[ArmA3] Make units around _unit salute back
_unit addEventHandler ["AnimChanged", {
params ["_unit", "_anim"];
_anim = _anim splitString "_";
if ("salute" in _anim) then {
{
_x playAction "salute";
} forEach ((_unit nearObjects ["CAManBase", 10]) - [_unit]);
};
}];
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