SetReward(1, "ZombieKill", zombiemoney, 10, zombiemoney, 10, 0, 0); SetReward(2, "Super ZombieKill", 1500, 2000, 1500, 2000, 0, 0); //////////// Add or Alter int zombiemoney = int(u_GetRandom(2000, 4000)); SetReward(1, "ZombieKill", zombiemoney, 10, zombiemoney, 10, 0, 0); SetReward(2, "Super ZombieKill", 1500, 2000, 1500, 2000, 0, 0);