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skotracker | PRO | 08/08/17 10:04:10 PM UTC | 0 ⭐ | 162 👁️ | Never ⏰ | []
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////////////////////////////
/////////Components/////////
////////////////////////////
////    "Exile_Item_Rope"
////    "Exile_Magazine_Swing"
////    "Exile_Item_Axe"
////    "Exile_Item_DuctTape"
////    "Exile_Item_ExtensionCord"
////    "Exile_Item_FuelCanisterEmpty"
////    "Exile_Item_JunkMetal"
////    "Exile_Item_LightBulb"
////    "Exile_Item_MetalBoard"
////    "Exile_Item_MetalHedgehogKit"
////    "Exile_Item_SafeKit"
////    "Exile_Item_CodeLock"
////    "Exile_Item_Laptop"
////    "Exile_Item_BaseCameraKit"
////    "Exile_Item_CamoTentKit"
////    "Exile_Item_MetalPole"
////    "Exile_Item_MetalScrews"
////    "Exile_Item_MetalWire"
////    "Exile_Item_Cement"
////    "Exile_Item_Sand"
////    "Exile_Item_CarWheel"
///////////////////////////
//////////TOOLS////////////
///////////////////////////
////    "Exile_Item_Matches",
////    "Exile_Item_CookingPot",
////    "Exile_Item_CanOpener",
////    "Exile_Item_Handsaw",
////    "Exile_Item_Pliers",
////    "Exile_Item_Grinder",
////    "Exile_Item_Foolbox",
////    "Exile_Item_CordlessScrewdriver",
////    "Exile_Item_FireExtinguisher",
////    "Exile_Item_Hammer",
////    "Exile_Item_OilCanister",
////    "Exile_Item_Screwdriver",
////    "Exile_Item_Shovel",
////    "Exile_Item_Wrench",
////    "Exile_Item_SleepingMat",
////    "Exile_Item_ToiletPaper",
////    "Exile_Item_ZipTie",
////    "Binocular",
////    "Rangefinder",
////    "Laserdesignator",
////    "Laserdesignator_02",
////    "Laserdesignator_03",
////    "NVGoggles",
////    "NVGoggles_INDEP",
////    "NVGoggles_OPFOR",
////    "ItemGPS",
////    "ItemMap",
////    "ItemCompass",
////    "ItemRadio",
////    "ItemWatch",
////    "Exile_Item_XM8"
 
 
 
/////BELOW IS A CRAFTING SAMPLE///////
 
 
 
class NightVision: Exile_AbstractCraftingRecipe
{
    name = "Nightvision";  //What i the name OF your crafting? USE the name ingame that you want
    pictureItem = "NVGoggles"; //must be an item already IN game
    requiresFire = 1;  //does it require a fire TO build? yes OR no
    returnedItems[] =
    {
        {1, "NVGoggles"} // This IS what will be crafted (must be ingame item)
    };
    tools[] =  // This IS a tool you need TO perform the craft
    {
        {1, "Exile_Item_MetalWire"}, // 1 IS the quantity, item IS an ingame item
        {1, "Exile_Item_Pliers"},  // 1 IS the quantity, Item IS an ingame item
        {1, "Exile_Item_Grinder"} //This IS the LAST item so you need the commma (,)
    };
    components[] =//Items below are needed TO do the crafting
    {
        {1, "Exile_Item_MetalWire"},// 1 IS the quantity, Item IS an ingame item
        {1, "Exile_Item_MetalBoard"},// 1 IS the quantity, Item IS an ingame item
        {1, "Exile_Item_JunkMetal"}//This IS the LAST item so you need the commma (,)
    };
};

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