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playbutton

redribben | PRO | 05/28/15 10:40:02 PM UTC | 0 ⭐ | 7689 👁️ | Never ⏰ | []
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@implementation ButtonView
 
- (void)drawRect:(CGRect)rect
{
    //// Color Declarations
    UIColor* color4 = [UIColor colorWithRed: 0.293 green: 0.69 blue: 0.256 alpha: 1];
    
    //// playButton
    {
        //// circleOutline Drawing
        UIBezierPath* circleOutlinePath = UIBezierPath.bezierPath;
        [circleOutlinePath moveToPoint: CGPointMake(160.77, 160.75)];
        [circleOutlinePath addCurveToPoint: CGPointMake(160.77, 38.75) controlPoint1: CGPointMake(194.36, 127.07) controlPoint2: CGPointMake(194.36, 72.43)];
        [circleOutlinePath addCurveToPoint: CGPointMake(39.23, 38.75) controlPoint1: CGPointMake(127.2, 5.08) controlPoint2: CGPointMake(72.8, 5.08)];
        [circleOutlinePath addCurveToPoint: CGPointMake(39.23, 160.75) controlPoint1: CGPointMake(5.64, 72.43) controlPoint2: CGPointMake(5.64, 127.07)];
        [circleOutlinePath addCurveToPoint: CGPointMake(160.77, 160.75) controlPoint1: CGPointMake(72.8, 194.42) controlPoint2: CGPointMake(127.2, 194.42)];
        [circleOutlinePath closePath];
        [circleOutlinePath moveToPoint: CGPointMake(170.72, 170.62)];
        [circleOutlinePath addCurveToPoint: CGPointMake(29.28, 170.62) controlPoint1: CGPointMake(131.67, 209.79) controlPoint2: CGPointMake(68.33, 209.79)];
        [circleOutlinePath addCurveToPoint: CGPointMake(29.28, 28.88) controlPoint1: CGPointMake(-9.76, 131.48) controlPoint2: CGPointMake(-9.76, 68.02)];
        [circleOutlinePath addCurveToPoint: CGPointMake(170.72, 28.88) controlPoint1: CGPointMake(68.33, -10.29) controlPoint2: CGPointMake(131.67, -10.29)];
        [circleOutlinePath addCurveToPoint: CGPointMake(170.72, 170.62) controlPoint1: CGPointMake(209.76, 68.02) controlPoint2: CGPointMake(209.76, 131.48)];
        [circleOutlinePath closePath];
        [color4 setFill];
        [circleOutlinePath fill];
        
        
        //// Triangle Drawing
        UIBezierPath* trianglePath = UIBezierPath.bezierPath;
        [trianglePath moveToPoint: CGPointMake(64.5, 40.5)];
        [trianglePath addLineToPoint: CGPointMake(164.5, 99.5)];
        [trianglePath addLineToPoint: CGPointMake(64.5, 158.5)];
        [trianglePath addLineToPoint: CGPointMake(64.5, 99.5)];
        [trianglePath addLineToPoint: CGPointMake(64.5, 40.5)];
        [trianglePath addLineToPoint: CGPointMake(64.5, 40.5)];
        [trianglePath closePath];
        trianglePath.lineCapStyle = kCGLineCapRound;
        
        [color4 setFill];
        [trianglePath fill];
        [color4 setStroke];
        trianglePath.lineWidth = 1;
        [trianglePath stroke];
    }
    
    
    //// Bezier Drawing
    UIBezierPath* bezierPath = UIBezierPath.bezierPath;
    [UIColor.blackColor setStroke];
    bezierPath.lineWidth = 1;
    [bezierPath stroke];
}

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    01/01/70 12:00:00 AM UTC
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    01/01/70 12:00:00 AM UTC
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