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handling pygmies with saber

yojimbos_law | PRO | 05/01/19 05:31:17 PM UTC | 0 ⭐ | 765 👁️ | Never ⏰ | []
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 if(get_property("_drunkPygmyBanishes").to_int() == 0){
	cli_execute("acquire 69 bowl of scorpions");
}
/*
while(get_property("_drunkPygmyBanishes").to_int() < 11){
	adv1(to_location(344),-1,"");
	while(in_multi_fight()){
		run_combat();
	}
	cli_execute("cast cannelloni cocoon");
	bjorn_stuff();
}
*/
 //new version using May 2019's iotm.
 if(get_property("_force_used").to_int() < 5){
	//just so we don't trigger this after the block is done. probably don't need it anyway.
	cli_execute("outfit npzr bullshit");
}
while(get_property("_drunkPygmyBanishes").to_int() < 10){
	//use 10/11 of the daily drunk pygmy free kills, saving the last for saber degeneracy.
	adv1(to_location(344),-1,"");
	while(in_multi_fight()){
		run_combat();
	}
	cli_execute("cast cannelloni cocoon");
	bjorn_stuff();
}
 //checking for timer 1 so that script failing doesn't eat up literally all my turns.
while(get_property("_force_used").to_int() < 5 && have_effect($effect[timer 1]) > 0 ){
	//we want to stasis drunk pygmies to get boa meat before saber copying, so hide our bowls of scorpions.
	cli_execute("try; closet put * bowl of scorpions");
	//autoattack that stasises for boa meat before using the saber skill.
	set_auto_attack("drunk pygmy force bullshit");
	//this adv1() might need to be visit_url("adventure.php?snarfblat=344") followed by visit_url("fight.php") or visit_url("main.php") to deal with this behaving a lot like a rollover run. 
	//adv1(to_location(344),-1,"");
	//encounter drunk pygmy that gets stasised and sabered.
	visit_url("adventure.php?snarfblat=344");
	//make mafia understand fight has ended.
	visit_url("fight.php");
	//at this point we should be in the choice adventure for the force thing.
	while(available_choice_options().count() >= 3){
		//incrementing flag here to fail more gracefully with bad internet.
		set_property("_force_used",get_property("_force_used").to_int() + 1);
		//choose the option that makes 3 more pygmies.
		cli_execute("try;choice friends;");
	}
	//switch to regular autoattack.
	set_auto_attack("(npzr bullshit");
	//at this point we want pygmies to explode into a fine bloody mist, much like a level 2 druid, thus we unhide our bowls of scorpions.
	cli_execute("try; closet take * bowl of scorpions");
	//do the first of three pygmies normally.
	adv1(to_location(344),-1,"");
	while(in_multi_fight()){
		run_combat();
	}
	//likewise with the second.
	adv1(to_location(344),-1,"");
	while(in_multi_fight()){
		run_combat();
	}
	//the third we only do normally if we're out of saber goodness.
	if(get_property("_force_used").to_int() == 5){
		adv1(to_location(344),-1,"");
		while(in_multi_fight()){
			run_combat();
		}
	}
	//rinse and repeat.
} 
  //&& get_property("_marco_polo").to_int() >= 10
while(get_property("_timeSpinnerMinutesUsed").to_int() < 8 ){
	cli_execute("/use time-spinner");
	run_choice(1);
	//3 more pygmy drunks
	visit_url("choice.php?whichchoice=1196&monid=1431&option=1&pwd"); 
	run_combat();
	while(in_multi_fight()){
			run_combat();
		}
	cli_execute("cast cannelloni cocoon");
	bjorn_stuff();
}

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