override func viewDidLoad() {
super.viewDidLoad()
// Force the device in portrait mode when the view controller gets loaded
UIDevice.currentDevice().setValue(UIInterfaceOrientation.Portrait.rawValue, forKey: "orientation")
}
override func shouldAutorotate() -> Bool {
// Lock autorotate
return false
}
override func supportedInterfaceOrientations() -> Int {
// Only allow Portrait
return Int(UIInterfaceOrientationMask.Portrait.rawValue)
}
override func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
// Only allow Portrait
return UIInterfaceOrientation.Portrait
}
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