using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Clicker_Game
{
public partial class Form2 : Form
{
static Form2 newMessageBox;
static string Button_id;
public Form2()
{
InitializeComponent();
}
private void Form2_Load(object sender, EventArgs e)
{
}
public static string ShowBox(string txtMessage)
{
newMessageBox = new Form2();
newMessageBox.label1.Text = txtMessage;
newMessageBox.ShowDialog();
return Button_id;
}
public static string ShowBox(string txtMessage, string txtTitle)
{
newMessageBox = new Form2();
newMessageBox.label1.Text = txtMessage;
newMessageBox.Text = txtTitle;
newMessageBox.ShowDialog();
return Button_id;
}
private void button3_Click_1(object sender, EventArgs e)
{
Button_id = "3";
newMessageBox.Dispose();
}
private void button2_Click_1(object sender, EventArgs e)
{
Button_id = "2";
newMessageBox.Dispose();
this.Close();
}
private void button1_Click_1(object sender, EventArgs e)
{
Button_id = "1";
newMessageBox.Dispose();
}
}
}
Comments