ShaderData((null)): samplerNames[0] = "$" are diferent to sampler in shader: $diffuseMap : register(S0) ShaderData((null)) sampler $diffuseMap not defined ShaderData((null)): samplerNames[0] = "$" are diferent to sampler in shader: $diffuseMap : register(S0) ShaderData((null)) sampler $diffuseMap not defined ShaderData((null)): samplerNames[0] = "$" are diferent to sampler in shader: $diffuseMap : register(S0) ShaderData((null)) sampler $diffuseMap not defined