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Puddles.sk Changelog

Gamebuster | PRO | 02/15/15 04:30:50 PM UTC | 0 ⭐ | 1248 👁️ | Never ⏰ | []
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v1.6.0.3/(2.2):
	====Additions
		*Updated to skript 2.2
		*added /puddle debug
		*added /puddle debug to /puddle help
	====Fixes
		*Fixed puddles forming in any biome
		*Fixed "puddles list all" showing the world twice, instead of the world and location.
	====Removals
		*removed /pdebug
 v1.6.0.0:
	====Added Features
		*Added help parameter to /puddles, you can now do /puddles help
			*It also has detailed descriptions for how the commands function
		*You can now set which worlds have puddles enabled
			*/puddle enable/disable is the command
		*"/puddles worlds" added, it lists all worlds, and worlds that puddles are disabled in are red, and enabled ones are green
	====Changes
		*/puddletest has been changed to "/puddle test"
		*Puddles are stored differently now, if you are using an older version, before you update, do "/puddles clear all", if you don't, older puddles will not persist and it will be weird.
	====Fixes:
		*Puddles created with /create now persist
  v1.4.0.3:
	====Added Features
		*Added /puddletest command - Tells you if a puddle can be placed at your feet, and if it cannot, it tells you why. (Blocks that stop a puddle from forming flash red to the command sender for a few seconds)
You can now set what types of blocks can be replaced (Finally!)
		*Pdebug now tells you what type of block is replaced
	====Fixes:
		*Fix for block updates that occur at the same tick as a puddle is placed causing the puddle to instantly disappear
		*Pdebug now has insufficient permissions message
	====Removals:
		*/weather removed, it was horrible and didn't work correctly.
		*/t removed, it was a leftover debug command
 v1.3.0:
	====Added Features
		*Added /weather command (the vanilla one doesn't work for me) It works just like the vanilla one
		*Abillity to customize the radius for which puddles spawn around players
		*Abillity to customize what blocks puddles can fall on
		*Abillity to customize what blocks puddles can spawn under
		*Ability to customize what biomes puddles can spawn in
	====Fixes
		*Fixed puddles staying in mid air if you break the block under them
 v1.0.1:
	*Removed a leftover debugging command
	*Removed /rain
 v1.0.0:
	*Added /puddles command
		**Can view locations of puddles in a world/all with /puddles list [<world | all>]
		**Can clear all puddles in a world/all worlds with /puddles clear [<world | all>]
	*Puddles now only form in biomes that can rain
		**Puddles form below the snow line in all extreme hills biomes
	*Puddles evaporate at different speeds depending on the time of day and the current weather

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    01/01/70 12:00:00 AM UTC
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