npc script screenguy { void run(int delay) { delay = this->InitD[0]; if ( !Screen-RoomType ) { if ( Screen->CatchAll ) { delay = Screen->CatchAll; } } this->CollDetection = false; //this->DrawYOffset = -32768; //Waitframes(Screen->CatchAll); //might be in use depending on room type Waitframes(delay); Screen->Message(Screen->String); } }