respawn="BASE"; respawnDelay=15; disabledAI=1; disableChannels[] = {2}; // {0} to disable global, {2} for command channel joinUnassigned = 0; enableItemsDropping = 0; forceRotorLibSimulation = 0; // if you set this to 1, you deny freedom of choice to the players, which is the very principle this mission is built upon weaponPool = 0; corpseManagerMode = 1; corpseRemovalMinTime = 30*60; corpseRemovalMaxTime = 30*60; wreckManagerMode = 1; wreckRemovalMinTime = 5*60; wreckRemovalMaxTime = 10*60; enableDebugConsole = 1; respawnDialog = 0; // do not enable this, otherwise the default scoreboard will overlap with the new one onPauseScript = "client\clientEvents\onPause.sqf"; class Header { gameType=Sandbox; minPlayers=1; maxPlayers=145; // 144 players, 1 headless client }; author="AgentRev - A3Wasteland.com and KRDucky - ACE3 A3Wasteland"; // it would be if you could keep "A3Wasteland.com" in the name, like "YourName and A3Wasteland.com" :) onLoadName = "ACE3 A3Wasteland Altis"; // it would be great if you could keep "A3" in the name, like "ABC A3Wasteland" instead of "ABC Wasteland" :) onLoadMission = "ACE A3Wasteland is a harsh survival sandbox where two teams and independent players fight for survival."; overviewText = "Wasteland is a harsh survival sandbox where two teams and independent players fight for survival."; overviewTextLocked = "Wasteland is a harsh survival sandbox where two teams and independent players fight for survival."; overviewPicture = "mapConfig\Loading.jpg"; loadScreen = "mapConfig\Loading.jpg"; //Dialog includes #include "client\gui_base.hpp" #include "addons\R3F_ARTY_AND_LOG\desc_include.h" #include "client\systems\ui_toolkit.hpp" #include "client\systems\common.hpp" #include "client\items\warchest\dialog.hpp" #include "client\items\atm\atm_gui.hpp" #include "client\actions\gui.hpp" #include "client\systems\playerMenu\dialog\player_settings.hpp" #include "client\systems\groups\dialog\groupManagement.hpp" #include "client\systems\gunStore\dialog\gunshop_settings.hpp" #include "client\systems\generalStore\dialog\genstore_settings.hpp" #include "client\systems\vehicleStore\dialog\vehiclestore_settings.hpp" #include "client\systems\adminPanel\dialog\adminMenu.hpp" #include "client\systems\adminPanel\dialog\modMenu.hpp" #include "client\systems\adminPanel\dialog\serverAdminMenu.hpp" #include "client\systems\adminPanel\dialog\debugMenu.hpp" #include "client\systems\adminPanel\dialog\playerMenu.hpp" #include "client\systems\adminPanel\dialog\vehicleManagement.hpp" #include "client\systems\adminPanel\dialog\objectSearch.hpp" #include "client\systems\playerMenu\dialog\respawn_dialog.hpp" #include "client\systems\playerMenu\dialog\teamkill_dialog.hpp" #include "addons\proving_ground\PG_config.hpp" //#include "addons\outlw_magrepack\config.hpp" class RscTitles { #include "addons\proving_ground\PG_rsctitles.hpp" //#include "addons\lsd_nvg\RscTitles.hpp" #include "client\systems\hud\dialog\hud.hpp" #include "client\systems\playerMenu\dialog\welcome.hpp" #include "client\systems\scoreboard\score_gui.hpp" }; class CfgFunctions { class A3W { #include "client\CfgFunctions.hpp" #include "server\CfgFunctions.hpp" }; }; class CfgNotifications { #include "client\CfgNotifications.hpp" };