#include "zcommon.acs"
SCRIPT 1 (void)
{
// Alarm player of artillery request
PRINT(s:"-- Artillery Requested! --");
// Short delay until artillery begins
DELAY(130);
// Launch artillery
FOR(INT i=0; i < 30; i++)
{
// brief delay in between projectiles
DELAY(35);
THING_PROJECTILE(RANDOM(0,10), 127, 0, 0, -100);
}
}
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