William Mc-no-name[/B][/size][/url], Half-Mimic, Metal Sorcerer
[B]Init[/B] +2 [B]HP[/B] 25/25 [B]Bloodied[/B] 12 [B]Healing Surge[/B] 6 ( used /7)
[B]AC[/B] 15 [B]Fort[/B] 12 [B]Reflex[/B] 13 [B]Will[/B] 13 [B]Speed[/B] 5
[B]Str[/B] 14 (+2) [B]Con[/B] 13 (+1) [B]Dex[/B] 14 (+2) [B]Int[/B] 12 (+1) [B]Wis[/B] 12 (+1) [B]Cha[/B] 16 (+3)
[OOC='[STRIKE]Shapeshift[/STRIKE]'][B]Shapeshift[/B]
At-Will Star.gif Polymorph, Stance
Standard Action Personal
Effect: You assume one of the following stances.
* Ooze Form: Whilst in this stance, you may move at full speed and do not grant combat advantage whilst squeezing.
* Humanoid Form: Whilst in this stance, you take on the appearance of any medium humanoid. Any creature that attempts to see through your ruse makes an Insight check opposed by your Bluff check, and you gain a +5 bonus to your check.
* Object Form: While in this stance you appear to look like an inanimate object made from your racial material. You are immobilized and may not make attacks. You gain resistance 5 to all damage. If you make an attempt to hide, you gain a +5 bonus to your stealth check, and may remain hidden if you no longer have concealment or cover as long as you remain in this stance. [/OOC], [OOC='[STRIKE]Burning Spray[/STRIKE]'][B]Burning Spray[/B]
You fling your arm in a wide arc, casting liquid fire at your foes.
At-Will ✦ Arcane, Fire, Implement
Standard Action Close blast 3
Target: Each creature in blast
Attack: Charisma vs. Reflex
Hit: 1d8 + Charisma modifier fire damage.
Level 21: 2d8 + Charisma modifier fire damage.
Dragon Magic: The next enemy that hits you with a
melee attack before the end of your next turn takes fire
damage equal to your Strength modifier.[/OOC], [OOC='[STRIKE]Lightning Breath[/STRIKE]'][B]Lightning Breath[/B]
You exhale a blast of lightning at your foes. The lightning then
forms a ring around you, repelling nearby attackers.
Daily ✦ Arcane, Implement, Lightning
Standard Action Close blast 3
Target: Each creature in blast
Attack: Charisma vs. Reflex
Hit: 3d8 + Charisma modifier lightning damage.
Miss: Half damage.
Effect: Until the end of your next turn, whenever an enemy
hits you with a melee attack, you push that enemy 1
square.
Dragon Magic: The enemy also takes 5 lightning damage.
Sustain Minor: The effect persists.[/OOC], [OOC='[STRIKE]DragonFrost[/STRIKE]'][B]DragonFrost[/B]
A gust of frost hammers your foe and knocks it back.
At-Will ✦ Arcane, Cold, Implement
Standard Action Ranged 10
Target: One creature
Attack: Charisma vs. Fortitude
Hit: 1d8 + Charisma modifier cold damage, and you push
the target 1 square.
Level 21: 2d8 + Charisma modifier cold damage.
Special: This power can be used as a ranged basic attack.[/OOC], [OOC='[STRIKE]Tempest Breath[/STRIKE]'][B]Tempest Breath[/B]
You exhale mist that burns and disorients your foes, and a
lingering fog obscures you.
Encounter ✦ Acid, Arcane, Implement
Standard Action Close blast 3
Target: Each creature in blast
Attack: Charisma vs. Reflex
Hit: 2d6 + Charisma modifier acid damage, and the target
cant gain combat advantage against any creature until
the end of your next turn.
Dragon Magic: You gain concealment until the end of your
next turn.[/OOC]
[B]Notes[/B] </node>
<node name="text1">secretive, doesn't like showing his face.</node>
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<node name="text6">20gp?</node>
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