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BloodknightStudios | PRO | 07/30/16 09:16:51 PM UTC | 0 ⭐ | 576 πŸ‘οΈ | Never ⏰ | []
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 	Astonia3D_DEBUG.exe!__intrinsic_setjmp()	Unknown>	Astonia3D_DEBUG.exe!png_create_write_struct_2(const char * user_png_ver, void * error_ptr, void(*)(png_struct_def *, const char *) error_fn, void(*)(png_struct_def *, const char *) warn_fn, void * mem_ptr, void *(*)(png_struct_def *, unsigned __int64) malloc_fn, void(*)(png_struct_def *, void *) free_fn) Line 503	C 	Astonia3D_DEBUG.exe!_writePNG(GBitmap * bitmap, Stream & stream, unsigned int compressionLevel, unsigned int strategy, unsigned int filter) Line 340	C++ 	Astonia3D_DEBUG.exe!sWritePNG(GBitmap * bitmap, Stream & stream, unsigned int compressionLevel) Line 443	C++ 	Astonia3D_DEBUG.exe!GBitmap::writeBitmap(const String & bmType, Stream & ioStream, unsigned int compressionLevel) Line 1078	C++ 	Astonia3D_DEBUG.exe!GFont::write(Stream & stream) Line 778	C++ 	Astonia3D_DEBUG.exe!GFont::~GFont() Line 226	C++ 	[External Code]	 	Astonia3D_DEBUG.exe!ResourceHolder<GFont>::~ResourceHolder<GFont>() Line 196	C++ 	[External Code]	 	Astonia3D_DEBUG.exe!ResourceBase::Header::destroySelf() Line 58	C++ 	Astonia3D_DEBUG.exe!StrongRefBase::decRefCount() Line 212	C++ 	Astonia3D_DEBUG.exe!StrongObjectRef::decRef() Line 259	C++ 	Astonia3D_DEBUG.exe!StrongObjectRef::set(StrongRefBase * object) Line 239	C++ 	Astonia3D_DEBUG.exe!StrongRefPtr<ResourceBase::Header>::operator=(const StrongRefPtr<ResourceBase::Header> & ref) Line 278	C++ 	Astonia3D_DEBUG.exe!ResourceBase::assign(const ResourceBase & inResource, void * resource) Line 69	C++ 	Astonia3D_DEBUG.exe!Resource<GFont>::operator=(const ResourceBase & base) Line 214	C++ 	Astonia3D_DEBUG.exe!GuiMLTextCtrl::freeResources() Line 502	C++ 	Astonia3D_DEBUG.exe!GuiMLTextCtrl::onSleep() Line 521	C++ 	Astonia3D_DEBUG.exe!GuiControl::sleep() Line 416	C++ 	Astonia3D_DEBUG.exe!GuiControl::sleep() Line 412	C++ 	Astonia3D_DEBUG.exe!GuiControl::sleep() Line 412	C++ 	Astonia3D_DEBUG.exe!GuiControl::removeObject(SimObject * object) Line 1917	C++ 	Astonia3D_DEBUG.exe!SimGroup::_addObject(SimObject * obj, bool forcePushBack) Line 643	C++ 	Astonia3D_DEBUG.exe!SimGroup::addObject(SimObject * obj) Line 668	C++ 	Astonia3D_DEBUG.exe!GuiCanvas::setContentControl(GuiControl * gui) Line 1453	C++ 	Astonia3D_DEBUG.exe!_GuiCanvassetContentframe::_exec(GuiControl * ctrl) Line 2190	C++ 	Astonia3D_DEBUG.exe!_EngineConsoleThunk<2,void __cdecl(GuiControl * __ptr64)>::thunk<_GuiCanvassetContentframe>(int argc, ConsoleValueRef * argv, void(const _GuiCanvassetContentframe::*)(GuiControl *) fn, _GuiCanvassetContentframe * frame, const _EngineFunctionDefaultArguments<void __cdecl(GuiCanvas *,GuiControl *)> & defaultArgs) Line 1832	C++ 	Astonia3D_DEBUG.exe!_GuiCanvassetContentcaster(SimObject * object, int argc, ConsoleValueRef * argv) Line 2161	C++ 	Astonia3D_DEBUG.exe!CodeBlock::exec(unsigned int ip, const char * functionName, Namespace * thisNamespace, unsigned int argc, ConsoleValueRef * argv, bool noCalls, const char * packageName, int setFrame) Line 2015	C++ 	Astonia3D_DEBUG.exe!CodeBlock::exec(unsigned int ip, const char * functionName, Namespace * thisNamespace, unsigned int argc, ConsoleValueRef * argv, bool noCalls, const char * packageName, int setFrame) Line 1905	C++ 	Astonia3D_DEBUG.exe!CodeBlock::exec(unsigned int ip, const char * functionName, Namespace * thisNamespace, unsigned int argc, ConsoleValueRef * argv, bool noCalls, const char * packageName, int setFrame) Line 1905	C++ 	Astonia3D_DEBUG.exe!CodeBlock::exec(unsigned int ip, const char * functionName, Namespace * thisNamespace, unsigned int argc, ConsoleValueRef * argv, bool noCalls, const char * packageName, int setFrame) Line 1905	C++ 	Astonia3D_DEBUG.exe!CodeBlock::exec(unsigned int ip, const char * functionName, Namespace * thisNamespace, unsigned int argc, ConsoleValueRef * argv, bool noCalls, const char * packageName, int setFrame) Line 1905	C++ 	Astonia3D_DEBUG.exe!CodeBlock::compileExec(const char * fileName, const char * inString, bool noCalls, int setFrame) Line 672	C++ 	Astonia3D_DEBUG.exe!Con::evaluate(const char * string, bool echo, const char * fileName) Line 1158	C++ 	Astonia3D_DEBUG.exe!ActionMap::fireBreakEvent(unsigned int i, float fValue) Line 1806	C++ 	Astonia3D_DEBUG.exe!ActionMap::checkBreakTable(const InputEventInfo * pEvent) Line 1651	C++ 	Astonia3D_DEBUG.exe!ActionMap::processAction(const InputEventInfo * pEvent) Line 1533	C++ 	Astonia3D_DEBUG.exe!ActionMap::handleEventGlobal(const InputEventInfo * pEvent) Line 1694	C++ 	Astonia3D_DEBUG.exe!WindowInputGenerator::generateInputEvent(InputEventInfo & inputEvent) Line 104	C++ 	Astonia3D_DEBUG.exe!WindowInputGenerator::handleKeyboard(unsigned int did, unsigned int modifier, unsigned int action, unsigned short key) Line 326	C++ 	Astonia3D_DEBUG.exe!fastdelegate::FastDelegate4<unsigned int,unsigned int,unsigned int,unsigned short,void>::operator()(unsigned int p1, unsigned int p2, unsigned int p3, unsigned short p4) Line 1244	C++ 	Astonia3D_DEBUG.exe!Signal<void __cdecl(unsigned int,unsigned int,unsigned int,unsigned short)>::trigger(unsigned int a, unsigned int b, unsigned int c, unsigned short d) Line 723	C++ 	Astonia3D_DEBUG.exe!Journal::Call<Signal<void __cdecl(unsigned int,unsigned int,unsigned int,unsigned short)>,unsigned int,unsigned int,unsigned int,unsigned short>(Signal<void __cdecl(unsigned int,unsigned int,unsigned int,unsigned short)> * obj, void(Signal<void __cdecl(unsigned int,unsigned int,unsigned int,unsigned short)>::*)(unsigned int, unsigned int, unsigned int, unsigned short) method, unsigned int a, unsigned int b, unsigned int c, unsigned short d) Line 628	C++ 	Astonia3D_DEBUG.exe!JournaledSignal<void __cdecl(unsigned int,unsigned int,unsigned int,unsigned short)>::trigger(unsigned int a, unsigned int b, unsigned int c, unsigned short d) Line 151	C++ 	Astonia3D_DEBUG.exe!_keyboardEvent(Win32Window * window, unsigned int message, unsigned __int64 wParam, unsigned __int64 lParam) Line 170	C++ 	Astonia3D_DEBUG.exe!_dispatch(HWND__ * hWnd, unsigned int message, unsigned __int64 wParam, unsigned __int64 lParam) Line 334	C++ 	Astonia3D_DEBUG.exe!DispatchNext() Line 588	C++ 	Astonia3D_DEBUG.exe!Win32WindowManager::_process() Line 386	C++ 	Astonia3D_DEBUG.exe!fastdelegate::FastDelegate0<void>::operator()() Line 904	C++ 	Astonia3D_DEBUG.exe!Signal<void __cdecl(void)>::trigger() Line 651	C++ 	Astonia3D_DEBUG.exe!Process::processEvents() Line 101	C++ 	Astonia3D_DEBUG.exe!StandardMainLoop::doMainLoop() Line 625	C++ 	Astonia3D_DEBUG.exe!TorqueMain(int argc, const char * * argv) Line 315	C++ 	Astonia3D_DEBUG.exe!run(int argc, const char * * argv) Line 337	C++ 	Astonia3D_DEBUG.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * __formal, char * lpszCmdLine, int __formal) Line 395	C++ 	[External Code]

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    01/01/70 12:00:00 AM UTC
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