#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>
#include <iostream>
#include <sstream>
#include <vector>
#include "ComplexPlane.h"
#include <complex>
using namespace std;
using namespace sf;
int main()
{
VideoMode desktop = VideoMode::getDesktopMode();
int width = desktop.width / 2;
int height = desktop.height / 2;
RenderWindow window(VideoMode(width, height), "Mandelbrot Set");
ComplexPlane mandelbrotPlane();
cout << "Hello mandelbrot" << endl;
return 0;
}
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