Let's make a game!
name:Bread Clicker
by:Funny
desc:This is a clicker game!
created:25/3/2018
updated:25/3/2018
version:1
Settings
background:stuff/meadow.jpg
building cost increase:115%
building cost refund:50%
spritesheet:icons, 48 by 48, stuff/breadIcons.png
stylesheet:stuff/bigBlue.css
Layout
use default
Buttons
*breadButton
name:Make a bread
desc:Click this bread to get more breads!
on click:anim icon wobble
on click:yield 1 bread
on click:if (have goldenTouch and chance (1%)) yield 1 goldenBread
icon:stuff/bread.png
no text
class:bigButton hasFlares
icon class:shadowed
tooltip origin:bottom
tooltip class:brown
Resources
*bread|breads
name:bread|breads
desc:These are your breads. You can use them to purchase things. Your goal is to have as many breads as possible!
icon:icons[0,0]
class:noBackground
show earned
*goldenBread|goldenBreads
name:Golden bread|Golden breads
desc:These shiny breads are terribly rare, terribly precious and terribly delicious!
icon:icons[0,1]
class:noBackground
hidden when 0
Shinies
*luckyBread
on click:log Woop
movement:onRight moveLeft fade bounce:0.05
frequency:60
frequency variation:30
icon:stuff/luckyBread.png
class:bigButton
on click:
$boost=1
if (have clover) $boost=4
if (chance($25))
//get at least 7, or between 1 and 3 minutes of our bread production
$amount=max(7,random(breads:ps*60*1,breads:ps*60*3))*$boost
toast the lucky bread grants you<//><b>[$amount] breads</b>.
yield $amount breads
else
$amount=1*$boost
toast the lucky bread grants you<//><b>[$amount] golden bread[s?$amount]</b>!
yield $amount goldenBread
end
end
Buildings
*TEMPLATE
on click:anim glow
*cage|cages
name:Bread cage|bread cages
desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 bread every 10 seconds.
icon:icons[3,0]
cost:15 breads
on tick:yield 0.1 bread
unlocked
*hutch|hutches
name:Bread hutch|Bread hutches
desc:No Description
icon:icons[3,1]
cost:100 breads
on tick:yield 0.5 breads
req:100 breads:earned
*coop|coops
name:Bread coop|Breads coops
desc:A much nicer bread home where full Bread families can live.<//><b>Effect:</b><.>Produces 5 Breads per second.
icon:icons[3,2]
cost:600 Breads
on tick:yield 12 bread
req:600 breads:earned
*pen|pens
name:Rabbit pen|Rabbit pens
desc:A lovely enclosure with plenty of green space.<//><b>Effect:</b><.>Produces 12 Breads per second.
icon:icons[3,3]
cost:4000 breads
on tick:yield 12 breads
req:4000 breads:earned
*meadow|meadows
name:Breads meadow|Breads meadows
desc:A wide open space full of shade and lush grass.<//><b>Effect:</b><.>Produces 90 Breads per second.
icon:icons[3,4]
cost:20000 breads
on tick:yield 90 breads
req:20000 breads:earned
*village|villages
name:Bread village|Breads villages
desc:Your Breads are building their own villages now!<//><b>Effect:</b><.>Produces 300 Breads per second.
icon:icons[3,5]
cost:200000 Breads, 1 goldenBreads
on tick:yield 300 Breads
req:200000 Breads:earned and independenceDay
*city|cities
name:Bread city|Breads cities
desc:A bustling little city, populated with busy Breads.<//><b>Effect:</b><.>Produces 1000 Breads per second.
icon:icons[3,6]
cost:3000000 Breads, 4 goldenBreads
on tick:yield 1000 breads
req:3000000 Breads:earned and independenceDay
*citadel|citadels
name:Moon citadel|Moon citadels
desc:An ornate palace standing on the moon, ruled by Breads kings and queens and staffed with royal Bread guards.<//><b>Effect:</b><.>Produces 4000 Breads per second.
icon:icons[3,7]
cost:70000000 Breads, 16 goldenBreads
on tick:yield 4000 breads
on tick:if (have moonGardens) yield 0.01 goldenBreads
req:70000000 Breads:earned and independenceDay
*fortress
name:Freedom fortress
text:Freedom fortress ([this]%)
desc:A huge bunny castle. A monument to the adventurous spirit of Breadkind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>
icon:icons[3,8]
cost:300000000 Breads, 100 goldenBreads
req:70000000 Breads:earned and independenceDay
limit:100
cost increase:105
Upgrades
*TEMPLATE
on click:anim glow
//food upgrades
*parsley
name:Parsley
desc:A nice little supplement to your Bread's diet.<//><b>Effect:</b><.>+1 Bread/click
icon:icons[1,1]
cost:100 Breads
passive:increase breads yield of breadButton by 1
req:10 breads:earned
*spinach
name:Spinach
desc:Big tasty leaves, perfect for hungry breads.<//><b>Effect:</b><.>+1 breads/click
icon:icons[1,2]
cost:200 bunnies
passive:increase bread yield of breadButton by 1
req:50 bread:earned
*lettuce
name:Lettuce
desc:Frilly greens loved by all breads.<//><b>Effect:</b><.>+1 bread/click
icon:icons[1,3]
cost:400 breads
passive:increase bread yield of breadButton by 1
req:200 bread:earned
//building upgrades
*buildingUpgrade1
name:Sippy bottles
desc:Your breads can drink their fill!<//><b>Effect:</b><.>breads cage production x2<.>breads hutch production x2<.>breads coop production x2
icon:icons[2,0] icons[3,0]
cost:1000 breads
passive:multiply yield of cage by 2
passive:multiply yield of hutch by 2
passive:multiply yield of coop by 2
req:(cages>=10 or hutches>=10 or coops>=10)
*buildingUpgrade2
name:Prime grade hay
desc:Not just for horses anymore!<//><b>Effect:</b><.>bread cage production x2<.>bread hutch production x2<.>breads coop production x2
icon:icons[2,0] icons[3,1]
cost:100000 breads
passive:multiply yield of cage by 2
passive:multiply yield of hutch by 2
passive:multiply yield of breadscoop by 2
req:(cages>=50 or hutches>=50 or coops>=50)
*buildingUpgrade3
name:Shredded newspapers
desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>breads cage production x2<.>breads hutch production x2<.>breads coop production x2
icon:icons[2,0] icons[3,2]
cost:5000000 breads
passive:multiply yield of cage by 2
passive:multiply yield of hutch by 2
passive:multiply yield of coop by 2
req:(cages>=100 or hutches>=100 or coops>=100)
//golden bread upgrades
*goldenTouch
name:Golden touch
desc:The delicate art of finding vegetables made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden bread per bread click
icon:icons[2,5]
cost:1 goldenBread
req:1 goldenBread:earned
*rabbitHaste
name:Rabbit's haste
desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky Breads appear 30% more often
icon:icons[2,6]
passive:multiply frequency of luckyBread by 0.7
cost:5 goldenBread
req:1 goldenBread:earned
*independenceDay
name:Independence day
desc:Your Breads are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
icon:icons[2,7]
cost:10 goldenBreads
req:5 goldenBreads:earned
*clover
name:Clover
desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky beard effects are 4 times more powerful
icon:icons[2,8]
cost:100 goldenBreads
req:50 goldenCarrots:earned
*moonGardens
name:Moon gardens
desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden bread every 100 seconds
icon:icons[2,9]
cost:100 goldenBreads
req:50 goldenBreads:earned
Achievements
*TEMPLATE
on click:anim glow
*breadAchiev1
name:Run bread run
desc:Have <b>1</b> bread.
req:1 bread
icon:icons[2,4] icons[0,2] icons[0,6]
*breadAchiev2
name:bread home videos
desc:Have <b>1000</b> breads.
req:1000 breads
icon:icons[2,4] icons[0,3] icons[0,6]
*bunnyAchiev3
name:You got breads, bread
desc:Have <b>1000000</b> breads.
req:10000000 bunnies
icon:icons[2,4] icons[0,4] icons[0,6]
*clickAchiev1
name:That tickles
desc:Click the bread <b>10</b> times.
req:10 breadButton clicks
icon:icons[2,2] icons[0,2] icons[0,6]
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