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PlayerEntity class

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package net.minecraft.entity.player;
 
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Lists;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Either;
import java.nio.charset.StandardCharsets;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.OptionalInt;
import java.util.UUID;
import java.util.function.Predicate;
import javax.annotation.Nullable;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.BedBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalBlock;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.CreatureAttribute;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntitySize;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.Pose;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.IAttributeInstance;
import net.minecraft.entity.boss.dragon.EnderDragonPartEntity;
import net.minecraft.entity.item.ArmorStandEntity;
import net.minecraft.entity.item.BoatEntity;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
import net.minecraft.entity.monster.MonsterEntity;
import net.minecraft.entity.passive.ParrotEntity;
import net.minecraft.entity.passive.PigEntity;
import net.minecraft.entity.passive.TameableEntity;
import net.minecraft.entity.passive.horse.AbstractHorseEntity;
import net.minecraft.entity.projectile.FishingBobberEntity;
import net.minecraft.inventory.EnderChestInventory;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.inventory.container.PlayerContainer;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.AxeItem;
import net.minecraft.item.ElytraItem;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.MerchantOffers;
import net.minecraft.item.ShootableItem;
import net.minecraft.item.SwordItem;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.ListNBT;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.network.play.server.SEntityVelocityPacket;
import net.minecraft.particles.IParticleData;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.potion.Effects;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.scoreboard.Team;
import net.minecraft.stats.Stat;
import net.minecraft.stats.Stats;
import net.minecraft.tags.FluidTags;
import net.minecraft.tileentity.CommandBlockLogic;
import net.minecraft.tileentity.CommandBlockTileEntity;
import net.minecraft.tileentity.JigsawTileEntity;
import net.minecraft.tileentity.SignTileEntity;
import net.minecraft.tileentity.StructureBlockTileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.CooldownTracker;
import net.minecraft.util.DamageSource;
import net.minecraft.util.Direction;
import net.minecraft.util.FoodStats;
import net.minecraft.util.Hand;
import net.minecraft.util.HandSide;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SharedConstants;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.Unit;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.util.text.event.ClickEvent;
import net.minecraft.world.Difficulty;
import net.minecraft.world.GameRules;
import net.minecraft.world.GameType;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
 
public abstract class PlayerEntity extends LivingEntity {
   public static final String PERSISTED_NBT_TAG = "PlayerPersisted";
   protected java.util.HashMap<ResourceLocation, BlockPos> spawnPosMap = new java.util.HashMap<>();
   protected java.util.HashMap<ResourceLocation, Boolean> spawnForcedMap = new java.util.HashMap<>();
   public static final net.minecraft.entity.ai.attributes.IAttribute REACH_DISTANCE = new net.minecraft.entity.ai.attributes.RangedAttribute(null, "generic.reachDistance", 5.0D, 0.0D, 1024.0D).setShouldWatch(true);
   public static final EntitySize STANDING_SIZE = EntitySize.flexible(0.6F, 1.8F);
   private static final Map<Pose, EntitySize> SIZE_BY_POSE = ImmutableMap.<Pose, EntitySize>builder().put(Pose.STANDING, STANDING_SIZE).put(Pose.SLEEPING, SLEEPING_SIZE).put(Pose.FALL_FLYING, EntitySize.flexible(0.6F, 0.6F)).put(Pose.SWIMMING, EntitySize.flexible(0.6F, 0.6F)).put(Pose.SPIN_ATTACK, EntitySize.flexible(0.6F, 0.6F)).put(Pose.SNEAKING, EntitySize.flexible(0.6F, 1.5F)).put(Pose.DYING, EntitySize.fixed(0.2F, 0.2F)).build();
   private static final DataParameter<Float> ABSORPTION = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.FLOAT);
   private static final DataParameter<Integer> PLAYER_SCORE = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.VARINT);
   protected static final DataParameter<Byte> PLAYER_MODEL_FLAG = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.BYTE);
   protected static final DataParameter<Byte> MAIN_HAND = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.BYTE);
   protected static final DataParameter<CompoundNBT> LEFT_SHOULDER_ENTITY = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.COMPOUND_NBT);
   protected static final DataParameter<CompoundNBT> RIGHT_SHOULDER_ENTITY = EntityDataManager.createKey(PlayerEntity.class, DataSerializers.COMPOUND_NBT);
   private long field_223730_e;
   public final PlayerInventory inventory = new PlayerInventory(this);
   protected EnderChestInventory enterChestInventory = new EnderChestInventory();
   public final PlayerContainer container;
   public Container openContainer;
   protected FoodStats foodStats = new FoodStats();
   protected int flyToggleTimer;
   public float prevCameraYaw;
   public float cameraYaw;
   public int xpCooldown;
   public double prevChasingPosX;
   public double prevChasingPosY;
   public double prevChasingPosZ;
   public double chasingPosX;
   public double chasingPosY;
   public double chasingPosZ;
   private int sleepTimer;
   protected boolean eyesInWaterPlayer;
   protected BlockPos spawnPos;
   protected boolean spawnForced;
   public final PlayerAbilities abilities = new PlayerAbilities();
   public int experienceLevel;
   public int experienceTotal;
   public float experience;
   protected int xpSeed;
   protected final float speedInAir = 0.02F;
   private int lastXPSound;
   private final GameProfile gameProfile;
   @OnlyIn(Dist.CLIENT)
   private boolean hasReducedDebug;
   private ItemStack itemStackMainHand = ItemStack.EMPTY;
   private final CooldownTracker cooldownTracker = this.createCooldownTracker();
   @Nullable
   public FishingBobberEntity fishingBobber;
   private net.minecraft.world.dimension.DimensionType spawnDimension = net.minecraft.world.dimension.DimensionType.OVERWORLD;
   private final java.util.Collection<ITextComponent> prefixes = new java.util.LinkedList<ITextComponent>();
   private final java.util.Collection<ITextComponent> suffixes = new java.util.LinkedList<ITextComponent>();
 
   public PlayerEntity(World worldIn, GameProfile gameProfileIn) {
      super(EntityType.PLAYER, worldIn);
      this.setUniqueId(getUUID(gameProfileIn));
      this.gameProfile = gameProfileIn;
      this.container = new PlayerContainer(this.inventory, !worldIn.isRemote, this);
      this.openContainer = this.container;
      BlockPos blockpos = worldIn.getSpawnPoint();
      this.setLocationAndAngles((double)blockpos.getX() + 0.5D, (double)(blockpos.getY() + 1), (double)blockpos.getZ() + 0.5D, 0.0F, 0.0F);
      this.unused180 = 180.0F;
   }
 
   public boolean func_223729_a(World p_223729_1_, BlockPos p_223729_2_, GameType p_223729_3_) {
      if (!p_223729_3_.hasLimitedInteractions()) {
         return false;
      } else if (p_223729_3_ == GameType.SPECTATOR) {
         return true;
      } else if (this.isAllowEdit()) {
         return false;
      } else {
         ItemStack itemstack = this.getHeldItemMainhand();
         return itemstack.isEmpty() || !itemstack.canDestroy(p_223729_1_.getTags(), new CachedBlockInfo(p_223729_1_, p_223729_2_, false));
      }
   }
 
   protected void registerAttributes() {
      super.registerAttributes();
      this.getAttributes().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(1.0D);
      this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue((double)0.1F);
      this.getAttributes().registerAttribute(SharedMonsterAttributes.ATTACK_SPEED);
      this.getAttributes().registerAttribute(SharedMonsterAttributes.LUCK);
      this.getAttributes().registerAttribute(REACH_DISTANCE);
   }
 
   protected void registerData() {
      super.registerData();
      this.dataManager.register(ABSORPTION, 0.0F);
      this.dataManager.register(PLAYER_SCORE, 0);
      this.dataManager.register(PLAYER_MODEL_FLAG, (byte)0);
      this.dataManager.register(MAIN_HAND, (byte)1);
      this.dataManager.register(LEFT_SHOULDER_ENTITY, new CompoundNBT());
      this.dataManager.register(RIGHT_SHOULDER_ENTITY, new CompoundNBT());
   }
 
   /**
    * Called to update the entity's position/logic.
    */
   public void tick() {
      net.minecraftforge.fml.hooks.BasicEventHooks.onPlayerPreTick(this);
      this.noClip = this.isSpectator();
      if (this.isSpectator()) {
         this.onGround = false;
      }
 
      if (this.xpCooldown > 0) {
         --this.xpCooldown;
      }
 
      if (this.isSleeping()) {
         ++this.sleepTimer;
         if (this.sleepTimer > 100) {
            this.sleepTimer = 100;
         }
 
         if (!this.world.isRemote && !net.minecraftforge.event.ForgeEventFactory.fireSleepingTimeCheck(this, getBedPosition())) {
            this.wakeUpPlayer(false, true, true);
         }
      } else if (this.sleepTimer > 0) {
         ++this.sleepTimer;
         if (this.sleepTimer >= 110) {
            this.sleepTimer = 0;
         }
      }
 
      this.updateEyesInWaterPlayer();
      super.tick();
      if (!this.world.isRemote && this.openContainer != null && !this.openContainer.canInteractWith(this)) {
         this.closeScreen();
         this.openContainer = this.container;
      }
 
      if (this.isBurning() && this.abilities.disableDamage) {
         this.extinguish();
      }
 
      this.updateCape();
      if (!this.world.isRemote) {
         this.foodStats.tick(this);
         this.addStat(Stats.PLAY_ONE_MINUTE);
         if (this.isAlive()) {
            this.addStat(Stats.TIME_SINCE_DEATH);
         }
 
         if (this.isSneaking()) {
            this.addStat(Stats.SNEAK_TIME);
         }
 
         if (!this.isSleeping()) {
            this.addStat(Stats.TIME_SINCE_REST);
         }
      }
 
      int i = 29999999;
      double d0 = MathHelper.clamp(this.posX, -2.9999999E7D, 2.9999999E7D);
      double d1 = MathHelper.clamp(this.posZ, -2.9999999E7D, 2.9999999E7D);
      if (d0 != this.posX || d1 != this.posZ) {
         this.setPosition(d0, this.posY, d1);
      }
 
      ++this.ticksSinceLastSwing;
      ItemStack itemstack = this.getHeldItemMainhand();
      if (!ItemStack.areItemStacksEqual(this.itemStackMainHand, itemstack)) {
         if (!ItemStack.areItemsEqualIgnoreDurability(this.itemStackMainHand, itemstack)) {
            this.resetCooldown();
         }
 
         this.itemStackMainHand = itemstack.isEmpty() ? ItemStack.EMPTY : itemstack.copy();
      }
 
      this.updateTurtleHelmet();
      this.cooldownTracker.tick();
      this.updatePose();
      net.minecraftforge.fml.hooks.BasicEventHooks.onPlayerPostTick(this);
   }
 
   protected boolean updateEyesInWaterPlayer() {
      this.eyesInWaterPlayer = this.areEyesInFluid(FluidTags.WATER, true);
      return this.eyesInWaterPlayer;
   }
 
   private void updateTurtleHelmet() {
      ItemStack itemstack = this.getItemStackFromSlot(EquipmentSlotType.HEAD);
      if (itemstack.getItem() == Items.TURTLE_HELMET && !this.areEyesInFluid(FluidTags.WATER)) {
         this.addPotionEffect(new EffectInstance(Effects.WATER_BREATHING, 200, 0, false, false, true));
      }
 
   }
 
   protected CooldownTracker createCooldownTracker() {
      return new CooldownTracker();
   }
 
   private void updateCape() {
      this.prevChasingPosX = this.chasingPosX;
      this.prevChasingPosY = this.chasingPosY;
      this.prevChasingPosZ = this.chasingPosZ;
      double d0 = this.posX - this.chasingPosX;
      double d1 = this.posY - this.chasingPosY;
      double d2 = this.posZ - this.chasingPosZ;
      double d3 = 10.0D;
      if (d0 > 10.0D) {
         this.chasingPosX = this.posX;
         this.prevChasingPosX = this.chasingPosX;
      }
 
      if (d2 > 10.0D) {
         this.chasingPosZ = this.posZ;
         this.prevChasingPosZ = this.chasingPosZ;
      }
 
      if (d1 > 10.0D) {
         this.chasingPosY = this.posY;
         this.prevChasingPosY = this.chasingPosY;
      }
 
      if (d0 < -10.0D) {
         this.chasingPosX = this.posX;
         this.prevChasingPosX = this.chasingPosX;
      }
 
      if (d2 < -10.0D) {
         this.chasingPosZ = this.posZ;
         this.prevChasingPosZ = this.chasingPosZ;
      }
 
      if (d1 < -10.0D) {
         this.chasingPosY = this.posY;
         this.prevChasingPosY = this.chasingPosY;
      }
 
      this.chasingPosX += d0 * 0.25D;
      this.chasingPosZ += d2 * 0.25D;
      this.chasingPosY += d1 * 0.25D;
   }
 
   protected void updatePose() {
      if (this.isPoseClear(Pose.SWIMMING)) {
         Pose pose;
         if (this.isElytraFlying()) {
            pose = Pose.FALL_FLYING;
         } else if (this.isSleeping()) {
            pose = Pose.SLEEPING;
         } else if (this.isSwimming()) {
            pose = Pose.SWIMMING;
         } else if (this.isSpinAttacking()) {
            pose = Pose.SPIN_ATTACK;
         } else if (this.isSneaking() && !this.abilities.isFlying) {
            pose = Pose.SNEAKING;
         } else {
            pose = Pose.STANDING;
         }
 
         Pose pose1;
         if (!this.isSpectator() && !this.isPassenger() && !this.isPoseClear(pose)) {
            if (this.isPoseClear(Pose.SNEAKING)) {
               pose1 = Pose.SNEAKING;
            } else {
               pose1 = Pose.SWIMMING;
            }
         } else {
            pose1 = pose;
         }
 
         this.setPose(pose1);
      }
   }
 
   /**
    * Return the amount of time this entity should stay in a portal before being transported.
    */
   public int getMaxInPortalTime() {
      return this.abilities.disableDamage ? 1 : 80;
   }
 
   protected SoundEvent getSwimSound() {
      return SoundEvents.ENTITY_PLAYER_SWIM;
   }
 
   protected SoundEvent getSplashSound() {
      return SoundEvents.ENTITY_PLAYER_SPLASH;
   }
 
   protected SoundEvent getHighspeedSplashSound() {
      return SoundEvents.ENTITY_PLAYER_SPLASH_HIGH_SPEED;
   }
 
   /**
    * Return the amount of cooldown before this entity can use a portal again.
    */
   public int getPortalCooldown() {
      return 10;
   }
 
   public void playSound(SoundEvent soundIn, float volume, float pitch) {
      this.world.playSound(this, this.posX, this.posY, this.posZ, soundIn, this.getSoundCategory(), volume, pitch);
   }
 
   public void func_213823_a(SoundEvent p_213823_1_, SoundCategory p_213823_2_, float p_213823_3_, float p_213823_4_) {
   }
 
   public SoundCategory getSoundCategory() {
      return SoundCategory.PLAYERS;
   }
 
   protected int getFireImmuneTicks() {
      return 20;
   }
 
   /**
    * Handler for {@link World#setEntityState}
    */
   @OnlyIn(Dist.CLIENT)
   public void handleStatusUpdate(byte id) {
      if (id == 9) {
         this.onItemUseFinish();
      } else if (id == 23) {
         this.hasReducedDebug = false;
      } else if (id == 22) {
         this.hasReducedDebug = true;
      } else if (id == 43) {
         this.func_213824_a(ParticleTypes.CLOUD);
      } else {
         super.handleStatusUpdate(id);
      }
 
   }
 
   @OnlyIn(Dist.CLIENT)
   private void func_213824_a(IParticleData p_213824_1_) {
      for(int i = 0; i < 5; ++i) {
         double d0 = this.rand.nextGaussian() * 0.02D;
         double d1 = this.rand.nextGaussian() * 0.02D;
         double d2 = this.rand.nextGaussian() * 0.02D;
         this.world.addParticle(p_213824_1_, this.posX + (double)(this.rand.nextFloat() * this.getWidth() * 2.0F) - (double)this.getWidth(), this.posY + 1.0D + (double)(this.rand.nextFloat() * this.getHeight()), this.posZ + (double)(this.rand.nextFloat() * this.getWidth() * 2.0F) - (double)this.getWidth(), d0, d1, d2);
      }
 
   }
 
   /**
    * set current crafting inventory back to the 2x2 square
    */
   public void closeScreen() {
      this.openContainer = this.container;
   }
 
   /**
    * Handles updating while riding another entity
    */
   public void updateRidden() {
      if (!this.world.isRemote && this.isSneaking() && this.isPassenger()) {
         this.stopRiding();
         this.setSneaking(false);
      } else {
         double d0 = this.posX;
         double d1 = this.posY;
         double d2 = this.posZ;
         float f = this.rotationYaw;
         float f1 = this.rotationPitch;
         super.updateRidden();
         this.prevCameraYaw = this.cameraYaw;
         this.cameraYaw = 0.0F;
         this.addMountedMovementStat(this.posX - d0, this.posY - d1, this.posZ - d2);
         if (this.getRidingEntity() instanceof LivingEntity && ((LivingEntity)this.getRidingEntity()).shouldRiderFaceForward(this)) {
            this.rotationPitch = f1;
            this.rotationYaw = f;
            this.renderYawOffset = ((LivingEntity)this.getRidingEntity()).renderYawOffset;
         }
 
      }
   }
 
   /**
    * Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned
    * (only actually used on players though its also on Entity)
    */
   @OnlyIn(Dist.CLIENT)
   public void preparePlayerToSpawn() {
      this.setPose(Pose.STANDING);
      super.preparePlayerToSpawn();
      this.setHealth(this.getMaxHealth());
      this.deathTime = 0;
   }
 
   protected void updateEntityActionState() {
      super.updateEntityActionState();
      this.updateArmSwingProgress();
      this.rotationYawHead = this.rotationYaw;
   }
 
   /**
    * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
    * use this to react to sunlight and start to burn.
    */
   public void livingTick() {
      if (this.flyToggleTimer > 0) {
         --this.flyToggleTimer;
      }
 
      if (this.world.getDifficulty() == Difficulty.PEACEFUL && this.world.getGameRules().getBoolean(GameRules.NATURAL_REGENERATION)) {
         if (this.getHealth() < this.getMaxHealth() && this.ticksExisted % 20 == 0) {
            this.heal(1.0F);
         }
 
         if (this.foodStats.needFood() && this.ticksExisted % 10 == 0) {
            this.foodStats.setFoodLevel(this.foodStats.getFoodLevel() + 1);
         }
      }
 
      this.inventory.tick();
      this.prevCameraYaw = this.cameraYaw;
      super.livingTick();
      IAttributeInstance iattributeinstance = this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED);
      if (!this.world.isRemote) {
         iattributeinstance.setBaseValue((double)this.abilities.getWalkSpeed());
      }
 
      this.jumpMovementFactor = 0.02F;
      if (this.isSprinting()) {
         this.jumpMovementFactor = (float)((double)this.jumpMovementFactor + 0.005999999865889549D);
      }
 
      this.setAIMoveSpeed((float)iattributeinstance.getValue());
      float f;
      if (this.onGround && !(this.getHealth() <= 0.0F) && !this.isSwimming()) {
         f = Math.min(0.1F, MathHelper.sqrt(func_213296_b(this.getMotion())));
      } else {
         f = 0.0F;
      }
 
      this.cameraYaw += (f - this.cameraYaw) * 0.4F;
      if (this.getHealth() > 0.0F && !this.isSpectator()) {
         AxisAlignedBB axisalignedbb;
         if (this.isPassenger() && !this.getRidingEntity().removed) {
            axisalignedbb = this.getBoundingBox().union(this.getRidingEntity().getBoundingBox()).grow(1.0D, 0.0D, 1.0D);
         } else {
            axisalignedbb = this.getBoundingBox().grow(1.0D, 0.5D, 1.0D);
         }
 
         List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this, axisalignedbb);
 
         for(int i = 0; i < list.size(); ++i) {
            Entity entity = list.get(i);
            if (!entity.removed) {
               this.collideWithPlayer(entity);
            }
         }
      }
 
      this.playShoulderEntityAmbientSound(this.getLeftShoulderEntity());
      this.playShoulderEntityAmbientSound(this.getRightShoulderEntity());
      if (!this.world.isRemote && (this.fallDistance > 0.5F || this.isInWater() || this.isPassenger()) || this.abilities.isFlying || this.isSleeping()) {
         this.spawnShoulderEntities();
      }
 
   }
 
   private void playShoulderEntityAmbientSound(@Nullable CompoundNBT p_192028_1_) {
      if (p_192028_1_ != null && !p_192028_1_.contains("Silent") || !p_192028_1_.getBoolean("Silent")) {
         String s = p_192028_1_.getString("id");
         EntityType.byKey(s).filter((p_213830_0_) -> {
            return p_213830_0_ == EntityType.PARROT;
         }).ifPresent((p_213834_1_) -> {
            ParrotEntity.playAmbientSound(this.world, this);
         });
      }
 
   }
 
   private void collideWithPlayer(Entity entityIn) {
      entityIn.onCollideWithPlayer(this);
   }
 
   public int getScore() {
      return this.dataManager.get(PLAYER_SCORE);
   }
 
   /**
    * Set player's score
    */
   public void setScore(int scoreIn) {
      this.dataManager.set(PLAYER_SCORE, scoreIn);
   }
 
   /**
    * Add to player's score
    */
   public void addScore(int scoreIn) {
      int i = this.getScore();
      this.dataManager.set(PLAYER_SCORE, i + scoreIn);
   }
 
   /**
    * Called when the mob's health reaches 0.
    */
   public void onDeath(DamageSource cause) {
      if (net.minecraftforge.common.ForgeHooks.onLivingDeath(this,  cause)) return;
      super.onDeath(cause);
      this.setPosition(this.posX, this.posY, this.posZ);
      if (!this.isSpectator()) {
         this.spawnDrops(cause);
      }
 
      if (cause != null) {
         this.setMotion((double)(-MathHelper.cos((this.attackedAtYaw + this.rotationYaw) * ((float)Math.PI / 180F)) * 0.1F), (double)0.1F, (double)(-MathHelper.sin((this.attackedAtYaw + this.rotationYaw) * ((float)Math.PI / 180F)) * 0.1F));
      } else {
         this.setMotion(0.0D, 0.1D, 0.0D);
      }
 
      this.addStat(Stats.DEATHS);
      this.takeStat(Stats.CUSTOM.get(Stats.TIME_SINCE_DEATH));
      this.takeStat(Stats.CUSTOM.get(Stats.TIME_SINCE_REST));
      this.extinguish();
      this.setFlag(0, false);
   }
 
   protected void dropInventory() {
      super.dropInventory();
      if (!this.world.getGameRules().getBoolean(GameRules.KEEP_INVENTORY)) {
         this.destroyVanishingCursedItems();
         this.inventory.dropAllItems();
      }
 
   }
 
   protected void destroyVanishingCursedItems() {
      for(int i = 0; i < this.inventory.getSizeInventory(); ++i) {
         ItemStack itemstack = this.inventory.getStackInSlot(i);
         if (!itemstack.isEmpty() && EnchantmentHelper.hasVanishingCurse(itemstack)) {
            this.inventory.removeStackFromSlot(i);
         }
      }
 
   }
 
   protected SoundEvent getHurtSound(DamageSource damageSourceIn) {
      if (damageSourceIn == DamageSource.ON_FIRE) {
         return SoundEvents.ENTITY_PLAYER_HURT_ON_FIRE;
      } else if (damageSourceIn == DamageSource.DROWN) {
         return SoundEvents.ENTITY_PLAYER_HURT_DROWN;
      } else {
         return damageSourceIn == DamageSource.SWEET_BERRY_BUSH ? SoundEvents.ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH : SoundEvents.ENTITY_PLAYER_HURT;
      }
   }
 
   protected SoundEvent getDeathSound() {
      return SoundEvents.ENTITY_PLAYER_DEATH;
   }
 
   /**
    * Drop one item out of the currently selected stack if {@code dropAll} is false. If {@code dropItem} is true the
    * entire stack is dropped.
    */
   @Nullable
   public ItemEntity dropItem(boolean dropAll) {
      ItemStack stack = inventory.getCurrentItem();
      if (stack.isEmpty() || !stack.onDroppedByPlayer(this)) return null;
      return net.minecraftforge.common.ForgeHooks.onPlayerTossEvent(this, this.inventory.decrStackSize(this.inventory.currentItem, dropAll && !this.inventory.getCurrentItem().isEmpty() ? this.inventory.getCurrentItem().getCount() : 1), true);
   }
 
   /**
    * Drops an item into the world.
    */
   @Nullable
   public ItemEntity dropItem(ItemStack itemStackIn, boolean unused) {
      return net.minecraftforge.common.ForgeHooks.onPlayerTossEvent(this, itemStackIn, false);
   }
 
   /**
    * Creates and drops the provided item. Depending on the dropAround, it will drop teh item around the player, instead
    * of dropping the item from where the player is pointing at. Likewise, if traceItem is true, the dropped item entity
    * will have the thrower set as the player.
    */
   @Nullable
   public ItemEntity dropItem(ItemStack droppedItem, boolean dropAround, boolean traceItem) {
      if (droppedItem.isEmpty()) {
         return null;
      } else {
         double d0 = this.posY - (double)0.3F + (double)this.getEyeHeight();
         ItemEntity itementity = new ItemEntity(this.world, this.posX, d0, this.posZ, droppedItem);
         itementity.setPickupDelay(40);
         if (traceItem) {
            itementity.setThrowerId(this.getUniqueID());
         }
 
         if (dropAround) {
            float f = this.rand.nextFloat() * 0.5F;
            float f1 = this.rand.nextFloat() * ((float)Math.PI * 2F);
            this.setMotion((double)(-MathHelper.sin(f1) * f), (double)0.2F, (double)(MathHelper.cos(f1) * f));
         } else {
            float f7 = 0.3F;
            float f8 = MathHelper.sin(this.rotationPitch * ((float)Math.PI / 180F));
            float f2 = MathHelper.cos(this.rotationPitch * ((float)Math.PI / 180F));
            float f3 = MathHelper.sin(this.rotationYaw * ((float)Math.PI / 180F));
            float f4 = MathHelper.cos(this.rotationYaw * ((float)Math.PI / 180F));
            float f5 = this.rand.nextFloat() * ((float)Math.PI * 2F);
            float f6 = 0.02F * this.rand.nextFloat();
            itementity.setMotion((double)(-f3 * f2 * 0.3F) + Math.cos((double)f5) * (double)f6, (double)(-f8 * 0.3F + 0.1F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.1F), (double)(f4 * f2 * 0.3F) + Math.sin((double)f5) * (double)f6);
         }
 
         return itementity;
      }
   }
 
   @Deprecated //Use location sensitive version below
   public float getDigSpeed(BlockState state) {
      return getDigSpeed(state, null);
   }
 
   public float getDigSpeed(BlockState state, @Nullable BlockPos pos) {
      float f = this.inventory.getDestroySpeed(state);
      if (f > 1.0F) {
         int i = EnchantmentHelper.getEfficiencyModifier(this);
         ItemStack itemstack = this.getHeldItemMainhand();
         if (i > 0 && !itemstack.isEmpty()) {
            f += (float)(i * i + 1);
         }
      }
 
      if (EffectUtils.hasMiningSpeedup(this)) {
         f *= 1.0F + (float)(EffectUtils.getMiningSpeedup(this) + 1) * 0.2F;
      }
 
      if (this.isPotionActive(Effects.MINING_FATIGUE)) {
         float f1;
         switch(this.getActivePotionEffect(Effects.MINING_FATIGUE).getAmplifier()) {
         case 0:
            f1 = 0.3F;
            break;
         case 1:
            f1 = 0.09F;
            break;
         case 2:
            f1 = 0.0027F;
            break;
         case 3:
         default:
            f1 = 8.1E-4F;
         }
 
         f *= f1;
      }
 
      if (this.areEyesInFluid(FluidTags.WATER) && !EnchantmentHelper.hasAquaAffinity(this)) {
         f /= 5.0F;
      }
 
      if (!this.onGround) {
         f /= 5.0F;
      }
 
      f = net.minecraftforge.event.ForgeEventFactory.getBreakSpeed(this, state, f, pos);
      return f;
   }
 
   public boolean canHarvestBlock(BlockState state) {
      return net.minecraftforge.event.ForgeEventFactory.doPlayerHarvestCheck(this, state, state.getMaterial().isToolNotRequired() || this.inventory.canHarvestBlock(state));
   }
 
   /**
    * (abstract) Protected helper method to read subclass entity data from NBT.
    */
   public void readAdditional(CompoundNBT compound) {
      super.readAdditional(compound);
      this.setUniqueId(getUUID(this.gameProfile));
      ListNBT listnbt = compound.getList("Inventory", 10);
      this.inventory.read(listnbt);
      this.inventory.currentItem = compound.getInt("SelectedItemSlot");
      this.sleepTimer = compound.getShort("SleepTimer");
      this.experience = compound.getFloat("XpP");
      this.experienceLevel = compound.getInt("XpLevel");
      this.experienceTotal = compound.getInt("XpTotal");
      this.xpSeed = compound.getInt("XpSeed");
      if (this.xpSeed == 0) {
         this.xpSeed = this.rand.nextInt();
      }
 
      this.setScore(compound.getInt("Score"));
      if (compound.contains("SpawnX", 99) && compound.contains("SpawnY", 99) && compound.contains("SpawnZ", 99)) {
         this.spawnPos = new BlockPos(compound.getInt("SpawnX"), compound.getInt("SpawnY"), compound.getInt("SpawnZ"));
         this.spawnForced = compound.getBoolean("SpawnForced");
      }
 
      compound.getList("Spawns", 10).forEach(e -> {
         CompoundNBT data = (CompoundNBT)e;
         ResourceLocation dim = new ResourceLocation(data.getString("Dim"));
         this.spawnPosMap.put(dim, new BlockPos(data.getInt("SpawnX"), data.getInt("SpawnY"), data.getInt("SpawnZ")));
         this.spawnForcedMap.put(dim, data.getBoolean("SpawnForced"));
      });
      net.minecraft.world.dimension.DimensionType spawnDim = null;
      if (compound.contains("SpawnDimension", net.minecraftforge.common.util.Constants.NBT.TAG_STRING))
         spawnDim = net.minecraft.world.dimension.DimensionType.byName(new ResourceLocation(compound.getString("SpawnDimension")));
      this.spawnDimension = spawnDim != null ? spawnDim : net.minecraft.world.dimension.DimensionType.OVERWORLD;
 
      this.foodStats.read(compound);
      this.abilities.read(compound);
      if (compound.contains("EnderItems", 9)) {
         this.enterChestInventory.read(compound.getList("EnderItems", 10));
      }
 
      if (compound.contains("ShoulderEntityLeft", 10)) {
         this.setLeftShoulderEntity(compound.getCompound("ShoulderEntityLeft"));
      }
 
      if (compound.contains("ShoulderEntityRight", 10)) {
         this.setRightShoulderEntity(compound.getCompound("ShoulderEntityRight"));
      }
 
   }
 
   public void writeAdditional(CompoundNBT compound) {
      super.writeAdditional(compound);
      compound.putInt("DataVersion", SharedConstants.getVersion().getWorldVersion());
      compound.put("Inventory", this.inventory.write(new ListNBT()));
      compound.putInt("SelectedItemSlot", this.inventory.currentItem);
      compound.putShort("SleepTimer", (short)this.sleepTimer);
      compound.putFloat("XpP", this.experience);
      compound.putInt("XpLevel", this.experienceLevel);
      compound.putInt("XpTotal", this.experienceTotal);
      compound.putInt("XpSeed", this.xpSeed);
      compound.putInt("Score", this.getScore());
      if (this.spawnPos != null) {
         compound.putInt("SpawnX", this.spawnPos.getX());
         compound.putInt("SpawnY", this.spawnPos.getY());
         compound.putInt("SpawnZ", this.spawnPos.getZ());
         compound.putBoolean("SpawnForced", this.spawnForced);
      }
 
      this.foodStats.write(compound);
      this.abilities.write(compound);
      compound.put("EnderItems", this.enterChestInventory.write());
      if (!this.getLeftShoulderEntity().isEmpty()) {
         compound.put("ShoulderEntityLeft", this.getLeftShoulderEntity());
      }
 
      if (!this.getRightShoulderEntity().isEmpty()) {
         compound.put("ShoulderEntityRight", this.getRightShoulderEntity());
      }
 
      ListNBT spawnlist = new ListNBT();
      spawnPosMap.forEach((dim, pos) -> {
         if (pos != null) {
            CompoundNBT data = new CompoundNBT();
            data.putString("Dim", dim.toString());
            data.putInt("SpawnX", pos.getX());
            data.putInt("SpawnY", pos.getY());
            data.putInt("SpawnZ", pos.getZ());
            data.putBoolean("SpawnForced", spawnForcedMap.getOrDefault(dim, false));
            spawnlist.add(data);
         }
      });
      compound.put("Spawns", spawnlist);
      if (spawnDimension != net.minecraft.world.dimension.DimensionType.OVERWORLD) {
         compound.putString("SpawnDimension", spawnDimension.getRegistryName().toString());
      }
   }
 
   /**
    * Called when the entity is attacked.
    */
   public boolean attackEntityFrom(DamageSource source, float amount) {
      if (!net.minecraftforge.common.ForgeHooks.onPlayerAttack(this, source, amount)) return false;
      if (this.isInvulnerableTo(source)) {
         return false;
      } else if (this.abilities.disableDamage && !source.canHarmInCreative()) {
         return false;
      } else {
         this.idleTime = 0;
         if (this.getHealth() <= 0.0F) {
            return false;
         } else {
            this.spawnShoulderEntities();
            if (source.isDifficultyScaled()) {
               if (this.world.getDifficulty() == Difficulty.PEACEFUL) {
                  amount = 0.0F;
               }
 
               if (this.world.getDifficulty() == Difficulty.EASY) {
                  amount = Math.min(amount / 2.0F + 1.0F, amount);
               }
 
               if (this.world.getDifficulty() == Difficulty.HARD) {
                  amount = amount * 3.0F / 2.0F;
               }
            }
 
            return amount == 0.0F ? false : super.attackEntityFrom(source, amount);
         }
      }
   }
 
   protected void blockUsingShield(LivingEntity p_190629_1_) {
      super.blockUsingShield(p_190629_1_);
      if (p_190629_1_.getHeldItemMainhand().canDisableShield(this.activeItemStack, this, p_190629_1_)) {
         this.disableShield(true);
      }
 
   }
 
   public boolean canAttackPlayer(PlayerEntity other) {
      Team team = this.getTeam();
      Team team1 = other.getTeam();
      if (team == null) {
         return true;
      } else {
         return !team.isSameTeam(team1) ? true : team.getAllowFriendlyFire();
      }
   }
 
   protected void damageArmor(float damage) {
      this.inventory.damageArmor(damage);
   }
 
   protected void damageShield(float damage) {
      if (damage >= 3.0F && this.activeItemStack.isShield(this)) {
         int i = 1 + MathHelper.floor(damage);
         Hand hand = this.getActiveHand();
         this.activeItemStack.damageItem(i, this, (p_213833_1_) -> {
            p_213833_1_.sendBreakAnimation(hand);
            net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this, this.activeItemStack, hand);
         });
         if (this.activeItemStack.isEmpty()) {
            if (hand == Hand.MAIN_HAND) {
               this.setItemStackToSlot(EquipmentSlotType.MAINHAND, ItemStack.EMPTY);
            } else {
               this.setItemStackToSlot(EquipmentSlotType.OFFHAND, ItemStack.EMPTY);
            }
 
            this.activeItemStack = ItemStack.EMPTY;
            this.playSound(SoundEvents.ITEM_SHIELD_BREAK, 0.8F, 0.8F + this.world.rand.nextFloat() * 0.4F);
         }
      }
 
   }
 
   /**
    * Deals damage to the entity. This will take the armor of the entity into consideration before damaging the health
    * bar.
    */
   protected void damageEntity(DamageSource damageSrc, float damageAmount) {
      if (!this.isInvulnerableTo(damageSrc)) {
         damageAmount = net.minecraftforge.common.ForgeHooks.onLivingHurt(this, damageSrc, damageAmount);
         if (damageAmount <= 0) return;
         damageAmount = this.applyArmorCalculations(damageSrc, damageAmount);
         damageAmount = this.applyPotionDamageCalculations(damageSrc, damageAmount);
         float f = damageAmount;
         damageAmount = Math.max(damageAmount - this.getAbsorptionAmount(), 0.0F);
         this.setAbsorptionAmount(this.getAbsorptionAmount() - (f - damageAmount));
         damageAmount = net.minecraftforge.common.ForgeHooks.onLivingDamage(this, damageSrc, damageAmount);
         float f1 = f - damageAmount;
         if (f1 > 0.0F && f1 < 3.4028235E37F) {
            this.addStat(Stats.DAMAGE_ABSORBED, Math.round(f1 * 10.0F));
         }
 
         if (damageAmount != 0.0F) {
            this.addExhaustion(damageSrc.getHungerDamage());
            float f2 = this.getHealth();
            this.setHealth(this.getHealth() - damageAmount);
            this.getCombatTracker().trackDamage(damageSrc, f2, damageAmount);
            if (damageAmount < 3.4028235E37F) {
               this.addStat(Stats.DAMAGE_TAKEN, Math.round(damageAmount * 10.0F));
            }
 
         }
      }
   }
 
   public void openSignEditor(SignTileEntity signTile) {
   }
 
   public void openMinecartCommandBlock(CommandBlockLogic commandBlock) {
   }
 
   public void openCommandBlock(CommandBlockTileEntity commandBlock) {
   }
 
   public void openStructureBlock(StructureBlockTileEntity structure) {
   }
 
   public void func_213826_a(JigsawTileEntity p_213826_1_) {
   }
 
   public void openHorseInventory(AbstractHorseEntity horse, IInventory inventoryIn) {
   }
 
   public OptionalInt openContainer(@Nullable INamedContainerProvider p_213829_1_) {
      return OptionalInt.empty();
   }
 
   public void func_213818_a(int p_213818_1_, MerchantOffers p_213818_2_, int p_213818_3_, int p_213818_4_, boolean p_213818_5_, boolean p_213818_6_) {
   }
 
   public void openBook(ItemStack stack, Hand hand) {
   }
 
   public ActionResultType interactOn(Entity entityToInteractOn, Hand hand) {
      if (this.isSpectator()) {
         if (entityToInteractOn instanceof INamedContainerProvider) {
            this.openContainer((INamedContainerProvider)entityToInteractOn);
         }
 
         return ActionResultType.PASS;
      } else {
         ActionResultType cancelResult = net.minecraftforge.common.ForgeHooks.onInteractEntity(this, entityToInteractOn, hand);
         if (cancelResult != null) return cancelResult;
         ItemStack itemstack = this.getHeldItem(hand);
         ItemStack itemstack1 = itemstack.isEmpty() ? ItemStack.EMPTY : itemstack.copy();
         if (entityToInteractOn.processInitialInteract(this, hand)) {
            if (this.abilities.isCreativeMode && itemstack == this.getHeldItem(hand) && itemstack.getCount() < itemstack1.getCount()) {
               itemstack.setCount(itemstack1.getCount());
            }
 
            if (!this.abilities.isCreativeMode && itemstack.isEmpty()) {
               net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this, itemstack1, hand);
            }
            return ActionResultType.SUCCESS;
         } else {
            if (!itemstack.isEmpty() && entityToInteractOn instanceof LivingEntity) {
               if (this.abilities.isCreativeMode) {
                  itemstack = itemstack1;
               }
 
               if (itemstack.interactWithEntity(this, (LivingEntity)entityToInteractOn, hand)) {
                  if (itemstack.isEmpty() && !this.abilities.isCreativeMode) {
                     net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this, itemstack1, hand);
                     this.setHeldItem(hand, ItemStack.EMPTY);
                  }
 
                  return ActionResultType.SUCCESS;
               }
            }
 
            return ActionResultType.PASS;
         }
      }
   }
 
   /**
    * Returns the Y Offset of this entity.
    */
   public double getYOffset() {
      return -0.35D;
   }
 
   /**
    * Dismounts this entity from the entity it is riding.
    */
   public void stopRiding() {
      super.stopRiding();
      this.rideCooldown = 0;
   }
 
   /**
    * Dead and sleeping entities cannot move
    */
   protected boolean isMovementBlocked() {
      return super.isMovementBlocked() || this.isSleeping();
   }
 
   /**
    * Attacks for the player the targeted entity with the currently equipped item.  The equipped item has hitEntity
    * called on it. Args: targetEntity
    */
   public void attackTargetEntityWithCurrentItem(Entity targetEntity) {
      if (!net.minecraftforge.common.ForgeHooks.onPlayerAttackTarget(this, targetEntity)) return;
      if (targetEntity.canBeAttackedWithItem()) {
         if (!targetEntity.hitByEntity(this)) {
            float f = (float)this.getAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getValue();
            float f1;
            if (targetEntity instanceof LivingEntity) {
               f1 = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), ((LivingEntity)targetEntity).getCreatureAttribute());
            } else {
               f1 = EnchantmentHelper.getModifierForCreature(this.getHeldItemMainhand(), CreatureAttribute.UNDEFINED);
            }
 
            float f2 = this.getCooledAttackStrength(0.5F);
            f = f * (0.2F + f2 * f2 * 0.8F);
            f1 = f1 * f2;
            this.resetCooldown();
            if (f > 0.0F || f1 > 0.0F) {
               boolean flag = f2 > 0.9F;
               boolean flag1 = false;
               int i = 0;
               i = i + EnchantmentHelper.getKnockbackModifier(this);
               if (this.isSprinting() && flag) {
                  this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.getSoundCategory(), 1.0F, 1.0F);
                  ++i;
                  flag1 = true;
               }
 
               boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.isOnLadder() && !this.isInWater() && !this.isPotionActive(Effects.BLINDNESS) && !this.isPassenger() && targetEntity instanceof LivingEntity;
               flag2 = flag2 && !this.isSprinting();
               net.minecraftforge.event.entity.player.CriticalHitEvent hitResult = net.minecraftforge.common.ForgeHooks.getCriticalHit(this, targetEntity, flag2, flag2 ? 1.5F : 1.0F);
               flag2 = hitResult != null;
               if (flag2) {
                  f *= hitResult.getDamageModifier();
               }
 
               f = f + f1;
               boolean flag3 = false;
               double d0 = (double)(this.distanceWalkedModified - this.prevDistanceWalkedModified);
               if (flag && !flag2 && !flag1 && this.onGround && d0 < (double)this.getAIMoveSpeed()) {
                  ItemStack itemstack = this.getHeldItem(Hand.MAIN_HAND);
                  if (itemstack.getItem() instanceof SwordItem) {
                     flag3 = true;
                  }
               }
 
               float f4 = 0.0F;
               boolean flag4 = false;
               int j = EnchantmentHelper.getFireAspectModifier(this);
               if (targetEntity instanceof LivingEntity) {
                  f4 = ((LivingEntity)targetEntity).getHealth();
                  if (j > 0 && !targetEntity.isBurning()) {
                     flag4 = true;
                     targetEntity.setFire(1);
                  }
               }
 
               Vec3d vec3d = targetEntity.getMotion();
               boolean flag5 = targetEntity.attackEntityFrom(DamageSource.causePlayerDamage(this), f);
               if (flag5) {
                  if (i > 0) {
                     if (targetEntity instanceof LivingEntity) {
                        ((LivingEntity)targetEntity).knockBack(this, (float)i * 0.5F, (double)MathHelper.sin(this.rotationYaw * ((float)Math.PI / 180F)), (double)(-MathHelper.cos(this.rotationYaw * ((float)Math.PI / 180F))));
                     } else {
                        targetEntity.addVelocity((double)(-MathHelper.sin(this.rotationYaw * ((float)Math.PI / 180F)) * (float)i * 0.5F), 0.1D, (double)(MathHelper.cos(this.rotationYaw * ((float)Math.PI / 180F)) * (float)i * 0.5F));
                     }
 
                     this.setMotion(this.getMotion().mul(0.6D, 1.0D, 0.6D));
                     this.setSprinting(false);
                  }
 
                  if (flag3) {
                     float f3 = 1.0F + EnchantmentHelper.getSweepingDamageRatio(this) * f;
 
                     for(LivingEntity livingentity : this.world.getEntitiesWithinAABB(LivingEntity.class, targetEntity.getBoundingBox().grow(1.0D, 0.25D, 1.0D))) {
                        if (livingentity != this && livingentity != targetEntity && !this.isOnSameTeam(livingentity) && (!(livingentity instanceof ArmorStandEntity) || !((ArmorStandEntity)livingentity).hasMarker()) && this.getDistanceSq(livingentity) < 9.0D) {
                           livingentity.knockBack(this, 0.4F, (double)MathHelper.sin(this.rotationYaw * ((float)Math.PI / 180F)), (double)(-MathHelper.cos(this.rotationYaw * ((float)Math.PI / 180F))));
                           livingentity.attackEntityFrom(DamageSource.causePlayerDamage(this), f3);
                        }
                     }
 
                     this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, this.getSoundCategory(), 1.0F, 1.0F);
                     this.spawnSweepParticles();
                  }
 
                  if (targetEntity instanceof ServerPlayerEntity && targetEntity.velocityChanged) {
                     ((ServerPlayerEntity)targetEntity).connection.sendPacket(new SEntityVelocityPacket(targetEntity));
                     targetEntity.velocityChanged = false;
                     targetEntity.setMotion(vec3d);
                  }
 
                  if (flag2) {
                     this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, this.getSoundCategory(), 1.0F, 1.0F);
                     this.onCriticalHit(targetEntity);
                  }
 
                  if (!flag2 && !flag3) {
                     if (flag) {
                        this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, this.getSoundCategory(), 1.0F, 1.0F);
                     } else {
                        this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, this.getSoundCategory(), 1.0F, 1.0F);
                     }
                  }
 
                  if (f1 > 0.0F) {
                     this.onEnchantmentCritical(targetEntity);
                  }
 
                  this.setLastAttackedEntity(targetEntity);
                  if (targetEntity instanceof LivingEntity) {
                     EnchantmentHelper.applyThornEnchantments((LivingEntity)targetEntity, this);
                  }
 
                  EnchantmentHelper.applyArthropodEnchantments(this, targetEntity);
                  ItemStack itemstack1 = this.getHeldItemMainhand();
                  Entity entity = targetEntity;
                  if (targetEntity instanceof EnderDragonPartEntity) {
                     entity = ((EnderDragonPartEntity)targetEntity).dragon;
                  }
 
                  if (!this.world.isRemote && !itemstack1.isEmpty() && entity instanceof LivingEntity) {
                     ItemStack copy = itemstack1.copy();
                     itemstack1.hitEntity((LivingEntity)entity, this);
                     if (itemstack1.isEmpty()) {
                        net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this, copy, Hand.MAIN_HAND);
                        this.setHeldItem(Hand.MAIN_HAND, ItemStack.EMPTY);
                     }
                  }
 
                  if (targetEntity instanceof LivingEntity) {
                     float f5 = f4 - ((LivingEntity)targetEntity).getHealth();
                     this.addStat(Stats.DAMAGE_DEALT, Math.round(f5 * 10.0F));
                     if (j > 0) {
                        targetEntity.setFire(j * 4);
                     }
 
                     if (this.world instanceof ServerWorld && f5 > 2.0F) {
                        int k = (int)((double)f5 * 0.5D);
                        ((ServerWorld)this.world).spawnParticle(ParticleTypes.DAMAGE_INDICATOR, targetEntity.posX, targetEntity.posY + (double)(targetEntity.getHeight() * 0.5F), targetEntity.posZ, k, 0.1D, 0.0D, 0.1D, 0.2D);
                     }
                  }
 
                  this.addExhaustion(0.1F);
               } else {
                  this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F);
                  if (flag4) {
                     targetEntity.extinguish();
                  }
               }
            }
 
         }
      }
   }
 
   protected void spinAttack(LivingEntity p_204804_1_) {
      this.attackTargetEntityWithCurrentItem(p_204804_1_);
   }
 
   public void disableShield(boolean p_190777_1_) {
      float f = 0.25F + (float)EnchantmentHelper.getEfficiencyModifier(this) * 0.05F;
      if (p_190777_1_) {
         f += 0.75F;
      }
 
      if (this.rand.nextFloat() < f) {
         this.getCooldownTracker().setCooldown(this.getActiveItemStack().getItem(), 100);
         this.resetActiveHand();
         this.world.setEntityState(this, (byte)30);
      }
 
   }
 
   /**
    * Called when the entity is dealt a critical hit.
    */
   public void onCriticalHit(Entity entityHit) {
   }
 
   public void onEnchantmentCritical(Entity entityHit) {
   }
 
   public void spawnSweepParticles() {
      double d0 = (double)(-MathHelper.sin(this.rotationYaw * ((float)Math.PI / 180F)));
      double d1 = (double)MathHelper.cos(this.rotationYaw * ((float)Math.PI / 180F));
      if (this.world instanceof ServerWorld) {
         ((ServerWorld)this.world).spawnParticle(ParticleTypes.SWEEP_ATTACK, this.posX + d0, this.posY + (double)this.getHeight() * 0.5D, this.posZ + d1, 0, d0, 0.0D, d1, 0.0D);
      }
 
   }
 
   @OnlyIn(Dist.CLIENT)
   public void respawnPlayer() {
   }
 
   @Override
   public void remove(boolean keepData) {
      super.remove(keepData);
      this.container.onContainerClosed(this);
      if (this.openContainer != null) {
         this.openContainer.onContainerClosed(this);
      }
 
   }
 
   /**
    * returns true if this is an EntityPlayerSP, or the logged in player.
    */
   public boolean isUser() {
      return false;
   }
 
   /**
    * Returns the GameProfile for this player
    */
   public GameProfile getGameProfile() {
      return this.gameProfile;
   }
 
   public Either<PlayerEntity.SleepResult, Unit> trySleep(BlockPos at) {
      Optional<BlockPos> optAt = Optional.of(at);
      PlayerEntity.SleepResult ret = net.minecraftforge.event.ForgeEventFactory.onPlayerSleepInBed(this, optAt);
      if (ret != null) return Either.left(ret);
      Direction direction = this.world.getBlockState(at).get(HorizontalBlock.HORIZONTAL_FACING);
      if (!this.world.isRemote) {
         if (this.isSleeping() || !this.isAlive()) {
            return Either.left(PlayerEntity.SleepResult.OTHER_PROBLEM);
         }
 
         if (!this.world.dimension.isSurfaceWorld()) {
            return Either.left(PlayerEntity.SleepResult.NOT_POSSIBLE_HERE);
         }
 
         if (!net.minecraftforge.event.ForgeEventFactory.fireSleepingTimeCheck(this, optAt)) {
            return Either.left(PlayerEntity.SleepResult.NOT_POSSIBLE_NOW);
         }
 
         if (!this.bedInRange(at, direction)) {
            return Either.left(PlayerEntity.SleepResult.TOO_FAR_AWAY);
         }
 
         if (this.func_213828_b(at, direction)) {
            return Either.left(PlayerEntity.SleepResult.OBSTRUCTED);
         }
 
         if (!this.isCreative()) {
            double d0 = 8.0D;
            double d1 = 5.0D;
            List<MonsterEntity> list = this.world.getEntitiesWithinAABB(MonsterEntity.class, new AxisAlignedBB((double)at.getX() - 8.0D, (double)at.getY() - 5.0D, (double)at.getZ() - 8.0D, (double)at.getX() + 8.0D, (double)at.getY() + 5.0D, (double)at.getZ() + 8.0D), (p_213820_1_) -> {
               return p_213820_1_.isPreventingPlayerRest(this);
            });
            if (!list.isEmpty()) {
               return Either.left(PlayerEntity.SleepResult.NOT_SAFE);
            }
         }
      }
 
      this.startSleeping(at);
      this.sleepTimer = 0;
      if (this.world instanceof ServerWorld) {
         ((ServerWorld)this.world).updateAllPlayersSleepingFlag();
      }
 
      return Either.right(Unit.INSTANCE);
   }
 
   public void startSleeping(BlockPos p_213342_1_) {
      this.takeStat(Stats.CUSTOM.get(Stats.TIME_SINCE_REST));
      super.startSleeping(p_213342_1_);
   }
 
   private boolean bedInRange(BlockPos p_190774_1_, Direction p_190774_2_) {
      if (Math.abs(this.posX - (double)p_190774_1_.getX()) <= 3.0D && Math.abs(this.posY - (double)p_190774_1_.getY()) <= 2.0D && Math.abs(this.posZ - (double)p_190774_1_.getZ()) <= 3.0D) {
         return true;
      } else if (p_190774_2_ == null) {
         return false;
      } else {
         BlockPos blockpos = p_190774_1_.offset(p_190774_2_.getOpposite());
         return Math.abs(this.posX - (double)blockpos.getX()) <= 3.0D && Math.abs(this.posY - (double)blockpos.getY()) <= 2.0D && Math.abs(this.posZ - (double)blockpos.getZ()) <= 3.0D;
      }
   }
 
   private boolean func_213828_b(BlockPos p_213828_1_, Direction p_213828_2_) {
      BlockPos blockpos = p_213828_1_.up();
      return !this.isNormalCube(blockpos) || !this.isNormalCube(blockpos.offset(p_213828_2_.getOpposite()));
   }
 
   /**
    * Wake up the player if they're sleeping.
    */
   public void wakeUpPlayer(boolean immediately, boolean updateWorldFlag, boolean setSpawn) {
      net.minecraftforge.event.ForgeEventFactory.onPlayerWakeup(this, immediately, updateWorldFlag, setSpawn);
      Optional<BlockPos> optional = this.getBedPosition();
      super.wakeUp();
      if (this.world instanceof ServerWorld && updateWorldFlag) {
         ((ServerWorld)this.world).updateAllPlayersSleepingFlag();
      }
 
      this.sleepTimer = immediately ? 0 : 100;
      if (setSpawn) {
         optional.ifPresent((p_213825_1_) -> {
            this.setSpawnPoint(p_213825_1_, false);
         });
      }
 
   }
 
   public void wakeUp() {
      this.wakeUpPlayer(true, true, false);
   }
 
   public static Optional<Vec3d> func_213822_a(IWorldReader p_213822_0_, BlockPos p_213822_1_, boolean p_213822_2_) {
      BlockState blockState = p_213822_0_.getBlockState(p_213822_1_);
      if (!(blockState.isBed(p_213822_0_, p_213822_1_, null))) {
         if (!p_213822_2_) {
            return Optional.empty();
         } else {
            boolean flag = blockState.getBlock().canSpawnInBlock();
            boolean flag1 = p_213822_0_.getBlockState(p_213822_1_.up()).getBlock().canSpawnInBlock();
            return flag && flag1 ? Optional.of(new Vec3d((double)p_213822_1_.getX() + 0.5D, (double)p_213822_1_.getY() + 0.1D, (double)p_213822_1_.getZ() + 0.5D)) : Optional.empty();
         }
      } else {
         return blockState.getBedSpawnPosition(EntityType.PLAYER, p_213822_0_, p_213822_1_, null);
      }
   }
 
   /**
    * Returns whether or not the player is asleep and the screen has fully faded.
    */
   public boolean isPlayerFullyAsleep() {
      return this.isSleeping() && this.sleepTimer >= 100;
   }
 
   public int getSleepTimer() {
      return this.sleepTimer;
   }
 
   public void sendStatusMessage(ITextComponent chatComponent, boolean actionBar) {
   }
 
   @Deprecated //Forge: Use Dimension sensitive version
   public BlockPos getBedLocation() {
      return getBedLocation(this.dimension);
   }
 
   /**
    * A dimension aware version of getBedLocation.
    * @param dim The dimension to get the bed spawn for
    * @return The player specific spawn location for the dimension.  May be null.
    */
   public BlockPos getBedLocation(net.minecraft.world.dimension.DimensionType dim) {
      return dim == net.minecraft.world.dimension.DimensionType.OVERWORLD ? spawnPos : spawnPosMap.get(dim.getRegistryName());
   }
 
   @Deprecated //Forge: Use Dimension sensitive version
   public boolean isSpawnForced() {
      return isSpawnForced(this.dimension);
   }
 
   /**
    * A dimension aware version of isSpawnForced.
    * Noramally isSpawnForced is used to determine if the respawn system should check for a bed or not.
    * This just extends that to be dimension aware.
    * @param dim The dimension to get whether to check for a bed before spawning for
    * @return The player specific spawn location for the dimension.  May be null.
    */
   public boolean isSpawnForced(net.minecraft.world.dimension.DimensionType dim) {
      return dim == net.minecraft.world.dimension.DimensionType.OVERWORLD ? spawnForced : spawnForcedMap.getOrDefault(dim.getRegistryName(), false);
   }
 
   @Deprecated //Forge: Use Dimension sensitive version
   public void setSpawnPoint(BlockPos pos, boolean forced) {
      setSpawnPoint(pos, forced, this.dimension);
   }
 
   /**
    * A dimension aware version of setSpawnChunk.
    * This functions identically, but allows you to specify which dimension to affect, rather than affecting the player's current dimension.
    * @param pos The spawn point to set as the player-specific spawn point for the dimension
    * @param forced Whether or not the respawn code should check for a bed at this location (true means it won't check for a bed)
    * @param dim Which dimension to apply the player-specific respawn point to
    */
   public void setSpawnPoint(@Nullable BlockPos pos, boolean forced, net.minecraft.world.dimension.DimensionType dim) {
       if(net.minecraftforge.event.ForgeEventFactory.onPlayerSpawnSet(this, pos, forced)) return;
       if (dim != net.minecraft.world.dimension.DimensionType.OVERWORLD) {
          if (pos == null) {
             spawnPosMap.remove(dim.getRegistryName());
             spawnForcedMap.remove(dim.getRegistryName());
          } else {
             spawnPosMap.put(dim.getRegistryName(), pos);
             spawnForcedMap.put(dim.getRegistryName(), forced);
          }
          return;
       }
       if (pos != null) {
          this.spawnPos = pos;
          this.spawnForced = forced;
       } else {
          this.spawnPos = null;
          this.spawnForced = false;
       }
   }
 
   public void addStat(ResourceLocation stat) {
      this.addStat(Stats.CUSTOM.get(stat));
   }
 
   public void addStat(ResourceLocation p_195067_1_, int p_195067_2_) {
      this.addStat(Stats.CUSTOM.get(p_195067_1_), p_195067_2_);
   }
 
   /**
    * Add a stat once
    */
   public void addStat(Stat<?> stat) {
      this.addStat(stat, 1);
   }
 
   /**
    * Adds a value to a statistic field.
    */
   public void addStat(Stat<?> stat, int amount) {
   }
 
   public void takeStat(Stat<?> stat) {
   }
 
   public int unlockRecipes(Collection<IRecipe<?>> p_195065_1_) {
      return 0;
   }
 
   public void unlockRecipes(ResourceLocation[] p_193102_1_) {
   }
 
   public int resetRecipes(Collection<IRecipe<?>> p_195069_1_) {
      return 0;
   }
 
   /**
    * Causes this entity to do an upwards motion (jumping).
    */
   public void jump() {
      super.jump();
      this.addStat(Stats.JUMP);
      if (this.isSprinting()) {
         this.addExhaustion(0.2F);
      } else {
         this.addExhaustion(0.05F);
      }
 
   }
 
   public void travel(Vec3d p_213352_1_) {
      double d0 = this.posX;
      double d1 = this.posY;
      double d2 = this.posZ;
      if (this.isSwimming() && !this.isPassenger()) {
         double d3 = this.getLookVec().y;
         double d4 = d3 < -0.2D ? 0.085D : 0.06D;
         if (d3 <= 0.0D || this.isJumping || !this.world.getBlockState(new BlockPos(this.posX, this.posY + 1.0D - 0.1D, this.posZ)).getFluidState().isEmpty()) {
            Vec3d vec3d1 = this.getMotion();
            this.setMotion(vec3d1.add(0.0D, (d3 - vec3d1.y) * d4, 0.0D));
         }
      }
 
      if (this.abilities.isFlying && !this.isPassenger()) {
         double d5 = this.getMotion().y;
         float f = this.jumpMovementFactor;
         this.jumpMovementFactor = this.abilities.getFlySpeed() * (float)(this.isSprinting() ? 2 : 1);
         super.travel(p_213352_1_);
         Vec3d vec3d = this.getMotion();
         this.setMotion(vec3d.x, d5 * 0.6D, vec3d.z);
         this.jumpMovementFactor = f;
         this.fallDistance = 0.0F;
         this.setFlag(7, false);
      } else {
         super.travel(p_213352_1_);
      }
 
      this.addMovementStat(this.posX - d0, this.posY - d1, this.posZ - d2);
   }
 
   public void updateSwimming() {
      if (this.abilities.isFlying) {
         this.setSwimming(false);
      } else {
         super.updateSwimming();
      }
 
   }
 
   protected boolean isNormalCube(BlockPos pos) {
      return !this.world.getBlockState(pos).causesSuffocation(this.world, pos);
   }
 
   /**
    * the movespeed used for the new AI system
    */
   public float getAIMoveSpeed() {
      return (float)this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).getValue();
   }
 
   /**
    * Adds a value to a movement statistic field - like run, walk, swin or climb.
    */
   public void addMovementStat(double p_71000_1_, double p_71000_3_, double p_71000_5_) {
      if (!this.isPassenger()) {
         if (this.isSwimming()) {
            int i = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_3_ * p_71000_3_ + p_71000_5_ * p_71000_5_) * 100.0F);
            if (i > 0) {
               this.addStat(Stats.SWIM_ONE_CM, i);
               this.addExhaustion(0.01F * (float)i * 0.01F);
            }
         } else if (this.areEyesInFluid(FluidTags.WATER, true)) {
            int j = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_3_ * p_71000_3_ + p_71000_5_ * p_71000_5_) * 100.0F);
            if (j > 0) {
               this.addStat(Stats.WALK_UNDER_WATER_ONE_CM, j);
               this.addExhaustion(0.01F * (float)j * 0.01F);
            }
         } else if (this.isInWater()) {
            int k = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_5_ * p_71000_5_) * 100.0F);
            if (k > 0) {
               this.addStat(Stats.WALK_ON_WATER_ONE_CM, k);
               this.addExhaustion(0.01F * (float)k * 0.01F);
            }
         } else if (this.isOnLadder()) {
            if (p_71000_3_ > 0.0D) {
               this.addStat(Stats.CLIMB_ONE_CM, (int)Math.round(p_71000_3_ * 100.0D));
            }
         } else if (this.onGround) {
            int l = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_5_ * p_71000_5_) * 100.0F);
            if (l > 0) {
               if (this.isSprinting()) {
                  this.addStat(Stats.SPRINT_ONE_CM, l);
                  this.addExhaustion(0.1F * (float)l * 0.01F);
               } else if (this.isSneaking()) {
                  this.addStat(Stats.CROUCH_ONE_CM, l);
                  this.addExhaustion(0.0F * (float)l * 0.01F);
               } else {
                  this.addStat(Stats.WALK_ONE_CM, l);
                  this.addExhaustion(0.0F * (float)l * 0.01F);
               }
            }
         } else if (this.isElytraFlying()) {
            int i1 = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_3_ * p_71000_3_ + p_71000_5_ * p_71000_5_) * 100.0F);
            this.addStat(Stats.AVIATE_ONE_CM, i1);
         } else {
            int j1 = Math.round(MathHelper.sqrt(p_71000_1_ * p_71000_1_ + p_71000_5_ * p_71000_5_) * 100.0F);
            if (j1 > 25) {
               this.addStat(Stats.FLY_ONE_CM, j1);
            }
         }
 
      }
   }
 
   /**
    * Adds a value to a mounted movement statistic field - by minecart, boat, or pig.
    */
   private void addMountedMovementStat(double p_71015_1_, double p_71015_3_, double p_71015_5_) {
      if (this.isPassenger()) {
         int i = Math.round(MathHelper.sqrt(p_71015_1_ * p_71015_1_ + p_71015_3_ * p_71015_3_ + p_71015_5_ * p_71015_5_) * 100.0F);
         if (i > 0) {
            if (this.getRidingEntity() instanceof AbstractMinecartEntity) {
               this.addStat(Stats.MINECART_ONE_CM, i);
            } else if (this.getRidingEntity() instanceof BoatEntity) {
               this.addStat(Stats.BOAT_ONE_CM, i);
            } else if (this.getRidingEntity() instanceof PigEntity) {
               this.addStat(Stats.PIG_ONE_CM, i);
            } else if (this.getRidingEntity() instanceof AbstractHorseEntity) {
               this.addStat(Stats.HORSE_ONE_CM, i);
            }
         }
      }
 
   }
 
   public void fall(float distance, float damageMultiplier) {
      if (!this.abilities.allowFlying) {
         if (distance >= 2.0F) {
            this.addStat(Stats.FALL_ONE_CM, (int)Math.round((double)distance * 100.0D));
         }
 
         super.fall(distance, damageMultiplier);
      } else {
         net.minecraftforge.event.ForgeEventFactory.onPlayerFall(this, distance, damageMultiplier);
      }
   }
 
   /**
    * Plays the {@link #getSplashSound() splash sound}, and the {@link ParticleType#WATER_BUBBLE} and {@link
    * ParticleType#WATER_SPLASH} particles.
    */
   protected void doWaterSplashEffect() {
      if (!this.isSpectator()) {
         super.doWaterSplashEffect();
      }
 
   }
 
   protected SoundEvent getFallSound(int heightIn) {
      return heightIn > 4 ? SoundEvents.ENTITY_PLAYER_BIG_FALL : SoundEvents.ENTITY_PLAYER_SMALL_FALL;
   }
 
   /**
    * This method gets called when the entity kills another one.
    */
   public void onKillEntity(LivingEntity entityLivingIn) {
      this.addStat(Stats.ENTITY_KILLED.get(entityLivingIn.getType()));
   }
 
   public void setMotionMultiplier(BlockState p_213295_1_, Vec3d p_213295_2_) {
      if (!this.abilities.isFlying) {
         super.setMotionMultiplier(p_213295_1_, p_213295_2_);
      }
 
   }
 
   public void giveExperiencePoints(int p_195068_1_) {
      this.addScore(p_195068_1_);
      this.experience += (float)p_195068_1_ / (float)this.xpBarCap();
      this.experienceTotal = MathHelper.clamp(this.experienceTotal + p_195068_1_, 0, Integer.MAX_VALUE);
 
      while(this.experience < 0.0F) {
         float f = this.experience * (float)this.xpBarCap();
         if (this.experienceLevel > 0) {
            this.addExperienceLevel(-1);
            this.experience = 1.0F + f / (float)this.xpBarCap();
         } else {
            this.addExperienceLevel(-1);
            this.experience = 0.0F;
         }
      }
 
      while(this.experience >= 1.0F) {
         this.experience = (this.experience - 1.0F) * (float)this.xpBarCap();
         this.addExperienceLevel(1);
         this.experience /= (float)this.xpBarCap();
      }
 
   }
 
   public int getXPSeed() {
      return this.xpSeed;
   }
 
   public void onEnchant(ItemStack enchantedItem, int cost) {
      this.experienceLevel -= cost;
      if (this.experienceLevel < 0) {
         this.experienceLevel = 0;
         this.experience = 0.0F;
         this.experienceTotal = 0;
      }
 
      this.xpSeed = this.rand.nextInt();
   }
 
   /**
    * Add experience levels to this player.
    */
   public void addExperienceLevel(int levels) {
      this.experienceLevel += levels;
      if (this.experienceLevel < 0) {
         this.experienceLevel = 0;
         this.experience = 0.0F;
         this.experienceTotal = 0;
      }
 
      if (levels > 0 && this.experienceLevel % 5 == 0 && (float)this.lastXPSound < (float)this.ticksExisted - 100.0F) {
         float f = this.experienceLevel > 30 ? 1.0F : (float)this.experienceLevel / 30.0F;
         this.world.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_LEVELUP, this.getSoundCategory(), f * 0.75F, 1.0F);
         this.lastXPSound = this.ticksExisted;
      }
 
   }
 
   /**
    * This method returns the cap amount of experience that the experience bar can hold. With each level, the experience
    * cap on the player's experience bar is raised by 10.
    */
   public int xpBarCap() {
      if (this.experienceLevel >= 30) {
         return 112 + (this.experienceLevel - 30) * 9;
      } else {
         return this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2;
      }
   }
 
   /**
    * increases exhaustion level by supplied amount
    */
   public void addExhaustion(float exhaustion) {
      if (!this.abilities.disableDamage) {
         if (!this.world.isRemote) {
            this.foodStats.addExhaustion(exhaustion);
         }
 
      }
   }
 
   /**
    * Returns the player's FoodStats object.
    */
   public FoodStats getFoodStats() {
      return this.foodStats;
   }
 
   public boolean canEat(boolean ignoreHunger) {
      return !this.abilities.disableDamage && (ignoreHunger || this.foodStats.needFood());
   }
 
   /**
    * Checks if the player's health is not full and not zero.
    */
   public boolean shouldHeal() {
      return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
   }
 
   public boolean isAllowEdit() {
      return this.abilities.allowEdit;
   }
 
   /**
    * Returns whether this player can modify the block at a certain location with the given stack.
    * <p>
    * The position being queried is {@code pos.offset(facing.getOpposite()))}.
    * 
    * @return Whether this player may modify the queried location in the current world
    * @see ItemStack#canPlaceOn(Block)
    * @see ItemStack#canEditBlocks()
    * @see PlayerCapabilities#allowEdit
    */
   public boolean canPlayerEdit(BlockPos pos, Direction facing, ItemStack stack) {
      if (this.abilities.allowEdit) {
         return true;
      } else {
         BlockPos blockpos = pos.offset(facing.getOpposite());
         CachedBlockInfo cachedblockinfo = new CachedBlockInfo(this.world, blockpos, false);
         return stack.canPlaceOn(this.world.getTags(), cachedblockinfo);
      }
   }
 
   /**
    * Get the experience points the entity currently has.
    */
   protected int getExperiencePoints(PlayerEntity player) {
      if (!this.world.getGameRules().getBoolean(GameRules.KEEP_INVENTORY) && !this.isSpectator()) {
         int i = this.experienceLevel * 7;
         return i > 100 ? 100 : i;
      } else {
         return 0;
      }
   }
 
   /**
    * Only use is to identify if class is an instance of player for experience dropping
    */
   protected boolean isPlayer() {
      return true;
   }
 
   @OnlyIn(Dist.CLIENT)
   public boolean getAlwaysRenderNameTagForRender() {
      return true;
   }
 
   /**
    * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
    * prevent them from trampling crops
    */
   protected boolean canTriggerWalking() {
      return !this.abilities.isFlying;
   }
 
   /**
    * Sends the player's abilities to the server (if there is one).
    */
   public void sendPlayerAbilities() {
   }
 
   /**
    * Sets the player's game mode and sends it to them.
    */
   public void setGameType(GameType gameType) {
   }
 
   public ITextComponent getName() {
      return new StringTextComponent(this.gameProfile.getName());
   }
 
   /**
    * Returns the InventoryEnderChest of this player.
    */
   public EnderChestInventory getInventoryEnderChest() {
      return this.enterChestInventory;
   }
 
   public ItemStack getItemStackFromSlot(EquipmentSlotType slotIn) {
      if (slotIn == EquipmentSlotType.MAINHAND) {
         return this.inventory.getCurrentItem();
      } else if (slotIn == EquipmentSlotType.OFFHAND) {
         return this.inventory.offHandInventory.get(0);
      } else {
         return slotIn.getSlotType() == EquipmentSlotType.Group.ARMOR ? this.inventory.armorInventory.get(slotIn.getIndex()) : ItemStack.EMPTY;
      }
   }
 
   public void setItemStackToSlot(EquipmentSlotType slotIn, ItemStack stack) {
      if (slotIn == EquipmentSlotType.MAINHAND) {
         this.playEquipSound(stack);
         this.inventory.mainInventory.set(this.inventory.currentItem, stack);
      } else if (slotIn == EquipmentSlotType.OFFHAND) {
         this.playEquipSound(stack);
         this.inventory.offHandInventory.set(0, stack);
      } else if (slotIn.getSlotType() == EquipmentSlotType.Group.ARMOR) {
         this.playEquipSound(stack);
         this.inventory.armorInventory.set(slotIn.getIndex(), stack);
      }
 
   }
 
   public boolean addItemStackToInventory(ItemStack p_191521_1_) {
      this.playEquipSound(p_191521_1_);
      return this.inventory.addItemStackToInventory(p_191521_1_);
   }
 
   public Iterable<ItemStack> getHeldEquipment() {
      return Lists.newArrayList(this.getHeldItemMainhand(), this.getHeldItemOffhand());
   }
 
   public Iterable<ItemStack> getArmorInventoryList() {
      return this.inventory.armorInventory;
   }
 
   public boolean addShoulderEntity(CompoundNBT p_192027_1_) {
      if (!this.isPassenger() && this.onGround && !this.isInWater()) {
         if (this.getLeftShoulderEntity().isEmpty()) {
            this.setLeftShoulderEntity(p_192027_1_);
            this.field_223730_e = this.world.getGameTime();
            return true;
         } else if (this.getRightShoulderEntity().isEmpty()) {
            this.setRightShoulderEntity(p_192027_1_);
            this.field_223730_e = this.world.getGameTime();
            return true;
         } else {
            return false;
         }
      } else {
         return false;
      }
   }
 
   protected void spawnShoulderEntities() {
      if (this.field_223730_e + 20L < this.world.getGameTime()) {
         this.spawnShoulderEntity(this.getLeftShoulderEntity());
         this.setLeftShoulderEntity(new CompoundNBT());
         this.spawnShoulderEntity(this.getRightShoulderEntity());
         this.setRightShoulderEntity(new CompoundNBT());
      }
 
   }
 
   private void spawnShoulderEntity(CompoundNBT p_192026_1_) {
      if (!this.world.isRemote && !p_192026_1_.isEmpty()) {
         EntityType.loadEntityUnchecked(p_192026_1_, this.world).ifPresent((p_213827_1_) -> {
            if (p_213827_1_ instanceof TameableEntity) {
               ((TameableEntity)p_213827_1_).setOwnerId(this.entityUniqueID);
            }
 
            p_213827_1_.setPosition(this.posX, this.posY + (double)0.7F, this.posZ);
            ((ServerWorld)this.world).summonEntity(p_213827_1_);
         });
      }
 
   }
 
   /**
    * Only used by renderer in EntityLivingBase subclasses.
    * Determines if an entity is visible or not to a specific player, if the entity is normally invisible.
    * For EntityLivingBase subclasses, returning false when invisible will render the entity semi-transparent.
    */
   @OnlyIn(Dist.CLIENT)
   public boolean isInvisibleToPlayer(PlayerEntity player) {
      if (!this.isInvisible()) {
         return false;
      } else if (player.isSpectator()) {
         return false;
      } else {
         Team team = this.getTeam();
         return team == null || player == null || player.getTeam() != team || !team.getSeeFriendlyInvisiblesEnabled();
      }
   }
 
   /**
    * Returns true if the player is in spectator mode.
    */
   public abstract boolean isSpectator();
 
   public boolean isSwimming() {
      return !this.abilities.isFlying && !this.isSpectator() && super.isSwimming();
   }
 
   public abstract boolean isCreative();
 
   public boolean isPushedByWater() {
      return !this.abilities.isFlying;
   }
 
   public Scoreboard getWorldScoreboard() {
      return this.world.getScoreboard();
   }
 
   public ITextComponent getDisplayName() {
      ITextComponent itextcomponent = new StringTextComponent("");
      prefixes.forEach(e -> itextcomponent.appendSibling(e));
      itextcomponent.appendSibling(ScorePlayerTeam.formatMemberName(this.getTeam(), this.getName()));
      suffixes.forEach(e -> itextcomponent.appendSibling(e));
      return this.addTellEvent(itextcomponent);
   }
 
   public ITextComponent getDisplayNameAndUUID() {
      return (new StringTextComponent("")).appendSibling(this.getName()).appendText(" (").appendText(this.gameProfile.getId().toString()).appendText(")");
   }
 
   private ITextComponent addTellEvent(ITextComponent p_208016_1_) {
      String s = this.getGameProfile().getName();
      return p_208016_1_.applyTextStyle((p_211521_2_) -> {
         p_211521_2_.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/tell " + s + " ")).setHoverEvent(this.getHoverEvent()).setInsertion(s);
      });
   }
 
   /**
    * Returns a String to use as this entity's name in the scoreboard/entity selector systems
    */
   public String getScoreboardName() {
      return this.getGameProfile().getName();
   }
 
   public float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn) {
      switch(poseIn) {
      case SWIMMING:
      case FALL_FLYING:
      case SPIN_ATTACK:
         return 0.4F;
      case SNEAKING:
         return 1.27F;
      default:
         return 1.62F;
      }
   }
 
   public void setAbsorptionAmount(float amount) {
      if (amount < 0.0F) {
         amount = 0.0F;
      }
 
      this.getDataManager().set(ABSORPTION, amount);
   }
 
   /**
    * Returns the amount of health added by the Absorption effect.
    */
   public float getAbsorptionAmount() {
      return this.getDataManager().get(ABSORPTION);
   }
 
   /**
    * Gets a players UUID given their GameProfie
    */
   public static UUID getUUID(GameProfile profile) {
      UUID uuid = profile.getId();
      if (uuid == null) {
         uuid = getOfflineUUID(profile.getName());
      }
 
      return uuid;
   }
 
   public static UUID getOfflineUUID(String username) {
      return UUID.nameUUIDFromBytes(("OfflinePlayer:" + username).getBytes(StandardCharsets.UTF_8));
   }
 
   @OnlyIn(Dist.CLIENT)
   public boolean isWearing(PlayerModelPart part) {
      return (this.getDataManager().get(PLAYER_MODEL_FLAG) & part.getPartMask()) == part.getPartMask();
   }
 
   public boolean replaceItemInInventory(int inventorySlot, ItemStack itemStackIn) {
      if (inventorySlot >= 0 && inventorySlot < this.inventory.mainInventory.size()) {
         this.inventory.setInventorySlotContents(inventorySlot, itemStackIn);
         return true;
      } else {
         EquipmentSlotType equipmentslottype;
         if (inventorySlot == 100 + EquipmentSlotType.HEAD.getIndex()) {
            equipmentslottype = EquipmentSlotType.HEAD;
         } else if (inventorySlot == 100 + EquipmentSlotType.CHEST.getIndex()) {
            equipmentslottype = EquipmentSlotType.CHEST;
         } else if (inventorySlot == 100 + EquipmentSlotType.LEGS.getIndex()) {
            equipmentslottype = EquipmentSlotType.LEGS;
         } else if (inventorySlot == 100 + EquipmentSlotType.FEET.getIndex()) {
            equipmentslottype = EquipmentSlotType.FEET;
         } else {
            equipmentslottype = null;
         }
 
         if (inventorySlot == 98) {
            this.setItemStackToSlot(EquipmentSlotType.MAINHAND, itemStackIn);
            return true;
         } else if (inventorySlot == 99) {
            this.setItemStackToSlot(EquipmentSlotType.OFFHAND, itemStackIn);
            return true;
         } else if (equipmentslottype == null) {
            int i = inventorySlot - 200;
            if (i >= 0 && i < this.enterChestInventory.getSizeInventory()) {
               this.enterChestInventory.setInventorySlotContents(i, itemStackIn);
               return true;
            } else {
               return false;
            }
         } else {
            if (!itemStackIn.isEmpty()) {
               if (!(itemStackIn.getItem() instanceof ArmorItem) && !(itemStackIn.getItem() instanceof ElytraItem)) {
                  if (equipmentslottype != EquipmentSlotType.HEAD) {
                     return false;
                  }
               } else if (MobEntity.getSlotForItemStack(itemStackIn) != equipmentslottype) {
                  return false;
               }
            }
 
            this.inventory.setInventorySlotContents(equipmentslottype.getIndex() + this.inventory.mainInventory.size(), itemStackIn);
            return true;
         }
      }
   }
 
   /**
    * Whether the "reducedDebugInfo" option is active for this player.
    */
   @OnlyIn(Dist.CLIENT)
   public boolean hasReducedDebug() {
      return this.hasReducedDebug;
   }
 
   @OnlyIn(Dist.CLIENT)
   public void setReducedDebug(boolean reducedDebug) {
      this.hasReducedDebug = reducedDebug;
   }
 
   public HandSide getPrimaryHand() {
      return this.dataManager.get(MAIN_HAND) == 0 ? HandSide.LEFT : HandSide.RIGHT;
   }
 
   public void setPrimaryHand(HandSide hand) {
      this.dataManager.set(MAIN_HAND, (byte)(hand == HandSide.LEFT ? 0 : 1));
   }
 
   public CompoundNBT getLeftShoulderEntity() {
      return this.dataManager.get(LEFT_SHOULDER_ENTITY);
   }
 
   protected void setLeftShoulderEntity(CompoundNBT tag) {
      this.dataManager.set(LEFT_SHOULDER_ENTITY, tag);
   }
 
   public CompoundNBT getRightShoulderEntity() {
      return this.dataManager.get(RIGHT_SHOULDER_ENTITY);
   }
 
   protected void setRightShoulderEntity(CompoundNBT tag) {
      this.dataManager.set(RIGHT_SHOULDER_ENTITY, tag);
   }
 
   public float getCooldownPeriod() {
      return (float)(1.0D / this.getAttribute(SharedMonsterAttributes.ATTACK_SPEED).getValue() * 20.0D);
   }
 
   /**
    * Returns the percentage of attack power available based on the cooldown (zero to one).
    */
   public float getCooledAttackStrength(float adjustTicks) {
      return MathHelper.clamp(((float)this.ticksSinceLastSwing + adjustTicks) / this.getCooldownPeriod(), 0.0F, 1.0F);
   }
 
   public void resetCooldown() {
      this.ticksSinceLastSwing = 0;
   }
 
   public CooldownTracker getCooldownTracker() {
      return this.cooldownTracker;
   }
 
   public float getLuck() {
      return (float)this.getAttribute(SharedMonsterAttributes.LUCK).getValue();
   }
 
   public boolean canUseCommandBlock() {
      return this.abilities.isCreativeMode && this.getPermissionLevel() >= 2;
   }
 
   public boolean func_213365_e(ItemStack p_213365_1_) {
      EquipmentSlotType equipmentslottype = MobEntity.getSlotForItemStack(p_213365_1_);
      return this.getItemStackFromSlot(equipmentslottype).isEmpty();
   }
 
   public EntitySize getSize(Pose poseIn) {
      return SIZE_BY_POSE.getOrDefault(poseIn, STANDING_SIZE);
   }
 
   public ItemStack findAmmo(ItemStack shootable) {
      if (!(shootable.getItem() instanceof ShootableItem)) {
         return ItemStack.EMPTY;
      } else {
         Predicate<ItemStack> predicate = ((ShootableItem)shootable.getItem()).getAmmoPredicate();
         ItemStack itemstack = ShootableItem.getHeldAmmo(this, predicate);
         if (!itemstack.isEmpty()) {
            return itemstack;
         } else {
            predicate = ((ShootableItem)shootable.getItem()).getInventoryAmmoPredicate();
 
            for(int i = 0; i < this.inventory.getSizeInventory(); ++i) {
               ItemStack itemstack1 = this.inventory.getStackInSlot(i);
               if (predicate.test(itemstack1)) {
                  return itemstack1;
               }
            }
 
            return this.abilities.isCreativeMode ? new ItemStack(Items.ARROW) : ItemStack.EMPTY;
         }
      }
   }
 
   public ItemStack onFoodEaten(World p_213357_1_, ItemStack p_213357_2_) {
      this.getFoodStats().consume(p_213357_2_.getItem(), p_213357_2_);
      this.addStat(Stats.ITEM_USED.get(p_213357_2_.getItem()));
      p_213357_1_.playSound((PlayerEntity)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PLAYER_BURP, SoundCategory.PLAYERS, 0.5F, p_213357_1_.rand.nextFloat() * 0.1F + 0.9F);
      if (this instanceof ServerPlayerEntity) {
         CriteriaTriggers.CONSUME_ITEM.trigger((ServerPlayerEntity)this, p_213357_2_);
      }
 
      return super.onFoodEaten(p_213357_1_, p_213357_2_);
   }
 
   public static enum SleepResult {
      NOT_POSSIBLE_HERE,
      NOT_POSSIBLE_NOW(new TranslationTextComponent("block.minecraft.bed.no_sleep")),
      TOO_FAR_AWAY(new TranslationTextComponent("block.minecraft.bed.too_far_away")),
      OBSTRUCTED(new TranslationTextComponent("block.minecraft.bed.obstructed")),
      OTHER_PROBLEM,
      NOT_SAFE(new TranslationTextComponent("block.minecraft.bed.not_safe"));
 
      @Nullable
      private final ITextComponent message;
 
      private SleepResult() {
         this.message = null;
      }
 
      private SleepResult(ITextComponent msg) {
         this.message = msg;
      }
 
      @Nullable
      public ITextComponent getMessage() {
         return this.message;
      }
   }
   // =========== FORGE START ==============//
   public net.minecraft.world.dimension.DimensionType getSpawnDimension() {
      return this.spawnDimension;
   }
 
   public void setSpawnDimenion(net.minecraft.world.dimension.DimensionType dim) {
       this.spawnDimension = dim;
   }
 
   public Collection<ITextComponent> getPrefixes() {
       return this.prefixes;
   }
 
   public Collection<ITextComponent> getSuffixes() {
       return this.suffixes;
   }
 
   private final net.minecraftforge.common.util.LazyOptional<net.minecraftforge.items.IItemHandler>
         playerMainHandler = net.minecraftforge.common.util.LazyOptional.of(
               () -> new net.minecraftforge.items.wrapper.PlayerMainInvWrapper(inventory));
 
   private final net.minecraftforge.common.util.LazyOptional<net.minecraftforge.items.IItemHandler>
         playerEquipmentHandler = net.minecraftforge.common.util.LazyOptional.of(
               () -> new net.minecraftforge.items.wrapper.CombinedInvWrapper(
                     new net.minecraftforge.items.wrapper.PlayerArmorInvWrapper(inventory),
                     new net.minecraftforge.items.wrapper.PlayerOffhandInvWrapper(inventory)));
 
   private final net.minecraftforge.common.util.LazyOptional<net.minecraftforge.items.IItemHandler>
         playerJoinedHandler = net.minecraftforge.common.util.LazyOptional.of(
               () -> new net.minecraftforge.items.wrapper.PlayerInvWrapper(inventory));
 
   @Override
   public <T> net.minecraftforge.common.util.LazyOptional<T> getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, @Nullable Direction facing) {
      if (this.isAlive() && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
         if (facing == null) return playerJoinedHandler.cast();
         else if (facing.getAxis().isVertical()) return playerMainHandler.cast();
         else if (facing.getAxis().isHorizontal()) return playerEquipmentHandler.cast();
      }
      return super.getCapability(capability, facing);
   }
}

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