template<typename a> struct phuk {
phuk(int) {}
typedef double q;
enum { r = 10 };
};
class myclass {
myclass *a;
myclass(*b)();
myclass(int x);
myclass(myclass *c): a(0) {}
myclass(myclass::*c)(myclass);
myclass(phuk<int> X3);
myclass(phuk<int>::q X3);
myclass(int(phuk<int>::q)): a(0) {}
static int bait(phuk<int>::q) { return 0; }
myclass() {
myclass(10);
myclass yes(10);
myclass(myclass(10));
myclass(myclass::*x)(myclass) = c;
myclass(int(phuk<int>::r));
myclass(bait);
(this ->* x)(*this);
}
};
int main() {
return 0;
}
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