#define TXT "ЛОЛ Heh мда РОФЛ Ёпта" public OnGameModeInit() { to_lower_init(); TXT_LONG2 = TXT; SetGameModeText(TEST_MODE_VERSION); printf("Original String: %s", TXT_LONG2); TXT_LONG2 = TXT; UpperToLower_orig(TXT_LONG2); printf("UpperToLower_orig: %s", TXT_LONG2); TXT_LONG2 = TXT; UpperToLower_miaso(TXT_LONG2); printf("UpperToLower_miaso: %s", TXT_LONG2); TXT_LONG2 = TXT; UpperToLower_dartfol(TXT_LONG2); printf("UpperToLower_dartfol: %s", TXT_LONG2); TXT_LONG2 = TXT; UpperToLower_Mutha_X(TXT_LONG2); printf("UpperToLower_Mutha_X: %s", TXT_LONG2); TXT_LONG2 = TXT; UpperToLower_White_116(TXT_LONG2); printf("UpperToLower_White_116: %s", TXT_LONG2); TXT_LONG2 = TXT; MACRO_W(TXT_LONG2); printf("UpperToLower_White_116_MACRO: %s", TXT_LONG2); TXT_LONG2 = TXT; PAWN_ToLowerString(TXT_LONG2); printf("PAWN_ToLowerString String: %s", TXT_LONG2); return; }