OS: Windows 98 4.10.2222 A M_LoadDefaults: Load system defaults. Gameinfo scan took 0 ms W_Init: Init WADfiles. adding C:/DOOM/ZDOOM-VC10/zdoom.pk3, 547 lumps adding C:/DOOM/WADS/doom2.wad, 2919 lumps I_Init: Setting up machine state. CPU Speed: 2667 MHz CPU Vendor ID: GenuineIntel Name: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz Family 6, Model 23, Stepping 6 Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 I_InitSound: Initializing FMOD FMOD Sound System, copyright c Firelight Technologies Pty, Ltd., 1994-2009. Loaded FMOD version 4.26.36 V_Init: allocate screen. S_Init: Setting up sound. ST_Init: Init startup screen. Checking cmd-line parameters... G_ParseMapInfo: Load map definitions. S_InitData: Load sound definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init menus. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes)