;loc_6A9 zPlaySound_CheckRing: sub SndID__First ; Make it a 0-based index cp a, SndID_Ring ; Is it the ring sound? jp nz, zPlaySound_Bankswitch ; Branch if not ld a, (zRingSpeaker) ; Get speaker on which ring sound is played xor 1 ; Toggle bit 0 ld (zRingSpeaker), a ; Save it ;loc_6B7 zPlaySound_Bankswitch:
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