Jet Force Gemini: [TAS] Any% Route
* Skip Machine Gun and Homing Missiles Launcher with Vela, and get Tri-Rocket Launcher.
This is my guess as to what is the fastest based on what I know from running the game.
Knowing what is actually faster would require extensive testing.
Juno
- Goldwood
Yellow Key
*Outset Tribals
Red Key
Machine Gun
*Interior Tribals
- SS Anubis
*Hold Tribals
Vela
- Tawfret
Tri-Rocket Launcher
Pants
Crow Bar
Floyd
*Bridge Tribals
*Castle Tribals
Fett-bub
* switch to Vela on Map and skip sekhmet cutscene.
Vela
- Sekhmet
Skip Midge
Skip Machine Gun
Skip Green Key
- Cerulean
Gold Bars
Tri-Rocket Launcher
Skip Homing Missiles Launcher
*Dune Tribals
- Ichor
Lurg
Lupus
Lupus
- Spawnship
Machine Gun
Red Key
Yellow Key
- Rith Essa
Skip Homing Launcher -> Not useful enough to waste the time getting?
Tri-Rocket Launcher
*Interior Tribals
- Eschebone
*Approach Tribals
Magenta Key
Mechantids
- Mizar's Palace
*Chasm Tribals
Robot Mission
Enter Pyramid
* select Juno, then switch to Vela to skip Mizar's Palace cutscene.
Vela
- Mizar's Palace
*Flume Tribals
Juno
- Mizar's Palace
*Lobby Tribals
Lupus
- Mizar 1
Juno
- Mizar's Palace
Shippart Fuse -> 1/12
- Spawnship
Tri-Rocket Crate x4
Shippart Juno's Hatch Key -> 2/12
- SS Anubis
Shippart Fin -> 3/12
*Passageway Tribals
*Depository Tribals
Unlock Walkway
- Walkway
Homing Launcher -> These are probably worth getting they are very close.
Not sure if getting Spawnship Capacity Crates are worth it though.
Probably can end Bog with 2?
Will depend on how much time they save on Sekhmet, may need to put Spawnship after Walkway.
*Peak Tribals
- Tawfret
*Bog Tribals -> Test how many Tri-Rockets I need here. If Homing Missiles aren't worth getting.
Could have 15 if I don't use any on Fett-bub?
- Sekhmet
Skip Midge
*Battle Cruiser Tribals
Unlock Water Ruin
Lupus
- SS Anubis
Robot Mission
Ear Plugs
- Goldwood
*Rim Tribals
- Gem Quarry
Shippart Radar Dish -> 4/12
*Landing Tribals
- Ichor
Shippart Lupus' Hatch Key -> 5/12
*Military Base Tribals
- Water Ruin
Shippart Power Cell -> 6/12
*Lost Island Tribals
- Sekhmet
Skip Midge
Vela
- Eschebone
Shippart Oxygen Tank -> 7/12
*Cortex Tribals
Blue Key
Specialist Magazine
Magenta Key
*Thorax Tribals
- Water Ruin
Shippart Nitrogen Tank -> 8/12
- Sekhmet
Skip Midge
Red Key
?? Tri-Rocket Crate x2
Green Key
- Ichor
Refill Tri-Rockets -> use a few for first room
*Perimeter Tribals
- Goldwood
Shippart Vela's Hatch Key -> 9/12
*Lodge Tribals
Refill Tri-Rockets
- UF0
Tri-Rockets for Deathwarp
*Abandoned Wreck Tribals
- Tawfret
Refill Tri-Rockets -> maybe use 1 or 2 for Stealth Drones?
Shippart Cargo Bay Key -> 10/12
- Spawnship
*Troop Carrier Tribals
- Rith Essa
*Bluff Tribals
*Ascent Tribals
Mine Key
Shippart Deleflector Shield -> 11/12
*Mine Tribals
- Mizar's Palace
Shippart Stablizer -> 12/12
Juno
- Asteroid
Mizar 2
Robot Mission
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