-- https://cdn.discordapp.com/attachments/450373719974477835/643937562091716638/unknown.png -- list of blips i've found local BLIPS_NAMED = { {-1650465405, "Dominoes"}, {-48718882 , "Dominoes: All Fives"}, {-1581061148, "Dominoes: All Threes"}, {1974815632 , "Five Finger Fillet"}, {126262516 , "FFF: Guts"}, {1015604260 , "FFF: Burnout"}, {1243830185 , "Poker"}, {-1327110633, "Saddle Bag"}, {-1739686743, "Doctor"}, {935247438 , ""}, -- diner / restaurant, no name, script sets name to "BLIP_CAMP_EAT" {-1954662204, "Donate to Camp"}, {-570710357 , "Objective"}, -- script sets name to "BLIP_CAMP_CHORE" {1576459965 , "Ammunation"}, {-695368421 , "Health Supplies"}, {-1852063472, "Provisions"}, {1321928545 , ""}, -- small black dot with no name {1012165077 , "Destination"}, -- not sure, code broke or destination blip {-1822497728, "Stranger"}, {1242464081 , "Drinking"}, {500148876 , "Hunting Ground"}, {-1575595762, "Fishing"}, {-729441538 , ""}, -- money in wheel? no name {623155783 , ""}, -- bank, no name {423351566 , "Herd"}, {-1606321000, "Caravan Camp"}, {444204045 , "Home Robbery"}, -- Mission blips??? {578982838, "", "BLIP_RC_COLLECTABLE_CIGCARD"}, -- blank, BLIP_RC_COLLECTABLE_CIGCARD {-1223580455}, -- blank, 1162303770 {349797279, "", "BLIP_RC_COLLECTABLE_DINOBONES"}, -- blank, BLIP_RC_COLLECTABLE_DINOBONES {911890963, "", "BLIP_RC_COLLECTABLE_EXOTICS"}, -- blank, BLIP_RC_COLLECTABLE_EXOTICS {-170865073}, -- blank } -- kinda like blip color palette local BLIP_TYPES = { 422991367, -- companion, gray -325639900, -- pickup, white 1664425300, -- weapon, white -1337945352, -- BLIP_NAME, white dot 1673015813, -- BLIP_NAME, white dot 1260140857, -- flashes and disappears -1702907713, -- enemy, pink 203020899, -- destination, yellow dot x (smaller) -678244495, -- destination, light gray 1560611276, -- posse camp, dark 408396114, -- destination, yellow dot x (bigger) 1687768444, -- destination, dark } -- some labels i came across local BLIP_LABELS = { "BLIP_CAMP_HORSE", "BLIP_CAMP_HITCH", "BLIP_CAMP_EAT", "SADDLE_BLIP_ARTHUR", "SADDLE_BLIP_JOHN", "HORSE_BLIP_TEMPORARY", "HORSE_BLIP_ARTHUR", "HORSE_BLIP_JOHN", } -- where the testing of new blips happen -- insert a list of blip entries -- entry[1] is the blip sprite, rest is ignored local BLIP_SPRITES = { } -- ADD_BLIP_FOR_ENTITY (i think lol) -- N_0x23f74c2fda6e7c61(blipType, entity) -- ADD_BLIP_FOR_COORD -- N_0x554d9d53f696d002(blipType, posVector) Citizen.CreateThread(function() for i, blipType in next, BLIP_TYPES do for n, blipData in next, BLIP_SPRITES do Citizen.CreateThread(function() local blip = N_0x554d9d53f696d002(blipType, 0.0 + n * 5.0, 0.0 + i * 5.0, 0.0) SetBlipSprite(blip, blipData[1], 1) -- Wait(30000) -- RemoveBlip(blip) -- literally doesn't work anyways end) end end end) -- seriously how the fuck does removeblip work now -- RegisterCommand("bc", function() -- SetThisScriptCanRemoveBlipsCreatedByAnyScript(true) -- for n = 0, 5000 do -- if DoesBlipExist(n) then -- RemoveBlip(n) -- end -- end -- end)