local isRadarExtended = false Citizen.CreateThread(function() local held_timer = 0 while true do Wait(20) -- extend minimap on keypress if IsControlPressed( 0, 20 ) then held_timer = held_timer + 1 if held_timer == 15 then if not isRadarExtended then PlaySoundFrontend(-1, "CONTINUE", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1) SetRadarBigmapEnabled( true, false ) isRadarExtended = true else PlaySoundFrontend(-1, "EXIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1) SetRadarBigmapEnabled( false, false ) isRadarExtended = false end end else held_timer = 0 end end end) function GetMinimapAnchor() -- Safezone goes from 1.0 (no gap) to 0.9 (5% gap (1/20)) -- 0.05 * ((safezone - 0.9) * 10) local safezone = GetSafeZoneSize() local safezone_x = 1.0 / 20.0 local safezone_y = 1.0 / 20.0 local aspect_ratio = GetAspectRatio(0) local res_x, res_y = GetActiveScreenResolution() local ultra_wide = (aspect_ratio > 2.3) local xscale = 1.0 / res_x local yscale = (1.0 / res_y) local Minimap = {} if IsRadarEnabled() and not IsRadarHidden() then if isRadarExtended then Minimap.width = xscale * (res_x / (2.52 * aspect_ratio)) Minimap.height = yscale * (res_y / 2.438) else Minimap.width = xscale * (res_x / (4 * aspect_ratio)) Minimap.height = yscale * (res_y / 5.674) end if not ultra_wide then Minimap.left_x = xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10))) else if aspect_ratio < 2.4 then Minimap.left_x = 0.1185 + (xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10)))) elseif aspect_ratio < 5.4 then Minimap.left_x = 0.1185 + (xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10)))) else Minimap.left_x = xscale * (res_x * (safezone_x * ((math.abs(safezone - 1.0)) * 10))) end end Minimap.bottom_y = 1.0 - yscale * (res_y * (safezone_y * ((math.abs(safezone - 1.0)) * 10))) Minimap.right_x = Minimap.left_x + Minimap.width Minimap.top_y = Minimap.bottom_y - Minimap.height Minimap.x = Minimap.left_x Minimap.y = Minimap.top_y Minimap.xunit = xscale Minimap.yunit = yscale else Minimap.width = -1.0 Minimap.height = -1.0 Minimap.left_x = -1.0 Minimap.bottom_y = -1.0 Minimap.right_x = -1.0 Minimap.top_y = -1.0 Minimap.x = -1.0 Minimap.y = -1.0 Minimap.xunit = -1.0 Minimap.yunit = -1.0 end return Minimap end