000 , "Player is not online!" , "Font_Old_20_White_Hi.TGA" , 236 , 236 , 236 , 1000);
	end
else 
 	SendPlayerMessage(playerid, 236 , 236 , 236 , "Bad message format!");
	SendPlayerMessage(playerid , 236 , 236 , 236 , "use : /pm id message");
 end
 end
  -------------------------------------------------------------{help}------------------------------------
function CMD_ro(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"Bine, esti Roman.");
	SendPlayerMessage(playerid,77,5,200,"Administratorul principal al server-ului este ChrystianSandu.");
	SendPlayerMessage(playerid,77,5,200,"Pentru comenzi: /cmdr.");
	SendPlayerMessage(playerid,77,5,200,"Pentru regulament: /ruler.");
end
 function CMD_en(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"Ok... you are english");
	SendPlayerMessage(playerid,77,5,200,"Leader Admin is ChrystianSandu.");
	SendPlayerMessage(playerid,77,5,200,"For cmd (commands): /cmde.");
	SendPlayerMessage(playerid,77,5,200,"For rules: /rulee.");
end
 function CMD_cmdr(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"Comenzi, in romana:");
	SendPlayerMessage(playerid,77,5,200,"/suicide - pentru a te sinucide");
	SendPlayerMessage(playerid,77,5,200,"/save - pentru a salva jocul (este necesar sa da-ti save)");
	SendPlayerMessage(playerid,77,5,200,"/k - urla, b - occ");
end
 function CMD_ruler(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"Regulamantul, in romana:");
	SendPlayerMessage(playerid,77,5,200,"Este interzis: - reclama, - limbajul obscen");
	SendPlayerMessage(playerid,77,5,200,"- discutiile homofobe, xenofobe");
	SendPlayerMessage(playerid,77,5,200,"- spam");
end
 function CMD_rulee(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"Rules, in english:");
	SendPlayerMessage(playerid,77,5,200,"Is strictly prohibited: - ad, - obscene language");
	SendPlayerMessage(playerid,77,5,200,"- discussions homophobic and xenophobic");
	SendPlayerMessage(playerid,77,5,200,"- spam");
end
 function CMD_cmde(playerid, cmdtext)
	SendPlayerMessage(playerid,77,5,200," ");
	SendPlayerMessage(playerid,77,5,200,"CMDS::");
	SendPlayerMessage(playerid,77,5,200,"/suicide; /save - to save status");
	SendPlayerMessage(playerid,77,5,200,"/k - shout");
	SendPlayerMessage(playerid,77,5,200,"/b - OCC");
end
--============================================================================================================
function CMD_Register(playerid,params)
        local result, password = sscanf(params,"s");
        if result == 1 then
                local fileRead = io.open(Player[playerid].name..".par","r+");
                if fileRead then
                        SendPlayerMessage(playerid,230,230,230,"An account with this name exists! Login or choose a different name!");
                        fileRead:close();
                else
                        Player[playerid].password = password;
                        print(Player[playerid].name.." registered!");
                        WriteDatabase(playerid);
                        Player[playerid].loggedIn = 1;
                        SendPlayerMessage(playerid,230,230,230,"You've completed your registration successfully!");
                        FreezePlayer(playerid,0);
                        guiCharacter(playerid);
                 end
        else
                SendPlayerMessage(playerid,230,230,230,"Use: /register (password)");
        end
end
 function CMD_Login(playerid,params)
        local result, password = sscanf(params,"s");
        if result == 1 then
                local file = io.open(Player[playerid].name..".par","r+");
                if file then
					FreezePlayer(playerid,1);
                        local tempvar = file:read("*l");
                        local result, trashName, pass = sscanf(tempvar,"ss");
                        if result == 1 then
                                if pass == password then
									FreezePlayer(playerid,0);
                                        Player[playerid].password = password;
                                        ReadDatabase(playerid);
                                        print(Player[playerid].name.." logged in!");
                                        SendPlayerMessage(playerid,230,230,230,"You've logged in successfully!");
                                        Player[playerid].loggedIn = 1;
                                        FreezePlayer(playerid,0);
										guiCharacter(playerid);
                                else
                                        SendPlayerMessage(playerid,230,230,230,"The password is not correct!");
                                end
                        end
                        file:close();
                else
                        SendPlayerMessage(playerid,230,230,230,"No data exists for this name. Please register with /register!");
                end
        else
                SendPlayerMessage(playerid,230,230,230,"Use: /login (password)");
        end
end
 function CMD_ChangePassword(playerid,params)
        local result, oldpw, newpw = sscanf(params,"ss");
        if result == 1 then
                if oldpw == Player[playerid].password then
                        Player[playerid].password = newpw;
                        print(Player[playerid].name.." changed his password!");
                        WriteDatabase(playerid);
                        SendPlayerMessage(playerid,230,230,230,"You've changed your password!");
                else
                        SendPlayerMessage(playerid,230,230,230,"You didn't enter your old password properly!");
                end
        else
                SendPlayerMessage(playerid,230,230,230,"Use: /changepw (oldpassword) (newpassword)");
        end
end
 function OnPlayerDisconnect(playerid, reason)
        if Player[playerid].loggedIn == 1 then
                print(Player[playerid].name.." logged off!");
                WriteDatabase(playerid);
                Player[playerid].loggedIn = nil;
        else
                Player[playerid].loggedIn = nil;
        end
end
 function WriteDatabase(playerid)
        local world = GetPlayerWorld(playerid);
        local x, y, z = GetPlayerPos(playerid);
        local angle = GetPlayerAngle(playerid);
        local fatness = GetPlayerFatness(playerid);
        local HP = GetPlayerHealth(playerid);
        local MaxHP = GetPlayerMaxHealth(playerid);
        local Mana = GetPlayerMana(playerid);
        local MaxMana = GetPlayerMaxMana(playerid);
        local Lvl = GetPlayerLevel(playerid);
        local MagLvl = GetPlayerMagicLevel(playerid);
        local LP = GetPlayerLearnPoints(playerid);
        local XP = GetPlayerExperience(playerid);
        local NextXP = GetPlayerExperienceNextLevel(playerid);
        local Str = GetPlayerStrength(playerid);
        local Dex = GetPlayerDexterity(playerid);
        local OneH = GetPlayerSkillWeapon(playerid, 0);
        local TwoH = GetPlayerSkillWeapon(playerid, 1);
        local Bow = GetPlayerSkillWeapon(playerid, 2);
        local Xbow = GetPlayerSkillWeapon(playerid, 3);
        local Acro = GetPlayerAcrobatic(playerid);
        local equippedMeleeWeapon = GetEquippedMeleeWeapon(playerid);
        local equippedRangedWeapon = GetEquippedRangedWeapon(playerid);
        local equippedArmor = GetEquippedArmor(playerid);
        local class = setPlayerClass(playerid, class);
        local fileWrite = io.open(Player[playerid].name..".par", "w+");
        fileWrite:write(Player[playerid].name.." "..Player[playerid].password.."\n");
        fileWrite:write(world," ",x," ",y," ",z," ",angle,"\n");
        fileWrite:write(fatness,"\n");
        fileWrite:write(HP," ",MaxHP," ",Mana," ",MaxMana,"\n");
        fileWrite:write(Lvl," ",MagLvl," ",LP," ",XP," ",NextXP,"\n");
        --fileWrite:write(Str," ",Dex," ",OneH," ",TwoH," ",Bow," ",Xbow," ",class,"\n");
		fileWrite:write(Str," ",Dex," ",OneH," ",TwoH," ",Bow," ",Xbow,"\n");
        fileWrite:write(Acro,"\n");
        fileWrite:write(equippedMeleeWeapon," ",equippedRangedWeapon," ",equippedArmor);
        fileWrite:close();
end
 function ReadDatabase(playerid)
        local fileRead = io.open(Player[playerid].name..".par","r+");
        tempvar = fileRead:read("*l"); --name and password, these are global -> unprocessed, this line is read just to jump to line two
        tempvar = fileRead:read("*l");
        local result, world, x, y, z, angle = sscanf(tempvar,"sdddd");
        if result == 1 then
                local currentWorld = GetPlayerWorld(playerid);
                if currentWorld ~= world then
                        if world == "ADDON\\ADDONWORLD.ZEN" then
                                SetPlayerWorld(playerid,"ADDON\\ADDONWORLD.ZEN","ADW_ENTRANCE");
                        elseif world == "AETEROX_LAGERFEUER.ZEN" then
                                SetPlayerWorld(playerid,"AETEROX_LAGERFEUER.ZEN","ADW_ENTRANCE");
                        elseif world == "OLDWORLD\\OLDWORLD.ZEN" then
                                SetPlayerWorld(playerid,"OLDWORLD\\OLDWORLD.ZEN","START");
                        elseif world == "NEWWORLD\\NEWWORLD.ZEN" then
                                SetPlayerWorld(playerid,"NEWWORLD\\NEWWORLD.ZEN","START");
                        elseif world == "NEWWORLD\\DRAGONISLAND.ZEN" then
                                SetPlayerWorld(playerid,"NEWWORLD\\DRAGONISLAND.ZEN","SHIP");
                        end
                end
                SetPlayerPos(playerid, x, y, z);
                SetPlayerAngle(playerid,angle);
        end
        tempvar = fileRead:read("*l");
        local result, fatness = sscanf(tempvar,"d");
        if result == 1 then
                SetPlayerFatness(playerid,fatness);
        end
        tempvar = fileRead:read("*l");
        local result, HP, MaxHP, Mana, MaxMana = sscanf(tempvar,"dddd");
        if result == 1 then
                SetPlayerHealth(playerid, HP);
                SetPlayerMaxHealth(playerid,MaxHP);
                SetPlayerMana(playerid, Mana);
                SetPlayerMaxMana(playerid, MaxMana);
        end
        tempvar = fileRead:read("*l");
        local result, Lvl, MagLvl, LP, XP, NextXP = sscanf(tempvar,"ddddd");
        if result == 1 then
                SetPlayerLevel(playerid, Lvl);
                SetPlayerMagicLevel(playerid, MagLvl);
                SetPlayerLearnPoints(playerid, LP);
                SetPlayerExperience(playerid, XP);
                SetPlayerExperienceNextLevel(playerid, NextXP);
        end
        tempvar = fileRead:read("*l");
        local result, Str, Dex, OneH, TwoH, Bow, Xbow, class = sscanf(tempvar,"ddddddd");
        if result == 1 then
                SetPlayerStrength(playerid, Str);
                SetPlayerDexterity(playerid, Dex);
                SetPlayerSkillWeapon(playerid, 0, OneH);
                SetPlayerSkillWeapon(playerid, 1, TwoH);
                SetPlayerSkillWeapon(playerid, 2, Bow);
                SetPlayerSkillWeapon(playerid, 3, Xbow);
				setPlayerClass(playerid, class);
        end
        tempvar = fileRead:read("*l");
        local result, Acro = sscanf(tempvar,"d");       
        if result == 1 then
                SetPlayerAcrobatic(playerid, Acro);
        end
        tempvar = fileRead:read("*l");
        local result, Melee, Ranged, Armor = sscanf(tempvar,"sss");
        if result == 1 then
                if MeleeWep ~= "NULL" then
                        EquipMeleeWeapon(playerid, Melee);
                end
                if RangWep ~= "NULL" then
                        EquipRangedWeapon(playerid, Ranged);
                end
                if Armor ~= "NULL" then
                        EquipArmor(playerid, Armor);
                end
        end
        fileRead:close();
end
--Classes
function GPlayerClass(playerid, class)
--code
end
 function CMD_class(playerid, params)
local result, ppid , clid = sscanf(params, "dd");
if result == 1 then
if IsPlayerAdmin(playerid) == 1 then
 if clid == 1 then
  Vagabond(ppid);
  Player[ppid].class = 1;
  SendPlayerMessage(ppid,255,205,0,"Felicitari! Ai fost promovat la: Vagabond!");
 elseif clid == 2 then
  Cetatean(ppid);
  Player[ppid].class = 2;
  SendPlayerMessage(ppid,255,205,0,"Felicitari! Ai fost promovat la: Cetatean!");
 elseif clid == 3 then
  Fire(ppid);
  Player[ppid].class = 3;
  SendPlayerMessage(ppid,255,205,0,"Felicitari! Ai fost promovat la: Magician de FoC (Fire Mage)");
  elseif clid == 4 then
  HFire(ppid);
  Player[ppid].class = 4;
  SendPlayerMessage(ppid,255,205,0,"Felicitari! Ai fost promovat la:Mare magician de FoC (High Fire Mage)");
  elseif clid == 4 then
  Paladin(ppid);
  Player[ppid].class = 4;
  SendPlayerMessage(ppid,255,205,0,"Felicitari! Ai fost promovat la: Paladin");
  end
 else
 SendPlayerMessage(ppid,255,205,0,"Nu esti ADMINISTRATOR!");
end
end
end
function setPlayerClass(playerid, class)
 if fire == 3 then
    Fire(playerid);
 elseif water == 2 then
    Water(playerid);
 elseif paladin == 3 then
    Paladin(playerid);
 elseif mpolice == 4 then
    MPolice(playerid);
 elseif king == 5 then
 king(playerid);
 end
end
 function Novice (ppid)
	GiveItem(playerid,"ItAr_NOV_L",1);
	GiveItem(playerid,"ItMw_RangerStaff_Addon",1);
	GiveItem(playerid,"ItRu_TeleportMonastery",1);
	GiveItem(playerid,"ItRu_FireBolt",1);
	GiveItem(playerid,"ItPo_Health_02",6);
	SetPlayerMaxHealth(playerid,350);
    SetPlayerHealth(playerid,350);
	SetPlayerMaxMana(playerid,450);
	SetPlayerMana(playerid,450);
    SetPlayerStrength(playerid,35);
	SetPlayerDexterity(playerid,35);
	SetPlayerSkillWeapon(playerid,15,15);
end
  function Fire (ppid)
	GiveItem(playerid,"ItMw_1H_Common_01",1);
	GiveItem(playerid,"ItAr_KDF_L",1);
	GiveItem(playerid,"ITAR_Vlk_L",1);
	GiveItem(playerid,"ItRu_TeleportMonastery",1);
	GiveItem(playerid,"ItRu_PalHolyBolt",1);
	GiveItem(playerid,"ItRu_LightningFlash",1);
	GiveItem(playerid,"ItRu_IceCube",1);
	GiveItem(playerid,"ItRu_FireBolt",1);
	GiveItem(playerid,"ItPo_Health_03",5);
	SetPlayerMaxHealth(playerid,550);
    SetPlayerHealth(playerid,550);
	SetPlayerMaxMana(playerid,750);
	SetPlayerMana(playerid,750);
    SetPlayerStrength(playerid,35);
	SetPlayerDexterity(playerid,35);
	SetPlayerSkillWeapon(playerid,15,15);
end
 function HFire (ppid)
        SetPlayerStrength(playerid,200);
end
 function Paladin (ppid)
	GiveItem(playerid,"ItRu_PalHolyBolt",1);
	GiveItem(playerid,"ItAr_PAl_H",1);
	GiveItem(playerid,"ITAR_Vlk_L",1);
	GiveItem(playerid,"ItMw_1h_Pal_Sword",1);
	GiveItem(playerid,"ItMw_2h_Pal_Sword",1);
	GiveItem(playerid,"ItPo_Health_03",5);
	SetPlayerMaxHealth(playerid,1050);
    SetPlayerHealth(playerid,1000);
	SetPlayerMaxMana(playerid,250);
	SetPlayerMana(playerid,250);
    SetPlayerStrength(playerid,90);
	SetPlayerDexterity(playerid,90);
	SetPlayerSkillWeapon(playerid,85,85);
end
 function MPolice (playerid)
	GiveItem(playerid,"ITAR_Mil_L",1);
	GiveItem(playerid,"ItMw_ShortSword1",1);
	GiveItem(playerid,"ItPo_Health_02",5);
	SetPlayerMaxHealth(playerid,650);
    SetPlayerHealth(playerid,625);
	SetPlayerMaxMana(playerid,45);
	SetPlayerMana(playerid,45);
    SetPlayerStrength(playerid,50);
	SetPlayerDexterity(playerid,50);
	SetPlayerSkillWeapon(playerid,65,65);
end
 function king (playerid)
	GiveItem(playerid,"ItMw_1h_Vlk_Mace",1);
	GiveItem(playerid,"ITAR_Governor",1);
	GiveItem(playerid,"ITAR_Vlk_M",1);
	GiveItem(playerid,"ITAR_Diego",1);
	GiveItem(playerid,"ItMw_1h_Vlk_Sword",1);
	GiveItem(playerid,"ItPo_Health_03",5);
	SetPlayerMaxHealth(playerid,200);
    SetPlayerHealth(playerid,200);
	SetPlayerMaxMana(playerid,35);
	SetPlayerMana(playerid,150);
    SetPlayerStrength(playerid,30);
	SetPlayerDexterity(playerid,30);
	SetPlayerSkillWeapon(playerid,35,35);
end

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