Part I: The War of the Three Kingdoms
1)Introductions:
Part I:
Location: Career Fair
Time: 5:30 PM, after cessation of most classes and beginning of "club time", September 12th, 2014.
Challenges: IDing one another, making contacts, avoiding detection.
NPCs: TLPD (Twin Lakes Police Department) officer, TL Solution Dynamics mortal and Mage (Mind/Space), Orochi Group rep Seer (Forces/Fate and Mind/Space), Cheiron Group rep (increasingly nervous Hunter), Department of Agriculture rep (TFV agent, mostly bored, but observant)
Secrets: presence of Hunters and Mages
Action: student attacked outside by some kind of bird thing (Perception check to notice it), Medicine check to identify the wounds (frostbite), Occult to realize that there was no good source of extreme cold)
Part II:
Location: Hospital Lobby
Time: 6:00 PM
Challenges: getting up to the room with the girl (Antoinette Andresen)
NPCs: Receptionist (stickler for rules), security guard, Dr. John Spain, Pamela Hill (girlfriend of Werewolf, 4 hits to detect Spirit presence)
Secrets: Werewolf girlfriend
Action: Get the receptionist to agree (Persuasion) or if they leave
Part III:
Location: Room 105
Time: 6:10 PM
Challenges: get her to describe what she saw, preventing the Network Zero person from taking a video
NPCs: Antoinette Andresen, Sandra Clarke (Network Zero operative)
Secrets: noticing that Sandra Clarke is very interested in what Anotoinette is saying and wants to take a video
Action: whenever the party choose
Part IV:
Location: CUGI Observatory
Time: either 6:05 or 6:45
Challenges: evacuate the NPCs, kill the Bird
NPCs: Professor David Ross, Grad Student William Castillo, Grad Student Eileen Melton, Bird
Secrets: Bird has been using some kind of low-level mental compulsion on the staff to avoid being seen, also lives in the rafters of the telescope
Action: kill the bird or go home
2)And With Strange Aeons Even Death May Die
Part I:
Location: Cabin 585 in Sun Lake Campgrounds near Twin Lakes Park
Time: 2:00 AM, September 23, 2014 (vernal equinox)
Challenges: PCs aren't present
NPCs:
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