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TheGamingChief | PRO | 06/30/17 09:14:25 PM UTC | 0 ⭐ | 444 👁️ | Never ⏰ | []
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_TrainingCars = nearestObjects [player, ["olrpg_pdcv_pb","tcg_bmw_m3","FORD_MUSTANG_SHELBY_COBRA"], 20];
 switch (_this select 0) do
{
  case "TrafficStop": {
    titleText ["LOADING...","BLACK"];
    playSound "motorolaradiobeep";
    uiSleep 3;
    {deleteVehicle _x} forEach _TrainingCars;
    titleText ["Traffic Stop Situation Enabled...","BLACK"];
    uiSleep 5;
    FTOcar1 = "olrpg_pdcv_pb" createVehicle getMarkerPos "tsspawn1";
    FTOcar1 setDir (getdir FTOcar1) + 345;
    FTOcar1 animate ['ani_lights', 0.5];
    FTOcar2 = "tcg_bmw_m3" createVehicle getMarkerPos "tsspawn2";
    titleText["","PLAIN"];
  };
  case "FelonyStop": {
    titleText ["LOADING...","BLACK"];
    playSound "motorolaradiobeep";
    uiSleep 3;
    {deleteVehicle _x} forEach _TrainingCars;
    titleText ["Felony Stop Situation Enabled...","BLACK"];
    uiSleep 5;
    FTOcar1 = "olrpg_pdcv_pb" createVehicle getMarkerPos "fsspawn1";
    FTOcar1 setDir (getdir FTOcar1) + 345;
    FTOcar1 animate ['ani_lights', 0.5];
    FTOcar2 = "olrpg_pdcv_pb" createVehicle getMarkerPos "fsspawn2";
    FTOcar2 setDir (getdir FTOcar2) + 345;
    FTOcar2 animate ['ani_lights', 0.5];
    FTOcar3 = "FORD_MUSTANG_SHELBY_COBRA" createVehicle getMarkerPos "fsspawn3";
    titleText["","PLAIN"];
  };
  case "Trainingsweep": {
    titleText ["Clearing Training Pad...","BLACK"];
    playSound "motorolaradiobeep";
    uiSleep 8;
    {deleteVehicle _x} forEach _TrainingCars;
    titleText["","PLAIN"];
  };
};

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