local storyboard = require ("storyboard") local scene = storyboard.newScene("test") function scene:createScene(event) local bg = display.newImage(self.view, "interface.png") end function scene:enterScene(event) local gameGroup = self.view end function scene:exitScene(event) end function scene:destroyScene(event) end scene:addEventListener("createScene", scene) scene:addEventListener("enterScene", scene) scene:addEventListener("exitScene", scene) scene:addEventListener("destroyScene", scene) storyboard.gotoScene("test")