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HoH crash log

djvj | PRO | 07/18/18 09:41:26 PM UTC | 0 ⭐ | 531 πŸ‘οΈ | Never ⏰ | []
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#A000FF Log - 2018-7-17
[NFO] [23:57:59] Game started
[NFO] [23:57:59] Game build 80
[NFO] [23:57:59] Build: ARCH_32 USING_STEAM USING_GOG RELEASE FINAL
[NFO] [23:57:59] Launch options: 1: C:\SteamLibrary\steamapps\common\Heroes of Hammerwatch\HWR.exe 
[NFO] [23:57:59] Starting 3 task threads
[NFO] [23:57:59] Initializing Steam
[NFO] [23:57:59] Steam ID: 110000103198f29
[NFO] [23:58:00] Requesting encrypted app ticket
[NFO] [23:58:00] Opening SDL window
[NFO] [23:58:00] Display DPI scale: 1.5
[NFO] [23:58:00] Starting BGFX renderer 7
[NFO] [23:58:00] BGFX init
[NFO] [23:58:00] BGFX initialized
[NFO] [23:58:00] Testing controller presence
[NFO] [23:58:00]   Gamepads:
[NFO] [23:58:00]   Joysticks:
[NFO] [23:58:00] 0 gamepads, 0 joysticks
[NFO] [23:58:00] Initializing Discord
[NFO] [23:58:00] Workshop: Subscribed items: 0
[NFO] [23:58:00] Language: res/language/english.lang ()
[NFO] [23:58:00] Steam detected default language: "english"
[NFO] [23:58:00] Loading control bindings from 'res/controls_default.cfg'
[NFO] [23:58:00] 13 control maps loaded
[NFO] [23:58:00] Loading control bindings from 'res/controls.cfg'
[NFO] [23:58:00] 0 control maps loaded
[NFO] [23:58:00] Automatically assigning with 0 gamepads, 0 joysticks, 0 steam controllers
[NFO] [23:58:00] Assign 'kbm' to 0
[NFO] [23:58:00] Setting difficulty Normal
[NFO] [23:58:00] Loading resources
[NFO] [23:58:00] Setting difficulty Normal
[NFO] [23:58:01] ResourceLoader unthreaded load time:      24.45 ms
[NFO] [23:58:01] ResourceLoader load times:
[NFO] [23:58:01]  class UnitLoader                        132.18 ms
[NFO] [23:58:01]  class PrefabLoader                      116.82 ms
[NFO] [23:58:01]  class TIFFLoader                         60.22 ms
[NFO] [23:58:01]  class LevelLoader                        50.79 ms
[NFO] [23:58:01]  class ScriptLoader                       42.74 ms
[NFO] [23:58:01]  class EffectLoader                       39.91 ms
[NFO] [23:58:01]  class FMODSoundBankLoader                34.06 ms
[NFO] [23:58:01]  class TTFFontLoader                      26.43 ms
[NFO] [23:58:01]  class SValueLoader                       22.08 ms
[NFO] [23:58:01]  class FontLoader                         11.84 ms
[NFO] [23:58:01]  class GUILoader                          11.26 ms
[NFO] [23:58:01]  class TextureLoader                       3.12 ms
[NFO] [23:58:01]  class MaterialLoader                      1.62 ms
[NFO] [23:58:01]  class TilesetLoader                       1.13 ms
[NFO] [23:58:01]  class ShaderLoader                        0.96 ms
[NFO] [23:58:01]  class EnvironmentLoader                   0.35 ms
[NFO] [23:58:01]  class NetMessageLoader                    0.30 ms
[NFO] [23:58:01]  class IncludeLoader                       0.25 ms
[NFO] [23:58:01]  class MetaScriptLoader                    0.15 ms
[NFO] [23:58:01]  class PenLoader                           0.00 ms
[NFO] [23:58:01]  class SoundLoader                         0.00 ms
[NFO] [23:58:01]  class SoundBankLoader                     0.00 ms
[NFO] [23:58:01]  class LanguageLoader                      0.00 ms
[NFO] [23:58:01]  class BitmapLoader                        0.00 ms
[NFO] [23:58:01]  class BrushLoader                         0.00 ms
[NFO] [23:58:01] Resource load time: 699 ms
[NFO] [23:58:01] Creating sound engine
[NFO] [23:58:01] Loaded FMOD sound bank: sound/master_bank.strings.bank
[NFO] [23:58:01] Loaded FMOD sound bank: sound/master_bank.bank
[NFO] [23:58:02] Automatically assigning with 0 gamepads, 0 joysticks, 0 steam controllers
[NFO] [23:58:02] Assign 'kbm' to 0
[NFO] [23:58:02] Initializing scripts
[NFO] [23:58:02] Executing scripts on start
[NFO] [23:58:02] Compiling shaders
[NFO] [23:58:02] Resizing render targets: 1024x768 (2.000000)
[NFO] [23:58:02] Resizing render targets: 1920x1080 (4.000000)
[NFO] [23:58:02] Signing in to GOG network
[NFO] [23:58:03] Signed in to GOG network
[NFO] [23:58:12] AcceptLobbyInvite: 123459154659302606
[NFO] [23:58:15] Join lobby
[NFO] [23:58:24] Entered lobby
[ERR] [23:58:24] Failed to enter lobby
[NFO] [23:58:54] Join lobby
[NFO] [23:59:35] Entered lobby
[ERR] [23:59:35] Failed to enter lobby
[NFO] [23:59:37] AcceptLobbyInvite: 123459170379426583
[NFO] [23:59:39] Join lobby
[NFO] [23:59:42] Entered lobby
[NFO] [23:59:42] Setting member data: steamid = 76561198012272425
[NFO] [23:59:42] Setting member data: peer = 2
[NFO] [23:59:42] Setting member data: name = djvj
[NFO] [23:59:42] Adding player 0
[NFO] [23:59:42] AddConnection 0
[NFO] [23:59:42] Sending dummy message to 0
[NFO] [23:59:42] AddPlayer 0
[NFO] [23:59:42] Player 0 added: Kowai.Nekoγ€Œγ‚³γƒ―γ‚€γ€‚ηŒ«γ€
[NFO] [23:59:42] Adding player 1
[NFO] [23:59:42] Sending dummy message to 1
[NFO] [23:59:42] AddPlayer 1
[NFO] [23:59:42] Player 1 added: HGundam
[NFO] [23:59:42] Lobby started
[NFO] [23:59:42] LoadStateType::LoadScenario
[NFO] [23:59:42] InitializeGame, 1 sessions
[NFO] [23:59:42] Setting difficulty Normal
[NFO] [23:59:42] Creating sound engine
[NFO] [23:59:42] Loaded FMOD sound bank: sound/master_bank.strings.bank
[NFO] [23:59:42] Loaded FMOD sound bank: sound/master_bank.bank
[NFO] [23:59:42] Initializing scripts
[NFO] [23:59:42] Executing scripts on start
[NFO] [23:59:43] Compiling shaders
[NFO] [23:59:43] FinishedLoadingScenario
[NFO] [23:59:43] AddConnection 0
[NFO] [23:59:43] Sending dummy message to 0
[NFO] [23:59:43] AddConnection 1
[NFO] [23:59:43] Sending dummy message to 1
[NFO] [23:59:43] Setting member data: loaded = 1
[NFO] [23:59:43] NextLoadedState
[NFO] [23:59:43] Split 7170 -> 2816 byte network message to 3 parts
[NFO] [23:59:43] Split 7170 -> 2816 byte network message to 3 parts
[NFO] [23:59:43] LoadStateType::LoadLevel
[ERR] [23:59:46] Couldn't find WorldScript 5915
[ERR] [23:59:46] Couldn't find WorldScript 5912
[NFO] [23:59:46] New big packet (13318 -> 5390)!
[NFO] [23:59:46] Big packet finished!
[NFO] [23:59:46] New big packet (7179 -> 2750)!
[NFO] [23:59:46] Big packet finished!
[NFO] [23:59:46] New big packet (299557 -> 81419)!
[NFO] [23:59:46] Big packet finished!
[NFO] [23:59:46] Networking ChangeLevel: levels/town_outlook.lvl
[NFO] [23:59:46] Adding class titles for paladin
[NFO] [23:59:46] Adding class titles for ranger
[NFO] [23:59:46] Adding class titles for thief
[NFO] [23:59:46] Adding class titles for sorcerer
[NFO] [23:59:46] Adding class titles for priest
[NFO] [23:59:46] Adding class titles for warlock
[NFO] [23:59:46] Adding class titles for wizard
[NFO] [23:59:46] Level load time: 108 ms
[NFO] [23:59:46] Initializing scripts
[NFO] [23:59:46] Finished loading level
[NFO] [23:59:46] FinishedLoadingLevel
[NFO] [23:59:46] AddPlayer 0
[NFO] [23:59:46] Upgrades: 24
[NFO] [23:59:46] Applying 24 upgrades to "Shock Wolf":
[NFO] [23:59:46]   Skill Crit Damage I (upgrade id "spellcritdamage", level 1)
[NFO] [23:59:46] + Passive Skill 1 Level 5 (upgrade id "skill-passive-1", level 5)
[NFO] [23:59:46]   Critical Chance III (upgrade id "criticalchance", level 3)
[NFO] [23:59:46]   Armor VI (upgrade id "armor", level 6)
[NFO] [23:59:46]   Mana Draught II (upgrade id "potion-mana", level 2)
[NFO] [23:59:46]   Symbol of Wisdom (upgrade id "chapel-cheaper-spells", level 1)
[NFO] [23:59:46]   Skill Crit Chance II (upgrade id "spellcritchance", level 2)
[NFO] [23:59:46]   Healing Draught II (upgrade id "potion-healing", level 2)
[NFO] [23:59:46]   Weapon VI (upgrade id "damage", level 6)
[NFO] [23:59:46]   Resistance III (upgrade id "resistance", level 3)
[NFO] [23:59:46]   Invigorating Spices II (upgrade id "health-gain", level 2)
[NFO] [23:59:46]   Critical Damage I (upgrade id "criticaldamage", level 1)
[NFO] [23:59:46] + Passive Skill 2 Level 4 (upgrade id "skill-passive-3", level 2)
[NFO] [23:59:46] + Primary Skill Level 2 (upgrade id "skill-primary", level 1)
[NFO] [23:59:46] + Secondary Skill Level 2 (upgrade id "skill-secondary", level 1)
[NFO] [23:59:46]   Mana Extractor II (upgrade id "mana-gain", level 2)
[NFO] [23:59:46]   Blessing of Mind (upgrade id "chapel-mana-regen", level 1)
[NFO] [23:59:46]   Boots III (upgrade id "movespeed", level 3)
[NFO] [23:59:46] + Tertiary Skill Level 4 (upgrade id "skill-fourth", level 3)
[NFO] [23:59:46]   Potion Charges III (upgrade id "potion-charges", level 3)
[NFO] [23:59:46]   Path of the Magician (upgrade id "chapel-spell-mul", level 1)
[NFO] [23:59:46] + Tertiary Skill Level 3 (upgrade id "skill-tertiary", level 3)
[NFO] [23:59:46] + Passive Skill 2 Level 1 (upgrade id "skill-passive-2", level 1)
[NFO] [23:59:46]   Skill Damage IV (upgrade id "spelldamage", level 4)
[NFO] [23:59:46] MP enemy health scale: 0, exp scale: 1
[NFO] [23:59:46] MP enemy health scale: 0, exp scale: 1
[NFO] [23:59:46] AddPlayer 1
[NFO] [23:59:46] Upgrades: 20
[NFO] [23:59:46] Applying 20 upgrades to "G-Portent":
[NFO] [23:59:46]   Boots III (upgrade id "movespeed", level 3)
[NFO] [23:59:46] + Tertiary Skill Level 1 (upgrade id "skill-tertiary", level 1)
[NFO] [23:59:46]   Invigorating Spices II (upgrade id "health-gain", level 2)
[NFO] [23:59:46] + Primary Skill Level 5 (upgrade id "skill-primary", level 4)
[NFO] [23:59:46] + Secondary Skill Level 4 (upgrade id "skill-secondary", level 3)
[NFO] [23:59:46] + Tertiary Skill Level 2 (upgrade id "skill-fourth", level 1)
[NFO] [23:59:46]   Potion Charges III (upgrade id "potion-charges", level 3)
[NFO] [23:59:46]   Path of the Defender (upgrade id "chapel-dmg-taken-mul", level 1)
[NFO] [23:59:46]   Mana Extractor II (upgrade id "mana-gain", level 2)
[NFO] [23:59:46]   Skill Damage IV (upgrade id "spelldamage", level 4)
[NFO] [23:59:46]   Armor VI (upgrade id "armor", level 6)
[NFO] [23:59:46]   Critical Chance II (upgrade id "criticalchance", level 2)
[NFO] [23:59:46] + Passive Skill 1 Level 5 (upgrade id "skill-passive-1", level 5)
[NFO] [23:59:46]   Blessing of Life (upgrade id "chapel-health-regen", level 1)
[NFO] [23:59:46]   Weapon VI (upgrade id "damage", level 6)
[NFO] [23:59:46]   Resistance II (upgrade id "resistance", level 2)
[NFO] [23:59:46]   Skill Crit Chance I (upgrade id "spellcritchance", level 1)
[NFO] [23:59:46] + Passive Skill 2 Level 4 (upgrade id "skill-passive-3", level 2)
[NFO] [23:59:46]   Mana Draught III (upgrade id "potion-mana", level 3)
[NFO] [23:59:46]   Healing Draught III (upgrade id "potion-healing", level 3)
[NFO] [23:59:46] MP enemy health scale: 1.05786, exp scale: 0.9
[NFO] [23:59:46] MP enemy health scale: 1.05786, exp scale: 0.9
[NFO] [23:59:46] AddPlayer 2
[NFO] [23:59:46] LoadStateType::StartLevel
[NFO] [23:59:46] Starting level
[NFO] [23:59:46] Upgrades: 24
[NFO] [23:59:46] Applying 24 upgrades to "MeatShield":
[NFO] [23:59:46] + Primary Skill Level 6 (upgrade id "skill-primary", level 5)
[NFO] [23:59:46] + Secondary Skill Level 2 (upgrade id "skill-secondary", level 1)
[NFO] [23:59:46] + Passive Skill 2 Level 4 (upgrade id "skill-passive-2", level 4)
[NFO] [23:59:46]   Mana Draught III (upgrade id "potion-mana", level 3)
[NFO] [23:59:46] + Passive Skill 2 Level 4 (upgrade id "skill-passive-3", level 2)
[NFO] [23:59:46]   Skill Crit Damage II (upgrade id "spellcritdamage", level 2)
[NFO] [23:59:46]   Armor X (upgrade id "armor", level 10)
[NFO] [23:59:46]   Critical Chance V (upgrade id "criticalchance", level 5)
[NFO] [23:59:46] + Passive Skill 1 Level 5 (upgrade id "skill-passive-1", level 5)
[NFO] [23:59:46]   Skill Damage VI (upgrade id "spelldamage", level 6)
[NFO] [23:59:46]   Mana Extractor II (upgrade id "mana-gain", level 2)
[NFO] [23:59:46]   Path of the Defender (upgrade id "chapel-dmg-taken-mul", level 1)
[NFO] [23:59:46]   Potion Charges III (upgrade id "potion-charges", level 3)
[NFO] [23:59:46]   Resistance VI (upgrade id "resistance", level 6)
[NFO] [23:59:46]   Weapon X (upgrade id "damage", level 10)
[NFO] [23:59:46]   Invigorating Spices II (upgrade id "health-gain", level 2)
[NFO] [23:59:46]   Healing Draught III (upgrade id "potion-healing", level 3)
[NFO] [23:59:46] + Tertiary Skill Level 4 (upgrade id "skill-fourth", level 3)
[NFO] [23:59:46]   Symbol of Essence (upgrade id "chapel-lifesteal", level 1)
[NFO] [23:59:46]   Blessing of Life (upgrade id "chapel-health-regen", level 1)
[NFO] [23:59:46] + Tertiary Skill Level 1 (upgrade id "skill-tertiary", level 1)
[NFO] [23:59:46]   Boots V (upgrade id "movespeed", level 5)
[NFO] [23:59:46]   Critical Damage III (upgrade id "criticaldamage", level 3)
[NFO] [23:59:46]   Skill Crit Chance III (upgrade id "spellcritchance", level 3)
[NFO] [23:59:46] MP enemy health scale: 1.88879, exp scale: 0.81
[NFO] [23:59:46] NewGame+ 0
[NFO] [23:59:46] Downscaling: false
[NFO] [23:59:46] MP enemy health scale: 1.88879, exp scale: 0.81
[NFO] [23:59:46] Resizing render targets: 1920x1080 (4.000000)
[NFO] [23:59:46] Started level
[NFO] [23:59:46] Setting member data: loaded = 3
[NFO] [23:59:46] NextLoadedState
[NFO] [23:59:46] LoadStateType::StartedLevel
[NFO] [23:59:46] Setting member data: loaded = 4
[NFO] [23:59:46] NextLoadedState
[NFO] [23:59:46] Setting member data: loaded = 0
[NFO] [23:59:46] LoadStateType::StopLoading
[WRN] [23:59:47] Failed to get FMOD sound event: event:/player/death (74)
[WRN] [23:59:47] Failed to get FMOD sound event: event:/player/death (74)
[WRN] [23:59:47] Failed to get FMOD sound event: event:/player/dm-hit (74)
[WRN] [23:59:47] Failed to get FMOD sound event: event:/player/death (74)
[WRN] [23:59:47] Failed to get FMOD sound event: event:/player/dm-hit (74)

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