[13:58] <07+Mat> well [13:58] <07+Mat> they made breeding use a special rng [13:59] <07+Mat> that gets stored with the 2 daycare pkms [13:59] * Sixonesix (Sixonesix@cranky.mankey.hanky.panky) has joined #smogonwifi [13:59] * ChanServ sets mode: +v Sixonesix [13:59] <07+Mat> and the rng state, the random number it starts with [13:59] <07+Mat> they make one when you first start a new game [13:59] <07+Mat> and once you save that state is written to the save [13:59] <07+Mat> when you load the game, quite soon after the game boots, [13:59] * Mac (~mac@6023CB1C.5DD4CCED.F5992637.IP) has joined #smogonwifi [14:00] <07+Mat> the game generates a new seed for that boot for the egg rng [14:00] <07+Mat> then overwrites it with the old seed not once but twie [14:00] <07+Mat> *twice [14:00] <07+Mat> once when it loads in data from the save and onced when it copies the daycare pkms to the right place [14:00] <07+Mat> so you end up always having the same seed that was made when you start the game [14:00] Hopefully it's fixed for the eng version. [14:00] so that's good for us? [14:00] <07+Mat> i fixed it with an ar code [14:01] no styro, it's bad. [14:01] <07+Mat> but idk if anyone wants to use that [14:01] or makes it like emerald? [14:01] <07+Mat> http://pastebin.com/mWNMyaXA [14:01] <07+Mat> it means everything but pid is always set [14:01] <07+Mat> and if you think you can waste and egg and rng the second, you're screwesd due to steps, npcs, etc [14:01] including shinyness [14:01] <07+Mat> shininess is part of the pid, so that's ok [14:02] ah [14:02] nvm thne [14:02] * NixHex (~NixHex@molest.trees.chop.down.men) has joined #smogonwifi [14:02] *then [14:02] <&religiousjedi> isn't nature part of PID? [14:02] <07+Mat> no [14:02] mat, stupid q but... [14:02] <07+Mat> not in gen 5 [14:02] that ar code "fixes" b2w2 breeding? [14:02] ah, so it is for practical purposes impossible to breed-rng? [14:02] <07+Mat> unless you rng for a seed when you first start your game [14:02] * xfr (~pokecheck@pokecheck.org) has joined #smogonwifi [14:03] <07+Mat> that's a lot of foresight, but certainly do-able [14:03] <&religiousjedi> so basically…my endeavors for breeding a specific nature are gonna be worthless? [14:03] <07+Mat> oh yeah [14:03] I suspect this is not a coincidence... [14:03] <&religiousjedi> :/ [14:03] <07+Mat> it screws over rngers and resetters [14:03] <07+Mat> not normal players [14:03] <07+Mat> which is sort of interesting [14:03] <~Nexus> who here was sitting there when they were programming this to say whether it is or is not [14:04] <@Toast|Work> <-- [14:04] <%cassie> alot [14:04] <07+Mat> granted, i wasn't there [14:04] <07+Mat> but to me it looks like a stupid mistake [14:04] <%cassie> i wonder if he has it activated here [14:04] <~Nexus> I thought you'd be Mat :( [14:04] <07+Mat> based on the cose [14:04] <@Toast|Work> Likely it was a mistake [14:04] <&religiousjedi> what'll be the point of breeding in BW2 then? [14:04] <07+Mat> *code [14:04] <@Toast|Work> because that does eliminate a lot of random [14:04] <07+Mat> [14:02] that ar code "fixes" b2w2 breeding? [14:04] <07+Mat> yes [14:04] :3 [14:04] <&religiousjedi> Quick! Any worthy new egg moves for Pokes? [14:04] no [14:04] <07+Mat> it makes the game use the new seed that gets generated every boot [14:05] <07+Mat> instead of the old static one [14:05] cool [14:05] <@Toast|Work> So, what happens with an everstone? [14:05] <~Nexus> rj everything you can breed in BW2 you can bree in BW [14:05] so how does that interact with everstones and such? [14:05] <07+Mat> everstone passing is static too [14:05] <@Toast|Work> wtf. [14:05] <~Nexus> breed* [14:05] <07+Mat> ether you'll always pass or never pass [14:05] <07+Mat> those people saying bred 50 straight of the same nature were neither crazy nor lying [14:05] <07+Mat> never would've seen that coming [14:05] <@Toast|Work> At this point I'm about 97% sure it was a mistake. [14:06] * HozuAway is now known as Hozu [14:06] <&religiousjedi> don't you go Fi on us Toast! [14:06] <~Nexus> lol Fi [14:06] so you basically need to rng an everstone positive when you start the game? That's ugly. [14:06] <07+Mat> yes [14:06] <~Nexus> "I'm 98% sure that chest is important", it has the boss key.... [14:06] <@Toast|Work> Fi? [14:06] and if you didn't...you still have a 50-50 chance. [14:07] <~Nexus> Toast Link's sidekick in Skyward Sword [14:07] <07+Mat> you'llalso always get the same nidoM/F and illumise/volbeat [14:07] <07+Mat> not that that'sa huge thing [14:07] <@Toast|Work> Ohh [14:07] <&religiousjedi> aka Master Sword. [14:07] Fi sucked. [14:07] <&religiousjedi> oops…spoiler? [14:07] <&religiousjedi> Fi is hawt. [14:07] and the same ability/gender I would assume [14:07] <07+Mat> those are part of the pid [14:07] <07+Mat> so no [14:07] <&religiousjedi> I'd do her over hillbilly SS Zelda [14:07] Lol [14:07] <~Nexus> Fi was only good for generating random statistics for obvious events [14:08] <09+Hozu> wtf is wrong with you. [14:08] <07+Mat> pid is random, everything else important is set