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Logfile Outlaws

Monza6 | PRO | 04/24/19 09:06:32 PM UTC | 0 ⭐ | 477 šŸ‘ļø | Never ā° | []
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Log file open, 04/24/19 20:33:47
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(300606843) SRandInit(300606843).
LogInit: Overriding engine version to CL 0, compatible CL 0
LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.347053
LogModuleManager: Warning: ModuleManager: Module 'D3D11RHI' not found - its StaticallyLinkedModuleInitializers function is null.
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogPluginManager: Mounting plugin ApexDestruction
LogPluginManager: Mounting plugin RPGTK
LogPluginManager: Mounting plugin RPGSave
LogPluginManager: Mounting plugin Able
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin BuildSystem
LogPluginManager: Mounting plugin GameAnalytics
LogPluginManager: Mounting plugin AnalyticsBlueprintLibrary
LogPluginManager: Mounting plugin LoadingScreen
LogPluginManager: Mounting plugin EasyBallistics
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AISpawnerTool
LogPluginManager: Mounting plugin DonMeshPainting
LogPluginManager: Mounting plugin BSPlugin
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin VivoxCore
LogPluginManager: Mounting plugin ST_SparseGrid
LogPluginManager: Mounting plugin GamepadUMGPlugin
LogPluginManager: Mounting plugin LivePP
LogPluginManager: Mounting plugin RPGBuildSystem
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took  0.080s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.19-CL-0
LogInit: Engine Version: 4.19.0-0+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-0+++UE4+Release-4.19
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Mar 22 2019 01:43:55
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:  /Game/Maps/MainMap/MainMap -log -port=27374 -queryport=27015 -servername="VARG_Outlaws" -PlayerCount=150 -Type=PVE -ServerPassword="" -AdminPassword="K3ef66"
LogInit: Base Directory: C:/steamcmd/steamapps/common/outlaws/Outlaws/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogStreaming: Display: Took  0.002s to delete old logs.
LogInit: Presizing for max 8388608 objects, including 80000 objects not considered by GC, pre-allocating 11315000 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
LogInit: Object subsystem initialized
[2019.04.24-19.33.47:789][  0]LogInit: Selected Device Profile: [WindowsServer]
[2019.04.24-19.33.47:789][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
[2019.04.24-19.33.47:789][  0]LogInit: Computer: NS387095
[2019.04.24-19.33.47:789][  0]LogInit: User: Administrator
[2019.04.24-19.33.47:789][  0]LogInit: CPU Page size=4096, Cores=4
[2019.04.24-19.33.47:789][  0]LogInit: High frequency timer resolution =3.312809 MHz
[2019.04.24-19.33.47:789][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2019.04.24-19.33.47:789][  0]LogMemory: Platform Memory Stats for WindowsServer
[2019.04.24-19.33.47:789][  0]LogMemory: Process Physical Memory: 271.83 MB used, 271.83 MB peak
[2019.04.24-19.33.47:789][  0]LogMemory: Process Virtual Memory: 301.73 MB used, 301.73 MB peak
[2019.04.24-19.33.47:789][  0]LogMemory: Physical Memory: 2409.79 MB used,  30257.60 MB free, 32667.38 MB total
[2019.04.24-19.33.47:789][  0]LogMemory: Virtual Memory: 522.19 MB used,  30257.60 MB free, 8388608.00 MB total
[2019.04.24-19.33.47:789][  0]LogInit: Using OS detected language (en-US).
[2019.04.24-19.33.47:789][  0]LogInit: Using OS detected locale (en-US).
[2019.04.24-19.33.47:806][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2019.04.24-19.33.48:051][  0]LogStreaming: Display: Took  0.250s to EndInitTextLocalization.
[2019.04.24-19.33.48:252][  0]LogAssetRegistry: FAssetRegistry took 0.1960 seconds to start up
[2019.04.24-19.33.48:367][  0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.017641 seconds
[2019.04.24-19.33.48:368][  0]LogPakFile: New pak file ../../../Outlaws/Content/Paks/Outlaws-WindowsServer.pak added to pak precacher.
[2019.04.24-19.33.48:369][  0]LogInit: Selected Device Profile: [WindowsServer]
[2019.04.24-19.33.48:385][  0]LogNetVersion: Outlaws , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2121226983)
[2019.04.24-19.33.48:395][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsAICharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:397][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsBoidCharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:402][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsInteractableAICharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:403][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsLivestockCharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:404][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsMountableCharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:404][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsMountCharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:405][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Script/Outlaws.Default__OutlawsPredatoryBirdCharacter) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.48:452][  0]LogWindowsMoviePlayer: Could not load mf.dll. Library not found.
[2019.04.24-19.33.48:453][  0]LogWindowsMoviePlayer: Could not load mfplat.dll. Library not found.
[2019.04.24-19.33.48:453][  0]LogWindowsMoviePlayer: Could not load mfplay.dll. Library not found.
[2019.04.24-19.33.48:476][  0]LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
[2019.04.24-19.33.48:478][  0]VivoxCore: FVivoxCoreModule::StartupModule
[2019.04.24-19.33.48:478][  0]VivoxCore: Loaded Library (../../../Outlaws/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/ortp.dll)
[2019.04.24-19.33.48:480][  0]VivoxCore: Loaded Library (../../../Outlaws/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/vivoxsdk.dll)
[2019.04.24-19.33.48:568][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.04.24-19.33.48:572][  0]LogUObjectArray: 44099 objects as part of root set at end of initial load.
[2019.04.24-19.33.48:572][  0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2019.04.24-19.33.48:573][  0]LogUObjectAllocator: 8194624 out of 11315000 bytes used by permanent object pool.
[2019.04.24-19.33.48:573][  0]LogUObjectArray: CloseDisregardForGC: 44099/80000 objects in disregard for GC pool
[2019.04.24-19.33.48:574][  0]LogEngine: Initializing Engine...
[2019.04.24-19.33.48:576][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2019.04.24-19.33.48:576][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2019.04.24-19.33.48:577][  0]LogStreaming: Error: Couldn't find file for package /Engine/EditorMaterials/GizmoMaterial requested by async loading code. NameToLoad: /Engine/EditorMaterials/GizmoMaterial
[2019.04.24-19.33.48:578][  0]LogStreaming: Error: Found 0 dependent packages...
[2019.04.24-19.33.48:579][  0]LogEngine: ERROR: Failed to load special material 'ArrowMaterialName' from path '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial'. This will probably have bad consequences (depending on its use).
[2019.04.24-19.33.50:334][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/BP_BaseLivestockAnimalCharacter.Default__BP_BaseLivestockAnimalCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:712][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BandanaBanditCharacter.Default__BandanaBanditCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:730][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/Skull_Gang/SkullBanditCharacter.Default__SkullBanditCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:737][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BP_TraderAI.Default__BP_TraderAI_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:801][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BanditCharacter.Default__BanditCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:858][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BountyHunter/YoungGunCharacter.Default__YoungGunCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:859][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BountyHunter/BountyHunterCharacter_Female.Default__BountyHunterCharacter_Female_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:860][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BountyHunter/BountyHunterCharacter.Default__BountyHunterCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:878][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/SnakeOilSalesmanCharacter.Default__SnakeOilSalesmanCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:905][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/BP_BaseAnimalCharacter.Default__BP_BaseAnimalCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:906][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/PrairieDog/PrairieDogCharacter.Default__PrairieDogCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:907][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/Coyote/CoyoteCharacter.Default__CoyoteCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:908][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/BlackFootedFerret/BlackFootedFerretCharacter.Default__BlackFootedFerretCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:908][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/Armadillo/ArmadilloCharacter.Default__ArmadilloCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:909][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/AntelopeJackRabbit/AntelopeJackRabbitCharacter.Default__AntelopeJackRabbitCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:910][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BountyHunter/Hunter2BearCompanion.Default__Hunter2BearCompanion_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:913][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/WesternDiamondbackRattlesnake/WesternDiamondbackRattlesnakeCharacter.Default__WesternDiamondbackRattlesnakeCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:914][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/PrairieKingsnake/PrairieKingsnakeCharacter.Default__PrairieKingsnakeCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:915][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/CarriageHorse/CarriageHorseCharacter.Default__CarriageHorseCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:916][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/TravellingMerchantCharacter.Default__TravellingMerchantCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:917][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/TnTBanditCharacter.Default__TnTBanditCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:919][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/Skull_Gang/SkullGangLeaderCharacter.Default__SkullGangLeaderCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:921][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/CampingBanditLeaderCharacter.Default__CampingBanditLeaderCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:922][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/CampCookCharacter.Default__CampCookCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:923][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BankBanditCharacter.Default__BankBanditCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.50:926][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BanditLeaderCharacter.Default__BanditLeaderCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:023][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Systems/AISystem/RainbowTroutBoidCharacter.Default__RainbowTroutBoidCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:024][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Systems/AISystem/ChinookSalmonBoidCharacter.Default__ChinookSalmonBoidCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:025][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Systems/AISystem/CatfishBoidCharacter.Default__CatfishBoidCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:471][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/DeputyCharacter.Default__DeputyCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:525][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/GuardCharacter.Default__GuardCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:550][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BountyHunter/BountyHunterCharacter_2.Default__BountyHunterCharacter_2_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:585][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Systems/AISystem/LivestockAICharacter.Default__LivestockAICharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:587][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/Sheep/SheepCharacter.Default__SheepCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:588][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/Pig/PigCharacter.Default__PigCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:589][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Maps/Demos/AISystem_Demo/Blueprints/Animals/Cow/CowCharacter.Default__CowCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:593][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/BP_HorseMount.Default__BP_HorseMount_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:595][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/QuarterHorseCharacter.Default__QuarterHorseCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:597][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/BP_BanditHorseMount.Default__BP_BanditHorseMount_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:598][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/DonkeyCharacter.Default__DonkeyCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.51:642][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/TraderJohnCharacter.Default__TraderJohnCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.52:651][  0]LogInit: Texture streaming: Disabled
[2019.04.24-19.33.52:676][  0]LogInit: Display: Game Engine Initialized.
[2019.04.24-19.33.52:676][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2019.04.24-19.33.52:676][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2019.04.24-19.33.52:677][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2019.04.24-19.33.52:687][  0]LogInit: Display: Starting Game.
[2019.04.24-19.33.52:687][  0]LogNet: Browse: /Game/Maps/MainMap/MainMap?Name=Player
[2019.04.24-19.33.52:688][  0]LogLoad: LoadMap: /Game/Maps/MainMap/MainMap?Name=Player
[2019.04.24-19.33.56:769][  0]LogAIModule: Creating AISystem for world MainMap
[2019.04.24-19.33.56:770][  0]LogLoad: Game class is 'OutlawsBaseGameMode_BP_C'
[2019.04.24-19.33.56:771][  0]LogNet: Display: SteamNetDriver_0 bound to port 27374
[2019.04.24-19.33.56:771][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2019.04.24-19.33.56:772][  0]LogNet: GameNetDriver SteamNetDriver_0 IpNetDriver listening on port 27374
[2019.04.24-19.33.56:784][  0]LogWorld: Bringing World /Game/Maps/MainMap/MainMap.MainMap up for play (max tick rate 30) at 2019.04.24-20.33.56
[2019.04.24-19.33.56:785][  0]LogWorld: Bringing up level for play took: 0.012645
[2019.04.24-19.33.56:804][  0]LogStreaming: Warning: GameModeStartPlay
[2019.04.24-19.33.56:805][  0]LogLoad: Took 4.116905 seconds to LoadMap(/Game/Maps/MainMap/MainMap)
[2019.04.24-19.33.56:805][  0]LogLoad: (Engine Initialization) Total time: 9.77 seconds
[2019.04.24-19.33.56:841][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/CharacterCreation_map) is flushing async loading
[2019.04.24-19.33.56:869][  0]LogLevelActorContainer: Created LevelActorCluster (19) for /Game/Maps/MainMap/Outlaws_TiledTerrain/CharacterCreation_map.CharacterCreation_map:PersistentLevel with 52 objects, 0 referenced clusters and 19 mutable objects.
[2019.04.24-19.33.56:871][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Mines) is flushing async loading
[2019.04.24-19.33.57:982][  0]LogScriptCore: Warning: Script Msg: No world was found for object (/Game/Blueprints/Character/AI/CrazedMinerCharacter.Default__CrazedMinerCharacter_C) passed in to UEngine::GetWorldFromContextObject().
[2019.04.24-19.33.58:099][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y00) is flushing async loading
[2019.04.24-19.33.58:110][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y01) is flushing async loading
[2019.04.24-19.33.58:117][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y02) is flushing async loading
[2019.04.24-19.33.58:127][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y03) is flushing async loading
[2019.04.24-19.33.58:138][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y04) is flushing async loading
[2019.04.24-19.33.58:147][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y05) is flushing async loading
[2019.04.24-19.33.58:157][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y06) is flushing async loading
[2019.04.24-19.33.58:170][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y07) is flushing async loading
[2019.04.24-19.33.58:180][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y08) is flushing async loading
[2019.04.24-19.33.58:189][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y09) is flushing async loading
[2019.04.24-19.33.58:198][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y10) is flushing async loading
[2019.04.24-19.33.58:212][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y11) is flushing async loading
[2019.04.24-19.33.58:220][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y12) is flushing async loading
[2019.04.24-19.33.58:229][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y13) is flushing async loading
[2019.04.24-19.33.58:237][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y14) is flushing async loading
[2019.04.24-19.33.58:244][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y15) is flushing async loading
[2019.04.24-19.33.58:252][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y16) is flushing async loading
[2019.04.24-19.33.58:260][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y17) is flushing async loading
[2019.04.24-19.33.58:267][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y18) is flushing async loading
[2019.04.24-19.33.58:275][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y19) is flushing async loading
[2019.04.24-19.33.58:283][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y20) is flushing async loading
[2019.04.24-19.33.58:291][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y21) is flushing async loading
[2019.04.24-19.33.58:299][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y22) is flushing async loading
[2019.04.24-19.33.58:307][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y23) is flushing async loading
[2019.04.24-19.33.58:315][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x00_y24) is flushing async loading
[2019.04.24-19.33.58:323][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y00) is flushing async loading
[2019.04.24-19.33.58:330][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y01) is flushing async loading
[2019.04.24-19.33.58:338][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y02) is flushing async loading
[2019.04.24-19.33.58:346][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y03) is flushing async loading
[2019.04.24-19.33.58:356][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y04) is flushing async loading
[2019.04.24-19.33.58:364][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y05) is flushing async loading
[2019.04.24-19.33.58:372][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y06) is flushing async loading
[2019.04.24-19.33.58:381][  0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/MainMap/Outlaws_TiledTerrain/Outlaws_TiledTerrain_x01_y07) is flushing async loading
[2019.04.24-19.33.58:389][  0]LogStreaming: Display: ULevelStre

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