using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class CharactersChoiceMenu : MonoBehaviour { [SerializeField] Scrollbar scrollBar; [SerializeField] GameObject gridWithCharacters; [SerializeField] Button startButton; [SerializeField] ChosenCharacterColors chosenCharacterColors; [SerializeField] int numberOfPlayers; List