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default treecap config

bspkrs | PRO | 12/20/12 12:36:53 AM UTC | 0 ⭐ | 491 👁️ | Never ⏰ | []
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# Configuration file
# Generated on 12/19/12 8:28 PM
 ####################
# block_id
#===================
# Add the log and leaf block IDs for all trees you want to be able to chop down.
# Each section below represents a type of tree. You can change it to be more or
# less granular as long as all sections follow the basic structure.  Do not use
# spaces or periods in your section names.  Otherwise you can call them anything
# you like.
# 
# EACH LOG ID MAY ONLY APPEAR IN EXACTLY ONE SECTION.
# 
# NOTE: Some mod trees use vanilla log blocks as well as custom blocks.  If a tree
# contains a block that isn't listed in the same section as the other blocks of the
# tree, the blocks missing from the list will not be broken.
####################
 block_id {
    ####################
    # spruces
    ####################
     spruces {
        S:leaves=18,1
        S:logs=17,1; 17,5; 17,9
    }
     ####################
    # birches
    ####################
     birches {
        S:leaves=18,2
        S:logs=17,2; 17,6; 17,10
    }
     ####################
    # ebxl_acacia
    ####################
     ebxl_acacia {
        S:leaves=2204,2
        S:logs=2208,1
    }
     ####################
    # oaks
    ####################
     oaks {
        S:leaves=18,0; 2200
        S:logs=17,0; 17,4; 17,8; 2209,2; 2211,2; 2212,2;2213,2;
    }
     ####################
    # zap_apples
    ####################
     zap_apples {
        S:leaves=1553; 1554
        S:logs=1551
    }
     ####################
    # twilight_canopy
    ####################
     twilight_canopy {
        S:leaves=2164,9
        S:logs=2163,1; 2163,13
    }
     ####################
    # ic2
    ####################
     ic2 {
        S:leaves=4090
        S:logs=4091
    }
     ####################
    # thaum_greatwood
    ####################
     thaum_greatwood {
        S:leaves=2405,0; 2405,8
        S:logs=2404,0; 2404,4; 2404,8
    }
     ####################
    # ebxl_redwoods
    ####################
     ebxl_redwoods {
        S:leaves=2204,1
        S:logs=2209,0; 2211,0; 2212,0; 2213,0
    }
     ####################
    # thaum_silverwood
    ####################
     thaum_silverwood {
        S:leaves=2405,1
        S:logs=2404,1; 2404,5; 2404,9
    }
     ####################
    # twilight_oaks
    ####################
     twilight_oaks {
        S:leaves=2164,0; 2164,3; 2164,8; 2164,11
        S:logs=2163,0; 2163,12
    }
     ####################
    # twilight_darkwood
    ####################
     twilight_darkwood {
        S:leaves=2166,1
        S:logs=2163,3; 2163,15
    }
     ####################
    # twilight_mangrove
    ####################
     twilight_mangrove {
        S:leaves=2164,9
        S:logs=2163,2; 2163,14
    }
     ####################
    # jungle_trees
    ####################
     jungle_trees {
        S:leaves=18,3
        S:logs=17,3; 17,7; 17,11
    }
     ####################
    # ebxl_firs
    ####################
     ebxl_firs {
        S:leaves=2204,0
        S:logs=2208,0; 2209,1; 2211,1; 2212,1; 2213,1
    }
     ####################
    # twilight_time
    ####################
     twilight_time {
        S:leaves=2177,0; 2177,8
        S:logs=2176,0; 2176,12
    }
 }
  ####################
# block_settings
####################
 block_settings {
    # Set to true to allow TreeCapitator to retrieve the remote block ID list, false to disable. [default: false]
    B:allowGetRemoteTreeConfig=false
     # Automatically generated (can be used as your remote config data): [default: 17,1; 17,5; 17,9|18,1 ! 17,2; 17,6; 17,10|18,2 ! 2208,1|2204,2 ! 17,0; 17,4; 17,8; 2209,2; 2211,2; 2212,2;2213,2;|18,0; 2200 ! 1551|1553; 1554 ! 2163,1; 2163,13|2164,9 ! 4091|4090 ! 2404,0; 2404,4; 2404,8|2405,0; 2405,8 ! 2209,0; 2211,0; 2212,0; 2213,0|2204,1 ! 2404,1; 2404,5; 2404,9|2405,1 ! 2163,0; 2163,12|2164,0; 2164,3; 2164,8; 2164,11 ! 2163,3; 2163,15|2166,1 ! 2163,2; 2163,14|2164,9 ! 17,3; 17,7; 17,11|18,3 ! 2208,0; 2209,1; 2211,1; 2212,1; 2213,1|2204,0 ! 2176,0; 2176,12|2177,0; 2177,8]
    S:localTreeConfig=17,1; 17,5; 17,9|18,1 ! 17,2; 17,6; 17,10|18,2 ! 2208,1|2204,2 ! 17,0; 17,4; 17,8; 2209,2; 2211,2; 2212,2;2213,2;|18,0; 2200 ! 1551|1553; 1554 ! 2163,1; 2163,13|2164,9 ! 4091|4090 ! 2404,0; 2404,4; 2404,8|2405,0; 2405,8 ! 2209,0; 2211,0; 2212,0; 2213,0|2204,1 ! 2404,1; 2404,5; 2404,9|2405,1 ! 2163,0; 2163,12|2164,0; 2164,3; 2164,8; 2164,11 ! 2163,3; 2163,15|2166,1 ! 2163,2; 2163,14|2164,9 ! 17,3; 17,7; 17,11|18,3 ! 2208,0; 2209,1; 2211,1; 2212,1; 2213,1|2204,0 ! 2176,0; 2176,12|2177,0; 2177,8
     # The hardness of logs for when you are using items that can chop down trees. [range: 0.0 ~ 100.0, default: 4.0]
    S:logHardnessModified=4.0
     # The hardness of logs for when you are using items that won't chop down the trees. [range: 0.0 ~ 100.0, default: 2.0]
    S:logHardnessNormal=2.0
     # Leave this URL as is to get the latest tree definitions from my master list.
    # Feel free to start your own remote list to share with your friends or send your suggestions to me for the master list! [default: http://dl.dropbox.com/u/20748481/Minecraft/1.4.5/treeCapitatorTreeConfig.txt]
    S:remoteTreeConfigURL=http://dl.dropbox.com/u/20748481/Minecraft/1.4.5/treeCapitatorTreeConfig.txt
     # Set to true to use the remote block ID list (must also set allowGetOnlineTreeConfig to true), false to use local config. [default: false]
    B:useRemoteTreeConfig=false
     # Set to true if you want only the leaf blocks listed with each log in blockIDList
    # to break when that log type is chopped.  When set to false it will break
    # any leaf type within range of the tree, not just the type for that tree. [default: false]
    B:useStrictBlockPairing=false
}
  ####################
# item_settings
####################
 item_settings {
    # Enable to cause item damage based on number of blocks destroyed [default: true]
    B:allowItemDamage=true
     # Enable to allow chopping down the entire tree even if your item does not have enough damage remaining to cover the number of blocks. [default: false]
    B:allowMoreBlocksThanDamage=false
     # IDs of items that can chop down trees. Use ',' to split item id from metadata and ';' to split items. [default: 271; 275; 258; 286; 279]
    S:axeIDList=271; 275; 258; 286; 279
     # Whether you need an item from the axeIDList to chop down a tree. Disabling will let you chop trees with any item. [default: true]
    B:needItem=true
     # IDs of items that when placed in the hotbar will allow leaves to be sheared when shearLeaves is true.
    # Use ',' to split item id from metadata and ';' to split items. [default: 359]
    S:shearIDList=359
}
  ####################
# leaf_and_vine_settings
####################
 leaf_and_vine_settings {
    # Enabling this will make leaves be destroyed when trees are chopped. [default: true]
    B:destroyLeaves=true
     # Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
    B:shearLeaves=false
     # Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
    B:shearVines=false
}
  ####################
# miscellaneous_settings
####################
 miscellaneous_settings {
    # Set to true if you want TreeCapitator to tell you what kind of block you have clicked. [default: false]
    B:allowDebugOutput=false
     # Set to true to allow checking for mod updates, false to disable [default: true]
    B:allowUpdateCheck=true
     # Flag to disable drops in Creative mode [default: false]
    B:disableCreativeDrops=false
     # Flag to disable tree chopping in Creative mode [default: false]
    B:disableInCreative=false
     # The maximum horizontal distance that the log breaking algorithm will travel (use -1 for no limit). [range: -1 ~ 100, default: -1]
    I:maxBreakDistance=-1
     # Setting this to false will allow the chopping to move downward as well as upward (and blocks below the one you break will be chopped) [default: true]
    B:onlyDestroyUpwards=true
     # Set sneakAction = "disable" to disable tree chopping while sneaking, set
    # sneakAction = "enable" to only enable tree chopping while sneaking. [default: disable]
    S:sneakAction=disable
}

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