function Create_Player( level ) { item_6502C88B0F87C54A9F3CB55979D54AEC = obj = level.CreateGameObject(). { name = "Player", id = null, localPosition = vec3(0,0,0), }; item_70CD100C3E4B50438077AD8E8929D1BD = obj.AddBehavior( "chr", "TSCharacter" ). { }; item_8AC87AD318A80D41BC661DCC6C809FCD = obj.AddBehavior( "ctrl_player", "TSPlayerController" ). { }; return obj; } function Create_Button( level ) { item_B176FCD7C0C5704D91793C9EAB561F1F = obj = level.CreateGameObject(). { name = "Button", id = null, localPosition = vec3(0,0,0), }; item_07F988F2C8E54C409D35D9D75C36CB11 = obj.AddResource( "mesh", 1 ). { "mesh" = "meshes/props/button0.ssm", "localMatrix" = mat4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), "matrixMode" = 0, "lightingMode" = 2, "visible" = true, "isStatic" = true, "lmQuality" = 1, "castLMS" = true, }; item_7DB439594376AE42AF253868577DC188 = obj.AddBehavior( "blink", "BhMeshBlink" ). { "enabled" = true, "rsrc" = null, "speed" = 1, }; item_7DB439594376AE42AF253868577DC188.rsrc = item_07F988F2C8E54C409D35D9D75C36CB11; return obj; }