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ClickerGuy | PRO | 03/25/18 11:29:07 AM UTC | 0 ⭐ | 815 👁️ | Never ⏰ | []
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Let's make a game!
        name:Bread Clicker
        by:Funny
        desc:This is a clicker game!
        created:25/3/2018
        updated:25/3/2018
        version:1
 Settings
        background:stuff/meadow.jpg
        building cost increase:115%
        building cost refund:50%
	spritesheet:icons, 48 by 48, stuff/breadIcons.png
	stylesheet:stuff/bigBlue.css
      Layout
	use default
  Buttons
            *breadButton
                 name:Make a bread
                 desc:Click this bread to get more breads!
                 on click:anim icon wobble
                 on click:yield 1 bread
                 on click:if (have goldenTouch and chance (1%)) yield 1 goldenBread
                 icon:stuff/bread.png
                 	no text
		class:bigButton hasFlares
		icon class:shadowed
		tooltip origin:bottom
		tooltip class:brown
Resources
	*bread|breads
		name:bread|breads
		desc:These are your breads. You can use them to purchase things. Your goal is to have as many breads as possible!
		icon:icons[0,0]
		class:noBackground
		show earned
           *goldenBread|goldenBreads
                  name:Golden bread|Golden breads
		desc:These shiny breads are terribly rare, terribly precious and terribly delicious!
		icon:icons[0,1]
		class:noBackground
		hidden when 0
 Shinies
          *luckyBread
                  on click:log Woop
                  movement:onRight moveLeft fade bounce:0.05
                  frequency:60
                  frequency variation:30
                  icon:stuff/luckyBread.png
                  class:bigButton
                  on click:
                          $boost=1
                          if (have clover) $boost=4
                          if (chance($25))
                                  //get at least 7, or between 1 and 3 minutes of our bread production
                                  $amount=max(7,random(breads:ps*60*1,breads:ps*60*3))*$boost
                                  toast the lucky bread grants you<//><b>[$amount] breads</b>.
                                  yield $amount breads
                     else
                                  $amount=1*$boost
                                  toast the lucky bread grants you<//><b>[$amount] golden bread[s?$amount]</b>!
                                  yield $amount goldenBread
                            end
                 end
 Buildings
          *TEMPLATE
                   on click:anim glow
        *cage|cages
            name:Bread cage|bread cages
            desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 bread every 10 seconds.
		icon:icons[3,0]
		cost:15 breads
		on tick:yield 0.1 bread
		unlocked
  	*hutch|hutches
		name:Bread hutch|Bread hutches
		desc:No Description
		icon:icons[3,1]
		cost:100 breads
		on tick:yield 0.5 breads
		req:100 breads:earned
  	*coop|coops
		name:Bread coop|Breads coops
		desc:A much nicer bread home where full Bread families can live.<//><b>Effect:</b><.>Produces 5 Breads per second.
		icon:icons[3,2]
		cost:600 Breads
		on tick:yield 12 bread
		req:600 breads:earned
 	*pen|pens
		name:Rabbit pen|Rabbit pens
		desc:A lovely enclosure with plenty of green space.<//><b>Effect:</b><.>Produces 12 Breads per second.
		icon:icons[3,3]
		cost:4000 breads
		on tick:yield 12 breads
		req:4000 breads:earned
        	*meadow|meadows
		name:Breads meadow|Breads meadows
		desc:A wide open space full of shade and lush grass.<//><b>Effect:</b><.>Produces 90 Breads per second.
		icon:icons[3,4]
		cost:20000 breads
		on tick:yield 90 breads
		req:20000 breads:earned
 	*village|villages
		name:Bread village|Breads villages
		desc:Your Breads are building their own villages now!<//><b>Effect:</b><.>Produces 300 Breads per second.
		icon:icons[3,5]
		cost:200000 Breads, 1 goldenBreads
		on tick:yield 300 Breads
		req:200000 Breads:earned and independenceDay
         *city|cities
		name:Bread city|Breads cities
		desc:A bustling little city, populated with busy Breads.<//><b>Effect:</b><.>Produces 1000 Breads per second.
		icon:icons[3,6]
		cost:3000000 Breads, 4 goldenBreads
		on tick:yield 1000 breads
		req:3000000 Breads:earned and independenceDay
 	*citadel|citadels
		name:Moon citadel|Moon citadels
		desc:An ornate palace standing on the moon, ruled by Breads kings and queens and staffed with royal Bread guards.<//><b>Effect:</b><.>Produces 4000 Breads per second.
		icon:icons[3,7]
		cost:70000000 Breads, 16 goldenBreads
		on tick:yield 4000 breads
		on tick:if (have moonGardens) yield 0.01 goldenBreads
		req:70000000 Breads:earned and independenceDay
 	*fortress
		name:Freedom fortress
		text:Freedom fortress ([this]%)
		desc:A huge bunny castle. A monument to the adventurous spirit of Breadkind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>
		icon:icons[3,8]
		cost:300000000 Breads, 100 goldenBreads
		req:70000000 Breads:earned and independenceDay
		limit:100
		cost increase:105
  Upgrades
	*TEMPLATE
		on click:anim glow
 	//food upgrades
 	*parsley
		name:Parsley
		desc:A nice little supplement to your Bread's diet.<//><b>Effect:</b><.>+1 Bread/click
		icon:icons[1,1]
		cost:100 Breads
		passive:increase breads yield of breadButton by 1
		req:10 breads:earned
 	*spinach
		name:Spinach
		desc:Big tasty leaves, perfect for hungry breads.<//><b>Effect:</b><.>+1 breads/click
		icon:icons[1,2]
		cost:200 bunnies
		passive:increase bread yield of breadButton by 1
		req:50 bread:earned
 	*lettuce
		name:Lettuce
		desc:Frilly greens loved by all breads.<//><b>Effect:</b><.>+1 bread/click
		icon:icons[1,3]
		cost:400 breads
		passive:increase bread yield of breadButton by 1
		req:200 bread:earned
   	//building upgrades
 	*buildingUpgrade1
		name:Sippy bottles
		desc:Your breads can drink their fill!<//><b>Effect:</b><.>breads cage production x2<.>breads hutch production x2<.>breads coop production x2
		icon:icons[2,0] icons[3,0]
		cost:1000 breads
		passive:multiply yield of cage by 2
		passive:multiply yield of hutch by 2
		passive:multiply yield of coop by 2
		req:(cages>=10 or hutches>=10 or coops>=10)
 	*buildingUpgrade2
		name:Prime grade hay
		desc:Not just for horses anymore!<//><b>Effect:</b><.>bread cage production x2<.>bread hutch production x2<.>breads coop production x2
		icon:icons[2,0] icons[3,1]
		cost:100000 breads
		passive:multiply yield of cage by 2
		passive:multiply yield of hutch by 2
		passive:multiply yield of breadscoop by 2
		req:(cages>=50 or hutches>=50 or coops>=50)
 	*buildingUpgrade3
		name:Shredded newspapers
		desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>breads cage production x2<.>breads hutch production x2<.>breads coop production x2
		icon:icons[2,0] icons[3,2]
		cost:5000000 breads
		passive:multiply yield of cage by 2
		passive:multiply yield of hutch by 2
		passive:multiply yield of coop by 2
		req:(cages>=100 or hutches>=100 or coops>=100)
  	//golden bread upgrades
 	*goldenTouch
		name:Golden touch
		desc:The delicate art of finding vegetables made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden bread per bread click
		icon:icons[2,5]
		cost:1 goldenBread
		req:1 goldenBread:earned
 	*rabbitHaste
		name:Rabbit's haste
		desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky Breads appear 30% more often
		icon:icons[2,6]
		passive:multiply frequency of luckyBread by 0.7
		cost:5 goldenBread
		req:1 goldenBread:earned
 	*independenceDay
		name:Independence day
		desc:Your Breads are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
		icon:icons[2,7]
		cost:10 goldenBreads
		req:5 goldenBreads:earned
 	*clover
		name:Clover
		desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky beard effects are 4 times more powerful
		icon:icons[2,8]
		cost:100 goldenBreads
		req:50 goldenCarrots:earned
 	*moonGardens
		name:Moon gardens
		desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden bread every 100 seconds
		icon:icons[2,9]
		cost:100 goldenBreads
		req:50 goldenBreads:earned
 Achievements
	*TEMPLATE
		on click:anim glow
 	*breadAchiev1
		name:Run bread run
		desc:Have <b>1</b> bread.
		req:1 bread
		icon:icons[2,4] icons[0,2] icons[0,6]
	*breadAchiev2
		name:bread home videos
		desc:Have <b>1000</b> breads.
		req:1000 breads
		icon:icons[2,4] icons[0,3] icons[0,6]
	*bunnyAchiev3
		name:You got breads, bread
		desc:Have <b>1000000</b> breads.
		req:10000000 bunnies
		icon:icons[2,4] icons[0,4] icons[0,6]
 	*clickAchiev1
		name:That tickles
		desc:Click the bread <b>10</b> times.
		req:10 breadButton clicks
		icon:icons[2,2] icons[0,2] icons[0,6]

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